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Exam details Feedback on projects Feedback on questions Final contest Appendix
Sheets to be studied for the exam.
1/24/2012
Exam details
Date: 03-02-2012 Time: 8:45-10:30 Place: Sportcentrum Studie Materiaal:
Paper: Lecture 2
Paper 1_Context: Read whole paper Paper 5_MID_1: Read Section 1 and Section 5.
Sheets:
G T
Instruction Lecture 1
Paper 3_FBS: Read whole paper. Paper 5_MID_1: Read Section 2
Instruction Lecture 2
Paper 4_DPU: Read whole paper
Instruction Lecture 3
Paper 5_MID_1: Read whole paper Paper 5_MID_2: Read whole paper
EXAM RULES
Answers in Dutch
Type of questions: Multiple choice 50% Make one DPU 25% Make one FBS 25%
1/24/2012
EVALUATION RULES 1
Practica (P): 50% P: 0 ~10 No minimum Theory exam (E): 50% E: 0 ~10
Approve
if G >= 5.5
No minimum
Total grade (G): G = P x 0,5 + E * 0,5
1/24/2012
You have ever given this information to BOZ I have send this information also BOZ BOZ will let you know about the details, but in summary is: You get 1 extra hour You will make the exam in another room
1/24/2012
EVALUATION RULES 2
If you reprove: - You will be given a project - You will have 2 chances, each one of maximum 1 hour, for making me questions - Prior to coming up with questions, you will make an appointment - The deadline will be April the 5th
- If you inscribe for making this project, and you do not deliver your report before the deadline, you will get 0 points, and I will send this grade to BOZ. So, if you inscribe yourself for making the project, you will have to be compromised in doing it. - It is better not to inscribe for the project if you are not sure you will do it.
Lecture 1: Introducion to design complexity 1/24/2012 7
Feedback FBS
All functional decompositions are OK Topology models:
C-relations are only inside one abstraction level.
MOD:
Disciplines have to be incluided It is about the behaviors, not functions or states
FBS:
All good
Analysis:
Declare why you took certain desitions Show intrenersting results: which are the most important issues in your model, did you dixcover important interrelations? Which are the most importan performances/state
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Feedback DPU
Generally well done Sometimes difficult to read (too many lines) Confusion with differences between scenario and embodiment Analysis method that miss
Projects
Bachelor project on IPad tools:
DPU FBS QFD
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10
Feedback MID
In general, well done
Biggest issue:
DPU are not specified: Embodiments, scenario, performance? Not always clear why is that your design strategy.
HAIRDRIER
How complex do you think it is? Can you model it? Can you design one? Which knowledge is involved?
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Appendix
Sheets to be studied for the exam
Lecture 2
Complexity and emergence
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15
External stimuli
fire
Heat transfer
Change in temperature
External stimuli
fire
Het transfer
Change in temperature
Observations
There a couple of things that are constant to all systems: - Interaction: - there are physical properties - There are external (state, energy related) properties - There are reaction properties (what we perceive as behavior) - There is a inherent mechanism
- A law, or basic principles, which explains the behavior
Conclusions
In order to determine the inherent mechanism, we need to known the ruling principles (determined by the laws of nature) In case of combined effects, we need to understand how the ruling principles are coupled together
The concepts of interdisciplinary and multidisciplinary are related to the type of connection between emerging behaviors: are these sequential behaviors or are they parallel behaviors.
multidisciplinary
interdisciplinary
External stimuli
fire
Heat Transfer
Change in temperature
Complex product
Energy Energy dissipation dissipation Heat Convection Rotations Rotations Rotations Turbulent flow Heat Transfer Vibrations Vibrations
Laminar flow
Deformantions Deformantions Translations Translations Translations Translations
Complex product
Properties
Behavior
Interfaces
Some conclusions
Complexity
is a property its more than the sum of its parts
Understanding complexity is
Uncovering connection Understanding the meaning of the WHOLE
Managing complexity is
Dealing with all the connections Knowing how to proceed next
Gear belt
Spring
Conclusions
Product complexity is a property of a product This property describes the network of behaviors that rise up the ultimate desired and designed emergent behavior of the product
Founding axioms: 1. Maintain the independence of the Functional Requirements (FRs) 2. Minimize the information of the Design Parameters (DPs).
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COMPLEXITY IN ADT
Time independent Real Imaginary
1 1 2 = 2 , 1 2 = 1 2 = 1 2 = 1 2 1 2 1 2
This course
This course
Imaginary
Complexity Management
Understanding how relations emerge in product design Create appropriate models that describe an artifacts Correct manipulation of models while designing
Is used to start organizing the model Is qualitative Allows reasoning order Identifies performances and behaviors
Use DPU to get: Analysis relations Embodiment parameters Scenario parameters Use MID to get: Consistent models Structured models Optimization strategies Design process order
Is used to make parameterized model Is declarative (symbols and equations, no values) Identified quantitative model
Lecture 3
Function Behavior Structure
Theory
1. Section 1: Context and History
2. Section 2: Definitions 3. Section 3: FBS relationships 4. Section 4: Design problem classifications
CONTEXT
The need for a Design Science After second world war Bruce Archer starts in the 60s First conference in 62
FBS Background
It is a descriptive method Allows describing relationship between functions and design parameters It is not magic, it only held structuring your thought Use FBS to get insights. Modeling in details an artifact using this technique results in a huge model.
