Escolar Documentos
Profissional Documentos
Cultura Documentos
of Wireless IP Networks
Toni Janevski
(Aisah)
2.1 Introduction
Development and deployment of two
communication technologies:
Demand
increasing the requirements for multimedia services in
mobile systems.
mobile user 1000 millions (2002)
Host internet 180 millions (2002)
The fast development of these two technologies, wireless
mobile communication and the Internet, goes towards
their integration.
the users and the providers have interest in integrating
these two technologies. So, although mobile networks and
the Internet started separately (1G and 2G) of mobile
cellular systems.
the development of these technologies leads toward their
integration in mobile Internet or wireless IP networks
Evolution from 2G to 3G
The explosion of Internet usage has had a
tremendous impact on the demand for advanced
wireless communication services. However, the
effectively rate of 2G mobile systems is too slow for
many Internet services. As a result, in a race for
higher speeds, GSM and other TDMA-based
technologies from 2G developed so-called 2G+
mobile systems.
In this group we classify the following systems: High
Speed Circuit Switched Data (HSCSD) and GPRS. One
may also classify in the 2G+ group Enhanced Data
Rates for Digital Evolution (EDGE), but it is
somewhere referred to as 3G technology.
HSCSD
HSCSD is a software upgrade to the GSM networks.
No extra hardware is required.
In the GSM network, single time slots are allocated to each user for voice or
data (via modem) connection.
Standard data transfer rate in GSM is 9,600 bps, although by reducing the
redundancy in the channel coding it may go up to 14,400 bps. HSCSD gives a
single user simultaneous access to multiple channels (time slots), up to four
of eight in a single TDMA frame.
However, it is more expensive for end users to pay for multiple
simultaneously occupied time slots.
Assuming a standard transmission rate of 14.4 Kbps and using four time slots
with HSCSD allows a theoretical data rate of 57.6 Kbps.
This enables Internet access at the same speed of many dial-up modem (56K)
services across the fixed access network with 64-Kbps digital transmission
lines.
While HSCSD is still circuit-switched technology, GPRS is complementary for
communication with other packet-based networks such as the Internet.
Cont
GPRS is created as a hardware and software upgrade to the
existing GSM system.
In order to integrate GPRS into existing GSM architecture,
two new network nodes should be added: serving GPRS
support node (SGSN) and gateway GPRS support node
(GGSN).
SGSN is responsible for the delivery of packets from/to
mobile stations within its service area. Its main tasks are
mobility management (including location management,
attach/ detach), packet routing, logical link management,
authentication, and charging functions.
GGSN acts as an interface between the GPRS packet
network and external packet-based networks (i.e., Internet).
Cont
It converts protocol data packet (PDP)
addresses from the external packet-based
networks to the GSM address of the
specified user and vice versa.
It contains the PDP type (e.g., IPv4), the
PDP address assigned to the mobile
station for that session only, the
requested QoS profile, and the address of
the GGSN that is the access node to that
packet network.
Cont
All GPRS support nodes are connected via an IP-based GPRS backbone
network.
In the case of GPRS, HLR stores the user profile, the current SGSN address,
and the PDP address(es) (e.g., IP address for communication with Internet) for
each user.
MSC/VLR is extended with additional functions that allow coordination
between GSM circuit-switched services (e.g., telephony) and GPRS packetswitched services.
Due to the variety of packet-switched services, such as real-time multimedia,
WWW, file download, and e-mail, each with different QoS requirements, GPRS
allows defining QoS profiles using the parameters service precedence,
reliability, delay, and throughput.
The first parameter is priority of the service.
There exist three types of priority: high, normal, and low.
Reliability describes transmission characteristics of the GPRS network, such
as loss probability, misinsertion, and corruption of packets.
The delay defines average delay and maximum delay in 95% of all transfers.
The throughput refers to maximum bit rate and duplication, mean bit rate .
Cont
EDGE
EDGE was created to provide higher data rates for packet-based services
with higher bandwidth demands using the existing 2G mobile networks.
It is supposed to provide an update to GSM systems as well as to the ANSI136 TDMA system.
EDGE technology was created to enhance throughput per time slot for both
HSCSD and GPRS. It uses a new modulation scheme 8-PSK (phase shift
keying) in addition to the Gaussian minimum shift keying (GMSK)
modulation scheme in GSM/GPRS networks, and it enables data rates up to
384 Kbps.
Hence, the EDGE upgrade to a GPRS network is also known as Enhanced
GPRS (EGPRS), while enhancement of HSCSD is called ECSD. In ECSD, the
data rate per time slot will not increase from 64 Kbps due to air interface
limitations, but the data rate per time slot will triple when using all time
slots for single connection in EGPRS, and the peak throughput will exceed
384 Kbps.
EDGE technology is also used over the D-AMPS systems (i.e., ANSI-136
TDMA-based networks), where it provides data rates over 473 Kbps per 30kHz carriers.
