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1.

Introduction of e commerce
Electronic commerce or ecommerce is a term for any type of business, or commercial transaction, that involves the transfer of information across the Internet. It covers a range of different types of businesses, from consumer based retail sites, through auction or music sites, to business exchanges trading goods and services between corporations. It is currently one of the most important aspects of the Internet to emerge. Ecommerce allows consumers to electronically exchange goods and services with no barriers of time or distance. Electronic commerce has expanded rapidly over the past five years and is predicted to continue at this rate, or even accelerate. In the near future the boundaries between "conventional" and "electronic" commerce will become increasingly blurred as more and more businesses move sections of their operations onto the Internet. Business to Business or B2B refers to electronic commerce between businesses rather than between a business and a consumer. B2B businesses often deal with hundreds or even thousands of other businesses, either as customers or suppliers. Carrying out these transactions electronically provides vast competitive advantages over traditional methods. When implemented properly, ecommerce is often faster, cheaper and more convenient than the traditional methods of bartering goods and services.

2. What are the Benefits of eCommerce&eBusiness?


The processes involved with conducting business on the Internet and opening an eCommerce shop to sell from have several benefits to both merchants and the customers who buy from them. The biggest benefits of conducting business Online include a cheaper upfront cost to the merchant, it's easier to set up and open the store and it's faster to get an Online business up, running and making sales. Helps Create New Relationship Opportunities: Expanding or opening an eBusiness can create a world of opportunity and helps to establish new relationships with potential customers, potential business associates and new product manufacturers. Just by being in an easy to find location that is accessible to users all over the world, you will be available for others to find and approach you about new opportunities. Customers who don't know you exist will know about you, product suppliers will request you add their items and other businesses will approach you about partnership opportunities. Many of these opportunities would not present themselves without an Online presence or site for them to discover you on their own. Open for Business 24x7: An eCommerce site basically gives you the ability to have unlimited store hours, giving your customers 24 hours a day, 7 days a week access to shop and buy items from you. Some merchants choose to limit their hours to 5 days a week, but orders can still be made over the weekend and customers can still make contact 24/7 via email, phone or fax. In addition, the costs associated with having your store open 24/7 are much less than maintaining a physical storefront or phone operator with 247 operation capability. You can literally take orders and let customers shop while you sleep, take vacations or from remote locations. Increases Brand or Product Awareness: Having an Online business means that you can literally reach out to millions of consumers looking for what you sell anywhere in the world. By reaching out to new markets and displaying your site prominently in front of them, you will be able to help increase your company/domain brand name and also increase awareness about your product line. By giving users 24/7 access in an easy to find location, you will help to create more word of mouth buzz for your eBusiness, in turn helping to promote your brand name and products. Users who haven't heard of you will discover you exist and help spread the word about you.

Helps Establish Customer Loyalty: An eCommerce storefront will help create an easier means for your customers to purchase the items you sell and offers a unique way to display and describe your products in a informative, visual and interactive way. The customers you have will become more loyal shoppers each time they visit, making eCommerce great for improved customer satisfaction and visitor loyalty. Now that you offer your products for sale Online, consumers will be able to shop from your catalog more easily, get updates on new items or product discounts and can shop or buy anytime they wish. Potential to Increase Overall Business Sales: An eCommerce store that is an extension of a physical storefront is a great way to boost overall business sales and potentially increase company profits across the board. Companies who already do business from a physical location are typically unaware of how much more they could be making if only they were to expand into their Online marketplaces. Selling Online opens up many opportunities for businesses both new and old. It's a great way to increase sales, especially if you already have a physical store. Potential to Increase Company Profits: As mentioned above, opening an Online extension of your store or moving your business solely Online are great ways to boost sales and potentially profits. Remember, just because SALES increase it does not necessarily mean that company PROFITS will increase also. Online businesses do have a greater chance of increasing sales and profits by opening up an eCommerce store to sell the items they offer. Sales and profits are the lifeblood of any company, so it makes sense to increase them where ever possible and whenever possible throughout the existence of your company. More sales, more profits, bigger budgets, etc. Potential to Decrease Some Costs: In addition to potentially increasing sales and profits, eBusiness owners can also typically reduce the costs of running their business by moving it or expanding it into the Online world. eCommerce stores can run with less employees including sales staff, customer service reps, order fulfillment staff and others. eBusinesses also do not need a physical location in order to stay operational, which can reduce costs related to building leases, phone bills, utility costs and other costs associated with running a brick-and-mortar storefront. Expands Geographical or Customer Reach: As mentioned, owning an eCommerce business typically means no limits as to who and where you can sell your products. Some countries outside the United States have additional regulations, licensing requirements or currency differences, but generally you will not be limited on the customers you can reach out to. Physical storefronts are limited to the city in which they are located, Online businesses aren't limited unless you put geographical limits in place. At the very least, you should consider targeting U.S. buyers, but also consider, Canada, UK, Australia and others. Sell to anyone, anywhere, anytime! Allows for Smaller Market or Niche Targeting: Although your customer reach may expand beyond your local area, you may only wish to target smaller consumer markets and buyer niches for your eCommerce products. Owning an Online store gives the merchant much control over who they target and reach out to notify about the items for sale in their store. Currently, you can target women, men, a generation of users, a particular race and many more smaller niche markets. This is typically done by placing keywords that those niche markets use on a regular basis when shopping for the items you offer. Allows for Easier Delivery of Information:

