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Final Fantasy XII: Ability List by sephirosuy Version SEP, Last Updated 2007-01-01 View/Download Original File Hosted

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.-------------------------------------. <| F I N A L F A N T A S Y - XII |> '-------------------------------------'

- Ability List -

by sephirosuy / Seph (sephiroth_y@yahoo.com)

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This guide is written and compiled by sephirosuy.

You may not copy or reproduce it under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of the guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. Let me know before you want to use it, I would like to know where would you going to use it.

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=============================================== ================================ =============== ================= =============== Play 1 hour at least have 10 minutes rest ================= =============== ================= =============================================== ================================ -------------------------------------------------------------------------------

= Version :

- 0.1, April 24, 2006 - magic, skill, knowledge. - 0.2, May 03, 2006 - all weapon equipment. - SEP, June 15, 2006 - completed all abilities. - SEP, June 16, 2006 - some corrections. - SEP, July 24, 2006 - added descriptions to all magics. - SEP, Jan 01, 2007 - change all names as US version.

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Thanks for clicking on the guide. This is an Ability List guide based on Final Fantasy XII for Sony PS2 NTSC/J version, might different with other version.

There's an existing guide for the game at the link below:

http://db.gamefaqs.com/console/ps2/file/final_fantasy_xii_b.txt

You need to earn enough LP before you can learn any of the abilities. All abilities can be found under the License Board.

Arrangement - LICENSE BOARD view - MAGIC & SKILL - KNOWLEDGE - MIST CART - WEAPON - SHIELD & ARMOR - ACCESSORY

=============================================== ================================ MAGIC & SKILL ------------------------------------------------------------------------------| White Magic | '~~~~~~~~~~~~~~~'

= White Magic 1 - 15 LP - Cure - 8 MP - restore small amount of HP to one target - Blindna - 8 MP

- cure Blind status

= White Magic 2 - 20 LP - Vox / Vocal - 8 MP - cure Silence status - Poisona - 8 MP - cure Poison status

= White Magic 3 - 30 LP - Cura - 32 MP - restore medium amount of HP to all targets in an area - Raise / Life - 22 MP - revive a Dead/KO'd character - Stona - 12 MP - cure Stone status

= White Magic 4 - 35 LP - Esuna - 24 MP - cure status effects on one target - Regen

- 16 MP - restore some HP to one target at set intervals

= White Magic 5 - 45 LP - Curaga - 28 MP - restore large amount of HP to one target - Dispel - 16 MP - stop positive status effects on one target - Cleanse - 20 MP - cure Virus status

= White Magic 6 - 50 LP - Curaja - 68 MP - restore large amount of HP to all targets in an area - Dispelga - 36 MP - stop positive status effects on all targets in an area - Arise / Full-Life - 50 MP - revive a Dead/KO'd character and fully restore HP

= White Magic 7 - 55 LP

- Holy - 60 MP - Holy element damage to one target - Esunaga - 72 MP - cure status effects on all targets in an area

= White Magic 8 - 105 LP - Renew - 98 MP - Fully restore all targets' HP in an area

------------------------------------------------------------------------------| Black Magic | '~~~~~~~~~~~~~~~'

= Black Magic 1 - 15 LP - Fire - 8 MP - deal small amount of Fire damage to one target - Thunder - 8 MP - deal small amount of Lightning damage to one target - Blizzard - 8 MP - deal small amount of Ice damage to one target

= Black Magic 2 - 25 LP - Water - 12 MP - deal medium amount of Water damage to one target - Aero - 16 MP - deal medium amount of Wind damage to all targets in an area

= Black Magic 3 - 35 LP - Fira - 18 MP - deal medium amount of Fire damage to all targets in an area - Thundara - 18 MP - deal medium amount of Lightning damage to all targets in an area - Blizzara - 18 MP - deal medium amount of Ice damage to all targets in an area

= Black Magic 4 - 40 LP - Bio - 24 MP - damage and send Slip status to all targets in an area - Aeroga - 38 LP - deal large amount of Wind damage to all targets in an area

