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Chapter 1
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Objectives
Understand the basic concepts and components of computer networks. Principles of communication in networking Create LAN using networking devices
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Network
Networks provide the ability to connect people and equipment no matter where they are in the world.
A network can be defined as two or more computers that are connected so they can exchange information and share resources. Examples of network:
Making phone calls Watching television show Listen to radio Play online games Searching information on the Internet
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Network
Networks come in all sizes. They can range from simple networks consisting of two computers, to networks connecting millions of devices.
Networks installed in small offices, or homes and home offices, are referred to as SOHO (Small Office Home Office). It enables computers within a home office or remote office to connect to corporate network to access shared resources.
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Advantages of network
Communication over a network is usually more efficient and less expensive than traditional forms of communication, such as regular mail or long distance phone calls. Networks can be used to advertise and sell products, order supplies, and communicate with customers. Networks allow for rapid communication such as email and instant messaging. Network also provide storage, and access to information on network servers.
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Networking devices used to connect host. These devices control network traffic.
Networking media - used to connect host and network devices.
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Client-Server network
Server - hosts that have software installed that enable them to provide/serve information, like email or web pages, to other hosts on the network. Each service requires separate server software. Client computer hosts that have software installed that enable them to request and display the information obtained from the server. There are many types of clients and servers:
Browser client Email client File access client Email server Web server File server
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Client-server network
ADVANTAGES DISADVANTAGES
Centralized - Resources and data Expense - Requires initial security are controlled through investment in dedicated server. the server. Flexibility - New technology can be easily integrated into system. Interoperability - All components (client/network/server) work together. Maintenance - Large networks will require a staff to ensure efficient operation. Dependence - When server goes down, operations will down across the network.
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Terminology
Workstation: are high-powered business computers. They are designed for specialized, high-end applications like engineering programs or used in 3-D graphics design and video animation. Network Interface Card (NIC) enables a computer system to exchange with other system in a local network.
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Terminology
NOS: network operating system. An OS designed to track networks consisting of multiple users and programs. Eg: Windows Server 2003.
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Peer-to-Peer network
The simplest peer-to-peer network consists of two directly connected computers using a wired or wireless connection.
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Peer-to-Peer network
Advantages Easy to set up Less complexity Lower cost: does not require a server Can be used for simple task: printer sharing
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Disadvantages Not secure Slower performance: because both act as the client and server No centralized administration
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-All of the local networks within a LAN are under one administrative control.
-Other common characteristics of LANs are that they typically use Ethernet or wireless protocols, and they support high data rates.
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STAR TOPOLOGY
A star topology features a central connection point that may be a hub, switch or router.
Signals are transmitted from the sending computer through the hub to all computers on the network
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RING TOPOLOGY
The ring topology connects computers on a single circle of cable. Unlike the bus topology, there are no terminated ends. The signals travel around the loop in one direction and pass through each computer, which can act as a repeater to boost the signal and send it on to the next computer.
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TOKEN RING
One method of transmitting data around a ring is called token passing. A token is a special series of bits that travels around a token-ring network. Each network has only one token. The token is passed from computer to computer until it gets to a computer that has data to send. The sending computer modifies the token, puts an electronic address on the data, and sends it around the ring. The data passes by each computer until it finds the one with an address that matches the address on the data.
ITE PC v4.0 Chapter 1 2007 Cisco Systems, Inc. All rights reserved. Cisco Public
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BUS TOPOLOGY
The bus topology is often referred to as a "linear bus" because the computers are connected in a straight line. This is the simplest and most common method of networking computers. It consists of a single cable called a trunk (also called a backbone or segment) that connects all of the computers in the network in a single line.
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TREE TOPOLOGY
A tree topology combines characteristics of linear bus and star topologies. It consists of groups of star-configured workstations connected to a linear bus backbone cable. Tree topologies allow for the expansion of an existing network, and enable schools to configure a network to meet their needs.
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MESH TOPOLOGY
A Mesh topology is a network where every device on the network is physically connected to every other device on the network. This configuration provides redundant paths throughout the network so that if one cable fails, another will take over the traffic.
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HYBRID TOPOLOGY
A combination of any two or more network topologies.
