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Dargar, God of Slaughter, Orcs and Goblins

Titles Scourge of the Weak, Eater of the Dead, Lord of Terror, Screamer in the Dark, He Who Strengthens through Adversity, The Defiler Slaughter, senseless violence, massacres, cannibalism, orcs, goblins A blindfolded, severed head with a bite mark Hounds (priests), Wolves (paladins) None celebrations after a successful act of barbarity Bathe in the blood of other creatures, cleanse society of the weak, strengthen others through confrontation Not eating sentient flesh, being beaten by a lesser foe, leaving survivors, eating vegetables, avoiding bloodshed, showing mercy Smite All except necromantic Outlawed in civilised society Expanded background (04)

Aspects Symbol Priesthood Holy Days Duties Sins

Signature Power Trappings Notes

Eira, Goddess of Healing


Titles Aspects Symbol Priesthood Holy Days Duties Sins Mother of Life, Great Healer, Woundbinder, Peacemaker, The Outstretched Hand, Troublesoother Healing, life, mercy, peac A raised hand, palm forward Merciful Sons/Daughters (priests), Peacekeepers (paladins) Raestdaeg To help those in need (apart from obviously evil like demons or undead), to promote peace Inflicting a wound when other options available, refusing to heal a good person in heed, promoting violence through word, deed or inaction, taking the life of a living creature, causing sickness or disease, wilfully taking the life of a defenceless creature Healing None that do harm or necromantic Patron of barbers, doctors, healers, herbalists, surgeons, diplomats and peacemakers. Paladins serve as bodyguards to the healers, take medical supplies to distant communities, and gather rare healing herbs. Expanded background (21)

Signature Power Trappings Notes

Eostre, Goddess of Animals, Plants, Birth and Fertility


Titles Plantmother, Animalmother, Allmother, Green Goddess, Nurturer, Protector of the Wild, Bountiful One, Harvestmother, Barley Queen, Provider of Bread Animals, plants, cycle of life, fertility, birth A bear's paw holding an oak tree Sowers, Husbanders (priests), Reapers (paladins) Milcdaeg, the 1st Heafoddaeg of Plohmonan, Sowanmonan, Sceranmonan and Hegmonan. The first day of spring. Care for plants and animals, tend nature, ensure the balance between civilisation and wilderness. Eat fish/meat more than 3 times a week except when facing starvation, allowing acts of cruelty against defenceless animals, mistreating animals, wearing fur from an animal that did not die of natural causes, hunting for sport/cruelty, torturing wild animals, wilfully destroying crops or burning forests. Beast friend or entangle Those that relate to plants or animals where appropriate Temples serve as veterinary practices and midwives. Priests bless crops and livestock, help gather harvest, heal animals, tend remote areas, limit the spread of vile creatures, keep hunters in check. Most are on good terms with elves and druids. Expanded background (13)

Aspects Symbol Priesthood Holy Days

Duties Sins

Signature Power Trappings Notes

Ertha, Goddess of the Earth, Metal, Gems


Titles Aspects Symbol Priesthood Holy Days Duties Sins Earthmother, Groundshaker, Mastersmith, The Celestial Smith, Forgemistress, Dvergmother, Darkmother Earth, metal, gems, crafting, smithing, underground warfare, subterranean realms A hammer with a gem as the head Forge Sons/Daughters (priests), Stonehands (paladins) The 1st day of each Deorcmonan phase. The start of Plohmonan and Werremonan Explore the subterranean realm, use metal wisely, ensure metal and gems are returned to the earth Swimming or using a boat unless unavoidable, washing more than once a week, using non-metal weapons and armour, harming a frost dwarf, not returning at least 200gs of metal or gems to the earth each year, sleeping outdoors when there is a cave or dwelling nearby, wilfully despoiling a cavern or other underground feature, cremating a corpse (unless undead or troll) Burrow Darkness or earth where appropriate. Never air or necromantic Patron god of frost dwarves, smiths, certain crafters and minors. Expanded background (11)

