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Module 7

Ethernet
Technologies

1
Version 3.0
Legacy Ethernet
10BASE2 10BASE5 10BASE-T

Same Timing Parameters. . .

2
Version 3.0
Legacy Ethernet
10BASE2 10BASE5 10BASE-T

Same Frame Format. . .

3
Version 3.0
Legacy Ethernet
10BASE2 10BASE5 10BASE-T

Same Transmission Process. . .

Manchester
Line
Encoding
4
Version 3.0
Legacy Ethernet
10BASE2 10BASE5 10BASE-T
Same Basic Design Rule or common architectural features. . .
•5 segments connected on the network
•4 repeaters
•3 segments of the 5 segments can have stations connected. The
other two segments must be inter-repeater link segments with no
stations connected.

5
Version 3.0
10BASE5 & 10BASE2

10BASE5 10BASE2

• Thick Coax cable • Thin Coax cable


• Inexpensive • 185 m segment length
• No configuration • Half-duplex mode
• 500 m segment length
• Half-duplex mode

6
Version 3.0
10BASE-T
• Cheaper & easier to install
• Used Category 3 UTP at first
• Can also use Category 5 or 5e UTP
• RJ-45 connectors
• Star or extended star topology
• Shared bus device (hub)
• Transmit pair on the receiving side are connected to
the receiving pair
• Half (10 Mbps) or Full (20 Mbps) Duplex
• 100 m segment length
7
Version 3.0
Fast Ethernet

100BASE-TX 100BASE-FX

Copper UTP Multimode


optical fiber

8
Version 3.0
Fast Ethernet

100BASE-TX 100BASE-FX

• Timing parameters are the same


• Frame format is the same
• 2 separate encoding steps
– 4B/5B
– 2nd part specific to the media (copper or fiber)

9
Version 3.0
4Bit/5Bit Encoding

4B/5B encoding is sometimes called 'Block coding'. Each 4-


bit 'nibble' of received data has an extra 5th bit added. If input
data is dealt with in 4-bit nibbles there are 24 = 16 different bit
patterns. With 5-bit 'packets' there are 25 = 32 different bit
patterns. This enables clock synchronizations required for
reliable data transfer.
10
Version 3.0
Fast Ethernet

100BASE-TX 100BASE-FX
• Could be used for backbone
• Two separate applications, connections
between floors and buildings
transmit-receive paths where copper is less
desirable (inter-building
• Full-duplex or half- backbone), and also in high
duplex noise environments.
• Never really accepted
because Gigabit Ethernet
came into the picture
• First designed for inter-
building backbone
connectivity

11
Version 3.0
Class I Repeater

• Can use between media segments with different


signaling techniques (100BASE-TX to 100BASE-
FX)
• Only 1 Class I Repeater to be used per collision
domain

12
Version 3.0
Class II Repeater

• Used between segment types that use the same


signaling techniques (100BASE-TX to 100BASE-TX)
• May only use 2 with maximum cable lengths
• Cannot mix 2 different segments (100BASE-TX to
100BASE-FX)

13
Version 3.0
Gigabit Ethernet (1000BASE-X)
(1000 Mbps or 1 Gbps)

• General infrastructure needs


• High-speed cross-connects
• Backbone installations
• IEEE 802.3z specifies 1Gbps full
duplex over optical fiber
• More complex encoding needed
because of the timing
14
Version 3.0
Gigabit Ethernet
• Gave more speed for intra-building backbones
• Inter-switch links
• Must be interoperable with 10BASE-T and 100BASE-
TX
• All 4 pairs of wires used at the same time, full-duplex
– Transmission and reception of data happens in both
directions on the same wire at the same time

All versions of Gigabit Ethernet share the same timing,


frame format, and transmission
15
Version 3.0
1000BASE-X
• Uses NRZ line encoding
– the determination of whether a bit is a zero or a one is made by
the level of the signal rather than when the signal changes levels.
• The NRZ signals are then pulsed into the fiber using either
short-wavelength or long-wavelength light sources

Short wavelength Long wavelength

1000BASE-SX 1000BASE-LX

16
Version 3.0
10 Gigabit (GbE) Ethernet

• 10 Gbps full duplex over fiber only


(802.3ae)
• Frame format is same as all
Ethernet
• CMSA/CD no longer a consideration

