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Unit-2

Rumbaugh Methodology Booch Methodology Jacobson Methodology Patterns Frameworks Unified Approach Unified Modeling Language Use case class diagram Interactive Diagram Collaboration Diagram State Diagram Activity Diagram.

Chapter Objectives
You should be able to define and understand
Object Oriented methodologies. - The Rumbaugh OMT - The Booch methodology - Jacobsons methodologies Patterns Frameworks

Rumbaughs Object Modeling Technique (OMT) -A method for analysis,design and implementation by an object oriented technique. -fast and intuitive approach for identifying and modeling all objects making up a system. -Class attributes, methods, inheritance and association can be expressed easily. -Dynamic behavior of objects can be described using the OMT dynamic model. -Detailed specification of state transitions and their -descriptions within a system

Four phases of OMT

(can be performed iteratively)


Analysis: objects,dynamic and functional
models

System Design: Basic architecture of the


system.

Object Design: static, dynamic and

functional models of objects. Implementation: reusable, extendible and robust code.

Three different parts of OMT modeling

An object model - object model & data


dictionary

A dynamic model - state diagrams & event


flow diagrams

A functional model - data flow &


constraints

Object Model

structure of objects in a system. Identity, relationships to other objects, attributes and operations. Object diagram

Object Diagram

Classes interconnected by association lines Classes- a set of individual objects Association lines- relationship among classes (i.e., objects of one class to objects of another class)

OMT Dynamic Model


States, transitions, events and actions OMT state transition diagram-network of states and events

OMT Functional Model

DFD- (Data Flow Diagram)


Shows flow of data between different processes in a business. Simple and intuitive method for describing business processes without focusing on the details of computer systems.

Data Flow Diagram

Four primary symbols


Process- any function being performed Data Flow- Direction of data element movement Data Store Location where data is stored External Entity-Source or Destination of a data element

The Booch Methodology


Widely used OO method Uses the object paradigm Covers the design and analysis phase of an OO system Criticized for his large set of symbols

Diagrams of Booch method


Class diagramsdescribe roles and responsibilities of objects Object diagrams

describe the desired behavior of the system in terms of scenarios State transition diagrams

state of a class based on a stimulus

Module diagrams to map out where each class & object should be declared Process diagrams to determine to which processor to allocate a process Interaction diagrams describes behavior of the system in terms of scenarios

Booch method prescribes:

Macro Development Process Micro Development Process

Macro Development Process

Controlling framework for the micro process. Primary concern-technical management of the system.

Steps for macro development process


1. 2. 3. 4. 5.

Conceptualization Analysis & Development of the model Design or create the system architecture Evolution or implementation Maintenance

Micro Development Process


Each macro process has its own micro development process Steps: - Identify classes & objects - Identify class & objects semantics - Identify class & object relationship - Identify class & objects interface and implementation

JACOBSON METHODOLOGIES

Use Cases. Object Oriented Software Engineering. Object Oriented Business Engineering.

Use Cases Understanding system requirements


The use case description must contain

Interaction between Users and Systems


How and when the use case begins and ends. The Interaction between the use case and its actors, including when the interaction occurs and what is exchanged. How and when the use case will need data stored in the system. Exception to the flow of events How and when concepts of the problem domain are handled.

OOSE

Object Oriented Software Engineering. Objectory is built models


Use case model Domain object model Analysis object model Implementation model Test model

OOBE

Object Oriented Business Engineering OOBE is object modeling at the enterprise level.

Analysis phase Design and Implementation phase Testing phase

E.g. Unit testing, integration and system testing.

PATTERNS

It is an instructive information that captures the essential structure and insight of a successful family of proven solutions to a recurring problem that arises within a certain context and system of forces.

Good Pattern will do the following


It solves a problem. It is a proven concept. The Solution is not obvious. It describes a relationship. The pattern has a significant human component.

Patterns
Patterns

Generative Patterns
(describe recurring phenomena with saying how to reproduce them)

Non Generative Patterns


(describe recurring phenomena without saying how to reproduce them)

Patterns Template

Essential Components should be clearly recognizable on reading a pattern:


Name Problem Context Forces Solution Examples Resulting context Rationale Related Patterns Known uses

Frameworks

Way of delivering application development patterns to support best practice sharing during application development. Can be viewed as the implementation of a system of design patterns.

