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SOFTWARE ENGINEERING

HEX GROUP

“The Inevitable”

SOFTWARE EVOLUTION
Motivation for studying software evolution
Motivation for studying software evolution

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Motivation for studying software evolution

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Motivation for studying software evolution

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Motivation for studying software evolution

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OBJECTIVES
To explain why change is inevitable if software systems are to remain useful

To discuss software maintenance and maintenance cost factors

To describe the processes involved in software evolution

To discuss an approach to assessing evolution strategies for legacy systems

To Relate the evolution process to our software engineering projects.

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SOFTWARE CHANGE
 Software change is inevitable

New requirements emerge when the software is used;

The business environment changes;

Errors must be repaired;

New computers and equipment is added to the system;

The performance or reliability of the system may have to be improved.

A key problem for organisations is implementing and managing change to their existing
software systems.

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IMPORTANCE OF SOFTWARE EVOLUTION
Organizations have huge investments in their software systems - they are critical
business assets.

To maintain the value of these assets to the business, they must be changed and
updated.

 The majority of the software budget in large companies is devoted to evolving


existing software rather than developing new software.

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THE SPIRAL MODEL OF EVOLUTION

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PROGRAM EVOLUTION DYNAMICS
Program evolution dynamics is the study of the processes of system change.

After major empirical studies, Lehman and Belady proposed that there were a
number of ʻlawsʼ which applied to all systems as they evolved.

There are sensible observations rather than laws. They are applicable to large
systems developed by large organisations. Perhaps less applicable in other cases.

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LEHMAN’S LAWS
Continuing change
 A program that is used in a real-world environment necessarily must change or become
progressively less useful in that environment.

Increasing complexity
 As an evolving program changes, its structure tends to become more complex. Extra resources
must be devoted to preserving and simplifying the structure.

Large program evolution


 Program evolution is a self-regulating process. System attributes such as size, time between
releases and the number of reported errors is approximately invariant for each system release.

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LEHMAN’S LAWS
Organisational stability
 Over a program’s lifetime, its rate of development is approximately constant and independent of the
resources devoted to system development.

Conservation of familiarity
 Over the lifetime of a system the incremental change in each release is approximately constant.

Continuing growth
 The functionality offered by systems has to continually increase to maintain user satisfaction.

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LEHMAN’S LAWS
Declining quality
 The quality of systems will appear to be declining unless they are adapted to changes in their
operational environment.

Feedback system
 Evolution processes incorporate multi-agent, multi-loop feedback systems and you have to
treat them as feedback systems to achieve significant product improvement.

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LEHMAN’S SYSTEM TYPES
S-SYSTEM: static
 The type of software evolution which works exactly according to the requirements and
specification, the chances of getting changes are very little.

 Example a calculator

P-SYSTEM: practical
 requirements based on approximate solution to a problem, but real-world remains stable.

 Example Chess program

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LEHMAN’S SYSTEM TYPES

E-SYSTEM: embedded
 The type of software evolution which works on real world problems and changes
as the world changes.

 Example is banking software

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APPLICABILITY OF LEHMAN’S LAWS

Lehmanʼs laws seem to be generally applicable to large, tailored systems


developed by large organisations.
 Confirmed in more recent work by Lehman on the FEAST (Feed back evolution and
software technology) project.

 It is open on how they should be modified for


 Shrink-wrapped software products;

 Systems that incorporate a significant number of COTS components;

 Small organisations;

 Medium sized systems.

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SOFTWARE CHANGE STRATEGIES

Software maintenance
Changes are made in response to changed requirements but the
fundamental software structure is stable
Architectural transformation
The architecture of the system is modified
Generally from a centralised to a distributed architecture
Software re-engineering
No new functionality is added to the system but it is restructured and
reorganised to facilitate future changes
These strategies may be applied separately or together

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SOFTWARE MAINTAINANCE
Modifying a program after it has been put into use
Maintenance does not normally involve major changes to
the system’s architecture
Changes are implemented by modifying existing
components and adding new components to the system

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MAINTAINANCE IS INEVITABLE

The system requirements are likely to change while the system is being
developed because the environment is changing. Therefore a delivered
system won't meet its requirements!
Systems are tightly coupled with their environment. When a system is
installed in an environment it changes that environment and therefore
changes the system requirements.
Systems MUST be maintained therefore if they are to remain useful in
an environment.

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TYPES OF MAINTAINANCE

Maintenance to repair software faults.


