Escolar Documentos
Profissional Documentos
Cultura Documentos
Example
Example
"S_SECONDS": {"zero": "0 second", "one": "1 second", "other": "{0} seconds"},
"S_MINUTES": {"zero": "0 minute", "one": "1 minute", "other": "{0} minutes"},
"S_HOURS": {"zero": "0 hour", "one": "1 hour", "other": "{0} hours"},
"S_DAYS": {"zero": "0 day", "one": "1 day", "other": "{0} days"},
"S_AGO_SUFFIX": "ago",
"S_POINTS": {"zero": "point", "one": "point", "other": "points"},
"S_YEAR": "ano",
"S_MONTH": "mês",
"S_DAY": "dia",
"S_HOUR": "hora",
"S_WEEK": "semana",
"S_MINUTE": "minuto",
"S_SECOND": "segundo",
"S_AM": "{0} AM",
"S_PM": "{0} PM",
"S_SMALL": "Pequeno",
"S_MEDIUM": "Médio",
"S_LARGE": "Largo",
"S_CANCEL": "Cancelar",
"S_OKAY": "Okay",
"S_BACK": "Voltar",
"S_SUBMIT": "Enviar",
"S_YES": "Sim",
"S_NO": "Não",
"S_DONE": "Feito",
"S_ACCEPT": "Aceitar",
"S_DENY": "Recusar",
"S_ABANDON": "Desistir",
"S_OFFER": "Oferecer",
"S_GIVE": "Dar",
"S_KILL": "Matar",
"S_MERCY": "Perdoar",
"S_SELECT": "Selecionar",
"S_FIGHT": "Lutar",
"S_EDIT": "Editar",
"S_UPGRADE": "Evoluir",
"S_SELL": "Vender",
"S_BUY": "Comprar",
"S_CLOSE": "Fechar",
"S_NEXT": "Próximo",
"S_FINISHED": "Terminado",
"S_UNFINISHED": "Imcompleto",
"S_PLAYER_ID": "ID",
"S_PLAYER_PWD": "PWD",
"S_PLAYER_CFM_PWD": "CFM",
"S_REGISTER": "Registrar",
"S_LOGIN": "Logar",
"S_LOGOUT": "Sair",
"S_CANONOT_LOGIN": "Não consegue Logar?",
"S_REGISTER_NEW_USER": "Novo Player?",
"S_ID_FORMAT_INVALID": "ID precisa ter 4 ~ 20 characters sendo do alfabeto ou
números.",
"S_ID_ALREADY_EXISTED": " Esse ID já está sendo usado.",
"S_PASSWORD_FORMAT_INVALID": "A senha precisa ter de 4 ~ 20 characters sendo
do alfabeto, números ou simbolos.",
"S_PASSWORD_CONFIRM_FAILED": "Senha inválida.",
"S_EMAIL_ALREADY_EXISTED": "Esse e-mail já está vinculado à outra conta. ",
"S_ARENA_RULE_PRACTICE": "Praticar",
"S_ARENA_RULE_RANKING": "Rank do Jogo",
"S_ARENA_RULE_WITH_GEM": "Lutar por Gemas",
"S_MONSTER_NAME_1": "Orc",
"S_MONSTER_NAME_2": "Esqueleto",
"S_MONSTER_NAME_3": "Múmia",
"S_MONSTER_NAME_4": "Zumbi",
"S_MONSTER_NAME_5": "Cavaleiro da Morte",
"S_MONSTER_NAME_6": "Ciclope",
"S_MONSTER_NAME_7": "Golem de Pedra",
"S_MONSTER_NAME_8": "Ogro",
"S_MONSTER_NAME_9": "Feiticeiro",
"S_MONSTER_NAME_10": "Troglodita",
"S_MONSTER_NAME_11": "Harpia",
"S_MONSTER_NAME_12": "Centauro",
"S_MONSTER_NAME_13": "Gnomo",