= Black Magic 5 - 45 LP - Firaga - 42 MP - deal large amount of Fire damage to all targets in an area - Thundaga - 42 MP - deal large amount of Lightning damage to all targets in an area - Blizzaga - 42 MP - deal large amount of Ice damage to all targets in an area

= Black Magic 6 - 50 LP - Shock - 34 MP - deal large damage to one target - Scourage - 48 MP - deal large damage and send Slip status to all targets in an area

= Black Magic 7 - 70 LP - Flare - 48 MP - large non-elemental damage to one target - Ardor - 60 MP

- extreme Fire damage to all targets in an area

= Black Magic 8 - 120 LP - Collapse / Scathe - 70 MP - extreme non-elemental damage to all targets in an area

------------------------------------------------------------------------------| Time Magic | '~~~~~~~~~~~~~~'

= Time Magic 1 - 20 LP - Slow - 8 MP - slow down target's speed (Slow status) - Immobilize - 16 MP - stop targets in an area from moving (Don't Move status)

= Time Magic 2 - 25 LP - Disable - 16 MP - stop targets in an area from an actions (Don't Act status) - Reflect - 12 MP - send Reflect status to one target

= Time Magic 3 - 30 LP - Break - 14 MP - send Petrify status to one target - Warp / Dezone - 18 MP - remove all targets in an area

= Time Magic 4 - 35 LP - Bleed - 12 MP - cause target decrease HP quickly - Balance - 18 MP - damage base on the amount of HP difference between ally and target

= Time Magic 5 - 40 LP - Float / Levitaga - 20 MP - send Float status to all targets in an area - Haste - 20 MP - increase target's speed (Haste status)

= Time Magic 6 - 45 LP

- Countdown - 8 MP - target dies after the time - Stop - 20 MP - stop everything on the target (Stop status)

= Time Magic 7 - 110 LP - Reflectga - 24 MP - send Reflect status to all targets in an area - Slowga - 24 MP - slow down targets' speed in an area (Slow status)

- Hastega - 70 MP - increase targets' speed in an area (Haste status)

------------------------------------------------------------------------------| Green Magic | '~~~~~~~~~~~~~~~'

= Green Magic 1 - 25 LP - Protect

- 8 MP - send Protect status to one target - Blind - 10 MP - send Blind status to one target

= Green Magic 2 - 30 LP - Poison - 10 MP - send Poison status to one target - Shell - 8 MP - send Shell status to one target

= Green Magic 3 - 35 LP - Silence - 8 MP - send Silence status to one target - Sleep - 10 MP - send Sleep status to one target

= Green Magic 4 - 40 LP - Oil - 8 MP - send Oil status to one target

- Toxic - 26 MP - send Poison status to all targets in an area

= Green Magic 5 - 45 LP - Silencega - 22 MP - send Silence status to all targets in an area - Blindga - 20 MP - send Blind status to all targets in an area

= Green Magic 6 - 50 LP - Bravery - 24 MP - raise target physical attack (Brave status) - Faith - 24 MP - raise target magic attack (Faith status)

= Green Magic 7 - 105 LP - Sleepga - 26 MP - send Sleep status to all targets in an area - Shellga - 40 MP

- send Shell status to all targets in an area - Protecga - 36 MP - send Protect status to all targets in an area

------------------------------------------------------------------------------| Dark Magic | '~~~~~~~~~~~~~~'

= Dark Magic 1 - 25 LP - Dark - 10 MP - deal small amount of Dark damage to all targets in an area - Berserk - 10 MP - send Berserk status to one target

= Dark Magic 2 - 30 LP - Confuse - 10 MP - send Confuse status to one target - Gravity - 20 MP - damage 1/4 of targets' max HP in an area

= Dark Magic 3 - 40 LP

- Decoy - 10 MP - provoke enemies to attack one ally - Drain - 18 MP - absorb HP from a target

= Dark Magic 4 - 50 LP - Syphon / Osmose - 2 MP - absorb MP from a target - Vanish - 24 MP - reduce change of noticable on one target (Invisible status) - Darkra - 20 MP - deal medium amount of Dark damage to all targets in an area

= Dark Magic 5 - 60 LP - Death - 30 MP - kill a target instantly - Bubble - 32 MP - double a target's HP

= Dark Magic 6 - 70 LP - Vanishga - 60 MP - reduce change of noticable on all target in an area (Invisible status) - Reverse - 50 MP - switch between heal and damage amount on a target (Reverse status)

= Dark Magic 7 - 105 LP - Graviga - 36 MP - damage 1/2 of targets' max HP in an area - Darkga - 30 MP - deal large amount of Dark damage to all targets in an area

------------------------------------------------------------------------------| Skill | '~~~~~~~~~~~'

(sort by name)

= 1000 Needles - 35 LP - Deal 1000 damage to one enemy.