 Changing a system to correct deficiencies in the way meets its requirements.
 Maintenance to adapt software to a different operating environment
 Changing a system so that it operates in a different environment (computer,
OS, etc.) from its initial implementation.
 Maintenance to add to or modify the systemʼs functionality
Modifying the system to satisfy new requirements.
Preventive maintenance: Modification of a software product after delivery to
detect and correct latent faults in the software product before they become
effective faults.

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ISO/IEC 14764 - maintenance types
•. Corrective
• Maintenance to repair software faults Fault repair
(17%)
• Adaptive
• Maintenance to adapt software to a Software
Functionality
addition or
different operating environment adaptation modification
(18%) (65%)
• Perfective
• Maintenance to add to or modify the
system’s functionality

Change Impact System release Change System


requests analysis planning implementa tion release

Perfective Adaptive Corrective


maintenance maintenance maintenance
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SYSTEM EVOLUTION VS DECLINE
Is the cost of maintenance too high?
 Is the system reliability unacceptable?
 Can the system no longer adapt to further change, and within a reasonable
amount of time?
 Is system performance still beyond prescribed constraints?
Are system functions of limited usefulness?
 Can other systems do the same job better, faster or cheaper?
 Is the cost of maintaining the hardware great enough to justify replacing it with
cheaper, newer hardware?

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SYSTEM EVOLUTION VS DECLINE (case study)
Consider the case of Nokia and the Symbian OS
Symbian is a discontinued mobile operating system (OS) and computing
platform designed for smartphones.
As a pioneer that established the smartphone industry, it was the most popular
smartphone OS on a worldwide average until the end of 2010.
The Symbian Foundation disintegrated in late 2010 and Nokia took back control of
the OS development.
 In February 2011, Nokia, by now the only remaining company still supporting
Symbian outside Japan, announced that it would use Microsoft's Windows Phone
7 as its primary smartphone platform, while Symbian would be gradually wound
down.

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MAINTENANCE TEAM RESPONSIBILITIES
understanding the system
 locating information in system documentation
 keeping system documentation up-to-date
extending existing functions to accommodate new or changing
requirements
adding new functions to the system
 finding the source of system failures or problems

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MAINTENANCE TEAM RESPONSIBILITIES
locating and correcting faults
 answering questions about the way the system works
 restructuring design and code components
 rewriting design and code components
 deleting design and code components that are no longer useful
managing changes to the system as they are made

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MAINTENANCE PROBLEMS
Staff problems
Limited understanding
 Management priorities
Morale

Technical problems
 Artifacts and paradigms
Testing difficulties

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FACTORS AFFECTING MAINTENANCE EFFORT
Application type
 System novelty
Turnover and maintenance staff ability
 System life span
 Dependence on a changing environment
 Hardware characteristics
Design quality
 Code quality
 Documentation quality
 Testing quality
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MEASURING MAINTAINABILITY

NECESSARY DATA DESIRABLE DATA


• time at which problem is reported • ratio of total change implementation
• time lost due to administrative delay time to total number of changes
• time required to analyze problem
implemented
• time required to specify which changes are to be • number of unresolved problems
made
• time spent on unresolved problems
• time needed to make the change
• percentage of changes that introduce
• time needed to test the change
new faults
• time needed to document the change
• number of components modified to
implement a change

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MAINTENANCE COSTS
Usually greater than development costs (2* to 100* depending on the application)
Affected by both technical and non-technical factors
Increases as software is maintained
Maintenance corrupts the software structure, making further maintenance more
difficult
Ageing software can have high support costs
(e.g. old languages, compilers etc.)
Think of your software as continuously evolving

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DEVELOPMENT/MAINTENANCE COSTS

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MAINTENANCE COST FACTORS
Team stability
 Maintenance costs are reduced if the same staff are involved with them for some time
Contractual responsibility
 The developers of a system may have no contractual responsibility for maintenance so there
is no incentive to design for future change
Staff skills
 Maintenance staff are often inexperienced and have limited domain knowledge
Program age and structure
 As programs age, their structure is degraded and they become harder to understand and
change

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MAINTENANCE PREDICTION
Maintenance prediction is concerned with assessing which parts of the system
may cause problems and have high maintenance costs.
 Change acceptance depends on the maintainability of the components affected
by the change;
Implementing changes degrades the system and reduces its maintainability;
Maintenance costs depend on the number of changes and costs of change
depend on maintainability

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MAINTENANCE PREDICTION

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CHANGE PREDICTION
Predicting the number of changes requires and understanding of the
relationships between a system and its environment.
Tightly coupled systems require changes whenever the environment
is changed.
Factors influencing this relationship are :
Number and complexity of system interfaces;
Number of inherently volatile system requirements;
 The business processes where the system is used.

