Escolar Documentos
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While the information contained in this manual is given in good faith and was accurate at the
time of publication, NAMCO EUROPE LTD. reserve the right to make changes and alterations
without notice.
This machine has been manufactured in accordance with European Community directives
(1st. January 1996), and as such bears the marking. Any changes or modifications to this
machine must be in accordance with European Community directives (1st. January 1996).
If you make any unauthorised changes to this product, you may contravene European
Community directives (1st. January 1996)
Published by:
NAMCO EUROPE LTD.
Namco House,
8 Acton Park Estate,
The Vale,
London. W3 7QE
Phone:- 0181-324-6000
Fax:- 0181-324-6010
SAFETY WARNING
In order to use this machine safely, be sure to read this Operators Manual carefully
before installation, adjustment or use of this machine.
Whenever the owner of this machine entrusts disassembly, installation, adjustment,
routine maintenance or trouble shooting to another person, the owner should ensure
that that person read the appropriate precautions and relevant sections of this manual
before starting work.
In order that no accidents occur when the machine is in operation, strictly
follow the notes on safety described below. Also, carefully read section 2,
"Precautions"
NOTE: Only operate this machine after checking that it has been installed correctly
and in accordance with the installation and commisioning manual.
NOTE: Parts of this machine move during game play, so there are places where the
distance between the stationary section and moveable section changes.
There are warning notices to keep hands and feet clear of moving parts,
however if the operator feels that a person is in any danger, he should warn
that person accordingly.
NOTE: The warning notices must always be kept in good condition and replaced if
worn, so that the customer can read it clearly.
NOTE: If there is an error or problem with this machine, operation must be
stopped immediately and the problem rectified before further use.
DIMENSIONS :-
WEIGHT :-
Assembled 433kg
Monitor Cabinet 175kg
Ski Assembly 240kg
Header 18kg
Page 5
2. PRECAUTIONS
NOTE: Only operate this machine after checking that it has been installed correctly
and in accordance with the Installation and Commisioning Manual.
NOTE: Parts of this machine move during game play, so there are places where the
distance between the stationary section and moveable section changes.
NOTE: There is a warning sticker that the player must be wearing flat shoes,
unsuitable footwear e.g. high heel shoes could cause the player to lose
balance and fall. However if the operator feels that a customer playing the
game is in any danger, he should warn the customer accordingly.
NOTE: The warning sticker must always be kept in good condition so that the
customer can read it clearly, and be replaced if worn.
NOTE: Ensure customer safety at all times. Be especially careful in the case of
young children, who should be supervised by an adult at all times.
NOTE: If there is an error or problem with this machine, operation must be
stopped immediately.
NOTE: Service, adustments and routine maintenance should be carried out by
qualified personel only.
Parts of this machine swing to the left and right during game play. In order to
maintain the customer's safety, the operator should strictly follow the
appropriate precautions.
For safety, this machine is equipped with a locking mechanism for securing the steps
when the machine is not being played.
a. After selecting the course, the step lock is released before game start.
c. If the steps are moved left or right while they are locking or unlocking, the motor
temporarily stops in order to prevent damage to the step-lock motor. When the
steps are no longer being moved left or right, the motor will restart. To prevent
damage from occurring, do not move the steps while the motor is running.
d. When the machine is first turned ON, the step-lock mechanism is checked
automatically by unlocking and re-locking the steps.
e. If the step-locking system fails, an error message will be displayed on the monitor
screen.
Refer to section 6-4-3 "Handling Motor Errors" and section 8 "Trouble Shooting".
Page 6
2-3 Cautions When Transporting.
a. Do not subject the game to physical shock when transporting or moving it.
b. Always return the levellers to the UP position before moving the machine, even
for short distances.
c. The monitor cabinet, ski assy and header assy must be separated before
shipping.
d. Take care not to rope any moulded (plastic) parts when transporting.
Page 7
2-4 Cautions When Installing.
1. This machine is designed for indoor use only. Do Not install the machine in the
following places
2. If this machine is installed next to walls or other machines, ensure that there is
plenty of space between them.