= Achiles - 40 LP

- Add elemental weakness to one enemy.

= Addle / Mental Break - 35 LP - Decrease one target's magic defence point.

= Bonecrusher - 30 LP - Sacrifice own HP to kill one enemy.

= Charge - 30 LP - Restore self MP if success, lose all MP if fail.

= Charm - 30 LP - Send Confuse status to one enemy.

= Expose / Armor Break - 35 LP - Decrease one target's defence point.

= First Aid - 20 LP - Heal lower HP ally.

= Gil Toss / Spare Change - 35 LP - Attack enemies in an area by tossing gil.

= Horology - 35 LP - Damage enemies in an area, damage depends on total play time.

= Infuse - 35 LP - Sacrifice all MP to heal an ally, healing amount = MP x 10.

= Libra - 20 LP - See the details of enemies and traps.

= Numerology - 40 LP - Increase damage when success the combo.

= Poach - 30 LP - Get item from any lower HP enemy.

= Revive - 40 LP - Sacrifice all HP to fully restore an KO ally.

= Shades of Black - 40 LP - Cast black magic randomly.

= Shear / Magic Break - 30 LP - Decrease one target's magic attack point.

= Sight Unseeing - 40 LP - Only can use this attack during Blind status.

= Souleater - 35 LP - Sacrifice HP to damage one enemy.

= Stamp - 40 LP - Send self status to one enemy.

= Step Attack - 65 LP - Damage enemies in an area, damage depends on moving distance or steps.

= Steal - 15 LP - Steal enemy's item.

= Telekinesis / Distance Attack - 80 LP - Damage further enemies with close attack.

= Wither / Power Break - 35 LP - Decrease one target's attack point.

=============================================== ================================ KNOWLEDGE ------------------------------------------------------------------------------| Knowledge | '~~~~~~~~~~~~~'

(sort by name)

= Action Time Shorten << Swiftness >> - 30 LP

- Decrease 10% action time.

= Action Time Shorten << Swiftness >> - 50 LP - Decrease 10% action time.

= Action Time Shorten << Swiftness >> - 80 LP - Decrease 10% action time.

= Critical Defence Up << Last Stand >> - 70 LP - Defence point increase when Critical status.

= Critical Magic Up << Spellbreaker >> - 65 LP - Magic point increase when Critical status.

= Critical Power Up << Adreneline >> - 65 LP - Strength point increase when Critical status.

= Fight << Brawler >> - 90 LP - Attack point increase when no weapons combat.

= Full HP Attack Up << Focus >> - 70 LP - Strength point increase when full HP.

= Full HP Magic Up << Serenity >> - 70 LP - Magic point increase when full HP.

= Gambit Plus << Gambit Slot >> - 15 LP - Increase one more Gambit slot.

= Gambit Plus << Gambit Slot >> - 20 LP - Increase one more Gambit slot.

= Gambit Plus << Gambit Slot >> - 25 LP - Increase one more Gambit slot.

= Gambit Plus << Gambit Slot >> - 30 LP - Increase one more Gambit slot.

= Gambit Plus << Gambit Slot >> - 35 LP

- Increase one more Gambit slot.

= Gambit Plus << Gambit Slot >> - 40 LP - Increase one more Gambit slot.

= Gambit Plus << Gambit Slot >> - 45 LP - Increase one more Gambit slot.

= Gambit Plus << Gambit Slot >> - 50 LP - Increase one more Gambit slot.

= Gambit Plus << Gambit Slot >> - 70 LP - Increase one more Gambit slot.

= Gambit Plus << Gambit Slot >> - 100 LP - Increase one more Gambit slot.