Benefits of Frameworks

Reusability Modularity Extensibility Inversion of Control

Difference between Patterns and Frameworks

Design patterns are more abstract than frameworks. Design patterns are smaller architectural elements than frameworks. Design patterns are less specialized than frameworks.

Model

An abstract representation of a system. Types of model


1. 2. 3. 4. 5.

Use case model Domain model Analysis object model Implementation model Test model

Model

1.

Types of model
Use case model defines the outside (actors) & inside (use case) of the systems behavior. Domain model maps real world object into the domain object model. Analysis object model how source code should be carried out & written. Implementation model represents the implementation of the system. Test model test plans, specifications & reports.

2.

3.

4.

5.

Model

Model is an iterative process. It can represent static or dynamic situations. Model


Static Dynamic
Represents a systems behaviors that, taken together, reflect its behavior over time. (e.g.) interaction & activity diagrams

Provides a systems parameters at rest or at a specific point in time. (e.g.) class diagram

Why modeling

Blue print Clarity Familiarity Maintenance Simplification

Advantages of modeling

Easy to express complex ideas Reduce complexity Enhance & reinforce learning and training Low cost Easy to change the model

What is Unified Modeling Language (UML)?

The UML is a graphical / standard language for visualizing, specifying, constructing & documenting the artifacts of a software system.

History of UML

1980 1990 Many different methodologies


1. 2. 3.

Booch method by Grady Booch Object Modeling Technique (OMT) by Jim Rumbaugh Object Oriented Software Engineering (OOSE) by Ivar Jacobson

1. 2.

Each method had its strengths & weaknesses.


Booch was great in design OMT & OOSE were great in analysis

History of UML 1997) UML 1.0 (January


UML 1.1 (November 1997) UML 1.3 (Current Minor revision 1999) UML 1.4 (Planned Minor revision 2000) UML 2.0 (Planned Major revision 2004)

UML Concepts

UML can be used to support your entire life cycle.


1. 2.

3. 4.

5.

The interaction of your application with the outside world (use case diagram) Visualize object interaction (sequence & collaboration diagrams) The structure of your system (class diagram) View the system architecture by looking at the defined package. The components in your system (component diagram)

What are Diagrams ?

Graphical presentation of model elements.


A diagram is a graphical means to view a systems parts

UML Diagrams

8 diagrams You will model the following 5 diagrams only:


1. 2. 3. 4. 5.

Use case diagram Activity diagram Sequence diagram Collaboration diagram Class diagram

Interaction diagram

The other UML diagrams that can be modeled in Rose are:


1. 2. 3.

State chart diagram Component diagram Deployment diagram

Behavior Diagram

Sequence diagram Collaboration diagram State chart diagram Activity diagram

Interaction diagram behavior diagram

UML Diagrams
1. 2. 3. 4. 5. 6. 7. 8.

Class diagram Use case diagram Activity diagram Sequence diagram Collaboration diagram State chart diagram Component diagram Deployment diagram

1. Class diagram

Class a set of objects that share the same attributes, operations & relationships. It represented by a compartmentalized rectangle. It shows the structure of your software. 3 compartments
1. 2. 3.

Top Middle Bottom

1. Class diagram
1. 2. 3.

Top shows class name Middle shows class attributes Bottom shows class operation

1. Class diagram
1.

Attributes defines the characteristics or structure of a class. displayed in the middle of the compartmentalized rectangle.

Attributes

1. Class diagram
2. Operation the service provided by the class. displayed in the bottom of the compartmentalized rectangle.

Operations

It shows a set of use cases and actors and their relationships. Address the static view of a system. Actor user (or) someone / something outside the system that interacts with the system (it must be a noun) & it is represented by a stickman. contd

2.Use case diagram

Use case a sequences of actions (it must be a verb) & it is represented by an oval. Relationship illustrates a connection among
model elements.
Unidirectional
Bi-directional

2.Use case diagram

It is created to visualize the interaction of your system with the outside world. (e.g.) ATM contd

2. Use case diagram (ATM)


WITHDRAW CUSTOMER CASH DISPENSER

CHECK BALANCE

PRINTER CHANGE PIN LOGIN

2. Use case diagram (Pay roll)

Actors employee & account Use case count leave, disburse salary, check loans, calculate PF, prepare IT returns, calculate HRA & check salary

Count leave

Customer

Disburse salary

Check loans

Calculate HRA Calculate PF Check salary

Prepare IT returns

3.Activity Diagram

It shows the flow of events with our system & what is going on inside a use case. We draw the activity diagram for each & every use case. Login (use case) (e.g.) ATM It is showing flow of control from activity to activity.