Page 8
NOTE: So that customers are not injured by the movement of the Ski Tray, ensure that
there is at least 300mm separation between other machines or walls.
If two Alpine Racer machines are next to each other the space between them
must be at least 600mm.
NOTE: In order to gain access to the Power Supply and CPU assemblies, make sure that
the rear of the machine is separated from a wall or other machine by at least
500mm.
Page 9
3. HOW TO PLAY
• Race Mode
The player races the computer skiers and the object is to cross the goal line first.
The game is over when the player crosses the finish line within the given time
period, or the time period reaches zero. The time period is increased each time a
player passes a check point.
If a player wins in a fast time they can enter their initials. Select letters using the
select buttons and enter them by using the decision (Viewpoint) button.
• Time-Trial Mode
The object of the game is to pass between the flags (gates) and to cross the
finish line in the fastest time. The rules require the player to go through the gates,
so more technique is needed for this mode than the normal race mode.
The game is over when the player crosses the finish line within the given time
period, or the time period reaches zero. The time period is increased by one
second each time a player passes through a gate.
If a player completes a course in a fast time they can enter their initials. Select
letters using the select buttons and enter them by using the decision (Viewpoint)
button.
A player is not disqualified for not passing through a gate, however the player will
not be able to enter their initials even if they cross the finish line in a good time.
• Course Selection
After the game mode has been selected, the "Course Selection" screen is
displayed.
The player can select one of three courses, "Novice", "Intermediate" and
"Expert".
• Viewpoint Selection
The viewpoint button can pressed at any time during a game to switch between
the player's view and behind view.
Players View: This is the view as seen by the skier. This provides an exciting
view while skiing. The race mode starts in this view.
Behind View: This is the view from behind the skier. This view can be used to
get an understanding of the skiers posture and surrounding
conditions. The time trial mode starts in this position.
Page 10
4. MAJOR COMPONENTS
Page 11
5. INSTALLATION
WARNING If the location site of this machine has a polished floor it is recommended
that rubber pads are fitted under the level adjusters to prevent the
machine sliding on the floor.
The fitting position of the Header Assembly is very high, and it is important
that a means of reaching the height safely, without stretching, is available.
(e.g. steps, step stools etc.)
1. Place the Header Assembly on to the monitor cabinet, connect the connectors
and pass the connectors in to the cabinet, slide the header back ensuring that
it engages fully in to the retaining brackets at the front of the monitor cabinet.
2. Fit the 2off M6x25 Hex Head Screws, Spring and Flat washers to retain the
Header Assembly to the cabinet.
Page 12
5-2 Connecting the Ski Assy to the Monitor Cabinet.
1. Connect the connectors between the Ski Assembly and Monitor Cabinet.
2. Push the Ski Assembly fully up to the monitor cabinet, taking care not to trap
any wires.
3. Fit, finger tight, a joint bracket to each side using 4off Hex Head Set Screws
(M10x25), Spring and Flat Washers on each bracket. Tighten fully all screws.
Page 13
NOTE:-
When the machine is fully assembled and in its final position, lower the 10 level
adjusters, (4 on the monitor cabinet and 6 on the ski assy), with a spanner so that
all castors are raised from the floor, and the machine is level.
Tighten the lock nuts with a spanner to ensure that the level adjusters do not
move.
1. Assemble the Floor Safety Mat by fitting the securing plates from underneath,
the support brackets from the top and retaining the assembly together with
the M6 Dome Nuts.
2. Place the assembled Safety Mat into position under the Ski Step Assy.
3. Retain the Safety Mat in position with the Hex Head Set Screws (M8x20), Spring
Washers and Flat Washers
Page 14
6. ADJUSTMENTS
After the machine has been installed, turn ON the power. The power switch is
located on the rear of the monitor cabinet.
1. Service Switch.
Press this switch to obtain game credits without incrementing the play meter.
2. Test Switch
Slide the test switch ON to enter test mode.
Test mode allows testing and the changing of game settings. (Refer to section
6-3 "Test Mode" (page 12))
COIN COUNTER
Service Bracket
Page 15
6-3 Test Mode
1. Open the coin door and slide the test switch "ON". The menu screen will be
displayed on the monitor.