17
Version 3.0
10 Gigabit (GbE) Ethernet
• Each data bit duration is now 0.1 nanoseconds
(1,000 GbE data bits in the same bit time as one data
bit in a 10-Mbps Ethernet data stream)
• Uses 2 separate encoding steps
• 10GBASE-LX4 uses
Wide Wavelength Division Multiplex (WWDM) to
multiplex four bit simultaneous bit streams as four
wavelengths of light launched into the fiber at one
time.
• Further info http://www.spie.org/web/oer/october/oct97/multiplex.html)
• No repeater rules defined since half-duplex is not
supported 18
Version 3.0
Wide Wavelength Division Multiplexing
• Wide wavelengths are diffracted into a fiber and then diffracted
out the other end
• When the light propagation is reversed, the multiplexer
becomes the demultiplexer.

19
Version 3.0
Development of fiber based Ethernet

• Mostly limited by :

– The actual electronics technology itself:


• Emitters
• Detectors
– And:
• The manufacturing process itself

20
Version 3.0
Data Encapsulation Process

To prepare for Lab 7.1.2

21
Version 3.0
Data Encapsulation Process

• Application Layer
– FTP (File Transfer Protocol) client PC sending
a text document to an FTP server PC
• Presentation Layer
– Text is coded in ASCII (American Standard
Code for Information Interchange)
• Session Layer
– Coordinates dialog between the two PCs

22
Version 3.0
Data Encapsulation Process
• Transport Layer
– Segments the data stream from upper layers
– Builds a virtual circuit between the two PCs
– FTP is handled by TCP (Transmission Control
Protocol) at this layer
– TCP tracks the conversation using destination and
source port numbers
– FTP server ports are 20 for Data and 21 for Control
– FTP client port is dynamically set by client PC using
IANA (Internet Assigned Numbers Authority) specified
range of 49152 to 65535; each communication session
referenced by a different port

23
Version 3.0
Data Encapsulation Process

• Network Layer
– Places TCP segments into IP (Internet
Protocol) packets
– Enables end-to-end routing from the source
network, over intermediate networks, to the
destination network
– IP identifies TCP as its payload by placing a “6”
in its protocol field

24
Version 3.0
Data Encapsulation Process
• Data Link Layer
– Prepares IP packet for transmission on its directly
attached network, in this case an Ethernet LAN
– The IP packet is placed in an Ethernet frame which
accesses the network using Ethernet’s CSMA/CD
protocol
– The frame identifies its payload as IPv4 by placing a
value of “0x0800” in its type field
– As the MAC sublayer transfers each individual octet of
the frame to the Physical Layer, it reorders all but the
FCS for encoding least-significant bit first

25
Version 3.0
Data Encapsulation Process
• Physical Layer
– Encodes the Ethernet frame onto the physical medium
– Ethernet utilizes Manchester encoding scheme
– Binary value is determined by the direction of the edge
transition in the middle of the timing window
– Ones are represented by a rise in voltage (copper
medium) or power level (fiber medium)
– Zeroes are represented by a drop in voltage or power
level

26
Version 3.0
Data Encapsulation Process

• Data Link Layer / Physical Layer


– Framing and encoding is changed at each
router hop as appropriate to the Layer 2 / Layer
1 protocols in use by the next network along
the path to the destination

27
Version 3.0
Ethernet Frame
• Preamble (7 bytes)
– Establish and maintain clock synchronization; although
faster versions are synchronous, Ethernet is
asynchronous
– Avoid baseline wander
– Hexadecimal “55 55 55 55 55 55 55”
– Binary “0101 0101 … 0101 0101”

28
Version 3.0
Ethernet Frame
• Start of Frame Delimiter (1 byte)
– Hexadecimal “D5”
– Binary “1101 0101”
– When reordered for Physical Layer encoding, it reads
“1010 1011”
– The two consecutive one’s mark the boundary between
the Preamble and the frame’s Destination Address

