Você está na página 1de 32

Lesson 1 - Communicating With the System

The System

Multi-user - many different users Multitasking - can run many different job Job - Basic unit of work on the AS/400 subsystem - defined by subsystem description the bring together of system resources to get a job done

Types of Job

Interactive job - done on-line Batch job - done in groups Job Queue - where jobs wait to be executed

OS/400

OS/400 - the operating system for the AS/400; consists of programs and utilities that control the computer OS/400 Support - Predefined settings for work management functions that allow both interactive and batch jobs to run without customization Object - anything that take up space on the AS/400 Object type - determines how the AS/400 will used the object

Control Language

Control Language - how the user control or interfaces with the machine OS/400 CL is a flexible and powerful language that allow access to OS/400 functions Command Parameters - the component parts of a CL command Command line - where the CL is typed Menu interface - allow access to the AS/$00 without the need for CL commands

System Values

System Values - control and system attributes that allow you to change system functions Date & Time - as the name implies Editing values - controls how dates, decimal values, and numbers are formatted. System Control - allow you to set controlling values such as operator name, user assistance level, and IPL time.

Allocation Values - number of active jobs and memory settings and allocation. Message and logging values - determine how the system handles and records certain types of messages. Storage systems values - determine size and activity level of base staorage pool. Security values - control aspects of security. All these settings can be adjusted by the user

Licensed Programs

software components, other than OS/400, that expand the capability of the system. Application development tools (SEU, SDA, DFU, PDM, etc.) Office Vision Communications support Programming languages (RPG, COBOL, DB2)

User Profile

User - anyone who uses the AS/400 User Profile - identifies the user to the system, describes the user's authority, and operational characteristics of their jobs Class - casual user, programmer, security officer Special authorities - job control, capability to save software, create or change profiles Initial program - the first program to run on the AS/400 when the user signs on Group profile - assignment of the user to a group of users

Sign-On

Display device - terminal, CRT, VDT, etc. - allows the user to communicate with the system Job description - describes how the user's job will be executed on the system

User Interface

How the user control the machine Library - a directory of related jobs

Menu Screens - 1st screen type


Screen header - menu ID, menu description, system name Menu options - a number list of options

Command line - where command are types Function Keys What can be done from here o Menu choices o Ask for help o Enter CL commands o Use function keys

Entry/Command Screens - 2nd screen type


AKA command prompt screen Basically, you supply information to this screen type

Using Help (F1)- This is the Information screen, which is the 3rd type

Field or Context-Sensitive help - provides help about a specific area of the screen. The help keys itself to the item that the cursor is located next to. Extended help (F2) - more extensive help InfoSeeker - access to the AS/400 soft copy library InfoSeeker Tour Information Assistant Option Search Index (F11) - allows the user to search the help database to get specific information

List or "Work With" Screen - 4th type of screen


Usually results from a work with screen Option depends upon the list screen shown

Lesson 2 - Using CL - Taunton's Class


CL Commands

CL is the primary interface Unlike other systems, The AS/400 does not make you select one mode or the other (CL commands or menus), in other words you can use both modes at the same time.

Before you can use CL, you must understand the syntax of the language

CL Syntax

Syntax is an arragement of words to form phases, clauses, and sentences. AS/400 command syntax consists of a command name (usually a verb consisting of one, two, or three parts) and one or more parameters (files names, libraries, or other AS/400 objects to be affected by the command).

commandname parameter1 parameter2

Command names o Consist of verb and noun or verb, noun, modifier. These normally consists of three characters each, but not always. (CALL and GO are exceptions.) verbnoun or verbnounmodifier

Examples CRTLIB (create library) CRTRPGPGM (create RPG program) DSPMSG (display message) As stated earlier, not all commands consists of three letters. o D - stands for Description o E - stands for Entry o F - stands for File o L - stands for List o Q - stands for Queue Some nouns always need a modifier o example - you can copy a file (CPYF) o example - you cannot work with a Queue, you work with a message queue (WRKMSGQ) o example - You can display a file discription (DSPFD), but not just a discription bu itself. Some nouns/modifiers are name of utilities or compliers o C - a programming language o CBL - COBOL o CL - control language o DFU - data file utility o RGP - report generator program
o

SDA - screen design utility SEU - source entry utility STR (start) & CRT (create) are commonly used with these. Keyword Notation o An important part of the CL syntax is the parameter keyword which names a command parameter.
o o o

commandname keyword(value1) keyword(value2) etc. Example - CRTLIB LIB(PAYROLL) TYPE(*TEST) TEXT('Payroll DEvelopment') o Keywords do not have to be in any particular order o F9 can be used to recall a previous command Positional Notation o This can be use instead of Keyword notation, but position of parameters must be followed exactly! Use IBM manual.
o

Menus of Commands

Menus are arranged in a hierarchical fashion Menus are grouped acccording to function or category

