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OVERVIEW OF CHARACTER AND STORYLINE

influenced by cybernetics and robots as in todays modern society we see a huge increase in technology. Therefore they are the future Hazes Story : The year is 2050, everyone has machines as guardians. Original name was B.L.93, Hes at home with his family, father of robotics, wife and 13 year old daughter, the 16 year old son is out celebrating his results. People break in, kill wife and daughter, leaving father and robot in damaged health, son comes home finds them. No justice was done, no killer was found B.L.93 was rebuilt to disobey the laws of robotics and in relation to the brief, thus he becomes Haze he wakes up confused in a new world where the law doesnt do its job therefore it is up to him to change the system for the right of good and get justice for the family. Weapons no fire arms as that it what killed the family, he uses samurai swords

CHANGES
Colour scheme, wanted less colour to show that Haze is hidden from society Made Haze more sleek in terms of body and shape to make him more aesthetic Less detail will add to the effectiveness of the product as is makes it simple Inspiration: Ezio, colour scheme is simple and makes him blend in after a attack is taken out. Dark, you cant see nothing in the dark

Default version B.L.93 Everyone has this

Version 2 of

Haze: justice

RESEARCH INTO ARTWORK


Sumi e
Ink wash paintings, ordinated in East Asian. Style of brush painting. Reason for choice It defines the character , in relation to my character, he a samurai type machine Photoshop, to define the poses. The red neon line helps bring focus on the main image

INFLUENCES & PIECES FROM SKETCH BOOK: VERSION 2 HAZE

Model Influenced

Draft

Drawing

Photo shopped version Sumi E Art

- Looked through my sketch book at the model drawings- I chose one and worked on it, along side the first drawing pose for Haze - Developed it until I got final result

INFLUENCES & PIECES FROM SKETCH BOOK: COMBAT

Draft

Drawing

Model Influenced Photo shopped version Sumi E Art

- Looked at the model posed I though of combat and fighting relate to character - Developed it until I got final result

INFLUENCES & PIECES FROM SKETCH BOOK: REBIRTH

Draft

Drawing

Model Influenced Photo shopped version Sumi E Art

- Looked at the model posed I though of samurai relate to character - Title came, lunges forward in this pose - Developed it until I got final result

FINAL TRACK HOW IT WAS PRODUCED

Lo Fi Gated Synth- Adds to the confusion of the world Drum & Bass Kit 02- Build into the atmosphere of the awakening UFO Kit- Brings the track to life Artificial sound scape for Haze Simple notes help make it effective

FINAL TRACK HOW IT WAS PRODUCED


This is a print screen of how I made the trackVoice echoed where am I?

Ambient- Scared, confused


Sound scape- refer to previous slide Foley sounds- Shots Sound effects Shots- Distorted version Sound Effects Shots- High pitched electro sound 24 seconds long Gun shots in relation to character fear turned into strength relate to me Inspiration came from Rage Valley by Knife Party http://www.youtube.com/watch?v=Rnw4GzXgXNA

HOW DOES THE CHARACTER RELATE TO ME?


The characters personality is that: -Hes mainly alone -Thinks a lot about life and interprets his own view of the world -Sometimes challenges his own perspective of what he has learnt -The reason why I called my character Haze is because it relates to his memory -He does good without anyone knowing about it. -He doesnt like to be thanked for his good deeds as he believes the positive criticism can make his big headed therefore changing him for the worst

CONCLUSION
Next Steps For Artwork: -Possibly make a 3D version of Haze -Define more of my body into him such as Scares example my face

-Put characters of human features on to the outside of his body such as veins therefore adds a bit more colour
Next Steps for Sound: -Try and practice making more effective but complex tracks http://www.youtube.com/watch?v=75Nr8QIqefs 0.45 seconds start By doing this, it can help me build a more visual approach to my character, as it would relate more -Try and make sound effects more clean- in terms of cutting out background noise

-Build on the skill, I have now. play 15 second track below.

Thank you for your time.

Any questions?

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