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Chelsea High School

Brad Bush Head Coach


734-368-7765
bbush@gmail.chelsea.k12.mi.us

Practice

time is reducedmore plays


Control the tempo of the game
Forces the QB to become the leader
during practice
2 minute situations are an extension of the
offense
More playsmore players play
Puts stress on the defense in preparation
and games

Must

practice the mechanics of the


offense, which takes away from other skill
work
When playing fast it can create quick 3 and
outs, putting pressure on the defense
Coach loses some control of the offense
Limits some of the terminology that you
can use when you huddle

Huddle

Call plays using a wristband


QB wears the game plan all week
Cruise

Not in a hurryrun the play that is called


Check

Lineup and call a cadenceoffense checks with

the sideline to determine if play is on or changed

Attack

Players can change formations, but will line up

immediately
Oline lines up in stance as soon as ball is marked
Run the play that is called
Indy

Use the same formation; no change

Use a list of plays to call the play


EX: Indy 1 would be Trap

Rocket
As fast as possible
Only the head coach signals
A select list of plays
2 Minute: Hurry, Hurry
Based on the situation
No different than other peoples 2 minute system
4 Minute:
Snap the ball in last 5 seconds of the play clock
We will huddle during this situation and use the

wristband for the QB

Coaches

signal to the skilled players

Formation is first
Players will line-up in the previous formation after

the play is over


Play is signaled second
Offense stays in the same tempo unless the coach
alerts the QB to change the tempo
QB

communicates with the Offensive Line

They only receive the information they need

Signalers

One is hot; one is dummy


Switch signalers during the game
QB

at the LOS

#, #, Odd-Set
One number is hot; one is dummy
Allows for the QB to run Check with Me at the LOS
Start

each series with a sideline


huddleeveryone knows the signaler , number,
tempo, and situation

INDY

In Indy mode the offense is signaled using number

1-10
The QB communicates this number to the
Offensive Line
These are a series of numbers that are
memorized
EX: Indy 1 Belly to the left
If it is a protection the route is signaled to the
skilled players

RUN PLAYS
The play must have a name and number
The name of the play correlates to the signal
The numbers are given to the offensive line
Offensive linemen only hear the numbers
QB may check the play at LOS or call the play based

on a package
PASS PLAYS
The route combination is signaled to the skilled

players
The offensive line only hears the pass protection
The QB has to know the protection that goes with the
route or the QB will check at the LOS

Everything

is no huddleall drills, groups,


teamwe never huddle
The coach can not become the QBforce
the QBs to be the leaders in practice; they
must call the plays
Do not stop practice to coach during group
or team. Coach everything on the fly
Coach team period from the sidelinenot
behind the offense

INDY

PERIOD:

5-10 minute period early in practice


6 to 8 plays in a row vs. air
Practice plays vs. air and the tempo

Has a conditioning element to the drill. We dont

condition at the end of practice.


Can be done with 1 offensive group or 2.
Can mix tempos during the drill.

PRESSURE

PLAY

Done at the end of practice


Goal of drill is to execute a critical play when tired
Align the offense on the 3; rest of the team in the

back of the end zone.


On the whistle, the team runs 40 yards and back.
The offense executes the play.
Work three 2 point plays every Wednesday

INSIDE

RUN / PASS SKELLY

Every play is signaled


Pass Skelly:
Coach is on the sideline signaling
The QB must call all the plays
The drill is filmed; coach from the film
Inside Run:
Coach is behind the offense signaling to the QB / RB
QB communicates to Offensive Line

TEAM

All team periods are scripted


Only one signaler on the sideline
Use multiple tempos during the period

8-10 plays before rotating


The scout defense must get coached on the fly
Team is always a short fast paced perioddo not

stop to coachwe want as many plays as


possible

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