Você está na página 1de 49

Motor Skills: Learning and Acquisition Processes

Chapter 18

Sport Books Publisher

Outline:

Developing Movement Intelligence


Stages of Learning a Skill Feedback for Skill Learning Transfer of Motor Learning
Sport Books Publisher 2

Developing Movement Intelligence

Sport Books Publisher

Movement Intelligence

Following factors affect development of movement intelligence:


Starting at young age Learning time Instructor Equipment Progression
Sport Books Publisher 4

Starting the Learning Process at a Young Age

As early as the preschool years Basic skills = basis for other activities
Walking, throwing, catching

Skill should be taught correctly the first time to avoid development of bad habits
Sport Books Publisher 5

Providing Sufficient Learning Time

Without physical experience, skills cannot be effectively learned and maintained Sufficient time must be allotted for participating in PAs that enhance movement skills

Sport Books Publisher

Being Taught By Qualified Instructors

Instructors, physical educators, and coaches must be properly trained and have experience with teaching PA
This means having trained physical educators fill such positions, rather than math or music teachers who do not have the necessary background
Sport Books Publisher 7

The Use of Quality Equipment

Safe, appropriate, and well maintained


e.g., scaled down equipment for children
Lower basketball hoops Smaller soccer nets Lighter baseball bats

Effectiveness of teaching movement skills is directly related to the quality of equipment


Sport Books Publisher 8

Following the Right Progression

Teaching skills in an organized manner that makes skills easier to grasp and learn

Sport Books Publisher

Stages of Learning a Skill

Sport Books Publisher

10

Three general stages of motor learning have been identified

Each stage consists of:


Changes that occur as motor learning takes place Important features unique to each stage
Sport Books Publisher 11

Cognitive or Acquisition Stage

Begins when task first introduced Learner cognitively determines:


What the particular skill involves Performance goals required to perform the skill

Instructions:
Are verbally transmitted (verbal stage) Serve to convey the general concept of the skill

Self-talk and verbal reminders facilitate learning Performance: slow, jerky, and awkward
Sport Books Publisher 12

Associative or Stabilization Stage


Focused on performing and refining the skill Concentration is directed towards smaller details (e.g., timing) Performance: controlled and consistent Rapid performance improvements (somewhat slower than fist stage) Diminished self-talk
Sport Books Publisher 13

Autonomous or Application Stage

Performance: automatic and very proficient Attention demands:

Performance

improvements:

Slow Less obvious (e.g., reduced mental effort, improved style, reduced anxiety)
Sport Books Publisher 14

Feedback for Skill Learning

Sport Books Publisher

15

Information feedback: the information that occurs as a result of a movement Some information is received during the movement and some is provided as a result of the movement Feedback is one of the strongest factors that controls the effectiveness of learning
Sport Books Publisher 16

Feedback Classification
Information Feedback Intrinsic Feedback
Knowledge of Performance Knowledge of Results

Extrinsic Feedback
Knowledge of Performance
Instructor/Coach Parent/Friend Video replay Photographs Radar gun Stopwatch
Sport Books Publisher

Knowledge of Results

Vision Audition Touch


Muscle Feeling .

Basketball Golf Tennis service ace Darts .

Lap times Distance jumped Height jumped Judges score .


17

Intrinsic Feedback

Information that is provided as a natural consequence of performing an action


Knowledge of results Watching the tennis ball land in the opponents court

Knowledge of performance Arm extension when hitting the tennis ball

Sport Books Publisher

18

Extrinsic Feedback

Information that is provided to the learner by somebody else or some artificial means following a performance outcome Provides information above and beyond what is naturally available to the learner (augmented feedback) Can be controlled; when, how, how often
Sport Books Publisher 19

Extrinsic Feedback contd

Knowledge of results
Information about the degree of success
Not effective when outcome is obvious

Important when outcome is less obvious

Knowledge of performance
Information about the execution of a completed movement Example: took your eye off the ball, swing was a little late, etc.
Sport Books Publisher 20

Motivational Properties of Feedback

Extrinsic feedback serves to motivate the learner Error correction Therefore, a skilled instructor should be able to reinforce correct actions as well as point out errors

Sport Books Publisher

21

Feedback Can be a Crutch


Providing feedback continuously for a long period of time can lead to dependency Occasional feedback tends to enhance learning Various types of feedback that minimize dependency have been identified

Sport Books Publisher 22

Faded Feedback
High Gradually reduced (faded)
Feedback

Low

Degree of skill

High

Benefit: teacher can tailor feedback to respect individual differences


Sport Books Publisher 23

Bandwidth Feedback
No feedback provided Feedback provided
Range of correctness

Benefits:
1. Eventually faded feedback occurs 2. Lack of feedback = positive reinforcement 3. Movement consistency develops because learner is not encouraged to change movement on each trial
Sport Books Publisher 24

Summary Feedback
Trial 1 Trial 2 Trial 3 Trial 4 Trial 5 Trial 6 Trial 7 Trial 8 Trial 9

Feedback

Feedback

Feedback

Benefits:
1. Generates movement consistency 2. Avoids overloading the learner
Sport Books Publisher 25

When in the Learning Process is Information Feedback Needed Most?

Cognitive stage Feedback is vital

Associative stage Faded, bandwidth, or summary feedback

Autonomous stage Feedback withdrawal

Sport Books Publisher

26

How Much Feedback is Necessary?

Novel tasks
Processing capacity can be easily overloaded Intense but selective instruction One important piece of information feedback at a time

Sport Books Publisher

27

How Precise Should Feedback Be?

