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CHAPTER I
INTRODUCTION
RESEARCH QUESTIONS
Is there any significant different achievement of students
English Vocabulary taught by using animation video and
without using animation video ?
RESEARCH OBJECTIVES
The objective of the study is to find out wheather there is significant
different of students English Vocabulary taught by using animation
video and without animation video.
CHAPTER II
THEORETICAL FRAMEWORK
DEFINITION OF VOCABULARY
Red John (2000:16) The knowledge involves knowing the
meanings of words and therefore the purpose of
vocabulary test in to find out whether the learners can
match each word with a synonym, a dictionary tape
definition, or an equivalent word in their own language.
KINDS OF VOCABULARY
Dutro & Moran (2003) (Zwiers, 22) refer to brick and mortar
terms as a way to distinguish between content-specific vocabulary and
general cross-curricular academic language.
Brick words are the vocabulary specific to the content and concepts
taught in a specific discipline. Brick words tend to be found in
glossaries and in bold face print in the content area text books.
Mortar words and phrases are the general utility vocabulary required
for constructing sentences and paragraphs to engage in discussions
using academic English. Mortar words and phrases help to connect
language together and are essential to its comprehension.
DEFINITION OF ANIMATION
Oxford Dictionary (1991) animation is the technique of
photographing successive drawings or positions of puppets or
models to create an illusion of movement when the film is
shown as a squence.
HISTORY OF ANIMATION
Animation history draws back to 1880s. The first animation films
date back as early as 1910 when cartoon shorts began showing in
theatres. Since then, numerous animation films have been released
expanding into more complex films that require a breadth of
different skill. Auguste (1895) as quoted in Algilasi (2010) maintain
that most of the first films were French and released in Amerika.
The Warner Brothers produced some of the most notable motion
pictures of the 20th century.
time to teach students complex things and makes them enjoy more
to learn.
Interactivity; Learners will be faster to learn, and have better
attitudes toward learning when using interactive animation
especially if the other techniques like audio and video are used.
Engagement; interactive learning with live-action animation,
simulation, video, audio, graphics, feedback, expert advice and
questions/ answers keep learners interested and reinforces skills.
Motivation; with animation learners will be more motivated to learn
more and more.
Immadiate Feedback; learners get an immadiate feedback from the
animation system which will enhance their skills and abilities.
Animation programs are noted for their flexibility and practicality.
DISADVANTAGES OF ANIMATION
VIDEO
Some information of real-life learning will be lost in the
animation program.
May function well from a technical point of view, but they are
presentation.
PREVIOUS RESEARCH
Scott Thornbury (2002) who did the research about the importance of
HYPOTHESES
Research Hypothesis of Pre Test
H0 : There is no significant difference students result of vocabulary
learning between control class and experiment class.
H1: There is significant difference students result of
learning between control class and experiment class.
vocabulary
HYPOTHESES
Research Hypothesis of the Post Test
H0: There is no significant difference students result of vocabulary
learning between using animation video and without animation
video.
H1: There is significant difference students result of vocabulary
learning between using animation video and without animation
video.
CONCLUSIONS
The relationships between vocabulary mastery, interpersonal
intelligence and speaking skill are positive and it can make students
easily in learning English
IMPLICATIONS
Vocabulary plays an important role in developing students
SUGGESTIONS
Teachers need to use various techniques and provide interesting
teach students.