= HP+50 << +50HP >> - 30 LP - Max HP increase 50.

= HP+100 << +100HP >> - 50 LP - Max HP increase 100.

= HP+150 << +150HP >> - 70 LP - Max HP increase 150.

= HP+200 << +200HP >> - 100 LP - Max HP increase 200.

= HP+500 << +500HP >> - 155 LP - Max HP increase 500.

= Increase Damage Charge << Inquisitor >> - 30 LP - Increase MP after dealing damage.

= Knowledge Of Ether << Ether Lore 1 >> - 20 LP - Increase healing amount of any Ether.

= Knowledge Of Ether << Ether Lore 2 >> - 35 LP

- Increase healing amount of any Ether.

= Knowledge Of Ether << Ether Lora 3 >> - 70 LP - Increase healing amount of any Ether.

= Knowledge Of Potion << Potion Lore 1 >> - 20 LP - Increase healing amount of any Potions.

= Knowledge Of Potion << Potion Lore 2 >> - 35 LP - Increase healing amount of any Potions.

= Knowledge Of Potion 3 << Potion Lore >> - 70 LP - Increase healing amount of any Potions.

= Knowledge Of Remedy << Remedy Lore 1 >> - 20 LP - Can cure [Sleep, Slip, Don't Move, Don't Act] negative status.

= Knowledge Of Remedy << Remedy Lore 2 >> - 30 LP - Can cure [Petrifying, Confuse, Oil] negative status.

= Knowledge Of Remedy << Remedy Lore 3 >> - 70 LP - Can cure [Stop, Death Sentence, Virus] negative status.

= Magic Charge << Warmage >> - 30 LP - Increase MP after dealing magic damage.

= Magic Enchance << Magick Lore >> - 25 LP - Increase magic damage.

= Magic Enchance << Magick Lore >> - 40 LP - Increase magic damage.

= Magic Enchance << Magick Lore >> - 55 LP - Increase magic damage.

= Magic Enchance << Magick Lore >> - 80 LP - Increase magic damage.

= Magic Enchance << Magick Lore >> - 120 LP

- Increase magic damage.

= MP Consumption Cut << Channeling >> - 30 LP - Decrease 10% MP cost.

= MP Consumption Cut << Channeling >> - 50 LP - Decrease 10% MP cost.

= MP Consumption Cut << Channeling >> - 80 LP - Decrease 10% MP cost.

= Phoenix Down Effect Up << Phoenix Down >> - 30 LP - Increase healing amount of Phoenix Down.

= Phoenix Down Effect Up << Phoenix Down >> - 50 LP - Increase healing amount of Phoenix Down.

= Phoenix Down Effect Up << Phoenix Down >> - 90 LP - Increase healing amount of Phoenix Down.

= Positive Status Lengthen << Spellbound >> - 30 LP - Increase time of support spells.

= Power Enchance << Battle Lore >> - 25 LP - Increase attack damage.

= Power Enchance << Battle Lore >> - 40 LP - Increase attack damage.

= Power Enchance << Battle Lore >> - 55 LP - Increase attack damage.

= Power Enchance << Battle Lore >> - 80 LP - Increase attack damage.

= Received Damage Charge << Martyr >> - 30 LP - Increase MP when get damage.

= Shield Evasion Up << Shield Block >> - 25 LP

- Increase chance of blocking with shield.

= Shield Evasion Up << Shield Block >> - 45 LP - Increase chance of blocking with shield.

= Shield Evasion Up << Shield Block >> - 75 LP - Increase chance of blocking with shield.

= Terminate Charge << Headsman >> - 30 LP - Increase MP after defeating enemies.

=============================================== ================================ MIST CART ------------------------------------------------------------------------------| Mist Cart | '~~~~~~~~~~~~~'

(sort by name)

= Esper Adrammelech - 25 LP

= Esper Belias - 10 LP

= Esper Chaos - 90 LP

= Esper Exodus - 50 LP

= Esper Famfrit - 90 LP

= Esper Hashmalim - 50 LP

= Esper Mateus - 25 LP

= Esper Queklain - 50 LP

= Esper Sumihaza - 50 LP

= Esper Ultima - 90 LP

= Esper Zalhera - 25 LP

= Esper Zeromus - 50 LP

= Esper Zodiac - 200 LP

= Mist Knack / Quickening - 50 LP

*there are 18 Mist Knacks/Quickenings on the License Board, with same amount of LP cost.