A hybrid topology is always produced when two different basic network topologies are connected. Two common examples for hybrid network are : star ring network and star bus network.
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Ring
Star
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Advantages
Disadvantages
Tree
System provides increased x System is expensive to install redundancy and reliability as well because it uses a lot of cabling. as ease of troubleshooting. Point-to-point wiring for x Overall length of each segment individual segments. is limited by the type of cabling Supported by several used. hardware and software vendors. x If the backbone line breaks, the entire segment goes down. x More difficult to configure and wire than other topologies.
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ASSIGNMENT
American National Standards Institute (ANSI) Electronic Industries Alliance (EIA) and Telecommunications Industry Association (TIA)
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Digital signal : Digital refers to something that is discrete. A set of specific points in data whit no other points in between.
Eg: A digital clock represents the time in one-minute intervals and doesnt change its numbers again until the next minute.
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Examples of analog data is the Examples of digital data is the data human voice (when somebody stored in memory of a computer in speaks, a continuous wave is the form of 0s and 1s or on-off. created in the air). Cannot perform high-quality data Noise and distortions have little transmission (very difficult to remove effect, making high-quality data noise and wave distortions during the transmission transmission). No security/encryption implemented Able to encrypt all 1s and 0s during in analog cordless products (analog transmission so your conversation is cordless phone). safe from eavesdroppers (digital cordless phone).
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Bandwidth: The amount of data that can be carried from one point to another in a given time period (usually a second). The greater the bandwidth, the more data can be transferred in a given time. Throughput: measure of amount of data transmitted
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Transmission Flaws
Noise : noise is undesirable random electrical transmission that is generated by networking components.
Attenuation : The loss of signal strength over long distances when signals travel along cabling. Latency : Delay between transmission and receipt of a signal. Many possible causes: Cable length.
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Ethernet frame
On an Ethernet network, the hosts format the messages into the frame layout that is specified by the standards. Frames are also referred to as Protocol Data
The format for Ethernet frames specifies the location of the destination and source MAC addresses, and additional information including:
Preamble for sequencing and timing Start of frame delimiter
The size of Ethernet frames is limited to a maximum of 1518 bytes and a minimum size of 64 bytes. Frames that do not match these limits are not processed by the receiving hosts.
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Ethernet frame
The basic characteristics of Ethernet frame for communicating across the channel Preamble : in term of 0 and 1 to synchronize timing SFD : marks the end of the timing information and start of the frame Destination MAC Address : contain address of the receiver (unicast, multicast, broadcast) Source MAC Address : contain the address of the sender (unicast) Length / Type : length specify the number of bytes of data and type specify the protocol that will receive the data. Encapsulated data : contain the information being sent. Between 64 and 1518 bytes.
FCS : contain 4-bytes value that created by the sending device. The receiving device will calculate the value to check for damaged frames
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Logical addressing
A person's name (MAC address) usually does not change. A person's address (IP address) on the other hand, relates to where they live and can change. Both the physical MAC and logical IP addresses are required for a computer to communicate on a hierarchical network, just like both the name and address of a person are required to send a letter.
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Access Layer
The Access Layer provides a connection point for end user devices to the network and allows multiple hosts to connect to other hosts through a network device, usually a hub or switch. If a message is destined for a local host, based on the network portion of the IP address, the message remains local. If it is destined for a different network, it is passed up to the Distribution Layer. Hubs and switches provide the connection to the Distribution Layer.
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Distribution Layer
Provides a connection point for separate networks and controls the flow of information between the networks.
Contains more powerful switches than the Access Layer as well as routers for routing between networks. Control the type and amount of traffic that flows from the Access Layer to the Core Layer.
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Core Layer
Is a high-speed backbone layer with redundant connections.
It is responsible for transporting large amounts of data between multiple networks. Core Layer devices typically include very powerful, high-speed switches and routers. The main goal of the Core Layer is to transport data quickly.
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Hubs are simple devices that do not have the necessary electronics to decode the messages sent between hosts on the network. Hubs cannot determine which host should get any particular message. A hub simply accepts electronic signals from one port and regenerates (or repeats) the same message out all of the other ports.