2. Select the test required by pressing the 'Left or Right Selection' push button. The
selected test will 'blink'.
3. Enter the selected test by pressing the 'Decision' push button. Select "EXIT" to
return the "Menu Screen".
4. After testing is completed, ensure that the test switch is returned to the "OFF"
position to return to normal game mode.
The Test Switch must always be in the "OFF" position for normal game mode.
MENU
COIN OPTIONS ----------------- (1) Sets the price of play (See 6-3-1)
GAME OPTIONS ----------------- (2) Sets the game options (See 6-3-2)
I/O TEST ----------------- (3) Used for testing switches and controls
----------------- (See 6-3-3)
SOUND TEST ----------------- (4) Used for testing sound and setting
----------------- volumes (See 6-3-4)
OTHERS ----------------- (7) Used for testing the PC Boards and for
----------------- initializing all of the settings
Decision Button
Page 16
6-3-1 Coin Options
Note :- The price of play on this machine is set within the Cashflow Coin Mech.
Ensure that the Coin Options on the screen are set as shown in the
following table.
(a) Game Cost No of Coins required for No. of credits - - - - - - settable 1 - 9 1 Coin 1 Credit
(b) Free Play Yes/No NO
Page 17
6-3-2 Game Options
1. Select item (2) "GAME OPTIONS" on the menu screen to set the game
options and related settings.
3. Press the 'Decision' button to adjust the settings. Standard settings are
displayed in green.
GAME OPTIONS
[ DEFAULT IN GREEN ]
EXIT
Page 18
6-3-3 I/O Test
1. Select item (3) "I/O Test" on the menu screen to test the switches, motor
and step adjust.
2. Press 'Select L/R't to select the required item, then press the 'Decision'
button to enter the test.
3. Select "EXIT" and press the 'Decision' button to return to the menu screen.
I/O TEST
(a) Shows condition of DIP SW 4 on the PCB. In normal operation all switches
are OFF. (If a switch is ON, it will be displayed in red.)
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6-3-3-1 Switch Test
1. Select Switch Test from the 'I/O Test' menu. The following screen will
appear on the monitor.
Note:- On entering Switch Test the Skis will be unlocked. Ensure that the
Skis are returned to the locked condition at the end of the test by
entering Motor Test (See 6-3-3-2)
SWITCH TEST
TEST SW ON .................(a)
COIN SW ON .................(b)
SERVICE SW ON .................(c)
R SELECTION BUTTON ON ............(d)
DECISION BUTTON ON ............(e)
L SELECTION BUTTON ON ............(f)
SWING 0000 0000 CENTER .........(g)
EDGE 0000 0000 CENTER .........(h)
2. The word 'ON' will appear next to items (a) to (f) each time the
respective switch is operated.
When the skis are pushed left, 'SWING-CENTRE' will change to 'LEFT'
and 'OK' will appear just before it reaches the extreme left,. When the
skis are pushed right, 'CENTRE' will change to 'RIGHT' and 'OK' will
appear just before it reaches the extreme right. '0000' will increase
when the skis are moved to the right and decrease when they are
moved to the left.
When the skis are tilted, 'EDGE-CENTRE' will change to 'LEFT or
RIGHT' and 'OK' will appear just before they are fully tilted. '0000' will
change as the skis are tilted.
3. If 'OK' is not displayed when the edge is tilted left or right, re-initialize as
described in section 6-4 "Initialization After Replacing Parts".
4. Operate both of the 'Select L/R' buttons and 'Decision' button together
to exit and return to the 'I/O Test' menu screen.
Page 20
6-3-3-2 Motor Test
1. Select Motor Test from the 'I/O Test' menu. The following screen will
appear on the monitor.
MOTOR TEST
EXIT
Note:- Ensure Skis are in the locked condition before returning to normal
game mode.
On entering 'STEP ADJUST' test, Step Adjust on the 'I/O' Menu Screen
will blink and 'INITIALIZE COMPLETED' will appear and be blinking.