=============================================== ================================ WEAPON ------------------------------------------------------------------------------| Breaker Equipment | '~~~~~~~~~~~~~~~~~~~~~'

= Breaker Equipment 1 - 15 LP - Handaxe - Iron Hammer

= Breaker Equipment 2 - 20 LP - Broadaxe - War Hammer

= Breaker Equipment 3 - 25 LP - Slasher - Sledgehammer

= Breaker Equipment 4 - 30 LP - Hammerhead - Francisca

= Breaker Equipment 5 - 35 LP - Morning Star - Greataxe

= Breaker Equipment 6 - 40 LP - Golden Axe

= Breaker Equipment 7 - 70 LP - Scorpion Tail

------------------------------------------------------------------------------| Bow Equipment | '~~~~~~~~~~~~~~~~~'

= Bow Equipment 1 - 20 LP - Short Bow - Silver Bow

= Bow Equipment 2 - 30 LP - Aevis Killer - Killer Bow - Longbow

= Bow Equipment 3 - 35 LP - Elfin Bow - Loxley Bow

= Bow Equipment 4 - 40 LP - Giant Stonebow

- Burning Bow

= Bow Equipment 5 - 45 LP - Traitor's Bow - Yoichi Bow

= Bow Equipment 6 - 60 LP - Perseus Bow - Artemis Bow

= Sagittaria Equipment - 120 LP - Sagittaria

------------------------------------------------------------------------------| Bowgun/Crossbow Equipment | '~~~~~~~~~~~~~~~~~~~~~~~~~~~~~'

= Bowgun Equipment 1 - 25 LP - Bowgun - Crossbow

= Bowgun Equipment 2 - 30 LP - Paramina Crossbow - Recurve Crossbow

= Bowgun Equipment 3 - 35 LP

- Hunting Crossbow - Penetrator Crossbow

= Bowgun Equipment 4 - 75 LP - Gastrophetes

------------------------------------------------------------------------------| Club/Pole Equipment | '~~~~~~~~~~~~~~~~~~~~~~~'

= Club Equipment 1 - 15 LP - Oaken Pole - Cypress Pole

= Club Equipment 2 - 25 LP - Battle Bamboo - Musk Stick

= Club Equipment 3 - 30 LP - Iron Pole - 6-fluted Pole - Gokuu Pole

= Club Equipment 4 - 35 LP - Zephyr Pole - Ivory Pole

= Club Equipment 5 - 45 LP - Sweer - 8-fluted Pole

= Whale Equipment - 125 LP - Whale Whisker

------------------------------------------------------------------------------| Dagger Equipment | '~~~~~~~~~~~~~~~~~~~~'

= Dagger Equipment 1 - 15 LP - Dagger - Mage Masher

= Dagger Equipment 2 - 20 LP - Assassin's Dagger - Chopper

= Dagger Equipment 3 - 30 LP - Main Gauche - Gradius

= Dagger Equipment 4 - 35 LP - Avenger

- Orichalcum Dirk

= Dagger Equipment 5 - 40 LP - Platinum Dagger - Zwill Crossblade

= Dangerous Equipment - 110 LP - Danjuro

------------------------------------------------------------------------------| Greatsword Equipment | '~~~~~~~~~~~~~~~~~~~~~~~~'

= Greatsword Equipment 1 - 50 LP - Claymore

= Greatsword Equipment 2 - 70 LP - Defender - Save The Queen

= Greatsword Equipment 3 - 90 LP - Ragnarok - Ultima Blade

= Excalibur Equipment - 160 LP - Excalibur

= Strongest Sword Equipment - 225 LP - Tournesol

------------------------------------------------------------------------------| Gun Equipment | '~~~~~~~~~~~~~~~~~'