An Online store and Web brochure are great ways to deliver and display information about your company and the products you sell. With an Online presence your customers will have direct access to product information, company information, specials, promotions, real time data and much more information that they can easily find just by visiting your site day or night. Not only does it benefit your customers, but it's also generally easier for merchants to update their site rather than break down an in store display and put up another for the next event. It saves both your customers and you precious time and can help you to plan more updates or better sales as it will be much easier for you to update and take down.

3. Impacts Of E-Commerce On Business


4. -commerce has made a profound impact on society. People can now shop online in the privacy of their own homes without ever having to leave. This can force larger brick and mortar retailers to open an online division. In some cases, it can also force smaller businesses to shut their doors, or change to being completely online. It also changes the way people look at making purchases and spending money. E-commerce has changed the face of retail, services, and other things that make our economy work. Undoubtedly, it will continue to influence how companies sell and market their products, as well as how people choose to make purchases for many years to come. The following are the impact of e-commerce on the global economy. Impacts on Direct Marketing

5. 6.

Product promotion E-commerce enhances promotion of products and services through direct, information-rich, and interactive contact with customers. 7. New sales channel E-commerce creates a new distribution channel for existing products. It facilitates direct reach of customers and the bi-directional nature of communication. 8. Direct savings The cost of delivering information to customers over the Internet results in substantial savings to senders when compared with non electronic delivery. Major savings are also realized in delivering digitized products versus physical delivery. 9. Reduced cycle time The delivery of digitized products and services can be reduced to seconds. Also, the administrative work related to physical delivery, especially across international borders, can be reduced significantly, cutting the cycle time by more than 90 percent. 10. Customer service Customer service can be greatly enhanced by enabling customers to find detailed information online. Also, intelligent agents can answer standard e-mail questions in seconds and human experts' services can be expedited using help-desk software. 11. Corporate image On the Web, newcomers can establish corporate images very quickly. Corporate image means trust, which is necessary for direct sales. Traditional companies such as Intel, Disney, Dell, and Cisco use their Web activities to affirm their corporate identity and brand image. 12. Other marketing Impacts 13. Customization E-commerce provides for customization of products and services, in contrast to buying in a store or ordering from a television, which is usually limited to standard products. Dell Computers Inc. is a success story of customization. Today, we can configure not only computers but also cars, jewelry, gifts, and hundreds of other products and services. If properly done, one can achieve mass customization. It provides a competitive advantage as well as increases the overall demand for certain products and services. 14. Advertisement With direct marketing and customization comes as one-to-one or direct advertisement, which is much more effective than mass advertisement. This creates a fundamental change in the manner in which advertisement is conducted not only for online trades but also for products and services that are ordered in traditional ways. 15. Ordering System Taking orders from customers can drastically be improved if it is done online. When taken electronically, orders can be quickly routed to the appropriate order-processing site. This saves time and reduces expenses. So sales -people have more time to sell. Also, customers can compute the cost of their orders, saving time for all parties involved. 16. Markets The physical market disappears as does the need to deliver the goods to the marketplace. In a market space, which is an electronic market, goods are delivered directly to buyers when purchasing is completed making markets much more efficient. For those products that are digitally based-software, music and information-the changes will be dramatic. Already, small but powerful software packages are delivered over the Internet. This fundamentally affects packaging and greatly reduces the need for historical distribution. 17. New selling models such as shareware, freeware are emerging to maximize the potential of the Internet. New forms of marketing will also emerge, such as Web-based advertising, linked