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COMPLEXITY METRICS
Predictions of maintainability can be made by assessing the complexity of system
components.

Studies have shown that most maintenance effort is spent on a relatively small
number of system components.

Complexity depends on
 Complexity of control structures;
 Complexity of data structures;
 Object, method (procedure) and module size.

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PROCESS METRICS
Process measurements may be used to assess maintainability
Number of requests for corrective maintenance;
Average time required for impact analysis;
Average time taken to implement a change request;
Number of outstanding change requests.

If any or all of these is increasing, this may indicate a decline in maintainability.

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SOFTWARE EVOLUTION Process
Evolution processes depend on
The type of software being maintained;
The development processes used;
The skills and experience of the people involved.

Proposals for change are the driver for system evolution. Change
identification and evolution continue throughout the system lifetime.

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CHANGE IDENTIFICATION AND EVOLUTION

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THE SYSTEM EVOLUTION PROCESS

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CHANGE IMPLEMENTATION

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URGENT CHANGE REQUESTS
Urgent changes may have to be implemented without going through
all stages of the software engineering process
 If a serious system fault has to be repaired;
If changes to the systemʼs environment (e.g. an OS upgrade) have
unexpected effects;
If there are business changes that require a very rapid response (e.g.
the release of a competing product).

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EMERGENCY REPAIR

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CONFIGURATION CONTROL PROCESS
Problem discovered by or change requested by user/ customer/developer, and recorded
 Change reported to the Configuration Control Board (CCB)
CCB discusses problem: determines nature of change, who should pay
CCB discusses source of problem, scope of change, time to fix; they assign
severity/priority and analyst to fix
Analyst makes change on test copy
Analyst works with librarian to control installation of change
 Analyst files change report

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CHANGE CONTROL ISSUES
Synchronization: When was the change made?
 Identification: Who made the change?
 Naming: What components of the system were changed?
 Authentication: Was the change made correctly?
 Authorization: Who authorized that the change be made?
 Routing: Who was notified of the change?
Cancellation: Who can cancel the request for change?
 Delegation: Who is responsible for the change?
Valuation: What is the priority of the change?
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IMPACT ANALYSIS
Impact analysis is the evaluation of the many risks
associated with the change, including estimates of effects on
resources, effort, and schedule.
 Work product
any development artifact whose change is significant, e.g.
requirements, design and code components, test cases, etc.
the quality of one can affect the quality of others
 Horizontal traceability
 relationships of components across collections of work
products
Vertical traceability
 relationships among parts of a work product
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ARCHITECTURAL EVOLUTION
There is a need to convert many legacy systems from a centralised
architecture to a distributed (e.g., client-server) architecture
Change drivers
Hardware costs. Servers are cheaper than mainframes
User interface expectations. Users expect graphical user interfaces
Distributed access to systems. Users wish to access the system from different,
geographically separated, computers

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SOFTWARE REENGINEERING
Reorganising and modifying existing software systems to make them
more maintainable
Re-structuring or re-writing part or all of a legacy system without
changing its functionality
Applicable where some but not all sub-systems
of a larger system require frequent maintenance
When to re-engineer
 When system changes are mostly confined to part of the system then re-engineer that part
 When hardware or software support becomes obsolete
 When tools to support re-structuring are available

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REENGINEERING ADVANTAGES
Reduced risk
There is a high risk in new software development. There may be development
problems, staffing problems and specification problems
Reduced cost
The cost of re-engineering is often significantly less than the costs of developing
new software

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FORWARD VS REENGINERING

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REENGINERING PROCESS

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REENGINEERING PROCESS ACTIVITIES
 Source code translation
Convert code to a new language.
 Reverse engineering
 Analyze the program to understand it;
 Program structure improvement
 Restructure automatically for understandability;
 Program modularization
Reorganize the program structure;
 Data reengineering
Clean-up and restructure system data.

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REENGINEERING APPROACHES
Automated progr am Program and data
restructuring restructuring

Automated source Automated r estructuring Restructuring plus


code conversion with manual changes architectural changes

Increased cost

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REENGINEERING COST FACTORS
 The quality of the software to be reengineered.
The tool support available for reengineering.
The extent of the data conversion which is required.
The availability of expert staff for reengineering.
 This can be a problem with old systems based on technology
that is no longer widely used.