= Gun Equipment 1 - 30 LP - Altair - Capella

= Gun Equipment 2 - 40 LP - Vega - Sirius

= Gun Equipment 3 - 50 LP - Betelgeuse - Ras Algeti

= Gun Equipment 4 - 60 LP - Aldebaran - Spica

= Gun Equipment 5 - 80 LP - Arcturus

- Antares

= Gun Equipment 6 - 150 LP - Fomalhaut

------------------------------------------------------------------------------| Handy B Equipment | '~~~~~~~~~~~~~~~~~~~~~'

= Handy B Equipment 1 - 25 LP - Hornite - Fumarole

= Handy B Equipment 2 - 30 LP - Tumulus - Caldera

= Handy B Equipment 3 - 45 LP - Volcano

------------------------------------------------------------------------------| Katana Equipment | '~~~~~~~~~~~~~~~~~~~~'

= Katana Equipment 1 - 35 LP - Kotetsu

- Osafune - Kogarasumaru

= Katana Equipment 2 - 40 LP - Mogoroku - Murasame

= Katana Equipment 3 - 45 LP - Kiku-ichimonji - Yakei

= Katana Equipment 4 - 50 LP - Ame-no-Murakumo - Muramasa

= Masamune Equipment - 155 LP - Masamune

------------------------------------------------------------------------------| Mace Equipment | '~~~~~~~~~~~~~~~~~~'

= Mace Equipment 1 - 20 LP - Mace - Bronze Mace

= Mace Equipment 2 - 20 LP - Bhuj - Mitre

= Mace Equipment 3 - 25 LP - Thorn Mace - Deranger Mace

= Mace Equipment 4 - 25 LP - Mace Of Deadline - Mace Of Zeus

= Mace Equipment 5 - 50 LP - Grand Mace

------------------------------------------------------------------------------| Measure Equipment | '~~~~~~~~~~~~~~~~~~~~~'

= Measure Equipment 1 - 15 LP - Gilt Measure - Arc Scale

= Measure Equipment 2 - 25 LP - Multiscale - Cross Scale

= Measure Equipment 3 - 50 LP - Caliper - Euclid's Sextant

------------------------------------------------------------------------------| Ninja Sword Equipment | '~~~~~~~~~~~~~~~~~~~~~~~~~'

= Ninja Katana Equipment 1 - 40 LP - Ashinra - Sakura-saezuri - Kagenui

= Ninja Katana Equipment 2 - 45 LP - Koga Blade - Iga Blade - Orochi

= Yagyuu Equipment - 80 LP - Yagyuu Darkblade

------------------------------------------------------------------------------| Rod Equipment | '~~~~~~~~~~~~~~~~~'

= Rod Equipment 1 - 15 LP - Rod - Serpent Rod

= Rod Equipment 2 - 25 LP - Healing Rod - Gaia Rod

= Rod Equipment 3 - 30 LP - Power Rod - Empyrean Rod

= Rod Equipment 4 - 35 LP - Holy Rod

= Faith Rod Equipment - 120 LP - Rod Of Faith

------------------------------------------------------------------------------| Spear Equipment | '~~~~~~~~~~~~~~~~~~~'

= Spear Equipment 1 - 15 LP - Javelin - Spear

= Spear Equipment 2 - 25 LP - Partisan - Heavy Lance

= Spear Equipment 3 - 30 LP - Storm Spear - Obelisk

= Spear Equipment 4 - 35 LP - Halberd - Trident

= Spear Equipment 5 - 40 LP - Holy Lance - Gungnir

= Dragon Equipment - 60 LP - Dragon Whisker

= Strongest Halberd Equipment - 235 LP - Strongest Halberd / Zodiac Spear

------------------------------------------------------------------------------| Staff Equipment | '~~~~~~~~~~~~~~~~~~~'

= Staff Equipment 1 - 15 LP - Oak Staff - Cherry Staff - Wizard's Staff

= Staff Equipment 2 - 25 LP - Flame Staff - Storm Staff - Glacial Staff

= Staff Equipment 3 - 30 LP - Golden Staff - Judicer's Staff

= Staff Equipment 4 - 30 LP - Cloud Staff

= Sage Staff Equipment - 100 LP - Staff Of The Magi

------------------------------------------------------------------------------| Sword Equipment | '~~~~~~~~~~~~~~~~~~~'