The GO Command

GO can take you to any menu if you know the name of the menu

Library List

A library list is the definition of the path of libraries a job will search when trying to find programs, file, or other AS/400 objects named in a command. System Library List o Contains up 15 libraries needed for the system to operate Product Library o Inserted by the OS when needed for some task (QRPG when callingh a RPG program) Current Library o the default library (your library) User Library List o Organizes the object into categories such as programs, screens, data files, and applications Object Within Libraries o When objects are created, they must be associated with a library o By default, object go into the current library unless specified otherwise o If no current library is specified, the IBM default is assumed

o o o o

Unless specified otherwise, the lirbrary list is used to search for objects A search is performed in the following order:System Lib, Product Lib, Current Lib, and User Lib. Library list contents are determined by the user. Library can be tailored to the use

Lesson 3 - Objects - Taunton's Class


The AS/400 Object-based Architecture

All AS/400 are encapsulated by an "outer layer" that protects them and determines what actions can be taken on them. The AS/400 exist as two machines o The Logical Machine - The way the user sees it, idependent of hardware. This is essentially the OS and the applications. All commands to the AS/400 are translated across the machine interface (MI) into licensed internal code that will cause the machine to perform the actions specified. o The Physical Machine - The actual hardware of the computer. o The two can be considered insultated from each other by the licensed internal code and the high-level machine interface. All storage is single level (treated the same). Memory management is a function of the internal code and not the applications.

Types of AS/400 Objects

An objects type determines its purpose and how it is used. Shown below are some common AS/400 types: Object type Object Description Attribute (Subtype) *AUTL Authorization List *CMD Command -

*DEVD

*File File *JOBD Job Description *LIB Library *OUTQ Output Queue *PGM Program (Executable) *QRYDFN Query Definition *USRPRF User Profile

Device Description

PF Physical File LF Logical File DSPF Display File PRTF Printer File

CBL RPG CLP

Objects are placed into a libray when created. The type and authorization of the object is associated with the object in the library. This once again determines use and purpose of the object

Requesting an Object

When an object is requested, the libray list is searched from top to bottom until the object is located. It is therefore not necessary to specify a library when requesting an object. Multiple programs/objects with the same name can exist on the AS/400. The object or program located first during the search is the one that will be used.

Qualified Names

A qualified name is the name of the object along with the libray reference for that object (i.g. libref/objectname This is used when multiple files exist with the same name. Remember that the AS/400 searches the library list and uses the first occurance of an object with a particular name. If another object other than the first object encountered is to be used, the qualified name method must be used OR the libray list must be resequenced. The library in which an object resides does not have to be in your library list. It must however exist on the machine.

Library List Commands

The DSPLIBL Command o Displays the library list

Shows sequence in which libraries are searched The CHGCURLIB Command o Allows the user to change the current library o Allows the user to set up the library sequence The ADDLIBLE Command o Allows the user to add new libraries to their list o Use the DSPLIBL to varify that new entries have been made The CHGLIBL Command o Lets you add, remove, or change the order of your library list o In other words, it lets you edit the list The EDTLIBL Command o Lets you work on multiple lists o Do simple editing of lists by specifing sequence numbers
o

Locating and Object


Once again, when an object is requested, the libray list is searched from top to bottom until the object is located. Existance of the object and authorization to use the object is checked.

Storing Objects

An object is stored according to type and usage Object can be placed in just about any library These objects always go into the QSYS library (*USRPRF, *LIB, *DEVD)

Objects that Help Manage Work Flow, ot the Concept of Spooling


The Spooler is a specialized part of the AS/400 with its own subsystem A Spool file is a print file that has been created and placed into a queue until it is released to the printer. Without spooling, the computer's resources would constantly be tied up performing print jobs and printing files that are not neccesarily needed Printer Spooling o When any type of print output is produced (print screen, program output, etc.) it is sent to a printer file (QSYSPRT). o The printer file is a special type of file that detemines what attribute the output will have (formating, page size, special features, etc.). o Spooled file are printed in that they are formatted, but are not yet in hard copy. o The Print Queue is the holding area for output

Lesson 4 - Handling Spooled Files - Taunton's Class


Printer Files

A printer file is an object that specifies format and other print attributes of a printed output by an application p[program, utility, or system operation. Printer files can be changed using the CHGPRTF or created using the CRTPRTF (see fig. 4.1 in text to observe the attribute that can be changed in a print file) QSYSPRT is the system print file. The application determines what data is sent and how fields will be formatted on each line. The process of creating printed output is shown below:

The print spooler is a part of the OS dedicated to control and management of printed output.

Printer Writer

After a spooled file has arrived at an output queue, it must be transferred to a physical device. This is done through the use of a printer writer. The printer writer is the software connection between the an output queue and a physical printer and is created when a print device is described to the system. This also results in the creation of an output queue. The printer writer & the output queue have the same name as the printer device. By default, a printer writer reads spooled files from the output queue of the same name. The CHGWTR command can be used to attached the printer writer to a different output queue.