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SOURCE CODE TRANSLATION
• Involves converting the code from one language (or language version)
to another e.g. FORTRAN to C
• May be necessary because of:
• Hardware platform update
• Staff skill shortages
• Organisational policy changes
• Only realistic if an automatic translator is available
PROGRAM RESTRUCTURING – SPAGHETTI LOGIC

Start: Get (Time-on, Tim e-off, Time, Setting, Tem p, Switch)


if Switch = off goto o ff
if Switch = on g oto on
go to Cntrl d
off: if Heating-s tatus = on go to Sw-off
go to loop
on : if Heating-s tatus = o ff g o to Sw-on
go to loop
Cntrld: if Time = Time-on goto o n
if Time = Time-off goto off
if Time < Time-on goto Start
if Time > Time-off goto Start
if Te mp > Setting then goto o ff
if Te mp < Setting then goto o n
Sw-off: Heatin g-sta tu s := off
go to Switch
Sw-on: Heatin g-status := o n
Switch: Switch-heating
loop: go to Start
PROGRAM RESTRUCTURING – STRUCTURED CONTROL LOGIC
loop
-- The Get statement finds values for the given variables from the system’s
-- environment.
Get (Time-on, Time-off, Time, Setting, Temp, Switch) ;
case Switch of
when On => if Heating-status = off then
Switch-heating ; Heating-status := on ;
end if ;
when Off => if Heating-status = on then
Switch-heating ; Heating-status := off ;
end if;
when Controlled =>
if Time >= Time-on and Time < = Time-off then
if Temp > Setting and Heating-status = on then
Switch-heating; Heating-status = off;
elsif Temp < Setting and Heating-status = off then
Switch-heating; Heating-status := on ;
end if;
end if ;
end case ;
end loop ;
Program restructuring – Condition simplification

-- Complex condition
if not (A > B and (C < D or not ( E > F) ) )...

-- Simplified condition
if (A <= B and (C>= D or E > F)...
Program modularisation
• The process of re-organising a program so that related program parts
are collected together in a single module
• Usually a manual process that is carried out by program inspection
and re-organisation
Recovering data abstractions
• Many legacy systems use shared tables and global data to save
memory space
• Causes problems because changes have a wide impact in the system
• Shared global data may be converted to objects or ADTs
• Analyse common data areas to identify logical abstractions
• Create an ADT or object for these abstractions
• Use a browser to find all data references and replace with reference to the
data abstraction
Reverse engineering
• Analysing software with a view to understanding its design and
specification
• May be part of a re-engineering process but may also be used to re-
specify a system for re-implementation
• Builds a program data base and generates information from this
• Program understanding tools (browsers, cross-reference generators,
etc.) may be used in this process
Why reverse engineer
• Reverse engineering often precedes re-engineering but is
sometimes worthwhile in its own right
• The design and specification of a system may be reverse
engineered so that they can be an input to the requirements
specification process for the system’s replacement
• The design and specification may be reverse engineered to
support program maintenance
LEGACY SYSTEM EVOLUTION
● Organisations that rely on legacy systems must choose a strategy for
evolving these systems
● Scrap the system completely and modify business processes so that it is
no longer required;
● Continue maintaining the system;
● Transform the system by re-engineering to improve its maintainability;
● Replace the system with a new system. The strategy chosen should
depend on the system quality and its business value.
LEGACY SYSTEMS
❍ Low quality, low business value
These systems should be scrapped.
❍ Low-quality, high-business value
These make an important business contribution but are expensive to
maintain. Should be re-engineered or replaced if a suitable system is
available.
❍ High-quality, low-business value
Replace with COTS, scrap completely or maintain.
❍ High-quality, high business value
Continue in operation using normal system maintenance.
BUSINESS ASSESSMENT
Assessment should take different viewpoints into account
 System end-users;
 Business customers;
 Line managers;
 IT managers;
 Senior managers.
 Interview different stakeholders and collate results.
QUALITY ASSESSMENT
Business process assessment
 How well does the business process support the
current goals of the business?
 Environment assessment
 How effective is the systemʼs environment and how
expensive is it to maintain?
 Application assessment
 What is the quality of the application software
system?
Key points
Software change strategies include software maintenance,
architectural evolution and software re-engineering
Lehman’s Laws are invariant relationships that affect the
evolution of a software system
Maintenance types are adaptive, perfective, and corrective
Key points
The costs of software change usually exceed the costs of
software development
Factors influencing maintenance costs include staff stability, the
nature of the development contract, skill shortages and
degraded system structure
Architectural evolution is concerned with evolving centralised
to distributed architectures
Re-engineering reorganizes and modifies existing software
systems to make them more maintainable
THANK YOU

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