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Learning Outcome
By the end of this topic, students shall be able to : a) Describe Norman`s execution cycle b) Describe the interaction framework in HCI
The Interaction
Interaction Models Ergonomics Interaction Styles Context
Translation between user & system Physical characteristics of interaction The nature of user/system dialog
What is interaction ?
USER
Communication
SYSTEM
Model of Interaction
Is a translation between user and system
1
Execution
System
Evaluation
User establishes the goal Formulates intention Specifies actions at interface Executes action Perceives system state Interprets system state Evaluates system state with respect to goal
Execution
System
User establishes the goal
Evaluation
Formulates intention Specifies actions at interface Executes action Perceives system state Interprets system state Evaluates system state with respect to goal
Execution
System
Evaluation
Perceives system state Interprets system state Evaluates system state with respect to goal
Execution
System
Evaluation
User establishes the goal Formulates intention Specifies actions at interface Executes action
Perceives system state Interprets system state Evaluates system state with respect to goal
Interaction framework
4 main components: system (S), user (U), input (I), output (O)
output
core
DIALOG SCREEN DESIGN EGRONOMICS
task
input
Ergonomic
Study of the physical characteristics of interaction Also known as human factors but this can also be used to mean much of HCI! Ergonomics good at defining standards and guidelines for constraining the way we design certain aspects of systems
Ergonomic example :
Arrangement of controls and displays
controls grouped according to function or frequency of use, or sequentially Seating arrangements adaptable to cope with all sizes of user Physical position, environmental conditions (temperature, humidity), lighting, noise.
Surrounding environment
Health issues
Use of colour
Use of red for warning, green for okay, awareness of colour-blindness etc.
Menu
Set of options displayed on the screen Options visible (less recall - easier to use) Often options hierarchically grouped Restricted form of full WIMP system
Nature Language
Familiar to user
Solutions
Query Interface
Question/answer interfaces
user led through interaction via series of questions suitable for novice users but restricted functionality often used in information systems
used to retrieve information from database requires understanding of database structure and language syntax, hence requires some expertise
Form Fill
Primarily for data entry or data retrieval
Spreadsheet
First spreadsheet VISICALC, followed by Lotus 1-2-3 MS Excel most common today Sophisticated variation of form-filling.
grid of cells contain a value or a formula formula can involve values of other cells
flat buttons
3D workspaces
Use for extra virtual space Light and occlusion give depth Distance effects
click me!
or sculptured
Windows are areas of the screen that behave as if they were independent terminals in their own right.
A windows can usually contain text or graphics, and can be moved or resized. More than one windows can be on a screen at once, allowing separate tasks to be visible at the same time. User can direct their attention to the different windows as they switch from one thread of work to another.
Choice of operations or services offered on the screen Required option selected with pointer
Pop-up example
Problem : take a lot of screen space Solution : pop-up: menu appears when needed
Important component
Uses mouse, track pad, joystick, trackball, cursor keys or keyboard shortcuts Wide variety of graphical images
Summary
In this chapter, we have learn about : Normans execution evaluation cycle Interaction framework in HCI The role of ergonomics an interface design Various of interface design