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Building Steam Games with React: In this episode, Scott and Wes talk with Drew Conley about building games with Javascript. LogRocket - Sponsor  LogRocket lets you replay what users do on your site, helping you reproduce bugs and fix issues faster. It’s an exception tracker, a...

Building Steam Games with React: In this episode, Scott and Wes talk with Drew Conley about building games with Javascript. LogRocket - Sponsor LogRocket lets you replay what users do on your site, helping you reproduce bugs and fix issues faster. It’s an exception tracker, a...

A partir deSyntax - Tasty Web Development Treats


Building Steam Games with React: In this episode, Scott and Wes talk with Drew Conley about building games with Javascript. LogRocket - Sponsor LogRocket lets you replay what users do on your site, helping you reproduce bugs and fix issues faster. It’s an exception tracker, a...

A partir deSyntax - Tasty Web Development Treats

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Comprimento:
52 minutos
Lançado em:
Sep 4, 2019
Formato:
Episódio de podcast

Descrição

In this episode, Scott and Wes talk with Drew Conley about building games with Javascript. LogRocket - Sponsor LogRocket lets you replay what users do on your site, helping you reproduce bugs and fix issues faster. It’s an exception tracker, a session re-player and a performance monitor. Get 14 days free at logrocket.com/syntax. Freshbooks - Sponsor Get a 30 day free trial of Freshbooks at freshbooks.com/syntax and put SYNTAX in the “How did you hear about us?” section. Show Notes 1:58 - What is Danger Crew? 5:25 - Did you have a background in game dev before this? 8:36 - What were the initial resources you went to to make a game in React? 10:27 - How much of it is Canvas? 13:06 - What other libraries are you using? 14:00 - How did you lay out the environments? 16:35 - How is text rendered? 22:40 - How did you do all of the animation? 26:08 - What performance issues did you run into? 27:31 - How do you handle user states and saves? 29:21 - Is there any server side aspect? 30:42 - What was the process for creating the level editor? 34:38 - How did you publish the game / wrap it as an executable to sell? 38:16 - How do you update it? 39:43 - How difficult was creating the game logic? 41:20 - The dev theme in the game is super prominent, did that make working on it more fun? Links Steam Danger Crew aseprite Buy Danger Crew Drew Conley Pixels to SVG GameMaker Making an editor Electron ××× SIIIIICK ××× PIIIICKS ××× Drew: Strange Planet Instagram Wes: MX Master Config Tweet Thread Scott: Figma Shameless Plugs Drew: Danger Crew Wes: All Courses - Use the coupon code ‘Syntax’ for $10 off! Scott: LevelUpTutorials Pro - Advanced Gatsby & Shopify Tweet us your tasty treats! Scott’s Instagram LevelUpTutorials Instagram Wes’ Instagram Wes’ Twitter Wes’ Facebook Scott’s Twitter Make sure to include @SyntaxFM in your tweets
Lançado em:
Sep 4, 2019
Formato:
Episódio de podcast