Changing Writers

The CHGWTR command can be used to attached the printer writer to a different output queue (e.g. a output queue that the user creates). An example of using another output queue might be when different paper stock is needed for specific spooled output. The forms could be swapped, the writer changed, and the spooled output released.

Changing Spooled File

The AS/400 supports serveral commands that let you change change or invoke spooler operations. o WRKUOTQ - Work with Output Queue o WRKSPLF - Work with Spoole File

Working with Output Queues


You must specify which output queue to work with when you use the WRKOUTQ commands The format for the commands is: WRKOUTQ PRTXX where XXX is the print queue identifier

Alternate views of the WRKOUTQ can be obtained by using the F11 key. The ability to perform certain operations on a spool file depend upon the users spool control special authority. Shown below is a list of operations that can be performed on spooled files: Send Change Hold Delete Display Release Messages Attributes Printing Status Used to route a file across a network Used to modify attributes of a file Used to prevent a file from being printed Used to remove a file Used to view the file on the terminal Allows a file to be printed Used to view messages Used to check details of a spooled file Used to find out the progress of a print job

Working with Spooled Files


The WRKSPLF commands is similar to the WRKOUTQ. The difference is that the WRKSPLF show all spooled file, regardless of which output queue they are in.

Changing Spooled File Attributes

Read over this section in the text. It is a complete example of how to change a print writer.

Assistance Levels

There are two assistance levels for the for certain type of AS/400 displays. 1. Basic Assistance Level 2. Intermediate Assistance Level The level of assistance determines the amount and format of the information displayed.

Lesson 5 - Describing a Database File - Taunton's Class


File Varieties

All files on the AS/400 are classified as type *FILE 12 varieties of files on the AS/400 Files are identified by subtype These are the commonly found file attributes: o PRTF - printer files, discussed in lessons 3 & 4 o DSPF - display files, determine how data is displayed on the screen o PF - physical files, used to hold and organize data or to organizes source programs and source data descriptions o LF - logical file, created over physical files, they contain access paths to the data

Program-Described Files

Files that require the programs that used time to provide additional information about them (i.e. the working storage section of COBOL program)

Externally Described Files


Physical files that contain data as well as how the data is to be accessed are call externally described files. These file carry field level description of the data (like a blueprint) Advantages of this method: o Record formats are standardized o Utilities can be used more easily o Programming becomes less tedious

Externally Described Files contain information at the file level, the record format level, and the field level. You can use DSPFFD to examine these characteristics of a file. File information gives file name, library name, file location, the file type, number of record formats, and notifies the user that the file is externally described. Record format information lists the record format name.

Creating an Externally Described Database File

Requires three steps: o A description of each elements of data to be stored o Creation - compiling the file description o Insertion of data - entering the data

Methods of Describing Database Files at the Field Level.

There are three methods for describing files: o IDDU - Interactive Data Definition Utility, a menu driven approach o SQL - Structured Query Language, a powerful database language. o DDS - Data Description Specification, (the preferred method) a language used to code file descriptions for several types of files. Two important tools used with the DDS: o SEU - Source Entry Editor, a text editor used to create text files. o PDM - Program Development Manager, provides convenient way to create source members and access SEU.

Introduction to PDM

PDM allows the user to navigate through the AS/400 architecture PDM allows the user to access objects through the use of menus, commands, or options. PDM can be started using the CL command STRPDM (start program development manager).

The STRPDM Command

From here you work with: o libraries o objects o members o user defined options

Work with Libraries Using PDM (Option 1)

Does as the name implies (F11 or F24 can be used to gain access to more functions). Actions can be taken on the libraries by using the appropriate functions You can view the CL command that this screen will invoke by placing the cursor on the option field and pressing the F4 (prompt) key.

Work with Objects Using PDM (Option 2)


Does as the name implies (F11 or F24 can be used to gain access to more functions). Actions can be taken on the objects by using the appropriate functions

Work with Members Using PDM (Option 3)


Does as the name implies (F11 or F24 can be used to gain access to more functions). Actions can be taken on the members by using the appropriate functions

Creating a member Via SEU


From the Work with Member Screen, members can be created using the F6 key (see fig. 5.13 in book). You must provide this screen with Source file name, Library name, Source member name, Source type. Text description is not mandatory but help an awful lot. When all info has been typed in and the Enter key pressed, the SEU starts. The SEU allows you to uses different prompts for different computer languages.

SEU Help

Use the F1 or F2 key to get help using the SEU, or there is a book available in the bookstore

SEU Line Commands


From the SEU Edit work screen, you can get into insert mode by typing a line command in the sequence column of the "Beginning of data" line. The Sequence column maintains sequnce number and allows the user to type in SEU commands.

DDS Record Format Entry

DDS require record format entry (R and a Name for the record format)

Field-Level Entries

Four parameters are required to describe the fields you enter in the DDS entry: o Name o Length o Data type o Decimal position (if the data is numersi)

Exiting the SEU


F3 take you to the Exit screen You will be prompted as to what actions you want to take with the file you have created.