Signature Power Trappings Notes

Freo, God of Travel


Titles Aspects Symbol Priesthood Holy Days Duties Sins The Voyager, Farseeker, Wideranger, the Restless One Travel, wanderlust, wilderness A wheel with a sail attached to the top and a sandal at the bottom Wheels (priests), Sandals (paladins) None. Any day a journey begins or ends. Explore the subterranean realm, use metal wisely, ensure metal and gems are returned to the earth Swimming or using a boat unless unavoidable, washing more than once a week, using non-metal weapons and armour, harming a frost dwarf, not returning at least 200gs of metal or gems to the earth each year, sleeping outdoors when there is a cave or dwelling nearby, wilfully despoiling a cavern or other underground feature, cremating a corpse (unless undead or troll) Burrow Darkness or earth where appropriate. Never air or necromantic Patron god of frost dwarves, smiths, certain crafters and minors. Expanded background (14)

Signature Power Trappings Notes

Hela, Goddess of Undeath (was goddess of death)


Titles The Black Queen, Supreme Necromancer, Lady of Decay, The Unholy Witch, The Mummified Lady, Vampire Queen, Lifestealer, The Soul Collecter, Opener of Gates Death, corruption, decay, darkness, evil, undead A clenched, mummified fist Death Lords (priests), Death Knights (paladins) First/last day of Deorcmonan each month Destroy life, aid the undead, expand the Withered Lands Giving burial rites, refusing to turn a corpse into an undead, refusing aid to an undead, slaying undead Zombie Necromantic or darkness wherever possible Patron god of frost dwarves, smiths, certain crafters and minors. Expanded notes in 00.

Aspects Symbol Priesthood Holy Days Duties Sins Signature Power Trappings Notes

Hoenir, God of Knowledge


Titles Aspects Symbol Priesthood Holy Days Duties Sins Signature Power Trappings Notes The All Knowing, The Font of Knowledge, Wise One, Revealer of Secrets, Loregiver Knowledge, literacy, scribes, historians, revealing secrets An open book Gray Sages (priests), Seekers of Knowledge (paladins) Healfdaeg Preserve knowledge, find lost knowledge, spread knowledge and learning Allow knowledge to be destroyed, concealed, twisted, refusing to teach, not correcting inaccurate knowledge Detect/conceal Any Followers of Hoenir cannot be Illiterate. Believe knowledge should be open to all. Temples all contain libraries. Expanded background (16)

Hothar, God of Justice


Titles Aspects Symbol Priesthood Holy Days Duties Sins The Balance, The Sword of Justice, The Blind God, Oath Sealer, The Impartial One Justice, law, order, conformance, truth Scales balanced on a sword tip Scales of justice (priests), swords of truth (paladins) None. Services held each day before the local court sits To uphold the law, protect the rights of all races and ensure justice is served fairly Lie, deny someone a fair hearing, commit a crime, make an arbitary judgement, allow a miscarriage of justice to go unpunished, make false accusations, perjury, commit a deliberate miscarriage of justice Charismatic aura Any except necromantic All oaths are sworn in Hothar's name, for he despises those who break a sacred compact. Expanded background (09)

Signature Power Trappings Notes

Kenaz, God of Fire


Titles Aspects Symbol Priesthood Holy Days Duties Sins Firestarter, Lord of Volcanoes, Flame Cloak, The Burning One, Soot-Face, Hearthwarmer Fire, hearths, volcanoes, flame A pile of red hot coals Hearthkeepers (priests), Ashen blades (paladins) Every other Sunnandaeg Safeguard the Hearthlands, defeat creatures of the Hellfrost Aid a servant of the Hellfrost, eat uncooked food, not fighting a Hellfrost beast, damaging/destroying a hearth, forge or other source of heat Deflection Heat/fire where applicable. Cannot take cold/coldfire/ice/necromantic or water Followers are charged with getting to the bottom the Hellfrost situation. Expanded background (23)

Signature Power Trappings Notes

Maera, Goddes of Magic


Titles Aspects Symbol Priesthood Holy Days Duties Sins Mistress of Magic, Threadspinner, The White Eye, Nightwatcher, Concealer of Secrets Magic, mystery, divination, occult matters A half moost emblazened with the symbol for infinity Order of the waxing sickle (priests), order of the waning sickle (paladins) Every Monandaeg Maintain magical fields, protect relics Destroy a relic, not welcome the moon each night, not casting a spell each day, weaken another's magical ability, fail to follow up a lead regarding a relic Dispel Any Most clerics are alchemists. Paladins often come into conflict with the Reliquary and Justiciary as they all seek relics for different reasons. Expanded notes - 03

