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Class
Variables
Constants
Constructors
Methods
Static blocks
Instance
Class/Static
Local
Instance
Static
entered and the variable will be destroyed once it exits the method, constructor or block.
Access modifiers cannot be used for local variables. Local variables are visible only within the declared method, constructor
or block.
Local variables are implemented at stack level internally. There is no default value for local variables so local variables should be
declared and an initial value should be assigned before the first use.
and its scope is limited to this method only. Also age variable should be initialized or else it will give error while compiling.
public class Test{ public void pupAge(){ int age = 0; age = age + 7; System.out.println("Puppy age is : " + age) } public static void main(String args[]){ Test test = new Test(); Test.pupAge(); } }
with the use of the key word 'new' and destroyed when the object is destroyed.
Instance variables hold values that must be referenced by
The instance variables are visible for all methods, constructors and
block in the class. Normally it is recommended to make these variables private (access level).However visibility for subclasses can be given for these variables with the use of access modifiers. 0, for Booleans it is false and for object references it is null. Values can be assigned during the declaration or within the constructor.
Instance variables have default values. For numbers the default value is
inside the class. However within static methods and different class ( when instance variables are given accessibility) they should be called using the fully qualified name . ObjectReference.VariableName
import java.io.*;
class Employee{
// this instance variable is visible for any child class. public String name; // salary variable is visible in Employee class only. private double salary; // The name variable is assigned in the constructor.
// The salary variable is assigned a value. public void setSalary(double empSal){ salary = empSal; } // This method prints the employee details. public void printEmp(){ System.out.println("name : " + name ); System.out.println("salary :" + salary); } public static void main(String args[]){ Employee empOne = new Employee("Ransika"); empOne.setSalary(1000); empOne.printEmp(); } }
the static keyword in a class, but outside a method, constructor or a block. There would only be one copy of each class variable per class, regardless of how many objects are created from it. Static variables are rarely used other than being declared as constants. Constants are variables that are declared as public/private, final and static. Constant variables never change from their initial value. Static variables are stored in static memory. It is rare to use static variables other than declared final and used as either public or private constants. Static variables are created when the program starts and destroyed when the program stops.
static variables are declared public since they must be available for users of the class. Default values are same as instance variables. For numbers the default value is 0, for Booleans it is false and for object references it is null. Values can be assigned during the declaration or within the constructor. Additionally values can be assigned in special static initializer blocks. Static variables can be accessed by calling with the class name . ClassName.VariableName. When declaring class variables as public static final, then variables names (constants) are all in upper case. If the static variables are not public and final the naming syntax is the same as instance and local variables.
1.Declaration: To associate a variable name with an object type. 2.Instantiation: The new keyword is a Java operator that creates the object. 3.Initialization: The new operator is followed by a call to a constructor, which initializes the new object.
return type of a class constructor is class type itself. Constructor initializes the internal state of an object so that the code creating an instance will have a fully initialized, usable state.
public class Rectangle { public int width = 0; public int height = 0; public Point origin; // four constructors public Rectangle() { origin = new Point(0, 0); } public Rectangle(Point p) { origin = p; } public Rectangle(int w, int h) { origin = new Point(0, 0); width = w; height = h; }
public Rectangle(Point p, int w, int h) { origin = p; width = w; height = h; } // a method for moving the rectangle public void move(int x, int y) { origin.x = x; origin.y = y; } // a method for computing the area of the rectangle public int getArea() { return width * height; } }
this(...)
use this anywhere as a reference to an object of the current class type. super(...) Use super to call a constructor from a parent class. Calling the constructor of the superclass must be the first statement in the body of a constructor. If you are satisfied with the default constructor in the super class, there is no need to make a call to it because it will be supplied automatically.
This()
For example, the Point class was written like public class Point {
Super()
public Point(int x, int y) { super(); // Automatically done if you don't call constructor here. m_x = x; m_y = y; }
public int x = 0;
public int y = 0; Public Point(int a, int b) //constructor { x = a; y = b; } } but it could have been written like this: public class Point { public int x = 0;
which has parameters (the automatically generated super constructor call has no parameters).
There is no parameterless parent
public int y = 0;
public Point(int x, int y) //constructor { this.x = x; this.y = y; }
constructor because only constructors with parameters are defined in the parent class.
It does work that all static blocks ask it to do without requiring an object to use it.
Thanks