Lesson 6 - Creating and Using an Externally Described Datbase File - Taunton's Class
More About SEU

It is a general purpose screen editor used create files, objects, or HLL programs (like Cobol or RPG). It can also be used to modify existing members.

Starting SEU

SEU can be started from "Work with Members" in the PDM SEU can be started using the CL command STRSEU The *PRV on the "Source file" and "Source member" tells the SEU to use the same source file and member tyhat you used the last time you used the SEU The *SAME on the "Source type" tells the SEU to use the source type already specified if you are working with an existing member. The Option parameter specifies and action to take on the object (i.e. 2=Edit, 5=Display(Browse), or 6=Print). The advantage to using PDM is that is remembers info from your last session.

Accessing SEU Via PDM

You can work with members is the SEU several different ways: o Take option 3 from the PDM menu. o Use the "Work With" option from the Work with Objects Using PDM screen.

Use the CL command WRKMBRPDM

SEU Line Commands


Line commands can be used in the sequence number column C - used to copy one or more lines M - used to move one or more lines I - used to insert one or more lines D - used to delete one or more lines Target Designator o The SEU line commands C or M require that you specify where in the code lines are to be moved or copied. This is done though the use of the target designators "A" or "B". o Line commands can also allow you to specify the number of lines to manipulate (i.e. M3 means move 3 lines, C5 means copy 5 lines, etc.). o Large blocks of lines can be manipulated using double letters (i.e. MM, CC, or DD) at the first and last lines of a block of code.

Compiling the File Description


What has been done up to this point is the description of the source file member (the DDS). The member now has to complied. Create (CRT) Commands o The most direct way to create an object on the AS/400 is to use the CRTPF command. Of course, other parameters would have to be supplied. The PDM Compile Option o Option 14 allows you to compile a member o You can use CRT then use F4 to prompt the machine for more parameters automatically.

Displaying an Object's Description

Option 8 allows you to display an object's description as well as other details from the "Work with Objects Using PDM" menu.

Displaying a File's Description

The details shown when using option 5 (Display) vary depending upon object type. For example, when displaying a file, you get a must more detailed screen.

DFU

The DFU utility allows you to quickly and conveniently enter (populate) data into a complied source member. DFU can be started using STRDFU or by selecting option 18 (Change Using DFU) from the Work with Objects Using PDM screen. DFU either creates a temporary entry/update program or stores the data in a complied member. Using a Temporary DFU o Option 5 allows you enter data into a member. You must supply name a member information. Starting DFU on an Empty File o The next screen you would see would be the entry screen consisting of the field names discribed in the DDS. o When entering data, be sure to use the Field Exit key to advance through the fields. o F11 allows you to change exiting records. o Page Up can also be used to advance through the records. o When you are ready to write the data to the file, you can press F10 Exiting DFU - Done by pressing the F3 key.

Lesson 7 - Introduction to Query/400 - Taunton's Class


What Query/400 Does

It lets you obtain info from any externally described file. It lets you generate reports, screen displays, or new database files. It is menu driven. Features of Query/400 include: o The selection and arrangment of records. o The selection and placment of fields. o The specification of reports breaks. o The ability to examine the layout and preview a report. o The execution of query programs.

Getting into Query


Use the command CL command SRTQRY (start query). The first screen that you will see will be the "Query Utilities" screen (see fig. 7.1).

Working with Queries

The "Work with Queries" (see fig. 7.2 & 7.3) screen can be accessed directly by using the CL command "WRKQRY" (work with query".

Option 1 allows you to creat a new query. Option 2 allows you to change a query. Option 3 allows you to copy a query. F4 (prompt) gives a list of existing queries from your library.

Defining the Query


Use Option 1 to create the query. The "Define the Query" screen appears (see fig. 7.4) with a list of all availbale query features. After selecting one of these features, Query/400 will prompt you through a series of lower level screens to define exactly how you wish the query to appear. When finished, you will exit to the "Define the Query" Screen.

Selecting Files

When the "Define the Query" screen appears, you must provide the name of the database file to use. When Enter" is pressed from this screen, you will see the "Specify File Selections" (see fig. 7.5) screen. You can prompt for files info from this screen. The next screen is the "Select File" (see fig. 7.6) screen. When finished, you will return once again to the "Define the Query" screen (see fig. 7.7).

Previwing a Query Layout


You have now created a basic query report (see fig. 7.8). F13 from the DQ screen lets you view the first 72 characters of the screen. F20 can be used to shift the report to the right. If you want to change the layout of the report, use F12 to return to the DQ screen (see fig. 7.9).

Formatting Report Columns

The "Specify Report Columns" (see fig. 7.10) screen displays three field at a time allowing you to change spacing, headings, and field lengths (see also fig. 7.11 & 7.13).

Editing Options

To edit the way numbers appear on the report, use Edit option 1 (see fig. 7.12, 7.13, & 7.14). Be sure to press Enter when changes have been made to ensure that changes take effect.

