Escolar Documentos
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Prepared by:
Rosiadi Bin Tajudin
1. Omni
Radiates light equally in all directions, like a lightbulb.
Directional
Cast parallel light rays, thus its usually used to simulate
the sun.
It can cast shadows and project bitmap images.
Divide into target direct and free direct.
Types of lighting
1. Spotlight
1. Cast a focus light similar to a flash light, teater spot, or
automobile headlight.
2. It can cast shadows and project bitmap images
3. There are two types, target sportlight and free sportlight.
2. Skylight
1. Also known as ambient light.
2. It simulates background light or light that reflects from
objects.
3. Can be used to increase or decrease the overall lighting of a
scene.
Types of lighting
Light representatives symbol in 3ds Studio Max.
Target
Direct / Spot
Directional Spotlight
Light parameter
Lights also can cast shadows of our object. The shadows
function can be available by turn on shadow functions in light
parameters.
Light type
Turning on
shadow in light
parameter
Cameras
Function : Cameras are used to display view that can be
altered as we would alter a camera lens which mimic real-life
cameras.
1. Target
Usually used for fixed camera placement while the target
moves.
Symbol:
Free
Used when the camera itself will be animated.
Symbol:
Focal length and FOV
Focal length
Camera type
Camera viewport
navigation control