"S_MONSTER_NAME_14": "Minotauro",
"S_MONSTER_NAME_15": "Lobisome",
"S_MONSTER_NAME_16": "Medusa",
"S_MONSTER_NAME_17": "Vampiro",
"S_MONSTER_NAME_18": "Elfo Negro",
"S_MONSTER_NAME_19": "Esfolador de Mentes",
"S_MONSTER_NAME_20": "Bruxa da Noite",
"S_MONSTER_NAME_21": "Hezrou",
"S_MONSTER_NAME_22": "Diabo com Cifres",
"S_MONSTER_NAME_23": "Naga",
"S_MONSTER_NAME_24": "Locathah",
"S_MONSTER_NAME_25": "Faun",
"S_MONSTER_NAME_26": "Rakshasa",
"S_MONSTER_NAME_27": "Bugbear",
"S_MONSTER_NAME_28": "Slaad",
"S_MONSTER_NAME_29": "Guarda Negra",
"S_MONSTER_NAME_30": "Sucubus",
"S_MONSTER_NAME_1001": "Espadachim",
"S_MONSTER_NAME_1002": "Guarda",
"S_MONSTER_NAME_1003": "Lanceiro",
"S_MONSTER_NAME_1004": "Arqueiro",
"S_MONSTER_NAME_1005": "Cavaleiro",
"S_MONSTER_NAME_1006": "Bruxo",
"S_MONSTER_NAME_1007": "Sacerdote",
"S_MONSTER_NAME_1008": "Lorde",
"S_MONSTER_NAME_1009": "Rei",
"S_MONSTER_NAME_1001_BOSS": "Goruler",
"S_MONSTER_NAME_1002_BOSS": "Spinser",
"S_MONSTER_NAME_1003_BOSS": "Vector",
"S_MONSTER_NAME_1004_BOSS": "Agille",
"S_MONSTER_NAME_1005_BOSS": "Lancelot",
"S_MONSTER_NAME_1006_BOSS": "Antonio",
"S_MONSTER_NAME_1007_BOSS": "Hammers",
"S_MONSTER_NAME_1008_BOSS": "Chairdaz",
"S_MONSTER_NAME_1009_BOSS": "Denxus",
"S_MONSTER_NAME_1201": "Yamazaki",
"S_MONSTER_NAME_1202": "Dadold",
"S_MONSTER_NAME_1203": "Duncan",
"S_MONSTER_NAME_1204": "?????",
"S_MONSTER_NAME_1205": "Aragorn",
"S_MONSTER_NAME_1206": "Zakikawa",
"S_MONSTER_CLASS_1201": "Assassino",
"S_MONSTER_CLASS_1202": "Boxeador",
"S_MONSTER_CLASS_1203": "Gladiador",
"S_MONSTER_CLASS_1204": "Ladino",
"S_MONSTER_CLASS_1205": "Ataque de Distancia",
"S_MONSTER_CLASS_1206": "Mestre Espadachim",
"S_MONSTER_NAME_2001": "Morcego",
"S_MONSTER_NAME_2002": "Diabinho",
"S_MONSTER_NAME_2003": "Cão Infernal",
"S_MONSTER_NAME_2004": "Dragão",
"S_MATERIAL_WOOD_1": "Log",
"S_MATERIAL_WOOD_2": "Fir",
"S_MATERIAL_WOOD_3": "Purple Fir",
"S_MATERIAL_WOOD_4": "Red Fir",
"S_MATERIAL_WOOD_5": "Silver Beech",
"S_MATERIAL_WOOD_6": "Golden Beech",
"S_MATERIAL_WOOD_7": "Peculiar Birch",
"S_MATERIAL_WOOD_8": "Magical Birch",
"S_MATERIAL_WOOD_9": "Frost-Cryst Log",
"S_MATERIAL_WOOD_10": "Magma-Cryst Log",
"S_MATERIAL_HERB_1": "Houttuynia",
"S_MATERIAL_HERB_2": "Basella",
"S_MATERIAL_HERB_3": "Chamomile",
"S_MATERIAL_HERB_4": "Blue Fung Flower",
"S_MATERIAL_HERB_5": "Purslane",
"S_MATERIAL_HERB_6": "Yellow Mushrooms",