= Saber Equipment - 5 LP - Mythril Sword

- Mythril Blade

= Sword Equipment 1 - 15 LP - Broadsword - Longsword

= Sword Equipment 2 - 25 LP - Iron Sword - Zwill Blade - Ancient Sword

= Sword Equipment 3 - 40 LP - Lohengrin - Flametongue - Evil Slayer / Demonsbane

= Sword Equipment 4 - 40 LP - Icebrand - Platinum Sword

= Sword Equipment 5 - 50 LP - Bastard Sword - Diamond Sword

= Sword Equipment 6 - 60 LP - Runeblade

- Deathbringer

= Sword Equipment 7 - 80 LP - Stoneblade - Durandal

= Blood Sword Equipment - 30 LP - Blood Sword

=============================================== ================================ SHIELD & ARMOR ------------------------------------------------------------------------------| Shield | '~~~~~~~~~~'

= Shield Equipment 1 - 15 LP - Escutcheon - Leather Shield

= Shield Equipment 2 - 20 LP - Buckler - Bronze Shield - Round Shield

= Shield Equipment 3 - 20 LP - Golden Shield

- Ice Shield - Flame Shield

= Shield Equipment 4 - 20 LP - Diamond Shield - Platinum Shield - Dragon Shield

= Shield Equipment 5 - 25 LP - Crystal Shield - Kaiser Plate - Aegis Shield

= Shield Equipment 6 - 30 LP - Demons Shield - Venetian Shield

= Shell Shield Equipment - 90 LP - Shell Shield

= Cursed Shield Equipment - 90 LP - Ensanguined Shield

= Strongest Shield Equipment - 200 LP - Zodiac Escutcheon

------------------------------------------------------------------------------| Heavy Equipment | '~~~~~~~~~~~~~~~~~~~'

= Heavy Equipment 1 - 20 LP - Leather Helm - Bronze Helm - Leather Armor - Bronze Armor

= Heavy Equipment 2 - 25 LP - Sallet - Iron Helm - Scale Armor - Iron Armor

= Heavy Equipment 3 - 30 LP - Barbut - Winged Helm - Linen Cuirass - Chainmail

= Heavy Equipment 4 - 35 LP - Gold Helm - Burgonet - Golden Armor

- Shielded Armor

= Heavy Equipment 5 - 40 LP - Cross Helmet - Bone Helm - Demon Mail - Bone Mail

= Heavy Equipment 6 - 45 LP - Diamond Helm - Steel Mask - Diamond Armor - Mirror Mail

= Heavy Equipment 7 - 50 LP - Platinum Helm - Giant Helmet - Platinum Armor - Carabineer Mail

= Heavy Equipment 8 - 55 LP - Dragon Helm - Dragon Mail

= Heavy Equipment 9 - 60 LP - Magepower Shishak

- Maximilian

= Heavy Equipment 10 - 90 LP - Grand Helm - Grand Armor

= Genji Equipment - 150 LP - Genji Shield - Genji Helmet - Genji Armor - Genji Gloves

------------------------------------------------------------------------------| Light Equipment | '~~~~~~~~~~~~~~~~~~~'

= Light Equipment 1 - 10 LP - Leather Cap - Leather Clothing

= Light Equipment 2 - 15 Lp - Headgear - Headguard - Chrome Leathers - Leather Breastplate

= Light Equipment 3 - 20 LP - Leather Headgear - Horned Hat - Bronze Chestplate - Ringmail

= Light Equipment 4 - 25 LP - Balaclava - Soldier's Cap - Windbreaker - Heavy Coat

= Light Equipment 5 - 25 LP - Green Beret - Red Cap - Survival Vest - Brigandline

= Light Equipment 6 - 30 LP - Headband - Pirate Hat - Jujitsu Gi - Viking Coat

= Light Equipment 7 - 30 LP - Goggle Mask

- Adamanant Hat - Metal Jerkin - Adamanant Vest

= Light Equipment 8 - 35 LP - Officer's Hat - Chakra Band - Barrel Coat - Power Vest

= Light Equipment 9 - 35 LP - Thief's Hat - Gigas Hat - Ninja Gear - Gigas Chestplate

