- DocumentoBeckhausBlomHaringer_IntuitiveTravel-VR2005.pdfenviado porSamuelGallastegui
- DocumentoMcgonigal - 2006 - This Might Be a Game Ubiquitous Play and Performance at the Turn of the Twenty-First Century.pdfenviado porSamuelGallastegui
- DocumentoMatysczok, Radkowski, Berssenbruegge - 2004 - AR-Bowling Immersive and Realistic Game Play in Real Environments Using Augmented Reality.pdfenviado porSamuelGallastegui
- DocumentoHuotari, Hamari - 2012 - Defining gamification a service marketing perspective.pdfenviado porSamuelGallastegui
- DocumentoHolmberg - 2003 - Ideals of immersion in early cinema.pdfenviado porSamuelGallastegui
- DocumentoAdams - 2004 - Postmodernism and the three types of immersion.pdfenviado porSamuelGallastegui