Page 21
6-3-4 Sound Test
1. Select item (4) "Sound Test" on the menu screen to test the sound and speakers.
SOUND TEST
EXIT
3. Select the required item by 'Select L/R' buttons. The selected item will ‘blink’.
4. Pressing the Decision button will cause the selected value setting to blink.
5. Pressing 'Select R' will increase the value and 'Select L' will decrease the value.
7. When selecting the 'Request Song No.' test, 'Select R' button will increase the
song number and 'Select L' will decrease the number. The 'Decision' button will
produce the sound of the song number selected. (Request Song 01 will produce
a stereo sound test. Sound will be produced from the speakers in the following
order:- Left speaker, Right speaker, Both speakers)
8. Press both Select L/R buttons and Decision button together to return to Sound
Test Menu from Request Song No. Test
Select sound for testing. Each number will produce a different sound. 01 will
c ---
generate a stereo test.
Page 22
6-3-5 Monitor Test
1. Select item (5) “Monitor Test” on the menu screen to set up and adjust the
monitor.
2. On entering monitor test, the screen will display one of the following test
patterns.
GRADATION PATTERN
CROSSHATCH GREEN
CROSSHATCH WHITE
WHITE WINDOW (H)
WHITE WINDOW (M)
WHITE WINDOW (L)
INTERLACE PATTERN
VIEW ANGLE ADJUST (CRT)
VIEW ANGLE ADJUST (PROJECTOR)
FULL WHITE
3. Use 'Select L/R' buttons to change to the next pattern and 'Decision' button
to return to the Main Menu.
1. Select item (6) "ADS Data" on the menu screen to view machine history
details.
ADS
RACE T.T.
NOV INT EXP NOV INT EXP
PLAY 0000 0000 0000 0000 0000 0000 .................. (a)
GOAL 0000 0000 0000 0000 0000 0000 .................. (b)
EXT0 0000 0000 0000 ---- ---- ---- .................. (c)
EXT1 0000 0000 0000 ---- ---- ---- .................. (d)
EXT2 0000 0000 0000 ---- ---- ---- .................. (e)
GATE ---- ---- ---- 0000 0000 0000 .................. (f)
Page 23
Item Description
(a) Play Total number of games played at each difficulty level for each course.
(b) Goal Total number of games completed at each difficulty level for each
course.
(c) Ext0 Number of games finishing at 1st extended time gate at each
difficulty level in race game.
(d) Ext1 Number of games finishing at 2nd extended time gate at each
difficulty level in race game.
(e) Ext2 Number of games finishing at 3rd extended time gate at each
difficulty level in race game.
(f) Gate Total number of gates completed for each difficulty level in T.T.
game.
(g) Race Total time in Hrs, Mins, Secs each difficulty level has been played in
race game.
(h) T.T. Total time in Hrs, Mins, Secs each difficulty level has been played in
T.T. game.
(i) Play Time Total time in Hrs, Mins, Secs game has been played.
(j) Play Number Total number of game plays.
(k) Initialize Resets all ADS Data to zero.
6-3-7 Others
OTHERS
(DEFAULT IN GREEN)
EXIT
Page 24
6-4 Initialization After Replacing Parts
Initialization must be performed after replacing the game PC board, Rom or Step
Controls. If initialization is not performed, the game will not function correctly.
During initialization, ensure that the step edges are level.
3. To initialize the controls, Switch the test switch ON while pressing the
service button.
The screen displays the "SWITCH TEST" screen with INITIALIZE
COMPETED flashing, Initialization is completed.
SWITCH TEST
TEST SW ON
COIN SW ON
SERVICE SW ON
R SELECTION BUTTON On
DECISION BUTTON ON
L SELECTION BUTTON ON
SWING 0000 0000 CENTER
EDGE 0000 0000 CENTER
INITIALIZE COMPLETED
L/R SELECT + DECISION : EXIT
Page 25
6-4-2 Adjustment Method (b)
3. Select "I/'O TEST" and press the decision button (View Change).
4. Select "STEP ADJUST" and press the decision button. The controls are now
initialized.
If a problem has occurred with the step-lock motor, an error message and
method of rectifying will be displayed on the screen.