"S_MATERIAL_HERB_7": "Blue Mushrooms",
"S_MATERIAL_HERB_8": "Red Umbrella Mushrooms",
"S_MATERIAL_HERB_9": "Orchid Vanilla",
"S_MATERIAL_HERB_10": "Violaceus",
"S_MATERIAL_HERB_11": "Bead Orchid",
"S_MATERIAL_HERB_12": "Myrtle",
"S_MATERIAL_WOOD": "Log",
"S_MATERIAL_ORE": "Ore",
"S_MATERIAL_HERB": "Herb",
"S_MATERIAL_SPECIAL": "Special Material",
"S_MATERIAL_DESC_WOOD": "Wood used to craft weapons or armors.",
"S_MATERIAL_DESC_ORE": "Ore used to craft weapons or armors.",
"S_MATERIAL_DESC_HERB": "Herbs used to brew potions or used to craft parts of
weapons or armors.",
"S_MATERIAL_DESC_SPECIAL": "Special materials for enchantment. Related
attributes: {0}.",
"S_DE_LIGHT_NAME_1": "Torch",
"S_DE_LIGHT_NAME_2": "Kerosene Lamp",
"S_DE_LIGHT_NAME_3": "Styled Lamp",
"S_DE_LIGHT_NAME_4": "Creative Lamp",
"S_DE_LIGHT_NAME_5": "Magical Lamp",
"S_DE_PAINTING_NAME_1": "Doodle",
"S_DE_PAINTING_NAME_2": "Ugly Paining",
"S_DE_PAINTING_NAME_3": "Normal Painting",
"S_DE_PAINTING_NAME_4": "Excellent Painting",
"S_DE_PAINTING_NAME_5": "Mastered Painting",
"S_RACK": "Shelf",
"S_RACK_CAPACITY": "Capacity",
"S_RACK_SELLING": "Selling",
"S_CHEST": "Chest",
"S_SHOP_WALL": "Wall",
"S_SHOP_FLOOR": "Floor",
"S_SHOP_INNER_FLOOR": "Inner Floor",
"S_SHOP_DOOR": "Door",
"S_SHOP_CABINET": "Cabinet",
"S_QUALITY_NORMAL": "Normal",
"S_QUALITY_SUPERIOR": "Magic",
"S_QUALITY_RARE": "Rare",
"S_QUALITY_EPIC": "Epic",
"S_POTION_SUPERIOR_PREFIX": "Superior",
"S_POTION_RARE_PREFIX": "Powerful",
"S_POTION_EPIC_PREFIX": "Refined",
"S_WEAPON_FAMILIAR_TERRIBLE": "Terrible",
"S_WEAPON_FAMILIAR_NORMAL": "Normal",
"S_WEAPON_FAMILIAR_FAVORITE": "Favorite",
"S_WEAPON_FAMILIAR_EXPERT": "Expert",
"S_PROTOTYPE_FAMILIAR_NONE": "Unknown",
"S_PROTOTYPE_FAMILIAR_ROOKIE": "Rookie",
"S_PROTOTYPE_FAMILIAR_ADVANCED": "Advanced",
"S_PROTOTYPE_FAMILIAR_EXPERT": "Expert",
"S_PROTOTYPE_FAMILIAR_DESC": "The quality of crafted items is increased by
{0}%.",
"S_WEAPON": "Weapon",
"S_WEAPON_NAME_SWORD": "Sword",
"S_WEAPON_NAME_AXE": "Axe",
"S_WEAPON_NAME_BOW": "Bow",
"S_WEAPON_NAME_STAFF": "Staff",
"S_WEAPON_NAME_MAUL": "Maul",
"S_WEAPON_NAME_SPEAR": "Spear",
"S_WEAPON_NAME_DAGGER": "Dagger",
"S_WEAPON_NAME_CROSSBOW": "Crossbow",
"S_ARMOR": "Armor",
"S_ARMOR_NAME_BODY": "Armor",
"S_ARMOR_NAME_HELM": "Helm",
"S_ARMOR_NAME_PAULDRON": "Pauldron",
"S_ARMOR_NAME_BRACER": "Bracer",