Signature Power Trappings Notes

Nauthiz, God of Thieves


Titles Thief Lord, The Reaching Hand, Purveyor of Wealth, The Supreme Collector, Tomb Raider, The Silent One, The Enricher, Lord Luck, The Hand of Fate, Old Snake Eyes Thievery, chance, stealth, concealment An open doorway Purveyors (priests), Tomb Raiders (paladins) Second Marketdaeg of each month. After lucrative escapades The pursuit of wealth through larceny, to defeat security systems Being robbed, being caught committing a crime, failing to steal objects of value, running out of money, betraying the trust of another Cleric of Nauthiz Boost/Lower Trait (with restrictions) Any except Necromantic Special rules re. sacrificing of objects of value. Most cities have outlawed the cult. Expanded background (25)

Aspects Symbol Priesthood Holy Days Duties Sins

Signature Power Trappings Notes

Neorthe, God of Water


Titles Aspects Symbol Priesthood Holy Days Duties Sins The Everful Jug, The Turbulent One, The Torrent, Lord of the Seas Lakes, rivers, sea, sailors, water A jug pouring out water Navigators, Marines Every Waescdaeg, any day a new ship is blessed Protect and aid sailors and sea creatures, keep water courses clean and flowing Use a bridge when you can wade/swim safely, allow a water creature to be harmed/killed, not drinking your share of water each day, not voyaging for a week at sea each year, polluting water, burying someone in earth Environment protection (water only) Water where possible. Never fire/heat Temples serve as soup kitchens for sailors down on their luck, and a market place for those who make their living from the sea. Expanded background (08)

Signature Power Trappings Notes

Niht, Goddess of Darkness


Titles The Concealer, Nightlady, Mistress of Darkness, Backstabber, The Creeping Shadow, The Black Blade, The Unseen One Assassins, darkness, concealment, keeping of secrets, secret murder A swirl of black on a grey background Shadowlords, Black Blades Every day of Deorcmonan Commit murder, destroy knowledge, spread ignorance, conceal objects from view Spread knowledge, not destroying books, writing books, giving lectures, betray a confidence, fail to complete a contract killing, Obscure Darkness where appropriate, never light/fire Expanded background (20)

Aspects Symbol Priesthood Holy Days Duties Sins

Signature Power Trappings Notes

The Norns, Goddesses of the Past/Present/Future


Titles Aspects Symbol Priesthood Holy Days Duties Sins Fateweavers, the Three Sisters, The Inescapable Ones Fate, destiny, past, present, future A weaving loom Fatespeakers, Hands of Destiny None. Give thanks when a fateful event occurs Ensure fate runs its true course, end overdue lives, protect those with destiny Reveal too much of the past/present/future, allow a creature to live past its allotted time, allow unborn creatures to exist Precognition Usually related to time, but can have any trapping Names are Urd, Verdandi and Skuld. Priests often act as soothsayers. Palladins hunt down undead, constructs and demons etc Never ceremonies or festivals. Expanded background (18)

Signature Power Trappings Notes

Rigr, God of Vigilance


Titles Aspects Symbol Priesthood Holy Days Watchman of the Gods, Guardian of Heaven, He Who Stares into Darkness, The Vigilant, The One-Eyed God Vigilance, protection of settlements, warnings A pair of eyes, one open and one shut Eyes of the Vigilant, Watchmen None. Clergy must be ever vigilant. When attacks are averted they are celebrated in some way. Prayers spoken, hymns sung on duty. Watch over communities, avoid confrontation through scouting Not spot a trap, refuse sentry duty when not tired, allow other sentries on your watch to fall asleep, letting someone get the Drop on you, missing something on sentry duty, being caught in an ambush, falling asleep on sentry duty Detect/conceal (detect only) Any except darkness/necromantic. Light is most common In times of war clergy from Rigr (defence) work closely with those from Tiw (attack). Often train watch recruits and oversee defences in communities, work as trackers, scouts etc. Expanded background (26)

Duties Sins

Signature Power Trappings Notes

Scaetha, Goddess of Death


Titles Aspects Symbol Priesthood Holy Days Duties Sins Judger of Souls, Holder of the Two Keys, Gatekeeper, Soulkeeper, Shieldmaiden of the Gods Death, final judgement, hate undead A skull with an axe embedded Eulogists, Divine Slayers Every Sunnandaeg Destroy undead/demons Refuse to destroy undead/demons, engage in conversationt with one, allow a corpse to be buried without a blessing, desecrate a tomb or burial place, not spend a week in the withered lands once a year, aiding an undead, demon or cleric of Hela Weaken undead Any except Necromantic and Darkness Expanded background (06)

