Escolar Documentos
Profissional Documentos
Cultura Documentos
Vector
A quantity having both magnitude and direction such as
displacement, velocity, force and acceleration.
Usually represented by an arrow; tail-end is called the origin/initial
point and the head is called terminal point/terminus.
Scalar
quantity having magnitude but no direction, e.g. mass, Iength, time,
temperature and any real number.
Operations with scalars follow the same rules as in elementary
algebra.
Scalar or Vector?
a) weight
b) calorie
c) specific heat
d) Momentum
e) Density
f) Energy
g) Volume
h) Distance
i) Speed
j) magnetic field intensity
Vector Algebra
1. Two vectors A and B are equal if they have the same magnitude and
direction regardless of the position of their initial points.
2. A vector having direction opposite to that of vector A but having the
same magnitude is denoted by A.
3. The sum or resultant of vectors A
and B is a vector C formed by
placing the initial point of B on
the terminal point of A and then
joining the initial point of A to the
terminal point of B.
Vector Algebra
4. The difference of vectors A and B, represented by A - B, is that
vector C which added to B yields vector A. Equivalently, A - B can be
defined as the sum A + (-B).
5. The product of a vector A by a scalar m is a vector mA with
magnitude m times the magnitude of A and with direction the
same as or opposite to that of A, according as m is positive or
negative. If m = 0, mA is the null vector.
Sample Problems
An automobile travels 3 miles due north, then 5 miles northeast.
Represent these displacements graphically and determine the
resultant displacement (a) graphically, (b) analytically.
Examples:
1. The temperature at any point within or on the earth's surface at a certain
time defines a scalar field.
2. (x,y,z) = x3y - z2 defines a scalar field.
Examples:
1. If the velocity at any point (x,y,z) within a moving fluid is known at a
certain time, then a vector field is defined.
2. V (x,y,z) = xy2i - 2yz3j + x2zk defines a vector field.
A B = AB cos
A x B = AB sin u,
1. A x B = -B x A Commutative Law
2. A x (B + C) = A x B + A x C Distributive Law
3. m(A x B) = (mA) x B = A x (mB) = (A x B)m, where m is a scalar.
4. i x I = j x j = k x k = 0; i x j = k jxk=i kxi=j
5. If A = A1i + A2j + A3k and B = B1i + B2j + B3k, then
If A x B = 0 and A and B are not null vectors, then A and B are parallel.
Sample Problems
If A = 2i - 3j - k and B = i + 4j - 2k, find (a) A x B, (b) B x A, (c) (A + B) x
(A - B).
Find the area of the triangle having vertices at P(1, 3, 2), Q(2, -1, 1),
R(-1, 2, 3).
Determine a unit vector perpendicular to the plane of A = 2i - 6j - 3k
and B = 4i + 3j - k .
Triple Products
Dot and cross multiplication of three vectors A, B and C may produce
meaningful products of the form (A B)C, A (B x C) and A x (B x C).
The following laws are valid:
1. (A B)C A (B C)
2. A (B x C) = B (C x A) = C (A x B) = volume of a parallelepiped
having A, B and C as edges, or the negative of this volume,
according as A, B and C do or do not form a right-handed system. If
A = A1i + A2j + A3k, B = B1i + B2j + B3k and C = C1i + C2j + C3k, then
Triple Products
3. A x (B x C) (A x B) x C
4. A x (B x C) = (A C)B - (A B)C
(A x B) x C = (A C)B - (B C)A
a a = b b = c c = 1
a b = a c = b a = b c = c a = c b = 0