Discover this podcast and so much more

Podcasts are free to enjoy without a subscription. We also offer ebooks, audiobooks, and so much more for just $11.99/month.

Unavailable#77 - Play It Smart: Games and Neuroscience Making an Impact (Finally) in Education and Talent
Currently unavailable

#77 - Play It Smart: Games and Neuroscience Making an Impact (Finally) in Education and Talent

FromThe Edtech Podcast


Currently unavailable

#77 - Play It Smart: Games and Neuroscience Making an Impact (Finally) in Education and Talent

FromThe Edtech Podcast

ratings:
Length:
53 minutes
Released:
Aug 6, 2017
Format:
Podcast episode

Description

#77 - Play It Smart: Games and Neuroscience Making an Impact (Finally) in Education and Talent Part One of the ASU GSV Summit Series on The Edtech Podcast Welcome everyone to this first episode from the ASU GSV Summit series on The Edtech Podcast. This week we hear about gaming and neuroscience touching upon efficacy, curriculum, standardisation, engagement, access and more along the way!  Don't forget to check out the reference links below, for more follow up videos, podcasts and reading on this topic.  What's in this episode? Sophie Bailey introduction - latest events and news  Michal Moe: The GSV Partner perspective on games based learning and neuroscience LIVE podcast recording from ASU GSV Summit featuring: Dr. Frida Polli, CEO, Pymetrics Vikas Gupta, CEO, Wonder Workshop Michelle Dauphiny Becker, Executive Producer, Minecraft: Education Edition Luyen Chou, Chief Product Officer, Pearson Sophie Bailey outro - what's next in the series?  Sample quotes:  References:  Michael Moe: http://gsvcap.com/people/michael-moe/ ASU GSV Summit: https://www.asugsvsummit.com/  GSV Partners: http://gsvcap.com/  Akili Interactive Labs: https://twitter.com/AkiliLabs  Dr. Frida Polli, CEO, Pymetrics:  https://twitter.com/pymetrics  https://twitter.com/fridapolli Vikas Gupta, CEO, Wonder Workshop https://twitter.com/WonderWorkshop https://twitter.com/vikasgupta Michelle Dauphiny Becker, Executive Producer, Minecraft: Education Edition https://twitter.com/PlayCraftLearn https://twitter.com/mdauphiny Luyen Chou, Chief Product Officer, Pearson https://twitter.com/pearson https://twitter.com/luyenchou Edtech Efficacy Symposium: http://curry.virginia.edu/symposium/  Institute of Play: https://www.instituteofplay.org/  Bafta Young Games Designer: http://ygd.bafta.org/ Tom Bennett: https://www.gov.uk/government/publications/behaviour-in-schools  Ian Hetherington: https://www.polygon.com/features/2017/7/12/15924520/from-lemmings-to-wipeout-how-ian-hetherington-incubated-gaming-success Lego: https://twitter.com/LEGOeducationUK  Ted Fujimoto: https://twitter.com/tedfujimoto  Microsoft: https://twitter.com/MicrosoftEDU  Hololens: https://twitter.com/HoloLens Hour of Code: https://twitter.com/hourofcode Lightneer: https://twitter.com/LightneerInc  Wibbu: https://twitter.com/wibbu_studios  AdmitHub: https://twitter.com/AdmitHub DifferChat: https://twitter.com/differchat  Stephen Krashen: https://twitter.com/skrashen Carol Dweck: https://twitter.com/Drdustybx  Roland Fryers: https://en.wikipedia.org/wiki/Roland_G._Fryer_Jr. UCL Educate: https://twitter.com/educateldn  Jefferson Education Accelerator:  https://twitter.com/JEAUVA LEGUP: https://twitter.com/LEGupLondon  The Game Believes in you - Greg Toppo: https://twitter.com/gtoppo Seymour Papert - Mindstorm  https://www.amazon.co.uk/Mindstorms-Children-Computers-Powerful-Ideas/dp/0465046746 Like this episode? Check out these related videos and podcasts: How can 5-year-olds Learn Quantum Physics? With Tom Kalinske, Chairman, Gazillion Games & Lightneer   Monday Evening Opening Keynote with John Riccitiello, CEO, Unity at 36:36     ASU GSV Summit podcast on 'gaming the brain' with Michael Moe, Partner, GSV Partners      7/30 A2Apple on Neuroscience Innovation - “Gaming the Brain": http://www.a2apple.com/   Messages from The Edtech Podcast: Applications to host a guest episode of The Edtech Podcast are now open. Find out more here  Come to our next meet up drinks in August. Details here.  We are working with the London Education Games Meet Up Group on their next event in September. Check it out here.  The 24th Annual Conference of the Association for Learning Technology, taking place 5-7 September 2017, University of Liverpool, UK. More here Have you checked out Innovate Edtech yet? It takes place in November and focuses on learner experience. More here.  Do you love The Edtech Podcast? Share the love by checking out our Patreon campaign and joining our list of awesome Patrons!  Don't forge
Released:
Aug 6, 2017
Format:
Podcast episode

Titles in the series (100)

The Edtech Podcast gets behind the personalities in global education innovation & edtech. Join 1500+ listeners each week, from 145 countries, to hear from educators across early years, schools, higher & further education, plus investors, startups, bluechips, Government and students. Also, regular insights from interviews, events, and LIVE podcasts.