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Within-Subjects
Experimental Design
Experimental Design
Between-subjects design ___________
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AKA: independent-samples
Can have 2 or more groups
The example at the beginning of this lecture is an
example of a between-subjects design. Different
participants were in each of the four groups.
Two independent
groups provide
ratings.
All members of
each group rate
one of the
beverages.
Ratings of Coke
vs. Pepsi are
compared.
Experimental Design
Within-subjects design _____________
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AKA: repeated-measures
Can have 2 or more levels
Example:
Coke or
Which is better
Pepsi?
Comparison of Between
vs. Within
Between-subjects designs are more
conservative
there will not be any contamination between groups
For example, if you are doing a Coke vs. Pepsi taste-test
and your participants drink the Coke first and then the
Pepsi (in a within-subjects design) the results of the Pepsi
rating could be contaminated by a Coke aftertaste.
Comparison of Between
vs. Within
You need fewer participants with a withinsubjects design
You recycle participants through the levels
of your IV, so you do not need as many
Assigning Participants
to Groups
Assigning Participants
to Groups
How do we maintain equivalency of groups?
There are a few different ways:
1. Randomization ignoring the characteristics of
the participants when assigning them to
conditions
Randomly assigning to groups
Example of Matching:
Example:
Here we might
choose age
as the variable
to match our
participants.
We match the
participants on
age, then we
would
randomly
assign each
member of the
pair to one of
the groups.
Pair 5
Pair 3
Pair 2
Pair 1
Pair 4
A more realistic
example
10 people matched on
GPA
P1: 3.24
P2: 3.91
P3: 2.71
P4: 2.05
P5: 2.62
P6: 2.45
P7: 3.85
P8: 3.12
P9: 2.91
P10: 2.21
This helps us be more certain that our two groups will end up with equivalent
average GPAs.
To do matching we will:
Match pairs
Randomly assign each member of the pair
to one of the groups
However,
Matching has problems
You cannot match for everything!
Participant Loss
Mechanical subject loss occurs when a
participant fails to complete the
experiment because of equipment failure
or experimenter error
Not too big of a concern
Participant Loss
Avoiding Carryover
Effects
Randomization of order of procedures
The order of the conditions are randomly
determined for each participant
Avoiding Carryover
Effects
Counterbalancing any technique used
to vary systematically the order of
conditions in an experiment to distribute
the effects of time of testing so they are
not confounded with conditions
We counter the effects of potential
confounding variables by balancing them
over the periods when treatments are
administered
COUNTERBALANCING
R=
randomly
assigned to
Order 1 or 2
Half of our participants will do the low condition first, half will do the
high condition first. This way, if there is a carryover effect (e.g., being in
the high condition first makes them think the same way in the low
condition) the effect will be minimized.
Complete counterbalancing
All possible treatment orders are used
2 treatments: A B; B A
3 treatments: A B C; A C B; B C
A; B A C; C A B; C B A
Four would have 24
Five would have 120
Quickly becomes impractical
Incomplete counterbalancing
Latin-square design form of
counterbalancing where each condition
occurs equally often during each time
period of the experiment