advertising, direct e-mail, and an increased emphasis on relationship marketing. Customers convenience is greatly enhanced, availability of products and services is much greater, and cheaper products are offered. All these provide EC with a competitive advantage over the traditional direct sales methods. Some people predict the "fall of the shopping malls," and many retail stores and brokers of services are labeled by some as "soon to be endangered species." 18. Impacts on organizations 19. Technology and Organizational Learning Rapid progress in E-Commerce will force companies to adapt quickly to the new technology and offer them an opportunity to experiment with new products, services, and processes. New technologies require new organizational approaches. For instance, the structure of the organizational unit dealing with E-Commerce might have to be different from the conventional sales and marketing departments. To be more flexible and responsive to the market, new processes must be put in place. This type of corporate change must be planned and managed. 20. Changing Nature of Work The nature of work and employment will be transformed in the Digital Age; it is already happening before our eyes. Driven by increased competition in the global marketplace, firms are reducing the number of employees down to a core of essential staff and outsourcing whatever work they can to countries where wages are significantly less expensive. The upheaval brought on by these changes is creating new opportunities and new risks and forcing us into new ways of thinking about jobs, careers, and salaries. 21. The Digital Age workers will have to become very flexible. Few of them will have truly secure jobs in the traditional sense, and all of them will have to be willing and able to constantly learn, adapt, make decisions, and stand by them. 22. New product capabilities E-commerce allows for new products to be created and existing products to be customized in innovative ways. Such changes may redefine organizations' missions and the manner in which they operate. E-Commerce also allows suppliers to gather personalized data on customers. Building customer profiles as well as collecting data on certain groups of customers, can be used as a source of information for improving products or designing new ones. 23. Mass customization, as described earlier, enables manufacturers to create specific products for each customer, based on his or her exact needs. For example, Motorola gathers customer needs for a pager or a cellular phone, transmits them electronically to the manufacturing plant where they are manufactured, along with the customer's specifications and then sends the product to the customer within a day. 24. Impacts on Manufacturing 25. E-Commerce is changing manufacturing systems from mass production to demand-driven and possibly customized, just-in-time manufacturing. Furthermore, the production systems are integrated with finance, marketing, and other functional systems, as well as with business partners and customers. Using Web-based ERP systems, orders that are taken from customers can be directed to designers and to the production floor, within seconds. Production cycle time is cut by 50 percent or more in many cases, especially when production is done in a different country from where the designers and engineers are located. 26. Companies like IBM, General Motors, are assembling products for which the components are manufactured in many locations. Sub-assemblers gather materials and parts from their vendors, and they may use one or more tiers of manufacturers. Communication, collaboration, and coordination become critical in such multitier systems. Using electronic bidding, assemblers get sub-assemblies 15 percent to 20 percent cheaper than before and 80 percent faster. 27. Impacts on Finance 28. E-commerce requires special finance and accounting systems. Traditional payment systems are ineffective or inefficient for electronic trade. The use of the new payment systems such as electronic cash is complicated because it involves legal issues and agreements on international standards. Nevertheless, electronic cash is certain to come soon and it will change the manner in which payments are being made. In many ways, electronic cash, which can be backed by currency or other assets, represents the biggest revolution in currency since gold replaced cowry shells. Its diversity and pluralism is perfectly suited to the Internet. It could change consumers' financial lives and shake the foundations of financial systems and even governments.

3. Types of e-commerce
The classification of ecommerce is based: who orders the goods and services to be sold, who sold those goods and services and the nature of transactions

Classification of e-commerce Business-to-Business (B2B) e commerce Business-to-Consumer (B2C) e commerce Consumer-to-Business (C2B) e commerce Priceline, elance

Consumer-to-Consumer (C2C) e commerce Peer-to-Peer (P2P) e commerce

RELATIONSHIP BETWEEN B2B AND B2C


RAW MATERIAL PRODUCER MANUFACTURER DISTRIBUTOR RETAILER

B2B

B 2 C

CONSUMER

1. Business-to-Business (B2B) e-commerce a. The companies include in the B2B ecommerce are manufacturers, wholesalers rather than retailers only. b. High customer competence c. Often relationship-driven (little search) d. Mostly commodities and standardized goods e. Pricing is based on quantity of orders and is often negotiable. 2. 2.Business-to-Consumer (B2C) e-commerce a. In this e-commerce type, business and consumers are involved. b. Business sell to the public typically through catalogs utilizing shopping cart software c. Highly search-driven (relationships hard to come by) d. Customer competence varies widely

e. Many non-standardized goods sold here f. Depends on attractive electronic market places to entice and sell products and services to the consumer

