Escolar Documentos
Profissional Documentos
Cultura Documentos
Definition
Projection can be defined as a mapping
of point P(x,y,z) onto its image P(x,y,z)
in the projection plane, which constitute
the display surface. The mapping is
determind by a projection line called the
Projector that passes through P and
intersect the view plane. The intersection
point is P.
P(x,y,z)
projection plane
P(x,y,z)
Projector
Taxonomy of Projection
Perspective Projection
Basic Principles: The techniques of
projection are generalizations of the
principles used by artists in preparing
perspective drawing of 3D objects
and scenes. The eye of the artist is
placed at the center of projection,
and the canvas (view plane).
Mathematical Description
A Perspective projection is
determined by prescribing a center of
projection and a view plane. The view
plane is determined by its view
reference point Ro and view plane
normal N. the object point P is located
in world co-ordinates at (x,y,z). The
problem is to determine the image
point co-ordinates P(x,y,z).
View Plane
Z
View Plane
P1(x,y,z)
C
P1(x,y,z)
P2
Center of projection
Perspective
Characteristics/Anomalies
1. Perspective Foreshortening:-
Vanishing poin
2. Vanishing Points
These points are formed by the intersection
of lines parallel to one of the three principal
axis. The number of principal vanishing
points is determined by the number of
principal axis intersected by the view plane.
3. View Confusion
P2
P3
center of projection
P3
P2
O
P1
4. Topological Distortion
A
Viewing Plane
C
B
C A
X
INFINITY
Projection
Two Principal Vanishing Point Perspective
Projection
Three Principal Vanishing Point Perspectiv
Projection
X3 =a1
Y3 =b1
Z3 =c1+ d1
n3
V=V1I+V2J+V3K
X=V1t+l
Y=V2t+m
Z=V3t +n
P(l,m,n)
K=N.V=n1v1+n2v2
+n3v3
VP1
Horizon Line
VP2
Continue..
In this case where the projection plane
intersects the x and y axes, for
example, the
normal vector satisfies the relationship
N.K=0 or X =a + d
X =a
n
P:
Y =b + d
P:
n3=0, and so
the principal
vanishing
Y =b
n
points areZ =c
Z =c
1
P1
X1 =a1+ d1
n1
Y1 =b1
Z1 =c1
P3
P2
X2 =a1
Y2 =b1+ d1
n2
Z2 =c1
X3 =a1
Y3 =b1
Z3 =c1+ d1
n3
P3
Parallel Projection
Basic Principles: The parallel projection used by
drafters and engineers to create
working drawings of an object which
preserves its scale and shape. The
complete representation of these
details often requires two or more
views (projections) of the object onto
different view planes.
Continue.
In parallel
projection, image
points are found as
the intersection of
the view plane with
a projector drawn
from the object
point and having a
fixed direction.
Z
Direction of V
Projection
View Plane
P(x,y,z)
P2
P(x,y,z)
P 2
N
X
Mathematical Description
A Parallel projection is determined by
prescribing a direction of projection
vector V and a view plane. The view
plane is determined by its view
reference point Ro and view plane
normal N. the object point P is located
in world co-ordinates at (x,y,z). The
problem is to determine the image
point co-ordinates P(x,y,z).
A. Orthographic
Projection
Projections are characterized by the fact that
the direction of projection is perpendicular to
the viewing plane. They are used to produce
the
front, side and top views of an object.
Example: - Engineering & architectural
drawings
employ it.
Categories/ Types of
Orthographic
Projections
Continue
2. Axonometric Projections: These projections are those in which
the direciton of projection is not parallel to any of
the three principal axis.
Some common sub-categories of Axonometric
Projections are: 1. Isometric
2. Di-metric
3. Tri-metric
Continue.
B. Oblique Projection
Projection obtained by projecting points
along
parallel lines that are not perpendicular to
viewing plane i.e. at any angle of
consideration
is called oblique parallel projections.
OR
Non-orthographic parallel projections are
Called oblique parallel projections.
SUB-CATEGORIES OF
AXONOMETRIC
PROJECTIONS ARE: 1. Cavalier: The direction of projections is chosen
so that there is no fore-shortening of
lines perpendicular to xy-plane.
Cabinet Projection
y
C
D
E