F12 cancels changes. F3 exits. Edit words can also be specified if appropriate editing functions are not sufficient (see fig. 7.15, 7.16, 7.18, 7.19).

Selecting Sort Fields


This "Select Sort Fields" screen is shown fig. 7.21. this screen can be accessed through the DQ screen (fig. 7.20). Sort priority can be specified by using priority numbers. Sort order (A=Ascending or D=Descending) can also be selected. Query will ask you to confirm your choices (fig. 7.22).

Defining Report Breaks

Page breaks as well as contol breaks can be defined (fig. 7.23, 7.24, & 7.25).

Selecting and Sequencing Fields


The DQ screen now appears as shown in fig. 7.26 (note the ">" symbols where options have been selected and defined). Fields can be selected and sequenced (fig. 7.27 & 7.28). You can Preview the Report again when completed (fig. 7.29).

More Report Column Formatting

A feature can be returned to as many times as in necessary by using option 1 (see fig. 7.30, 7.31, & 7.32).

Report Summary Functions

You can add summary info to your report (such as control break data) by selecting that option from the DQ menu (see fig. 7.33 & 7.34).

Exiting Query

When you are finished designing the query, you can exit (F3) the DQ screen, You will be prompted for information on saving the query.

A Conceptual Foundation for Joining Files


Data from separate data files can be combined together through the use of a "Join" operation. The join operation can be performed when two database files have a common field.

The figure below represents a properly normalized database. Without normalization, the ZIP, CITY, and STATE fields would appear in evey record of the EMPPF file.

The database files are joined using key fields from the two files. A primary key is a key that uniquely identifies a record. A One-to-Many relationship (1:n) means that one record in one file relatesd to many record in another file (a.k.a. Parent-Child relationship). To join files in Query/400, you must specify the primary file (the one that contains the critical data) first.

Creating a Join Query


You must specify the primary file before performing a join operation (fig. 7.38). Files can be added to the join operation by using the F9 key (see fig. 7.39 & 7.40).

1=Matched Records

This causes a "Natural Join" to occur. With this option, any record in the primary file with a matching record in the secondary file will appear in the query results. Records without a match will not appear in the results. In many cases, this type of join would not be desirable.

2=Matched Records with Primary File

This cause an "Outer Join" to occur. All records in the primary file will appear in the query results. If a matching record exists in the secondary file, it will along with the record from the primary file.

3=Unmatched Record with the Primary File

This cause a "Difference" opeartion to occur. Only file that do not have a match will appearin the query results.

Specifying the Join Relationship

This is done through the use of the "Specify How to Join File" screen (fig. 7.42 & 7.43).

Lesson 8 - Using Logical Files - Taunton's Class


Physical Files and Access Paths - As you recall, physical files contain the record format (DDS) and field information. This serves as a "blueprint" for the record. How the record data is retrieved or read is done though an Access Path.

Access Paths - Unless specified otherwise, data is stored and retrieved using arrival sequence. On the AS/400 there are two ways in which data can be accessed:. Sequentially - one after another, in the same way in which they were entered. All records may have to be read in order to get to a specific record. Directly (random access) - retrieval of any record without having to read all other records. Keyed-Sequence Access Paths - The ability to access data using a specific field or fields called the key field.

Specifying Key Fields - keys can be specified in the DDS. Several key types can be defined:

Composite key - two or more fields used together. Used when a unique key is unavailable. Primary key - one field used to uniquely identify a record. Duplicate keys - a field that is not unique to the record. The AS/400 will not allow primary keys to be used as duplicate keys. Unique or FIFO must be coded into the DDS before the record format entry (fig. 8.1).

Logical Files - They allow different ways to present the data stored in a physical file. These different ways to acquire the data are called "views". Logical Files allow you to:

Randomly access data by using different keys Select only certain records of a file (selection) Include only necessary fields (projection). Combine data elements from different files (join).
R EMPPFR PFILE(EMPPF)

Describing a Simple Logical File - Must be done using an existing PF.


Example:

Alternate Access Path - Logical file provide a way to access data in a different way in which it was stored in the physical file (fig. 8.3, 8.4, & 8.5). Selection and Omission - Limiting which fields will be displayed. Done by coding an "S" in the name type field. Three keyword can be used with this entry: o VALUES - select/omits field with a specific value. o RANGE (lowval highval) - selects/omits field within a given range. o COMP (op comparand) - select/omits values tested with a comparison operator (EQ, NE, LT, NL, GT, NG, LE, GE). Omit: The inverse of Select - Leaving fields out. Done by coding an "O" in the name type field. Uses the same operators as Selection. Projection - Has to do with limiting fields in a view (fig. 8.7, 8.8, & 8.9.

Creating a Logical File - Create DDS according to examples seen in the text thus far and Exit (F3). Compile using option 14. This will take you to the "Create Logical File" (CRTLF) screen (fig. 8.12).