Signature Power Trappings Notes

Sigel, God of Light


Titles Aspects Symbol Priesthood Holy Days Duties Sins The All-Seeing Eye, The Burning Eye, Father of Light, Scourge of Darkness, Foe Scorcher, The Pure One Sun, light, purity, good. A golden stylized sun disc. Sun Priests, Sun Knights Every Sunnandaeg Promote the cause of good, bring light into the world, oppose the forces of darkness Not welcoming the sun each morning, remain underground for more than a day, gamble/drink, perform an evil act, blind a foe, refuse to fight forces of darkness, not standing up to immoral behaviour, wilfully aid the forces of darkness Light Light, heat or fire wherever possible. Never cold, coldfire, darkness, ice or necromantic Heavily involved in the fight against the Hellfrost in combination with the Hearth Knights. Expanded background (07)

Signature Power Trappings Notes

Thrym, God of Cold


Titles Aspects Symbol Priesthood Holy Days Duties Sins Hrimkonungr (Ice King), Blizzard Roar, the White King, the Eternal Winter, Frost Lord Cold, ice, winter, blizzards, icy realms Hellfrost dragonhead Breath of Winter, Talons of Winter Any day the temperature is below freezing To expand the Hellfrost, to destroy servants of fire heat Lighting fire, deliberately warming yourself, eating cooked food more than one a week, slaying any creature resistant/immune to cold, living in the Hearthlands for more than half a year without a superiors permission Entangle Cold, coldfire or ice where appropriate. Never fire or heat Fimbulvinter an age of endless blizzards, a total ice age. Expanded background (12)

Signature Power Trappings Notes

Thunor, God of Weather, Sky, the Air


Titles Aspects Symbol Priesthood Holy Days Duties Sins The Hammer, Storm Lord, Everwind, Turbulent One, He Who Shakes the Heavens Wind, weather, sky, lightening, air Storm dragon's head Thunderson, Lighteningson Any day after a major storm To explore the world, oppose slavery and stagnation, ensure freedom, bring new ideas to the masses Owning a slave, sheltering from a blizzard/storm, not creating a wind each month, using oars on a ship, killing a flying creature unless in self defence, supporting rigid and oppressive governments. Fly Air, electricity where possible. Never earth or necromantic Expanded background (22)

Signature Power Trappings Notes

Tiw, God of Warfare


Titles Aspects Symbol Priesthood Holy Days Duties Sins Signature Power Trappings Notes Weapon of Gods, The Divine Axe/Sword/Spear etc, Shield of the Gods, Lifetaker, Lord of Battle Battle, courage, war, victory Crossed swords over a shield Shields, Swords Any day before or after a battle, every Heafoddaeg during Werremonan Fight with bravery, slay many foes, earn recognition through martial prowess, protect those who seek your aid Show mercy to a foe, being beaten in combat, fleeing a fight, surrendering without a fight Armour or smite Any except necromantic Generally considered to be on the side of civilised races Expanded background (05)

Ullr, God of Hunting


Titles Aspects Symbol Priesthood Holy Days Duties Sins The Guiding Hand, The Huntsman, Master of the Wyld Hunt, Trueflight, The Horned God, Lord of the Rut Hunting, archery, trackers, prey animals Stag head with arrow heads at the tips of antlers Huntsmen, Hounds of Ullr Any day before a hunt. First and last days of Huntianmonan Provide food for communities, ensure hunters only hunt in season, protect the wild Hunting out of season, allowing a wounded animal to suffer, not thanking the spirit of an animal for its sacrifice, not using every scrap of a carcass, allowing hunting purely for sport, killing for sport Aim Relating to arrows or hunted animals, nothing necromantic Work closely with followers of Rigr in hunting marauding beasts, orcs and goblins. Expanded background (19)

Signature Power Trappings Notes

The Unknowable One


Titles Aspects Symbol Priesthood Holy Days Duties Sins The Trickster, the Teacher of Hidden Ways Tricks, taunts, insults, bards, storytellers A two-headed coin Jokers, Mirthful Blades Any one day a month Teach through practical application of tricks and taunts, remind men of their humility Intimidate someone, tell the whole truth, trick/taunt for malicious reasons, being tricked/taunted by someone less skilful, teaching someone something except through a trick or taunt, not trying to trick/taunt at least once per fight, taking insult at a trick/taunt made against you Shape change Any except necromantic, and can change each casting Expanded background (15)

