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Chris Russell

^ Skills

// Tech Artist

^ Technical Proficiency
Scripting: Scripting art and animation tools in Python and Mel for Maya. Game pipeline optimization Rigging: Creating advanced Bi- and Quadro-pedal rigs, Transferable detailed facial animation rigs, generating auto-rigging scripts, Mo-Cap friendly rigs, and Auto follow rig simulation Game Engines: Animation Pipelines, Ragdoll, Asset Batching, Cloth Sim, Physics Assets, HLSLShaders Compositing: Mental Ray, Modo Render, Post-Processing, Post-Effects, Editing

^ Software Proficiency
3D: Maya, Modo, Zbrush, Motion-Builder, Real-Flow, FX Composer, Poser, Animation Master Adobe CS5: Photoshop, After Effects, Illustrator, Flash, In-Design, xNormal Plug-In Game Engines: UDK, Unity, Flash Develop Revision/Management: Perforce, Hansoft Film: Final Cut Pro, Motion, Soundtrack Pro Physical Media: 3D assets for 2D laser cutting and 3D prototyping

// Experience // FIEA Projects


Battle Fortress Tortoise
Unreal Development Kit: Tech Artist Tool Scripting, Advanced Rigs, Props and Accessory Modeling, Animation Pipeline, Cloth Sim, Animation, Advanced Materials A strategy shooter for the Xbox 360 on the back of a Giant Tortoise

Hungry Squirrels

How to Race Your Dragon

Flashplayer: 2D Environments, Props, Menus, UI Artist A two player flash game about two rodents competing for food

Unity, Kinect: 3D Character Modeling/ Rigging/ Animation Artist Kinect game based on the How to Train Your Dragon IP where the user flies a dragon through an obstacle course using motion controls.

// Virginia Tech Internships


School of Visual Arts (SOVA) Summer 2010 - Summer 2011
Drummer-Man Game Trailer: 3D Modeling/ Rendering/ Layouts Videogame trailer of Terra-Cotta warriors controlled by drum beats The Center For The Arts Visualization: 3D Modeling/ Texturing/ Rendering Visualization of new Center For The Arts building at Virginia Tech AECC Promotional Documentary: Lead Editor, Cameraman Promotional documentary of AECC Masters program at Virginia Tech

Distance and Distributed Learning (IDDL) Summer 2009


Virtual Student Center: 3D Modeling/Texturing/ Layouts A 3D virtual school in a pre-rendered flash interface

# Education

# University of Central Florida


Florida Interactive Entertainment Academy (FIEA) Fall 2011- 2012 (expected)
MS, Interactive Entertainment, Tech Art Track

# Virginia Tech
School of Visual Arts (SOVA) Fall 2007- 2011
BFA, Major: Studio Arts (Creative Technology), Minor: Art History

{ } Contact

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p.(404) 561-8990

www.pogstudios.com }

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