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Developing a sound

instructional strategy for


digital learning
Presentation delivered at “Digital
Convergence for Quality Education” hosted by
CSI, Hyderabad Dec 19-20, 2003.

Madhuri Dubey
“Learning involves a fundamental
shift of mind… It does not mean
acquiring more information, but
expanding the ability to produce the
results we want in life.”

Peter Senge The Fifth Discipline


Learning in the age digital
convergence involves
 Computers
 Internet

 Video

 Audio

 Animation

 Text
Convergence = blend
 Learning in the age of convergent
digital technologies
 Significance of blending strategies
for effective learning
 New challenges for designing
learning environments
Characteristics of digital
media
 Interactive
 Hyperlinked
 Synchronous
 Asynchronous
 Collaborative
Instructional Design

 systematic process of designing,


developing and implementing and
evaluating instruction.
 begins with the perception of a
learning need, it proceeds with the
creation of a learning experience
and a learning environment
 ends with an evaluation of the
learning solution.
Design = strategy

Design is that area of human experience,


skill and knowledge which is concerned
with man’s ability to mould his
environment to suit his material and
spiritual needs.
Archer, B (1973) “The Need for Design Education.” Royal College
of Art

A strategy can be defined as a plan or


approach for successful achievement of a
goal.
Strategizing involves
 Understanding
 The learning context
 How people learn, why and when they
are learning, how will they use learning
 The learning content
 What is being learnt
 The learners
 Who are the learners, how do they prefer
to learn
Process for designing digital
learning
Analys
e

Design
Evaluat ID
e process

Implement Develo
p
Course content development
process
 Analysis
 Needs analysis, task analysis, context analysis, content

analysis
 Design
 Content structuring, instructional strategy, prototyping

 Develop
 Flowcharts, Storyboards & Prototypes

 Use of authoring tools, production of learning objects

 Implement
 Deployment on Test environment

 Usability Review, Usability tests and course acceptance

test
 Deployment on live environment

 Evaluate
 Post-implementation evaluation
Developing an instructional
strategy
Learner perspective Environmental
perspective
Computer Course content
Domain specific Course duration
skills
Exercises,
Learning styles assignments
Attitude and Assessments
motivation
Support and
feedback
mindset results

Instructional
Strategy
Instructional strategy – value
addition
 Ease of use
 Empowers the learner
 Enhances efficiency
 Engaging and enjoyable experience
 Enhances knowledge retention and
application
Effective learning through digital
media
 Clarity of goals of learning
 Appropriate choice of delivery media
 Sound instructional strategy
 Built-in process of testing and feedback
 Appropriate tools for content
development
Questions
Thank you

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