1. Errors at Start-up
Note: Ensure that the test switch is OFF during motor check. Also ensure that
the steps are not touched during the motor check, or the check will not be
performed correctly.
b. If the first lock is not completed within fifteen seconds from power up, the
following error display screen appears.
If this happens, refer to section 6-4-1 "Adjustment Method (a)", and initialize
the controls.
MOTOR ERROR 1
PLEASE STEP ADJUST
c. If an error other than the one shown above is displayed, it is possible that a
fuse has blown, there is a problem with the step-motor mechanism or the
steps are not moving freely.
Page 26
d. If the first lock is completed within
fifteen seconds, but the steps cannot be
released, Motor Error 2 screen is MOTOR ERROR 2
displayed until the fault is rectified. OPERATION STOP!!
If the game is to be operated with the steps in the free condition, press the
decision button. If either the Left or Right Select button is pressed the game
will cease to function until the fault has been rectified.
a. If the motor stops function during game play, the following error screen will
be displayed.
c. If there is still a problem, follow the instructions detailed in section 6-4-3 (1),
"Errors At Start-up".
WARNING!
STEP LOCK DEVICE IS OUT
OF ORDER
CALL THE ATTENDANT
IMMEDIATELY.
Page 27
7. MAINTENANCE
DANGER: In order to prevent injury or electric shock to service personnel, ensure that
the MAIN POWER IS OFF before attempting any maintenance.
DANGER: Before performing any work not described in this manual, be sure to contact
your distributor to receive instructions or answers to questions.
The projection tube lenses have been manufactured from plastic material.
Prevent contact with the lenses, because various lens faces have been
provided with a special coating which is easily damaged.
Only the side of the lens directed towards the mirror, the mirror and the
projection screen are allowed to be cleaned.
• Blow off dust, or remove with a dust brush or soft lint-free cloth.
• If necessary, clean with a soft lint-free cloth, moistened with water to which a
little detergent has been added.
Page 28
7-2 Replacing the Fluorescent Tube
1) Remove the ten socket button head screws (M5x12), and remove the side vac-
forms (five screws on each vac-form)
2) Remove the two socket button head screws (M4x25), and remove the header
acrylic retaining bracket.
3) Remove the header acrylic by lifting it from the lower retaining pins.
Page 29
7-3 Replacing Push Button Switches and Lamps
1) Remove six security screws (M5x20) and two security screws (M5x12), and lift off
the top cover taking care not to strain the wiring.
3) Separate the switch/lamp holder from the button by pulling it directly away from
the button.
4) Replace the lamp or switch ensuring that the correct wires are replaced on the
terminals.
Page 30
7-4 Replacing the Step Limit Switches
WARNING: Ensure that the machine is disconnected from the main power supply
before commencing work.
2) Remove four security screws (M5x12) securing each side vac-form to the mast
assembly and remove both side vac-forms and front vac-form as one assembly.
3) Remove two pozi head screws (M4x10) and remove the limit switch mounting
bracket.
Page 31
4) Remove two pozi head screws (M3x16) and replace the limit switch ensuring the
wires are replaced on the correct terminals.
WARNING: Ensure that the machine is disconnected from the main power supply
before commencing work.
1) Remove eight security screws (M5x20) and remove the front Vac-form.
2) Remove two pozi head screws (M4x10) and remove the control pot cover.
Page 32
3) Disconnect the connector, slacken the pot retaining grub screw (M4x8) and
remove the control pot and bracket.
4) Replace the control pot taking care to ensure that the wires are replaced to the
correct terminals.
NOTE: When refitting the control pot ensure that the pot locating tab engages
in the hole in the mounting bracket and that the grub screw (M4x8)
engages on the flat of the pot shaft.
Page 33
7-6 Replacing the Tilt Control Pot
2) Remove four security head screws (M5x12) and remove the Ski Step front vac-
form.
3) Disconnect the connector, slacken the pot retaining grub screw (M4x8) and
remove the control pot and bracket.
4) Replace the control pot taking care to ensure that the wires are replaced to the
correct terminals.
NOTE: When refitting the control pot ensure that the pot locating tab engages
in the hole in the mounting bracket and that the grub screw (M4x8)
engages on the flat of the pot shaft.
