Escolar Documentos
Profissional Documentos
Cultura Documentos
Education and
Cohesion-Building
Eric M. Walters, MA MSSI
Professor of Land Warfare, Military History, and
Intelligence
American Military University
Agenda
Some Definitions
The Goals of Military Culture
Symptoms of an Underdeveloped Military
Culture
The Cultural Paradox
Wargaming Parables
Wargaming and Education
Wargaming and Cohesion
Future Wargame Requirements
Eric M. Walters
Definitions
Culture: 4.a) development,
improvement, or refinement of the
mind,b) the result of this, refined
ways of thinking, talking,
acting,etc.6. The ideas, customs,
skills, arts, etc., of a given people in
a given period.
Websters New World Dictionary of the American
Language, Second College Edition, p. 345.
Eric M. Walters
Definitions
Education: 1. The process of training and
developing the knowledge, mind, character,
etc., especially by formal schooling;
teaching; training 2. Knowledge, ability,
etc., thus developed 3.a) formal schooling
at an institution of learning b) a stage of
this 4. Systematic study of the methods
and theories of teaching and learning.
Websters New World Dictionary of the American
Language, Second College Edition, p. 444.
Eric M. Walters
Definitions
Cohesion: 1. The act of condition of
cohering; tendency to stick together...
Cohere: 1.a) to stick together, as parts of a
mass2. To be connected naturally or
logically, as by a common principle; be
consistent 3. To become or stay united in
action; be in accord.
Websters New World Dictionary of the American
Language, Second College Edition, p. 276.
Eric M. Walters
Definitions
Wargame: 1. Same as KRIEGSPIEL 2.
Practice maneuvers involving actual
troops and military equipment.
Kriegspiel: a game for teaching or
practicing military tactics by the use of
small figures representing troops, tanks,
etc., moved about on a large map or
representation of the terrain.
Websters New World Dictionary of the American
Language, Second College Edition, pp. 783 & 1601.
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Symptoms of an Underdeveloped
Culture--in Planning
The clearest evidence ofdeficiency is
too much communication--reams of
orders and directives which in the
planning stage are little more than
generalities and exhortations, and which
defer too much to the moment of
decision.
CAPT Wayne P. Hughes, Jr., USN (Ret.) Fleet Tactics
and Coastal Combat, Second Edition, p. 31
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Symptoms of an Underdeveloped
Culture--in Execution
Eric M. Walters
Symptoms of an Underdeveloped
Culture--in Execution
If you hold a subordinate command, you will learn
that:
1) You cannot read the commanders handwriting.
2) The commander keeps issuing orders to turn left
when the situation obviously calls for turning to the
right.
3) The commander must think you can read his mind to
even attempt such complex maneuvers.
4) The commander has a nasty temper.
S. Craig Taylor, Fighting Sails, The General
Magazine, Vol. 13, No. 2 (Jul-Aug 1976), p. 5.
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A Wargaming Parable
Available in Science Fiction
Orson Scott Cards Nebula and Hugo
Award Winner: Enders Game (1977)
Computer wargames and 3-D zero-G
laser tag team competitions used to
train future commanders
Used for individual education and
building collective cohesion
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Historical Antecedents:
Wargaming and Education
Ancient Games: Chess and Go
The Prussian Army game: Reisswitzs
kriegspiel
Its not a game at all--its training for war!
Army Chief of Staff, Gen. Von Muffling
Lots of rules and tables
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Historical Antecedents:
Wargaming and Education
Commercial Games/Miniatures (H.G. Wells,
Fred Jane, Fletcher Pratt, Charles Roberts,
Jim Dunnigan, et. al.)
Naval War College wargames
WW II wargames
German wargames
Soviet wargames
Japanese wargames
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Educational Wargaming
Today
Commercial Gaming
Paintball and Laser Tag
Board wargames and miniatures
Computer wargames
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Historical Antecedents:
Wargaming and Cohesion
Admiral Horatio Nelson, his captains,
and his victories
Tactical wargaming/seminars
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Contemporary Efforts:
Wargaming and Cohesion?
National Training Center (NTC), Combat
Training Center (CTC), and Joint Readiness
Training Center (JRTC)?
Top Gun (USN), Red Flag (USAF), and
Weapons Tactics Instructor Course (USMC)?
GAUNTLET training at Fort Knox: U.S. Army
Armor School?
Computer-driven CPXs
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Best References/Resources
Rudolf M. Hofmann, General der Infanterie. German Army War
Games. Carlisle, PA: US Army War College, 1983.
Peter P. Perla. The Art of Wargaming: A Guide for
Professionals and Hobbyists. Annapolis, MD: Naval Institute
Press, 1990.
James F. Dunnigan, MILGAMES listserv:
http://members.aol.com/jfdunnigan/private/index.htm. Also
check out his Professional Wargamers Page at URL:
http://www.strategypage.com/prowg/default.asp
Annual CONNECTIONS conferences, coordinated by Matthew
Caffrey: e-mail at <Matthew.Caffrey@MAXWELL.AF.MIL>
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QUESTIONS??