3.Activity Diagram

Activity it represents the performance of a task within the workflow. Activity is represented by a lozenge (horizontal top and bottom with convex sides) Start state shows the beginning of a workflow on an activity diagram. There is only one start state.

3.Activity Diagram

A start state is represented by a solid circle.

An end state represents a final or terminal state on an activity diagram. A end state is represented by a bulls eye.

3.Activity Diagram

A state transition shows what activity follows after another. It is represented by a solid line with an arrow.

3.Activity Diagram

A decision is a point in an activity diagram where guard conditions are used to indicate different possible transitions. It is represented by a diamond. Guard conditions control the transition of a set of alternate transitions that follows after the activity has been completed.

3.Activity Diagram
AND

Synchronization bar

Joint

3.Activity Diagram

A synchronization bar allows you to show concurrent threads in a work flow of a use case. It represented by a thick horizontal or vertical line.

3.Activity Diagram

A swimlane is used to partition an activity diagram to help us better understand who or what is initiating an activity.

3.Activity Diagram Login Use case

Cus tom er Enters the login details Sys tem retrives the details Sys tem validates the cus tom er

[ Fals e ]

Sys tem prompts to reenter

[ True ] Sys tem welcomes the cus tom er

4.Sequence Diagram

It shows step by step what must happen to accomplish a piece of functionality provided by the system. It has 2Ds.
1. 2.

Vertical dimensions represents time Horizontal dimensions represents different objects.

Vertical line is called the objects life line.

4.Sequence Diagram

Life line the existence object at a particular time.

Objects are shown at the top.


The object role is shown as a vertical dashed line, the life line.

4.Sequence Diagram

A message is the communication between 2 objects that triggers an event. It is represented by a labeled arrow. Each message is represented by an arrow between the life lines of 2 objects.

4.Sequence Diagram

A focus of control shows the period of time during which an object is performing an action, either directly or through a subordinate procedure. It represented by a tall, thin rectangle.

4.Sequence Diagram login success

: Customer

: LoginForm

: LoginController

: CustomerInfo

Enter Login Detail... Submit( ) Validate( ) getLoginDetails( )

5.Collaboration Diagram

It displays objects and their links to one other. It is also known as an interaction diagram.

5.Collaboration Diagram

It is made up of the following basic elements :


1. 2. 3. 4.

Actors Objects Links Messages

5.Collaboration Diagram
user 2. data + logic / the representation of some real world entity. 3. Links a pathway for communication between objects. represented by a solid line between 2 objects 4. Messages the communication between objects that triggers an event. represented by a labeled arrow above the link.
1.

Actors Objects

5.Collaboration Diagram Login use case


1: Enter Login Details ( ) 2: Subm it( )

: LoginForm : Cus tom er

3: Validate( )

4: getLoginDetails ( )

: LoginController : Cus tom erInfo

6. State Chart Diagram


It shows the sequence of states. A state is represented as a rounded box, which may contain one or more compartments. Name compartment holds the name of the state. Internal transition compartment list of actions / activities Start & end states

7.Component Diagram

It shows relationship between the components in the system.

A component may be a software component [for (e.g.) a.h file in C++ (or) a .java file in Java], a run time component [for (e.g.) a.DLL file]

8. Deployment Diagram

It shows the configuration of run time processing elements & the software components, processes & objects that live in them. It shows the nodes in the system & the connections between them.

Review

Name the 2 benefits of visual modeling. What is UML? Name three UML diagrams. What are the elements of a use-case diagram? Define a use case. Define an actor. What is meant by a relationship?

Module Summary

1.

Visual modeling
2.

3. 4.

5.