This is referred to as EGPRS-136HS. In this way EDGE offers the possibility
of convergence of GSM and ANSI-136 systems.
EDGE technology is an option for 3G services. Additionally, EDGE can
2.5.1 Standardization
The process of standardization of 3G mobile
networks has several forms and bodies
included with it. First, there are regional
standardization bodies, such as ETSI in Europe
and ANSI in North America. Furthermore, there
are global standardization efforts, such as ITU
standards for 3G called International Mobile
Telephony 2000 (IMT-2000) as well as the 3G
Partnership Project (3GPP) and 3GPP2, which
include standardization bodies, industry, and
academia members.
Cont
IMT-2000 covers both third generation mobile terrestrial and
mobile satellite systems.
For the terrestrial radio access network, the choice was made on
wideband CDMA (WCDMA).
The framework of IMT-2000, ITU defines five different terrestrial
radio interfaces.
ETSIs WCDMA
time division CDMA (TD-CDMA)
cdma2000
Universal Wireless Communications-136 (UWC-136) developed by
the Telecommunication Industry Association (TIA) TR 45.3
subcommittee, which is based on TDMA single-carrier.
Digital Enhanced Cordless Communication (DECT) developed by
ETSI, which is based on FDMA/TDMA technology.
Table 2.1
Standards for IMT-2000 Interface
Operation Adopted by ITU
Cont
In parallel, similar activities started in different
regions of the world for standardization of
technology like WCDMA.
To ensure compatibility of the equipment as well
as
global
standardization
for
3G,
the
standardization organizations involved in the
creation of the 3G Partnership Project (3GPP).
The partners in 3GPP are ETSI (Europe), ARIB/TTC
(Japan), CWTS (China), T1 (United States), and
TTA (South Korea).
The original scope of 3GPP was to introduce
technical specifications for 3G mobile networks
based on the evolved GSM core networks and
radio access technologies for both FDD and TDD
2.5.2 UMTS
The ETSI candidate for 3G is UMTS. This standardization
body has defined the strategy for the third generation
mobile systems, as follows:
Core network of UMTS should be compatible with IP;
Should be compliant with IPv4 as well as IPv6;
Data rates up to 2 Mbps;
Global roaming-between UMTS and GSM, and between
UMTS and other systems from the IMT-2000 family;
Support for mobility of users, terminals, and services.
The main ideas in UMTS are new services (e.g., multimedia
services), content provision, and global roaming.
Cont
Two classes, conversational and
streaming, are specified to carry realtime traffic.
The interactive and background
classes, are mainly defined for
nonreal-time applications.
Cont
Example of services in conversational class are circuit-switched telephony (e.g., GSM-like), but
IP telephony and videoconferencing belong to this traffic class as well. Also, some other realtime communication that includes live end users may be added to the conversational class.
Streaming class is created for one-way real-time transport, when a user is looking at (or
hearing) a real-time video (or audio) stream. By the term stream we denote one-way
communication flow to a live human destination. This class is also delay sensitive, but without
strict delay requirements. Low delay variations may be neutralized by the receiving end. For
real-time services, retransmission of lost or corrupted traffic packets is not desirable due to
delay sensitivity. This is not the case with control packets for this type of application, which
usually use some transport control mechanism (e.g., TCP).
Interactive class is defined for applications where the end user (either a machine or a human) is
requesting data from a remote end (e.g., a server). Examples of such services are Web browsing
(WWW), database retrieval, and server access. Round-trip delay is one of the key attributes for
the interactive class. Interactive applications require low delay, but are less sensitive to delay
than conversational class. On the other hand, they have requirements for low bit error rate, and
hence some transport control mechanism should be applied (e.g., for retransmissions of the lost
packets).
background class is created for sending and receiving data by a computer (no direct human
interaction or presence is needed on either end of the Third Generation Wireless Mobile
Communications and Beyond 23 communication). Examples of background applications are email, SMS, download of databases, and reception of measurement records. Table 2.2 shows the
QoS attributes defined for each traffic class.
Cont
Cont
The delivery order specifies whether out-of-sequence packets
are acceptable or not to the destination. Maximum SDU size is
defined for admission control and policing mechanisms (e.g.,
for policing the admitted bit rate). The residual bit error ratio
indicates the undetected bit error ratio, or if no detection of
errors is requested, it indicates the bit error ratio for the
delivered SDUs. The SER indicates the fraction of SDUs lost or
detected as erroneous. It is used in error detection schemes.
Transfer delay indicates a maximum delay for the ninety-fifth
percentile of the distribution of delay for all delivered SDUs
within UMTS network.
Traffic handling priority is defined to provide the possibility for
differentiation of the traffic within interactive traffic class (it is
used for scheduling purposes in the UMTS network nodes).
Cont
2. Infrastructure domain
Infrastructure split two domains:
a. the network access (NA) domain
The NA domain consists of physical entities
(nodes), which manage the radioresources.