3. 3. Consumer-to-Business (C2B) e-commerce a. It enables buyers to name their own price, often binding, for a specific good or services generating demand b. A consumer posts his project with a set budget online and often within hours companies review the customers requirements and bid for the project. c. Then the customer will review the bids and selects the company that will complete the project. 4. 4. Consumer-to-Consumer (C2C) e-commerce a. It facilitates the online transaction of goods or services between two peoples. b. However, there is no visible intermediary involved, but the parties cannot carry out the transactions without the platform, which is provided by the online market such as eBay. c. Examples:

d. Advertisement of personal services over the internet. e. Selling of knowledge and expertise online 5. 5. Peer-to-Peer (P2P) e-commerce a. Like C2C but without the platform commercially involved. b. May need software for communication on the common platform. c. Examples:

d. Craigslist, Napster, Mininova

Business applications
Some common applications related to electronic commerce are the following: Email Enterprise content management Instant messaging Newsgroups

Online shopping and order tracking Online banking Online office suites Domestic and international payment systems Shopping cart software Teleconferencing Electronic tickets

4. Definition of Electronic Data Interchange (EDI)


the transmission, in a standard syntax, of unambiguous information of business or strategic significance between computers of independent organizations. the interchange of standard formatted data between computer application systems of trading partners with minimal manual intervention. the electronic transfer, from computer to computer, of commercial and administrative data using an agreed standard to structure an EDI message. the electronic transfer from one computer to another of computer processable data using an agreed standard to structure the data. EDI in Action EDI takes what has been a manually prepared form or a form from a business application, translates that data into a standard electronic format, and transmit it. At the receiving end, the standard format is untranslated into a format that can be read by the recipients application. Hence, output from one application becomes input to another through the computer-to-computer exchange of information. Result is elimination of delays and errors inherent in paper-based transaction.

5. Benefits of EDI

EDI can be a cost- and time-saving system because: automatic transfer of information from computer to computer reduce errors EDI produce acknowledgement of receipt of data - invoice is not necessary, and thus save efforts and reduce cost

2 for companies dealing with thousands of suppliers and tens of thousands of purchase order a year, the saving from EDI are significant. e.g. RJR Nabisco cut the processing of purchase order from about $100 to 93 cents 3 saving accrue from the following improvements: reduced paper-based systems improved problem resolution and customer service expanded customer/supplier base

Computer network
A computer network, often simply referred to as a network, is a collection of

computers and

devices interconnected by communications channels that facilitate communications among users and allows users to share resources. Networks may be classified according to a wide variety of characteristics. A computer network allows sharing of resources and information among interconnected devices. In the 1960s, the Advanced Research Projects Agency ( ARPA) started funding the design of the Advanced Research Projects Agency Network (ARPANET) for the United States Department of Defense. It was the first computer network in the world. Development of the network began in 1969, based on designs developed during the 1960s

Purpose
Computer networks can be used for several purposes: Facilitating communications. Using a network, people can communicate efficiently and easily via email, instant messaging, chat rooms, telephone, video telephone calls, and video conferencing. Sharing hardware. In a networked environment, each computer on a network may access and use hardware resources on the network, such as printing a document on a shared network printer.

Sharing files, data, and information. In a network environment, authorized user may access data and information stored on other computers on the network. The capability of providing access to data and information on shared storage devices is an important feature of many networks.

Sharing software. Users connected to a network may run application programs on remote computers.

Information preservation. Security. Speed up. Sharing software. Users connected to a network may run application programs on remote computers.

LAN - Local Area Network A LAN connects network devices over a relatively short distance. A networked office building, school, or home usually contains a single LAN, though sometimes one building will contain a few small LANs (perhaps one per room), and occasionally a LAN will span a group of nearby buildings. In TCP/IP networking, a LAN is often but not always implemented as a single IP subnet. In addition to operating in a limited space, LANs are also typically owned, controlled, and managed by a single person or organization. They also tend to use certain connectivity technologies, primarily Ethernet and Token Ring.

WAN - Wide Area Network


As the term implies, a WAN spans a large physical distance. The Internet is the largest WAN, spanning the Earth. A WAN is a geographically-dispersed collection of LANs. A network device called a routerconnects LANs to a WAN. In IP networking, the router maintains both a LAN address and a WAN address. A WAN differs from a LAN in several important ways. Most WANs (like the Internet) are not owned by any one organization but rather exist under collective or distributed ownership and management.

