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Decision
Storage area Points
PROCESS FLOW CHART
N
W L
A B /L STOP Y C
?
E D
WB E: ACTIVATE PAYOUT
G
F:MOVE COIN TO PB
G: MOVE COIN TO WB
PROCESS FLOW CHART
• When PB is full the coins are deposited in a
second winnings bucket (WB)
• When the customer wins, the money comes
from the payout bucket (PB)
• Process design consideration: Bucket size
(The m/c should be designed to automatically
keep PB filled during play)
• Decision on bucket size is based on trade off
between time lost in filling buckets (if small) and
money blocked (if big)
TYPES OF PROCESSES-I
• Make-to-order process is activated only in
response to an actual order
• Make-to-stock process produces standard
products that can be delivered quickly
• Hybrid process combines the above two
such that a generic product is made and
stocked and then finished based on actual
orders
TYPES OF PROCESSES-II
• Job shop: Each job has got a number of
operations to be performed in different
machines in different order.
• Assembly line: Each job goes through the
same sequence of operations on different
machine.
MEASURING PROCESS
PERFORMANCE
• Productivity: ratio of output to input
• Run time is the time required to produce a
batch of parts
• Setup time is time required to prepare a
machine to make an item
• Operation time is the sum of the setup time
and run time for a batch of parts
• Throughput time: the time that the unit
spends actually being worked and the time
spent waiting in the queue
FURTHER PERFORMANCE
MEASURE
• Value-added time is the time that useful
work is actually being done on the unit