= Light Equipment 10 - 50 LP - Chaperon - Crown Of Laurels - Minerva Bustier - Rubber Suit

= Light Equipment 11 - 50 LP - Renewing Morion - Mirage Vest

= Light Equipment 12 - 100 LP - Dueling Mask - Brave Suit

------------------------------------------------------------------------------| Mystic Equipment | '~~~~~~~~~~~~~~~~~~~~'

= Magic Equipment 1 - 15 LP - Cotton Cap - Magick Curch - Cotton Shirt - Light Woven Shirt

= Magic Equipment 2 - 20 LP - Pointy Hat - Topkapi Hat - Silken Shirt - Kilimweave Shirt

= Magic Equipment 3 - 20 LP - Calot Hat - Wizard's Hat - Shepherd's Bolero - Wizard's Robe

= Magic Equipment 4 - 25 LP - Lambent Hat - Feathered Hat - Chanter's Djellaba - Traveller's Vestment

= Magic Equipment 5 - 25 LP - Mage's hat - Lamia's Tiara - Mage's Habit - Enchanter's Habit

= Magic Equipment 6 - 30 LP - Sorcerer's Hat - Black Cowl - Sorcerer's Habit - Black Garb

= Magic Equipment 7 - 30 LP - Astrakhan Hat - Gaia Hat - Carmagnoie - Maduin Gear

= Magic Equipment 8 - 35 LP - Hypercrown

- Gold Hairpin - Jade Gown - Gaia Gear

= Magic Equipment 9 - 35 LP - Celebrant's Hat - Cleric's Robes

= Magic Equipment 10 - 50 LP - Black Mask - White Mask - Black Robes - White Robes

= Magic Equipment 11 - 50 LP - Golden Skullcap - Glimmering Robes

= Magic Equipment 12 - 100 LP - Circlet - Lordly Robes

=============================================== ================================ ACCESSORY ------------------------------------------------------------------------------| Accessory |

'~~~~~~~~~~~~~'

= Accessories 1 - 5 LP - Orrachea Armlet

= Accessories 2 - 15 LP - Bangle - Steel Gorget

= Accessories 3 - 25 LP - Armguard - Tourmaline Ring

= Accessories 4 - 35 LP - Gauntlets - Battle Harness

= Accessories 5 - 35 LP - Leather Gorget - Rose Corsage

= Accessories 6 - 35 LP - Amber Armlet - Sash

= Accessories 7 - 40 LP

- Argyle Armlet - Blazer Gloves - Jade Collar

= Accessories 8 - 45 LP - Jackboots - Black Belt - Golden Amulet

= Accessories 9 - 30 LP - Magick Gloves

= Accessories 10 - 40 LP - Nishijin Belt - Thief's Cuffs

= Accessories 11 - 45 LP - Gillie Boots - Quasimodo Boots

= Accessories 12 - 60 LP - Ruby Ring - Firefly - Steel Poleyns

= Accessories 13 - 60 LP

- Fuzzy Miter - Bowline Sash - Winged Boots

= Accessories 14 - 70 LP - Pheasant Netsuke - Embroidered Tippet - Cameo Belt

= Accessories 15 - 70 LP - Power Armlet - Opal Ring - Bubble Belt

= Accessories 16 - 70 LP - Ring Of Renewal - Indigo Pendent

= Accessories 17 - 80 LP - Turtleshell Choker - Agate Ring

= Accessories 18 - 50 LP - Diamond Armlet - Hermes Sandals

= Accessories 19 - 100 LP - Sage's Ring

= Accessories 20 - 120 LP - Nihopalaoa - Cat-ear Hood

= Ribbon Equipment - 150 LP - Ribbon

=============================================== ================================ ------------------------------------------------------------------------------| Credit | '~~~~~~~~~~'

Special thanks to Cheesemeister, CuteChocobo and The Fett for various translation of equipments' name.

=============================================== ================================ COPYRIGHT (C) 2006 by sephirosuy All Right Reserved

Final Fantasy XII: Ability List by sephirosuy Version SEP, Last Updated 2007-01-01 View/Download Original File Hosted by

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