DNS - Domain Name System


The World Wide Web that we know today would have not existed, if it was not for the Domain Name System. Every day when you go online and open a website, the Domain Name System is the backend, which helps you see the website you want. Behind every site, there is an IP address. But, while it's easy to remember the name of a website, it's quite hard to remember the exact IP address. For example, everybody knows

about Google.com, but if you had to remember "74.125.45.100", things would have been much harder. How does DNS work? A DNS program works like this - every time a domain name is typed in a browser it is automatically passed on to a DNS server, which translates the name into its corresponding IP address (e.g. the domain name NTC Hosting.com is translated to 66.40.65.49). Thanks to the DNS, we do not need to bother to remember complicated numeric combinations to reach a certain website - we can use its meaningful and much easier to remember domain name instead.

FTP File Transfer Protocol (FTP) is a standard network protocol used to copy a file from one host to another over a TCP/IP-based network, such as the Internet. FTP is built on a clientserver architecture and utilizes separate control and data connections between the client and server File Transfer Protocol, the protocol for exchanging files over theInternet. FTP works in the same way as HTTP for transferring Web pages from a server to a user's browser and SMTP for transferring electronic mail across the Internet in that, like these technologies, FTP uses the Internet's TCP/IPprotocols to enable data transfer. FTP is most commonly used to download a file from a server using the Internet or to upload a file to a server (e.g., uploading a Web page file to a server). .

HTTP HTTP functions as a request-response protocol in the client-server computing model. In HTTP, a web browser, for example, acts as a client, while an application running on a computer hosting a web site functions as a server. The client submits an HTTP request message to the server. The server, which stores content, or provides resources, such as HTML files and images, or generates such content as required, or performs other functions on behalf of the client, returns a response message to the client. A response contains completion status information about the request and may contain any content requested by the client in its message body. A client is often referred to as a user agent (UA). A web crawler (spider) is another example of a common type of client or user agent. The HTTP protocol is designed to permit intermediate network elements to improve or enable communications between clients and servers. High-traffic websites often benefit from web cache servers that deliver content on behalf of the original, so-called origin server to improve response time. HTTP proxy servers at network boundaries facilitate communication when clients

without a globally routable address are located in private networks by relaying the requests and responses between clients and servers. HTTP is an Application Layer protocol designed within the framework of the Internet Protocol Suite. The protocol definitions presume a reliable Transport Layer protocol for host-to-host data transfer.

Web server
A computer that delivers (serves up) Web pages. Every Web server has an IP address and possibly a domain name. For example, if you enter the URLhttp://www.pcwebopedia.com/index.html in your browser, this sends a request to the server whose domain name is pcwebopedia.com. The server then fetches the page named index.html and sends it to your browser. Any computer can be turned into a Web server by installing server softwareand connecting the machine to the Internet. There are many Web server software applications, including public domain software from NCSA and Apache, and commercial packages from Microsoft, Netscape and others. HTTP HTTP functions as a request-response protocol in the client-server computing model. In HTTP, a web browser, for example, acts as a client, while an application running on a computer hosting a web site functions as a server. The client submits an HTTP request message to the server. The server, which stores content, or provides resources, such as HTML files and images, or generates such content as required, or performs other functions on behalf of the client, returns a response message to the client. A response contains completion status information about the request and may contain any content requested by the client in its message body. The HTTP protocol is designed to permit intermediate network elements to improve or enable communications between clients and servers. File Transfer Protocol (FTP) It is a standard network protocol used to copy a file from one host to another over a TCP/IP-based network, such as the Internet. FTP is built on a client-server architecture and utilizes separate control and data connections between the client and server. FTP users may authenticate themselves using a clear-text sign-in protocol but can connect anonymously if the server is configured to allow it. The first FTP client applications were interactive command-line tools, implementing standard commands and syntax. Graphical user interface clients have since been developed for many of the popular desktop operating systems in use today. E- mail Electronic mail, commonly called email or e-mail, is a method of exchanging digital messages across the Internet or other computer networks. Originally, email was transmitted directly from one user to another computer. This required both computers to be online at the same time, a la instant

messaging. Today's email systems are based on a store-and-forward model. Email servers accept, forward, deliver and store messages. Users no longer need be online simultaneously and need only connect briefly, typically to an email server, for as long as it takes to send or receive messages. An email message consists of two components, the message header, and the message body, which is the email's content. The message header contains control information, including, minimally, an originator's email address and one or more recipient addresses