Specifying Access Path Maintenance - Done using the *IMMED parameter in the "Access path maintenance" entry on the second screen of the CRTPF screen. This is preferred since most files with unique sequence must be processed immediately. Files that often change often (volatile) and do not have unique keys can have their response time affect by having too many access paths. In these situations, the *DLY or *REBLD maintenance options is preferable so throughput will be be as affected. Using DFU on Logical Files - DFU treats logical file as if they were physical files (fig. 8.14 & 8.15).

Creating Join Logical Files - See example in Book Using Query with a Join Logical File - See example in book Multiple-Format Logical Files - allow update of two of more physical files (fig. 8.31, 8.32, & 8.33)

Lesson 9 - Additional Database Facilities - Taunton's Class


Creating a File (Review)

Computer programs are written in a source language like Cobol. RPG, C, etc. Many computers support description languages (like DDS). Physical files are written using DDS (file blueprint). The PF is complied creating a PF-DTA type.

These PF's are located in a Source PF. Data can be entered into the file with the type PF-DTA using a DFU.

Changing the Source DDS

The DDS can be changed by adding new fields as needed and recompiling (fig. 94).

Preserving the Existing Data


Important - Be aware that recompiling a DDS under the same name will result in the loss of data in the original PF-DTA file! (fig. 9.6). First, save the modifed DDS under a new name. Now compile the new DDS. We can now copy the data from the old file inot the new.

Renaming the File

This is the efficient way of building the new data file. The procedure listed above can be used.

The Copy File Command


The CPYF command (not the copy file option) provides a way to copy existing data into a new data file (see fig. 9.14). Use the *ADD to avoid unnecessary clearing of the existing member. Other features of the CPYF screen: o Print copied records in character or Hex format o Specify a range of record to be copied or printed o Specify record format o Specify beginning and ending records for keyed file sequences o Select records using a relational test (EQ, GT, LT, etc.) o Tell the copy function to move data field by field.

Record Format Field Mapping (see fig. 9.15)


For the Data to be mapped properly, we must specify *MAP for the "Record format field mapping " parameter. Other parameter values for this field: o *NOCHK - for record formats whose filed names are different but whose field boundaries align and whose data class is not in conflict. o *DROP - to not use certain fields (see example in text).

Verfying the Copy Operation

We can verify what the new file will look like by using the DSPPFM

Recompiling Programs and Queries That Use a Physical File

Logical files and queries that use the new file may have to be recompiled.

Database File-Level Security


Logical files can be used to restrict access to groups of records through the use of Select, Omit, & Projection Access to PF's can be restricted according to user authority. All objects have two authorized users: the owner of the object and everyone else not covered by another explicit authorization. Everyone else is given the special name *PUBLIC. Authority to an object can be changed using the EDTOBJAUT screen (fig. 9.18, fig. 9.19, & 9.20). Possible authorities o *ALL o *CHANGE o *USE o *EXCLUDE

Authorization List

This is an alternative approach to editing individual object authorities. This is accomplished using the CRTAUTL commands This screen allows you to specify user and their object authorities (fig. 9.23). Object authority can also be edited (fig. 9.24).

Group Profiles

Yet another way to grant access to object is through group profiles. Users are assigned to groups and the group can then be assigned an authority (fig. 9.25).

Lesson 10 - Creating DFUs - Taunton's Class


Why DFU?

The DFU (Data File Utility) is fast way to build an interactive file maintenance program over any physical or non-join logical database. DFU is easy to use. Does not require programming skills: The code for the DFU is generated as a response to a series of DFU entry screens.

The DFU is not suitable for calculated fields, validation, advanced database functions, and subfile and screen formatting.

Accessing DFU

Use STRDFU on command line.

Creating a DFU Program


Option 2 from DFU screen(fig. 10.1) take you to the "Create a DFU Program" screen. F4 on this screen(fig. 10.2) can be used to prompt for information from the user(fig. 10.3). 1 selects a file.

Defining General Information


Screen you see after CDFU (Create DFU screen) depends upon field format. Non-indexed files can only be accessed via arrival sequence. The display for Indexed files will be slightly different. Options availble for both file types: o Job Title - the name of the job. o Display format - arrangment of fields o Audit report - turn on or off audit log which lists changes, delections, & additions to files o S/36 - eliminates function keys. o Supress errors - supresses decimals errors. o Edit numerics - used edit codes. o Allow updates - "N" allows use of Enter key, "Y" allows use of Page up/Page down keys also. Options available for non-indexed files only: o Generate - "Y" assigns relative record number, "N" means user must provide number. o Stored in field - "Y" means field must be named for storing relative record number. o Heading - Tells how the relative record number will be identified, *RECNBR default. o Processing - defines access method (1=Direct, 2=Sequential). Options avaible for indexed files only: o Generate - "Y" for DFU to generate keys in multiples of 10, "N" if data field is used. o Changes allowed - "Y" allows data to be changed.