29
Version 3.0
Ethernet Frame
• Destination Address (6 bytes)
– MAC (Media Access Control) address of destination computer
– The destination exists on the same LAN as the source computer
– It may belong to the LAN’s router if the packet’s destination is on
another network
– 48 bits in length, written as 12 hexadecimal digits
– First 6 hexadecimal digits represent the OUI (Organizational
Unique Identifier) for the equipment manufacturer; the IEEE
administers OUI assignments
– Last 6 hexadecimal digits indicate the serial number assigned by
the manufacturer

30
Version 3.0
Ethernet Frame
• Source Address (6 bytes)
– MAC (Media Access Control) address of source computer
– The source exists on the same LAN as the destination computer
– It may belongs to the LAN’s router if the packet’s source is on
another network
– 48 bits in length, written as 12 hexadecimal digits
– First 6 hexadecimal digits represent the OUI (Organizational
Unique Identifier) for the equipment manufacturer; the IEEE
administers OUI assignments
– Last 6 hexadecimal digits indicate the serial number assigned by
the equipment manufacturer

31
Version 3.0
Ethernet Frame
• Length/Type (2 bytes)
– Early IEEE 802.3 versions of Ethernet used this field to indicate
the number of bytes in the data field
– Later IEEE 802.3 versions of Ethernet allow this field to indicate
either the length of the data field or the Layer 3 protocol type being
transported
– This allows compatibility between IEEE 802.3 and Ethernet
version 2 developed by DIX (DEC, Intel, Xerox)
– A hexadecimal value < “0600” (decimal 1536) indicates length,
while >= “0600” indicates an Ethernet II type code
– A hexadecimal value of “0800” indicates the frame is carrying an
IPv4 packet

32
Version 3.0
Ethernet Frame
• Data / Padding (46 to 1500 bytes)
– The Network Layer packet
– Less than 46 bytes will result in an Ethernet “runt” which could
lead to an undetected collision
– Greater than 1500 bytes will result in an Ethernet “giant” which
exceeds maximum frame length
– For frames with a length/type < 0x0600, this field includes the
802.2 LLC (Logical Link Control) sublayer header to indicate the
packet’s Layer 3 protocol

33
Version 3.0
Ethernet Frame
• Frame Check Sequence (4 bytes)
– Used to ensure frames received without errors
– Consists of a CRC (Cyclic Redundancy Check) ran against the
Destination Address, Source Address, Length/Type and Data
fields
– Calculated by the source, value attached to frame
– Calculated by the recipient and compared to source’s calculation
(= good / != bad)

34
Version 3.0
Lab 7.1.2 Decoding an Ethernet Waveform

• Locate Start of Frame Delimiter (SFD)


– Immediately following the Preamble, there should be a
binary sequence of “1010 1011”
– This sequence is the SFD
– The Destination Address follows immediately after the
“11”

35
Version 3.0
Lab 7.1.2 Decoding an Ethernet Waveform

• Group binary values into octets starting with SFD


– Place a marker around each binary octet working
backward and forward from the SFD
– Grouping each octet simplifies the next step in which
you reorder the octet binaries from their Layer 1 “least-
significant bit first” orderings into their Layer 2 “most-
significant bit first” orderings

36
Version 3.0
Lab 7.1.2 Decoding an Ethernet Waveform

• Reorder octets into Layer 2 sequence


– Write down the reverse bit order of each octet
– This new ordering provides the actual Layer 2
frame

37
Version 3.0
Lab 7.1.2 Decoding an Ethernet Waveform

• Convert octets into hexadecimal digits


– Each octet is represented by two hexadecimal
digits
– For example, the Preamble’s Layer 2 binary
pattern of “0101 0101” is represented by the
hex value “55”

38
Version 3.0
Lab 7.1.2 Decoding an Ethernet Waveform

• Use hex values to identify destination and source


Organizational Unique Identifier (OUI), length/type,
and initial portion of IP header
– For the public OUI listing, reference
http://standards.ieee.org/regauth/oui/oui.txt
– For the EtherTypes listing, reference the RFC Index at
http://www.rfc-editor.org/rfc-index.html
• Enter a search for “Assigned Numbers”
• Locate the latest version of document
• Search the document for “EtherTypes”
– For the IP header format, reference RFC 791 page 10

39
Version 3.0
Module 7
Ethernet
Technologies

40
Version 3.0

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