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Hub
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Collision domain
Only one message can be sent through an Ethernet hub at a time. It is possible for two or more hosts connected to a hub to attempt to send a message at the same time, the electronic signals that make up the messages collide with each other at the hub.
A collision causes the messages to become garbled and unreadable by the hosts. A hub does not decode the messages; therefore it does not detect that the message is garbled and repeats it out all the ports. The area of the network where a host can receive a garbled message resulting from a collision is known as a collision domain. When a host receives a garbled message, it detects that a collision has occurred. Each sending host waits a short amount of time and then attempts to send, or retransmit, the message again. As the number of hosts connected to the hub increases, so does the chance of collisions. More collisions cause more retransmissions.
ITE PC v4.0 Chapter 1 2007 Cisco Systems, Inc. All rights reserved. Cisco Public
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Switch
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Broadcast messaging
Within the local network it is often necessary for one host to be able to send messages to all the other hosts at the same time. This can be done using a message known as a broadcast. Broadcasts are useful when a host wants to provide information to all other hosts in the same network in a timely manner. The broadcast MAC address is actually a 48-bit address made up of all ones. Because of their length, MAC addresses are usually represented in hexadecimal notation. The broadcast MAC address in hexadecimal notation is FFFF.FFFF.FFFF. Each F in the hexadecimal notation represents four ones in the binary address.
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Broadcast domain
When a host sends a broadcast message, hubs and switches forward the message to every connected host within the same local network. For this reason, a local network is also referred to as a broadcast domain. If too many hosts are connected to the same broadcast domain, broadcast traffic can become excessive.
It is often necessary to divide one local network, or broadcast domain, into multiple networks to improve performance.
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What if a sending host only has the logical IP address of the destination host? How does the sending host determine what destination MAC address to place within the frame?
The sending host can use address resolution protocol (ARP) to discover the MAC address of any host on the same local network.
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Logical grouping: can be used to logically group users who have common needs.
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Router
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Each port, or interface, on a router connects to a different local network. Every router contains a table of all locally-connected networks and the interfaces that connect to them.
These routing tables can also contain information about the routes, or paths, that the router uses to reach other remote networks.
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The process of forwarding the packets toward their destination network is called routing.
Router interfaces do not forward messages that are addressed to the broadcast MAC address. As a result, local network broadcasts are not sent across routers to other local network.
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Default Gateway
When a host needs to send a message to a remote network, it must use the router. The host includes the IP address of the destination host within the packet.
However, when it encapsulates the packet into a frame, it uses the MAC address of the router as the destination for the frame.
How does the source host determine the MAC address of the router? A host is given the IP address of the router through the default gateway address configured in its TCP/IP settings. The default gateway address is the address of the router interface connected to the same local network as the source host. Once the host knows the default gateway IP address, it can use ARP to determine the MAC address.
ITE PC v4.0 Chapter 1 2007 Cisco Systems, Inc. All rights reserved. Cisco Public
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Routing Table
Router use both ARP and routing tables to store information to move information.
Entries can be made to the routing table in two ways: dynamically updated by information received from other routers in the network, or manually entered by a network administrator. Routers use the routing tables to determine which interface (default gateway) to use to forward a message to its intended destination. If the router cannot determine where to forward a message, it will drop it. Network administrators configure a routing table with a default route to keep a packet from being dropped. A default route is the interface through which the router forwards a packet containing an unknown destination IP network address.
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Routing Table
A router forwards a frame to one of two places: a directly connected network containing the actual destination host, or to another router on the path to reach the destination host. If the router must forward the packet to another router, it will use the MAC address and IP address of the connected router.
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Bridges
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Bridges
A device that connects two local-area networks (LANs), or two segments of the same LAN that use the same protocol, such as Ethernet.
Bridges inspect incoming traffic and decide whether to forward or discard it. An Ethernet bridge, for example, inspects each incoming Ethernet frame - including the source and destination MAC addresses, and sometimes the frame size - in making individual forwarding decisions.
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Assignment
Types of Network Interface Card
Installed on an expansion board inside a computer (PCI NIC, PCI Express NIC) Installed to the computers bus externally (PCMCIA adapter, USB port, FireWire, Compact Flash NIC) On-board NIC Wireless NIC
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