Defining Audit Control

After completing Define General Information screen, Define Audit Control (fig. 10.8) displays. This screen would not appear if "N" had been chosen for Audit report on previous screens.

Selecting and Sequencing Field


This is the next screen after audit screen. Using sequence number selects field tp appear in report. F21 selects all fields.

Specifying Extended Field Definitions


Extended Field definitions can be selected from the "Work with Fields" Screen by using "Y". Available Options from this screen: o Dupe - duplicates a previous field's contents. o Accumulate - provides running totals. o Auto-increment - set numeric fields to a number that will increment automatically. o Validity checks - data value tests o Data editing - see fig. 10.14, 10.16, 10.17, 10.18, & 10.19.

Exiting DFU

"Y" on "Save Program" saves DFU. "Y" on Run Program" tests the DFU. Type of run (1=updates, deletions, & additions, 2=display only) Modify program, select "Y" if old DFU has been modified. Save DDS source, normally "N", "Y" if you planned to modify DFU screen layouts directly through the DDS.

Sample Run

fig. 10.21 - 10.28.

Lesson 11 - Using SDA - Taunton's Class


What SDA does

On the AS/400, most users work interactively using screens and menus, or they enter data. Menu screens utilize number lists that invoke CL commands.

Non-menus screens(display screens with type DSPF) are basically complex and hard to construct. They must be built with CL or HLL. Both menus and displays are created by compiling the DDS that describe them. SDA (Screen Design Aid) provides a convenient way to create screens using fill-in-the-prompt and blank-screen displays. SDA discourages entries that could result in errors in the DDS.

Getting Started with SDA


Use the STRSDA command. The AS/400 Screen Design Aid screen allows you to: o Designing screens o Design menus o Test display files o Add online help

Menus

SDA lets you design menus by using a menu template. CL commands are associated with menu selections. CL commands can include CALLs to programs. Five entities are created when a menu is designed. o The screen image stored as DDS source code. o A complied source member with type *FILE . This is the object written to the display when GO is invokes. o A source physical file containing the CL commands. o A message file also containing these commands as message. o An object with type *MENU Designing the Menu
o o o o o o

After taking option 2 from the SDA menu, you are prompted for Source file name, library name, & menu name (fig. 11.3) . After providing this information, the "Specify Menu Functions" screen appears (fig. 11.4). The next screen is the menu template (fig. 11.5) Constants are used on lines 1-20 to label and explain menu options. Use apostrophes to enclose constant entries. *DATE, *TIME, *USER, & *SYSNAME can also be added. Once fields have been entered, attribute bytes (attribute commands) can be used to change the appearance of the entries.

Specifying Attributes

o o o o o o

o o

AC centers the field, or moves the field when "=" is used, or copies the field when "==" is used. Note: - be careful not to overlap fields! H = high intensity R = reverse video B = blink U = underline For Color: CB - blue CT - turquoise CG - green CW - white CP - pink CY - yellow CR - red Fields can be shifted left or right by using "<<<<<" or ">>>>>". Do not use Insert or Delete to change contents. Delete the constant and rekey. F5 will undo.

Setting Field Attributes


o

You can access a screen of attributes by entering "*".

Using Attribute Commands


o o o

In fig. 11.7, note the use of attribute commands to delete items 410. Also note the system data and time entries. Fig. 11.8 shows screen after enter has been pressed. Fig. 11.10 shows the current menu configuration.

Defining Menu Commands


o o o

Use F10 to "Work with commands". Fig. 11.11 shows the "Define Menu Commands" screen. Use CL on the appropriate menu options (see fig. 11.12, 11.13, 11.14, & 11.15).

Exiting SDA Menus


o

When you are finished, you can exit the SDA Menus (see fig. 11.16).

Display Files

Although Menus are easy to construct, Display files are more flexible. Creating a Non-Menu Display Screen o Take option 1 form SDA menu.

Use appropriate member and library names. The next screen will be the "Work with Display Records" screen (fig. 11.18). o You must enter 1 to add a record and supply a record name. o A record in a display file defines some part or all of the screen image that is controlled by the driving program. o Display files may have one or more record formats and as with a physical or logical file, each record must have an "R" name entry. Using the Design Image Work Screen o After selecting "add new record" (fig. 11.19), you will see a mostly blank screen (fig. 11.20) which serves as a blank slate on which to design your display. o This screen can contain constants, system functions, or data fields. Useful Function Keys o F1 - Help for SDA o F3 - Exit key o F4 - Prompt o F9 - Select additional records o F10 - Select database fields o F12 - Exit and autosave o F14 - Ruler function o F17 - Print work screen o F18 - Tab to attribute byte o F19 - Back-tab to attribute byte o F20 - Toggle reverse image o F21 - Toggle additional records selected by F9. Manipulating Constants and Fields o Constants on the display screen are manipulated the same way as menus. Adding Input/Output Data Fields o Data fields are named so that they can referenced in a program. o Field types must be declared (character or data).
o o

Input Output Both


o o o o

Character Numeric I 3 O 6 B 9

Field lengths are determined by number of symbols or repetition factor. Note the use of "+" on attribute byte. To examine finished screens or make changes, use F4 to pull up the "Work with Fields Screen" (fig. 11.28).