Page 34
7-7 Removing the Step Rubber
1) Remove three security screws (M5x12) and retaining bracket from the outside
edge of the step rubber, Lift the rubber edge and remove the three inner security
screws (M5x12) and retaining bracket.
2) Tilt the step assembly and remove three security screws (M5x12).
Page 35
7-8 Step-Lock Maintenance
3. When the game starts, the restriction plate (see diag.) moves to the
released position.
5. To re-lock the steps turn the power ON and the steps will re-lock in the
power up motor check.
WARNING
Make sure that the power is turned OFF.
If work is to be carried out with the covers removed, take care not to trap
hands or fingers in the mechanism.
1. Remove the control panel and vac-forms (See sections 7-3 and 7-4).
• Between the restriction plate and guide rails, and between the cam follower.
• Screw shaft
• Pillow shaft
• Sub torsion bar axle
Page 36
7-8-3 Inspecting the Pillow Unit
WARNING
Make sure that the power is turned OFF.
If work is to be carried out with the covers removed, take care not to trap
hands or fingers in the mechanism.
When greasing the step-lock, inspect the pillow assembly for any problems.
1. Release the step-lock and swing the steps to the left and right, and check
the pillow units for any wear. Also check that the Hex Head Screws
(M14x45) are tight.
2. Swing the steps left and right, and check that the main torsion bar is secure.
Also check that the Hex Head Screws (M10x25) are tight.
Page 37
8. TROUBLE SHOOTING
• Ensure that the power is turned OFF before making adjustments or replacing
parts.
• If none of the items below correspond to your problem, or if the problem is not
corrected by the treatment described below, contact your dealer for further
advice.
• Always return PC Boards to your dealer for repair. Never test the PC board for
continuity with a multimeter or similar device. The PC Board contains sensitive
devices which could be damaged or even destroyed by the internal voltage of
such test equipment.
• When sending parts for repair, clearly indicate the problem, and send them in
secure and adequate packing. Especially in the case of sending PC Boards,
wrap them in sponge or bubble wrap prior to packing, so that they do not
receive excessive shock.
The machine does not work Switch OFF and back ON.
even though the power is ON.
Operation is unstable or the Is the mains supply within Remove any heavy duty
machine does not operate 10% of the rated voltage. equipment (air conditioners,
correctly. large rides, etc.) from the
same power line, and ensure
that the supply is within the
correct limits.
Have parts been changed. Reinitialize the game. pg21 6-4
The game goes off. Is the mains-in plug secure.
There is no picture on the Monitor switched OFF. Check ON/OFF switch on front
monitor. of monitor.
Page 38
8-3 Header Assembly
The fluorescent lamp does Is the connector loose or Connect the connector pg44
not come on. disconnected. securely. schematic
Pushbutton lamp does not Is a connector loose or Connect the connector. pg44
light. disconnected. schematic
Is the lamp loose in the holder. Insert lamp properly. pg26 7-3
Is the lamp burned out. Replace lamp. pg26 7-3
The step control does not work. Is a connector loose or Connect the connector. pg44
disconnected. schematic
Has the game been initialized. Initialize the game. pg21 6-4
Has the game been initialized. Initialize the game. pg21 6-4
Is the control pot broken. Perform the switch test to pg16
check control. 6-3-3-1
Replace the control pot. pg30 7-6
Page 39
9. PARTS
WARNING: Many of the parts used in this machine, including metal work, have been
manufactured to special specifications. To ensure continuing safety and
correct operation, replace only with genuine parts.
Page 40
2
14 5
6
13 9 7
8
10
11
12
Page 41
Page 42
ITEM DESCRIPTION PART No
Page 43
Page 44
ITEM DESCRIPTION PART No. ITEM DESCRIPTION PART No.
18 SPEAKER GRILLE SPONGE 45000660 38 SUB BASS DRIVE SPEAKER - 6½" 62000068
19 PLAY INSTRUCTION MOUNTING BRACKET 45000661 39 SUB BASE SPEAKER GRILLE 45000701
Page 45
Page 46
ITEM DESCRIPTION PART No
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10.SCHEMATICS
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