Mobile Commerce Mobile Commerce refers to wireless electronic commerce used for conducting commerce or business through a handy device like cellular phone or Personal Digital Assistant (PDAs). It is also said that it is the next generation wireless e-commerce that needs no wire and plug-in devices. Mobile commerce is usually called as m-Commerce' in which user can do any sort of transaction including buying and selling of the goods, asking any services, transferring the ownership or rights, transacting and transferring the money by accessing wireless internet service on the mobile handset itself. The next generation of commerce would most probably be mobile commerce or m-commerce. Presuming its wide potential reach all major mobile handset manufacturing companies are making WAP enabled smart phones and providing the maximum wireless internet and web facilities covering personal, official and commerce requirement to pave the way of m-commerce that would later be very fruitful for them. Advantage of m-Commerce M-commerce has several major advantages over its fixed counterparts because of its specific inbuilt characteristics such as ubiquity, personalization, flexibility, and distribution, mobile commerce promises exceptional business market potential, greater efficiency and higher fruitfulness. Thus it is not surprising that mobile commerce is emerging much faster than its fixed counterpart. M-commerce is more personalized than e-commerce and thus needs a gentle approach to appraise m-commerce applications. Areas / Uses of m-commerce In the current commerce industry, mobile commerce or M-Commerce has been entered in finance, services, retails, tele-communication and information technology services. In these sectors, MCommerce is not only being widely accepted but also it is being more used as a popular way of business/ commerce. Finance Sectors Mobile Commerce works vastly in finance sector including all big and major financial institutes, banks, stock market and share brokers. Whenever any user needs money or wants any sort of banking and finance related services, he/she can access the services or register services via voice calling or via Short Message Services (SMS) services. WAP based mobile handsets allow the user to access the official website of the institute. User can transact money or transfer money, or pay the bill from its bank account using mobile commerce facilities. Banks also provide round the clock customer care services, which can be used any time through voice calling. Some customer care services are also provides non-voice services on mobile that is known as insta-alert facility.

While in the stock market, the user can access the stock market quotes and get in live touch with current trading status on its mobile in two forms either voice (customer assistance) or non-voice (sms alerts) or both. The share broker sends market trends and tips of trading on their clients' mobile. Also broker can suggest the appropriate stock for intra-day trading to their users. Telecommunication Sectors Mobile has played a giant role in communication technology through its versatility and superiority. The ubiquity and easy usage has further made it extremely popular across the globe. It has already surpassed the fixed phone in the world. Software platform is essential for operating any mobile and this tool has revolutionized the communication world because of its functioning as a small computer. The booming popularity has forced the corporate world to develop a new commerce platform that can reach to masses. Mobile commerce has attracted massive traffic because of its unique characteristics. The user can change the service of any financial institute or banks if gets better product and service or user is unsatisfied with the service of the subscribing company. Besides this several bills can be paid using mobile and user can also check the available balance, the status of cheques, the status of requested processing and customer care support. Several dealings can be handled through mobile phones. Service / Retail sectors Service and Retail sectors are also among the leading sectors, which have nurtured most from mobile commerce. M-Commerce has proved a major boon for these sectors. Several business dealings no matter how big or small are being finalized on the mobile phone. Customer would be able to book the order, can hire carrier/courier services and above all could also pay the dues related to it through mobile. Information Sector After the bursting of dotcom bubble, e-commerce has gone downwards to hell. But the evolution of mobile commerce has again worked as ambrosia for them. A separate sector has been evolved to exercise on this field for the IT experts. The webmasters have skilfully exploited this new area of IT-enabled commerce. In the IT field, mobile commerce has been used massively to deliver financial news, stock updates, sports figures and traffic updates and many more onto a single handheld device mobile'. History of m-commerce Despite of huge popularity of mobile commerce, it is yet in the initial stage and can be further expand in to all the fields, which affect the human life. The assumption of mobile commerce is not so young as it mushroomed so early from adopting this technology. It initially begins with the use of wireless POS (Point Of Sale) swipe terminals and has since then made its way into cellular phones and PDA's (Personal Digital Assistants). The first enabling mcommerce technologies were presented through Wireless Application Protocol (WAP) and i-mode mobile Internet service. WAP builds on digital phone technology and first emerged on 2.5 G phone technology that allowed users to browse the Internet. This technology cemented the way of mcommerce, which has strongly developed on 3G-phone technology. Nokia has first introduced mcommerce application software Nokia toolkit version 4.0.

The future of m-Commerce seems extremely bright because several experiments are going on to introduce the upgraded version of mobile likely to emerged with the evolution of 4G mobile technology.

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