The interaction of your application with the outside world (use case diagram) Visualize object interaction (sequence & collaboration diagrams) The structure of your system (class diagram) View the system architecture by looking at the defined package. The components in your system (component diagram)

Module Summary

UML
The UML is a graphical / standard language for visualizing, specifying, constructing & documenting the artifacts of a software system.

Module Summary

You can model the following 8 UML diagrams in Rational Rose.


1. 2. 3.

4.
5. 6. 7. 8.

Use case diagram Activity diagram Sequence diagram Collaboration diagram Class diagram State chart diagram Component diagram Deployment diagram

Views and Diagrams in Rational Rose

What is model?
A model is a simplification of reality or the blueprint of the system.

What is view?
A view is a perspective of the model (ie) meaningful to specific stakeholders.

Views
Logical View (Analyst / Designer) Structure Use case view (end user functionality Implementation View (Programmers) Software Management

Process View (System integrators)


Performance, scalability & throughput

Deployment View (System Engineering)


System topology, Delivery, installation & Communication

Views

In Rose, you can create the following views


1. 2. 3. 4. 5.

Use-case view Logical view Process view Component view (Implementation view) Deployment view

These views together create what we call the 4+1 Architectural View

Use Case View

It specifies WHAT the system should do? Servers as a contract between customer and developer. Essential to analysis, design and test activities.

Logical View

It supports the functional requirements of the system. It includes use-case realizations, class and interaction diagrams.

It can also include state chart and activity diagrams.

Process View

Addresses the performance, scalability and throughput of the system. Is not necessary for a single Processing environment.

Component / Implementation View

Addresses issues of ease of development, management of software assets, reuse & etc.

Deployment View

Addresses issues like deployment, installation and performance.

.Used for distributed system only.

Rational Rose Interface

It includes the following :


Browser Diagram window Diagram toolbar Documentation window Log window Options window

The options window is not technically part of the rose interface. However, it is important in your initial setup.

The Browser

The browser allow you to textually view and navigate the views and diagrams in rational rose. Display the elements that you have modeled. if an element doesnt appear in the browser, it not a part of your modeled system.

Diagram window

The diagram window allows you to create and update graphical views of the current model.

Diagram Toolbar

The diagram toolbar includes the elements to build a diagram. Each diagrams toolbar unique to that diagram. It is active only when the diagram is displayed.

Documentation window

Used to create, view or modify text that explains a selected item within a diagram.

Log window

Reports progress, result and errors. For (e.g.) code generation commands post progress and error messages to this window. To display log window, go to View menu, click LOG to show or hide the window. To clear the contents of log window, click CLEAR LOG.

Options window

Used to set all of your default for modeling.

Note that if you change default, existing model elements are not changed.

Basic tool techniques

There are two basic tool techniques we will discuss before you begin the labs. They are
1. 2.

Deleting diagram elements Adding diagram elements

What happens when you delete an element from the browser? Rose does the following. Removes the selected elements from the model Removes all icons representing the elements from all diagrams on which they appear. Delete the specification for the element .

Deleting diagram elements

Deleting Diagram Elements

1.

2.

3.

There are three ways to delete an element. Click the element in the diagram and then press ctrl-D Right click the element in browser, and then click delete Click the element in the browser or diagram. From the edit menu, click delete from model.

Adding diagram elements

How do you add diagram elements?

You add elements to a diagram from either the diagram tool bar or browser.

Review

What are views? Name a view in rose and discuss its purpose. Name two feature of the rose interface Discuss deleting from the browser versus the diagram.

Module Summary

1.
2. 3. 4. 5.

Rational Rose uses views & diagrams to depict varying perspectives and a systems parts. There are 5 views in Rational Rose :
Use case view Logical view Process view Component / implementation view Deployment view

Module Summary

Diagrams are a graphical means to view a systems parts. The browser shows all of your model elements Diagram window is to create a view Diagram toolbar includes the elements to build a diagram. Documentation window is used to create, view or modify text that explains a selected item within a diagram.

Module Summary

Log window reports progress, results & errors. Option window allows you to set your defaults. Deleting diagram elements ctrl D, DEL key (or) go to edit menu, click DELETE FROM MODEL. Adding diagram elements click the element & then click in the diagram window.

Thank You!

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