Descriptive (general) feedback


Indicates something you did, right or wrong e.g., there was no follow through

Prescriptive (precise) feedback


Provides you with precise correction statements about how to improve your movements e.g., snap your wrist more on the follow through

Precise feedback generates far better results

Sport Books Publisher

28

High Precise Feedback

Performance

General Encouragement

Low Early

Blocks of Learning Trials


Sport Books Publisher

Late

29

What is the Best Timing for Information Feedback?


Short-term memory is very susceptible to loss Generally, the greater the delay of information provision the less effect the given information has Therefore, immediate feedback is more beneficial

Sport Books Publisher 30

Transfer of Motor Learning

Sport Books Publisher

31

Transfer of learning between two tasks generally increases as the similarity between them increases

Types of Transfer:
Positive vs. negative Near vs. far
Sport Books Publisher 32

Positive Transfer

e.g., Practicing drills and lead-up games with strong (positive) transfer to the actual game
Learning can be positively transferred from practice to game situation when drills are similar in nature to the criterion task
Sport Books Publisher 33

Negative Transfer

Not common
Activities that may negatively transfer to the criterion task need to be avoided when performance is critical

e.g., playing mini-golf before golf tournament


Sport Books Publisher 34

Factors Affecting Transfer


Movement Response/Patterns e.g., tennis & badminton Psychomotor Demands e.g., rowing, kayaking, & canoeing Cognitive Demands e.g., basketball & handball

Positive Transfer Example


Racquets Net Similar Water Dynamic

Negative Transfer Example


Ball

vs. birdie

shot variations
Boat

balance Coordination
Game

size and level of balance

purpose

Travel

on the court

Biomotor Demands e.g., sprint & long jump Psychological Demands

Explosive

power

No

take off and jump in sprinting


Shifting

Narrow

focus of attention in archery and darts


Sport Books Publisher

attention in hockey vs. judo and karate


35

Near Transfer
Desired when the learning goal is a task that is relatively similar to the training task Transfer of learning is specific and closely approximates the ultimate situation e.g., practicing various plays before a volleyball tournament

Sport Books Publisher 36

Far Transfer

Desired when interested in developing more general capabilities for a variety of skills Occurs from one task to another very different task Best applies when beginning to learn a skill e.g.,
overhand throw baseball throw, football throw, tennis serve, volleyball spike
Sport Books Publisher 37

Transfer Strategies
Training machines and stimulators Whole vs. part practice Lead-up activities and drills Mental rehearsal

Sport Books Publisher

38

Training Machines and Simulators

Closely mimic features of real-world task

Goal = positive transfer of learning from simulator to the target skill


Effectiveness depends on the ability to simulate motor as well as perceptual, conceptual, and biomotor elements

Sport Books Publisher

39

Whole vs. part practice

Part practice
Practicing independent components of motor skill Eventually, units of a task should transfer to the task as a whole e.g., gymnastics routine

Whole practice
Practicing skill as a whole e.g., golf swing
Sport Books Publisher 40

Part Practice

Effective for tasks serial in nature and relatively long duration


Effective as long as the actions of one part do not interact strongly with the actions of the next part (i.e., independent)
Sport Books Publisher 41

Whole Practice

Used with discrete tasks of short duration where components interact intensely
Practicing individual components would change the essence of the skill
Sport Books Publisher 42

Progressive Part Practice

Used to avoid transfer problems due to high levels of interaction among task components Effective for any sequential action; e.g., tennis serve
Sport Books Publisher 43

Lead-up Activities and Drills


1.

Transfer to another target sporting activity


e.g., passing, shooting, dribbling, and faking drills for soccer Quickening, balancing, perceptual exercises, etc. e.g., perceptual motor training

2.

Improvement of basic abilities


Sport Books Publisher

44

Mental Rehearsal

The process associated with mentally rehearsing the performance of a skill in the absence of any overt physical movement Evidence has demonstrated that mental rehearsal generates positively transferable motor learning Involves constructing model situations and going through the motions of what you will do later Especially beneficial for injured athletes It is a supplement to physical practice

Sport Books Publisher

45

Designing Effective Practice

Conditions of Practice:

a) Blocked Practice - a given task is practiced on many consecutive trials before


setting about the next task

- enables the learners to correct specific problems and refine


their skills one at a time - important early in practice when correct habits should be learned

b) Random Practice - ordering of tasks is randomized in a way that tasks from


different classes are mixed throughout the practice period - random practice is very effective once a skill has become more developed
Sport Books Publisher 46

Massed Versus Distributed Practice


a)Massed Practice
-a schedule in which the amount of rest between practice trials is short relative to the trial length -eg. 5 sec of rest for a practice trial lasting 60 secs.

b)Distributed Practice
-practice that allows for more rest between trials relative to the trial length -the rest period may last as long as the trial itself Reducing the amount of rest between trials will also reduce the amount of time the body and central nervous system have to recover from physical and mental fatigue There is no single optimal practice-rest ratio for all learning tasks

Sport Books Publisher

47

Grouping for Practice


Designed to make learning suitable for everyone involved Should be based on the learners skill levels, rather than a subjective determination of their underlying abilities Other factors, such as maturity level, previous experience, and level of physical fitness need to be considered

Sport Books Publisher 48

Effects of Motivation on Learning

Until the learner has been motivated, effective learning is not likely to occur An instructor plays an important role in motivating his students (encouraging learners to set goals, providing excellent demonstrations, or using visual aids) Its a Fact !: She who is motivated makes more of an effort during practice, can practice for longer periods of time, and learns more in the end The Law of Effect: Organisms tend to repeat responses that are rewarded and to avoid responses that are not rewarded or punished

Sport Books Publisher 49

Você também pode gostar