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Chapter 1
The Technology Revolution
Objectives
Once you have read and studied this chapter, you will
have learned:
IT changes how we
work, learn, and
communicate
Knowing computers
will help you cope
with IT
At Work
At Home
At Play
Leisure activities
Communication
Gaming
Connection
PCs
introduced!
2001
1960s
1950
Home
computers
& networks
2.5G
Very
expensive
computers
for large
companies.
Computer
professionals
ran the show.
mid1970s
2003
Powerful PCs
on every
desktop.
Explosion of
applications.
2008
High peed
Wireless
Internet,
Mobile
Computing,
Wi-Fi, 3G,
Laptop
Computers
Feeling comfortable
Making the computer work
for you
Interacting with the
computer
Comfortable in cyberspace
Understanding the impact of
computers on society
Making intelligent decisions
Knowing the lingo
Personal
Travel arrangements
Sports scores
Managing finances
Workplace
Strategic planning
Competitive advantage
Obtaining work
Day-to-day processes
Productivity
Educational
Societal
Any-time-any place
learning
Individual learning
Ethical issues
Harmful risks
Curiosity
Questions to ask:
10
11
12
A computer system:
Input
Processor
Monitor/Printer
Storage
Chip
Output
Keyboard/Mouse
13
Windows
DOS
Application software
performs specific task
Word
Excel
14
15
Personal Computers
1981: IBM PC
Many manufacturers
followed with 100%
IBM PC compatibles
Other PCs:
Apple
Power Mac
Powerbook
iMac
16
Notebook PCs
Light
Compact
Portable
A docking station is used to
configure the notebook to act
like a larger desktop
Ports allow devices to be
connected, such as a printer
17
Desktop PCs
Motherboard
Keyboard
Point and draw device
Monitor
Printer
Hard disk
Floppy
CD-ROM or DVD-ROM
Microphone
Speakers
18
Wearable PCs
19
Handhelds
Specifically designed to
be held in the hand
Example:
Palmtop
PDA
Organizer
20
Thin Clients
Looks like a PC
Small
Less RAM
No internal hard disk
Less expensive
Depends on a central
network
21
Workstations
22
Server Computers
Center of networks
Can be a PC or a
supercomputer
A client computer
requests resources for
the server computer
Server runs back-end
applications
Client runs front-end
applications
23
Supercomputers
Supercomputers address
processor-bound
applications
100 times faster than a
corporate server
Today use:
Airplane simulation
Auto accident simulation
Advanced graphics for
movies
And lots more
24
Information used to be
only collected, sorted,
summarized, exchanged
and processed
Now information
communicates, makes
money available via
ATMs, teaches, and lots
more
25
Computers in Action:
A Payroll System
Most organizations
use a payroll system
The system enables
input and processes
the checks
The system also
processes reports
and stores
information
Copyright Prentice Hall, In
26
Computers can:
Add
Subtract
Multiply
Divide
Do
exponentiation
27
28
Speed
Accuracy
Consistency
Reliability
Communications
Memory capability
Human vs. computer
capabilities
Copyright Prentice Hall, In
29
Enterprise Computing
Information
systems
Process/device control
Science, research, &
engineering
Personal Computing
Games
Education
Work
30
Computer Decisions
Purchasing decisions
Software decisions
Word
processing
Presentation
Spreadsheet
Database
And more
31
Summary
competency
Getting connected
Knowing the hardware basics
Personal computers to supercomputers
Computer system capabilities
Using computers
32