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Step 3: Backgrounds In the Empire of the Crescent Moon, few ever pick their own life path, Often, a citizen's career is set before him, laid out by his family and station in life. Your Hero is probably no different. Your Backgrounds represent what your Hero did before the game begins. ‘Was he trained to be an artist or a soldier? Did her parents send her to sea to learn the life ofa sailor? Perhaps he was raised with a wandering troupe of ‘actors, jugglers and other performers. Or, maybe she was born into a life of luxury as one of the Crescent Empires many nobles. This is not where your Hero ‘ends up, but iis where he started. Backgrounds represent your Hero’ past. Perhaps she was a sailor, performer, or even an Assassin. A Hero is not defined by her past, but it does help shape who she becomes. Backgrounds give you a few things that make your Hero distinct from others. Restrictions: Some Backgrounds have restrictions. ‘Make sure you follow these; they are a part of your Hero’ story. ‘Quirk: Backgrounds come with a Quick, a person- ality traic common among people ofthat Background. IF you act in accordance with a Quirk from your Background, you gain a Hero Point. You may only gain a Hero Point from a particular Quirk once per session. ‘Advantages: Backgrounds give you Advantages. Advantages are abilities most Alwarithh never get. If your Background lists an Advantage, you may add that Advantage to your Hero Sheet at no cost. Skills: Each Background also gives you a set of Skills, which begin with 1 Rank. Skills are specific bonuses for specific tasks. Like Traits, Skills have Ranks that tell you how many dice they give you. A Skills Rank can only go as high as 5. Two Backgrounds ick two Backgrounds from the following lst. You get all of your Backgrounds’ Advantages. If you have duplicate Advantages, take another Advantage of the same point cost, your choice. ‘You get 1 Rank in all your Backgrounds Skills. If you have duplicate Skills,add 1 more point (fora total ‘of 2 points) to the duplicate Skil, Caner Cony Once you were lost and alone. Nobody should ever go through sucha tal om am a Hero Point when you go out of your way to save another character fom Wolton, Advantages Skills {Cast ron Stomach Aim Handy Athletics Reckless Takedown Hide Notice Saling ‘You know how to wield your words a ably as any Duelist swings a sword. Quirke Ear a Hero Point when your insistence on protecting or expanding your reputation gets you into trouble. @ Reputation Empathy Rhyme and Verse Intimidate Perform Scholarship TACTICIAN For you, chessis chil’ play. Quirks Ear a Hero Point when you successfully disarm the threat cof awar (large or small without resoring to battle _ Advantages _ — Skills _ Experienced Commander Aim Reputation (Tactical) Convince Empathy Ride Warfare een Gold and gtering prizes await Best go find them Quirks, Ear a Hero Point when your hunger for are trinkets, lost artifacts ora siilar treasure gets you into trouble _ Advantages _ Skills ot Ie ‘Athletics Nerves of Stee!" Hide Notice Scholarship Theft (eof Sc fod in Para NATIONS ‘7THSEA:THECRESCENTEMPIRE 155 al nea “There is magic inthe beauty ofthe world, and you seek to reflect in your own work eu Earn a Hero Point when you use your Sorcery to bring ‘comfort to the disenfranchised or the downtrodden, ores EE ane You have climbed the mountain, ret the Guardian and visited the Garden to become an Assn oan Eam Hero Point when a problem could be easly soled by murder, but you finda less Bloody solution, ‘Advantages “Skills Advantages “The Old Traditions ‘Convince ‘Cover Name Sorcery (Art ofthe Empathy tve Been Walting for This Second Prophet) Hide Sorcery Naware) Sorcery (Art ofthe intimidate Second Prophet) Scholarship Diplomacy is weakness. Show the world the might of your people in the only way possible—batte Quirk Ean a Hero Point when your insistence on a martial solution to a problem backfires and causes you trouble. Advantages Skills Never Say Die Athletics Well Read Intimidate Notice Warfare ‘Weaponry Pere) ‘While you have distanced yourself from the savagery of. four kin, the thirst for glory stil sings in your heart. Quirk Earn a Hero Point when you involve yourslfin a confit solely forthe gory it wil bring tage Skills Remember My Name ‘Athletics ‘Skirmisher Brawl Hide Scholarship Warfare Seiad ‘The path to enlightenment isnot the same for everyone, butitis road you walk everyday. Earn a Hero Point when you help another character achieve a moment of enlightenment, clarty ora Similar breakthrough, Advantages Skills _ ‘The Old Traditions Convince Osda Empathy Reputation Invimidate Scholarship Tempt 156 CHAPTER? | ADVENTURING IN THE CRESCENT EMPIRE Ee To destroy nature i an affront to Theus, whose greatest and most beautiful arti the world itself Quirk Eam a Hero Point when you defend a natural wonder or protect the natural world from destruction. Advantages _ Skills Direction Sense Iehletics Masterpiece Crafter Empathy Survival Hide Notice Ride a) You have experienced a hundred deaths. You seek to prevent others from having the same experience Quirk, Earn a Hero Point when your commitment saving someone else from witnessing the horror and pain of death causes you trouble. Sorcery (Nawaru) Ec inorder to tive, all must work together. tis your task to persuade others to the truth of ths, Quirk Eam a Hero Point when you successfully persuade a group of people to aid their neighbors with a problem that does fol rectly affect them Misunderstanding Poaceae Es For the honor of the immortals! For the honor of Persil Q Earn a Hero Point when your commitment to protecting the reputation ofthe Immortals gets you into trouble. Staredown Notice Ride Warfare Weaponry You have a great responsiblity to the word, entrusted to ‘you by the Auras. Earn a Hero Point when your connection to the Ahuras becomes known and complicates a problem, rather than solves: Z ages Sorcery (Khahesh-ahura) ‘onvince Sorcery (Khahesh-ahura} Empathy Well Read Intimidate Scholarship ‘Weaponry Pe ‘Down with the Shaht ‘Quirk Earn Hero Point when you tll someone in authority cexacly what you think oF him, even when you rely Shouldn't = ages, Delay che Inevitable Brawl Slip Free Empathy Team Player Hide Intimidate Theft Brea You have studied atthe feet of Fuzeh, one ofthe greatest Kavi of modern times. arma Hero Point when you turn a rival into an ally, student or friend. _Advantages_ Skills Kwa Dama Convince Linguist Intimidate Rhyme and Verse (Dama) Perform Scholarship Tempt Bina CNN ‘You are one ofthe elite ofthe Sarmion military. There are some problems so dangerous that only you should face them=alone Quite ama Her Point when you choose to take ona problem alone, inoréerto protect others fom the tas’ potential ange”. Advantages Skills _ Reputation ‘im Student of Combat* Athletics Hide | Notice Weaponry CHAYALIM You were trained in Sarmion as light infantry, skied in sword and bow alike. Q Earn a Hero Point when you defy your superiors, refuse ‘obey orders or similarly buck authority in order to do what you thinks right ‘Advantages Perfect Balance ‘ims Quick Reflexes (Weapon) Achleties Brawl Ride Weaponry PMs Elohah made 12 promises to the world Part of your task is to ensure they are kept. Q Earn a Hero Point when you keep a promise that it would be to your advantage to break Convince Sorcery (Chozeh) Empathy Sorcery (Chozeh) Notice Scholarship Tempt Patients are stubborn lat, but not as stubborn as you Quirk Earn a Hero Point when you coerce, persuade, threaten,

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