Using indicators o Indicators function as switches, possible values are 1 & 0. o Keys are often associated with indicators. o Indicators are identified by two-digit numbers from 01-99. o Field names can be changes to be more meaningful (fig. 11.32 & 33). o Indicators can be associated with attributes (fig. 11.34), or colors (fig. 11.36). A Brief Review o SDA fields can contain constants, data, or system functions. o These fields can be manipulated using appropriate characters. o Field attributes can be changed. Saving the Display File o F3 exits the screen. o You will be prompted for save options (fig. 11.43). Testing the Display File o The display file can be tested from the opening SDA menu. Viewing Members Created o You can go the your library and examine the new files that have been created.

Lesson 12 - Getting Started with CL Programming - Taunton's Class


CL Review

CL provides a single, consistent, and flexible interface to the manyAS/400 systems. CL features: o controls all systems functions o uses a single, consistent syntax o can be entered from the command line, placed in a CL program, or included as part of a batch job.

CL Programs' Use - The majority of CL programs fall into the following categories:

User Interface - CL programs can provide non-technical users with an interactive interface that is simple and easy to use. Users do not have to know the CL language itself. Operations - CL program can be written and used to perform system "housekeeping" routines that are not built into the system. Job Attributes - CL program can be used to tailor the users environment after signon.

Advantages of CL Programs

CL programs exist as object (type *PGM) and can be executed as such. Some CL commands are only available from within a CL program. CL program can be tested and debugged just as other HLL programs. CL program have the ability to pass parameters to the program they call.

Entering CL Source

CL programs are entered as source members of source physical QCLSRC. Be sure when creating this file (F6 from WRKMBRPDM QCLSRC)that you enter the correct file type (source physical file). When using the SEU to enter CL commands, each command has its own screen. Use "I" to insert CL commands. Use F4 to prompt info. Use "Enter" when finished entering CL commands

CL Program Structure - A CL program has the following format or structure and must be entered exactly as specified in this format: (see fig. 12.3)

Program ID - A comment section enclosed within /* comments */. PGM Statement - must be the first actual statement in the program and is optional. DCLF Statement - Declares a single file to be accessed if it is present. DCL Statements - Used to declare variables. ENDPGM Command - marks the end of a CL program.

Designing the Start-Up Program


The screen from lesson 11 is used. Assumptions regarding the work environment for the users (students): o Each user has their own library o Each user has their own output queue o there a class library to which the users have access Listed below are the step needed to create the Start-Up program: o Initialize Declare the display file Declare a character variable for print message text o Request Selection Send (write) the display file to the display device Receive (read) the selection (CHOICE) entered by the user o Process Selection Evaluate CHOICE and if valid change the library list change the job (output) queue

start Work with Objects Using PDM if invalid turn on an option indicator send (write) the display file to show the error Terminate End the program and transfer to the initial menu, or End the program (and the job) by signing off

Entering the Program - This is an introductory CL program. The student is urged in the text to consult other text on this subject in order to gain more expertise in this area if needed.

Declaring a File - (see fig. 12.5) The first parameter, Label, allows a program defined name to be attached to any CL command in the program. The record parameter allows you to specify record format, *ALL is the default. When a program containing a declared file name s complied, all input and output fields, as well as indicators are made available to the program. Decaring Variables - Variable are declared by the DCL command. The variable types are shown in figure 12.7 in the text. Changing the Value of a Variable - Variables can be changed from their original values by use of the CHGVAR command. Figure 12.8 shows the syntax for this command. Selection and Iteration - please see the examples in the book on pages 424, 425, & 426. These control structures are much the same as other HLL's. File I/O in CL Programs - CL programs can access two types of file; Display files & database files. Once again, when a CL program is complied, all variables in any files included are made available to the program. Besides the DCLF statement, three other statements are available in a CL program to process files: o SNDF - send a file (as well as a files indicators) to a display device o RCVF - reads a file (as well as a files indicators) to from a display device o SNDRCVF - sends a file and then waits for a response. Sending Messages (and receiving)(see fig. 12.13 through 12.18 for examples) o SNDMSG - sends a message from within a CL program or interactively o SNDBRKMSG - sends a message to a workstation queue o SNDPGMMSG - sends a message only from within a CL program Using Concatenation - this is the joining of two characters or constants. In this case, putting the text of several different message together. o *CAT - joins two entire variables. o *TCAT - joins while truncating (cutting off) spaces o *BCAT - joins while leaving a space between variables

Finishing the Start-Up Program

Please read the line-by-line explanations given in the book on pages 435438.

Creating a CL Program

The source code for a CL program will be generally maintained as a member of the source physical file QCLSRC.