FBS Model
Design artifact have 3 representational dimensions Functions, behaviors and structure
Structure
Entities and relations among entities connected in a meaningful way. Entities are perceived in the form of their attributes when the system is in operation. Components of artifact Examples:
Dimentions, materials, geometry, topology, positions, color, taste, etc
Topology Diagrams
Is a formalism for representing an artifacts structure Parts:
Components C-relations H-relations
Topology Diagrams
States
States:
Are quantities (numerical or categorical) of the Behavioral domain (e.g. heat transfer, fluid dynamics, psychology). States change with respect to time, implying the dynamics of the system.
State types
Initiators
Drive, ignite a change in the artifact
Followers
Follow from the emergent behavior Two types
Principals: Have the stronghest effect. Are the goal of design Secundary: are usually side effects, not always important, not the goal of the design
State types
States
Initiators
Followers
Principals Secondars
Principles
Principles:
Fundamental law that models quantitative relations of the States variables.
Principles Examples
Heat transfer
conduction, convection, radiation Flotation, Bernoulli's law, flows regimes Frequency responds, kinematics, newton's laws
..
Behaviors
Definitions
Represents the response of the structure when it receives stimuli. The relation between inputs and outputs. The change of an artefact state, or the avoidance of a state transition
Behavior-States relations
Warm up
Translate Rotate
Temperatures
Positions Angles
Voltages, Current
Force, Torque
Rotate
Kinematics, electromagnetism,
Generate Torque
Initiators States
Secondary states
Function (Japanese)
Definition
A description of behavior abstracted through recognition of behavior for utilization.
A modeling language by which designers can compose and develop their requirements
Object representation which can connect requirements with objects After construction and deliberation function representation is used to evaluate objects to know how much their intention is satisfied
Function (Japanese)
Parts
Function body
Verb in infinite form Example: to move or carry
Noun entities
Noun in third person Example: spring, wheel, person
Function modifier
Predicate example: fast or precisely)
Functions IDEF0
F-B relationship
Relationships dependencies
Examples:
Rotation can bring vibrations, which will amplify the effects of forces Temperature will expand which will change stresses Heat is created which changes the stiffness of materials
FBS Example
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Engineering design:
Behaviors characterized by principles in laws of physics. Mechanical, electrical, chemical, geological, etc.
Lecture 4
Design Process Units
simple component
DPU: TRANSLATES
design model
model
model
behaviors
Pressure, staying time Flow distribution Ergonomics model
Aestethics
model
DPU MODELLING
Starts with a behavior to find the design process model
Parameters Calculations Level of detail
THEORY
Models Descriptive: describe something Prescriptive: prescribe an activity (a method)
We have 1. Descriptive model: Design Process Unit (DPU) 2. Prescriptive method: how to make a DPU
Sets of information
auxiliary: dependent combinations of the above requirements: all parameters with value or ranges
To manage
understand decision making processes define milestones
CONSISTENCY CHECK
Completeness (not: over or under)
all parameters relevant? no parameters misssing?
Consistency
no doubles? specific: a parameter = metric + [unit]
Lecture 5
Model Implementation and Design
Instruction lecture 3
Model Implementation and Design
Models
Parameteres:
Parametrics Shapes Positions Topology Fields
Relations
Algebracic, logic, differential, integral, predicate
Parameters
Variables Get values Different types:
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Parametric Design
When the design problem does not exhibit complex spatial, topologic and shape requirements All solutions adhere to a common template It is possible to simplify the problem by modeling the artifact by a set of parameters Problem solving is assigning values to parameters Examples:
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Topology
Thee things:
Cardinality: number of elements Connected relations (c-relations): how components are connected Has relations (H-relations): how one component has many others
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Configurational Design
Known predefined design components Known topologic relation, Problems is Assembling and configuring design elements. Examples
Gear boxes ?
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Shaping
The problem consists of attributing shape to form
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96
Shapes
Geometry
Graph based
Polynomials
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Examples
Spatial
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Layout design
Components known They have volumes Have to fit in certain spaces Examples:
Factory layouts Cooling systems injection molding Packaging
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Fields
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Topology Optization
Based on fields Out of scope of this course
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102
Topology Optimization
Class
Only Parameters No value known
Instance Solution
Requirements Variables All parameters known
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DPU Phases
Class
Instance
Instance
Solution
Solution
Solution
Solution
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DPU Class
Embodiment Performance and scenario parameters. Models of embodiment and scenario. Analysis method What we learned last week
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DPU Instance
Placed Requirements
Embodiment Performace Scenario
Design Relations
Objective functions Physical coherence constraints
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DPU Instance
Objective functions
Weighted sum of performances
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DPU Solution
All values known Performances have been calculated Evaluation has been performed
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Class
Only Parameters No value known
Instance Solution
Requirements Variables All parameters known
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Complexity
Model variations
Several types of description models Several types of relations Different quantities are interrelated
Completness
At DPU class level
Consistency
At DPU class level
Model variations
At DPU class instance level
Solving procedures
Model variations
Parametrization