Signature Power Trappings Notes

Vali, God of Evil


Titles Plaguelord, Vermin King, King Rat, The Corruptor, He Who Knows Men's Evil, THe Gaunt One, Backstabber, the Obese Lord Corruption, vermin, disease, famine, vice, overindulgence, treachery, vengeance A bloated rat covered in pustules Plaguebearers, Corruptors, Verminlords, Unseen Hand Every Raestdaeg Spread sickness of the body and soul, corrupt good men, indulge in depravity, nurture treachery Killing vermin, not committing treachery given the chance, leaving food offered to you, curing disease, not commiting vice/depraved act once a month, Disease or charismatic aura Involving disease, vermin or corruption The patron of all who sin. Many beggars follow in the hope he stops rats from interfering. Expanded background (24)

Aspects Symbol Priesthood Holy Days Duties Sins

Signature Power Trappings Notes

Var, God of Trade


Titles Aspects Symbol Priesthood Holy Days Duties Sins Master Merchant, Lord of Fair Trade, Sealer of Contracts, Supreme Haggler, Glibtongue Merchants, trade, negotiations, contracts, coinage, wealth A set of merchant's scales Profiteers, Thieftakers Every Marketdaeg Promote trade, secure good deals Not donating regularly to a temple of Var, giving to the poor, allowing stock to be stolen, selling at a loss, getting caught avoiding tax, selling stolen goods, not making a profit each month, breaking a contract, cheating on weights or measures, caught smuggling, losing a regular trade deal Charismatic aura Any except necromantic Priests often hire themselves out as advisers to merchants. Paladins help protect against theft. Expanded background (10)

Signature Power Trappings Notes

Details on the worship of minor deities and/or major are in 00. Minor Deities Gullveig,- God of Brewers, affiliated to Eostre and Vali (01) Thunn God of Vampires, affiliated to Hela (02) Vakr God of Bats, affiliated to Hela, Niht (02) Eyludr - God of Heralds, affiliated to Freo, Thunor (03) Hoarri - Goddess of Divination, affliliated to Maera (03) Baleygr, God of Pain, affiliated to Dargar (04) Bodgaedir, God of Battle Enhancement (05) Geirvaldr, God of Spear Combat (05) Kvarsi, Goddess of Battlefield Medicine (05) Biflindi, Scaetha's Shield (06) Hildolfr, God of Berserkers (07) Ursarix, Bear God of the Vendahl (07) Carcharas, God of the Kreana (08) Vegtam, God of Mariners (08) Haptsonir, God of Tyranny (09) Jarngrimr, God of Total Obedience/Conformity (09) Sanngetall, God of Truth (and Torturers) (09) Audun, God of Wealth (10) Forseti, God of Thief Catchers (10)

Sigmundr, God of Dragon Slaying (10) Foldardrottann, Goddess of Underground Exploration (11) Langbardr, God of Glaciers (12) Nordri, God of the North Wind (12) Veth, God of Protecting Granaries (13) Atridr, God of Cavalrymen (14) Epona, Goddess of Horses (14) Hrafn, God of Messengers (14) Fjallgeigudr, God of Unpredictability (15) Galdrafodr, God of Storytelling (15) Gizzur, God of Riddles (15) Bragi, God of Information Gathering (16) Haptsanytrir, God of Teaching (16) Hropt, God of Librarians (16) Vidarr, God of Demon Destruction (18) Null, Goddess of Entropy (18) Gangari, God of Exploration (19) Vafudm God of Trackers (19) Svafnir, God of Sleep (20) Tviblindi, God of Concealment (20) Gersemi, Goddess of Sex (21) Kjalarr, Goddess of the Home (21) Godjadarr, God of Frost Giant Slaying (23) Hagvirkr, God of Weaponsmiths (23) Bruni, God of Dung (24) Harrat, God of Rats (24) Lasesmed, God of Locks (25) Loku, Father of the Unknowable One (25) Farmaguth, God of Boundaries (26) Kvara, Goddess of Bodyguards (26) Earhclud, God of Archery (Heroes and Villains 2) Alien Gods Spidari Spider Goddess (00) Xelomycota God of the Fungals (11) K'kroakaa God of the Bufomi (13) Sarkeb God of Gatormen (17) Ssslak God of Lizardmen (17) The Machine God God of the Scavengers (21)

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