"S_ARMOR_NAME_BELT": "Belt",
"S_ARMOR_NAME_PANTS": "Pants",
"S_ARMOR_NAME_BOOTS": "Boots",
"S_ARMOR_NAME_SHIELD": "Shield",
"S_POTION": "Potion",
"S_POTION_NAME_RED": "Healing Potion",
"S_POTION_NAME_BLUE": "Mana Potion",
"S_POTION_NAME_GREEN": "Stone Skin Potion",
"S_POTION_NAME_YELLOW": "Accuracy Potion",
"S_POTION_NAME_ORANGE": "Harm Potion",
"S_POTION_NAME_PURPLE": "Magic Resist Potion",
"S_POTION_NAME_PINK": "Critical Potion",
"S_POTION_NAME_TEAL": "Dodge Potion",
"S_POTION_NAME_RED_BLUE": "Restore Potion",
"S_POTION_NAME_GREEN_PURPLE": "Defend Potion",
"S_POTION_NAME_GREEN_TEAL": "Tough Potion",
"S_POTION_NAME_YELLOW_PINK": "Berserk Potion",
"S_POTION_NAME_YELLOW_ORANGE": "Assassin Potion",
"S_POTION_NAME_WHITE": "Resurrect Potion",
"S_POTION_NAME_BLACK": "Transform Potion",
"S_POTION_NAME_GIANT": "Giant Potion",
"S_POTION_NAME_REVIVE": "Revive Potion",
"S_POTION_NAME_ENERGY": "Energy Potion",
"S_EPIC_PREFIX_1": "Superior",
"S_EPIC_PREFIX_2": "Chaos",
"S_EPIC_PREFIX_3": "Doom",
"S_EPIC_PREFIX_4": "Mighty",
"S_EPIC_PREFIX_5": "Godly",
"S_EPIC_PREFIX_6": "Titan",
"S_EPIC_PREFIX_7": "Hell",
"S_EPIC_PREFIX_8": "Giant's",
"S_EPIC_PREFIX_9": "King's",
"S_EPIC_PREFIX_10": "Arthur's",
"S_EPIC_PREFIX_11": "Angel",
"S_EPIC_PREFIX_12": "Artana's",
"S_EPIC_PREFIX_13": "Balrog",
"S_EPIC_PREFIX_14": "Diablo",
"S_EPIC_PREFIX_15": "Haven",
"S_EPIC_PREFIX_16": "Guardian",
"S_EPIC_PREFIX_17": "Knight's",
"S_EPIC_PREFIX_18": "Lord's",
"S_EPIC_PREFIX_19": "Demon",
"S_EPIC_PREFIX_20": "Devil",
"S_ELEMENTAL_ADJ_FIRE": "Fire",
"S_ELEMENTAL_ADJ_ICE": "Ice",
"S_ELEMENTAL_ADJ_LIGHTNING": "Lightning",
"S_ELEMENTAL_ADJ_POISON": "Poison",
"S_ELEMENTAL_ADJ_FF": "Flame",
"S_ELEMENTAL_ADJ_FI": "Hellfire",
"S_ELEMENTAL_ADJ_FL": "Fire Storm",
"S_ELEMENTAL_ADJ_FP": "Pungent",
"S_ELEMENTAL_ADJ_II": "Frozen",
"S_ELEMENTAL_ADJ_IL": "Blizzard",
"S_ELEMENTAL_ADJ_IP": "Acid Sleety",
"S_ELEMENTAL_ADJ_LL": "Thunder",
"S_ELEMENTAL_ADJ_LP": "Rancid",
"S_ELEMENTAL_ADJ_PP": "Toxic",
"S_SUB_ADJ_CRITICAL": "Berserk",
"S_SUB_ADJ_STUN": "Stunning",
"S_SUB_ADJ_DODGE": "Dodge",
"S_SUB_ADJ_REGEN_HP": "Revive",
"S_SUB_ADJ_REGEN_MP": "Fountain",
"S_SUB_ADJ_EXTRA_HP": "Bull",
"S_SUB_ADJ_EXTRA_MP": "Energy",
"S_SUB_ADJ_EXTRA_CON": "Tough",
"S_SUB_ADJ_EXTRA_STR": "Strong",
"S_SUB_ADJ_EXTRA_DEX": "Agile",
"S_SUB_ADJ_EXTRA_INT": "Wisdom",
"S_SUB_ADJ_EXTRA_EXP": "Scholar",
"S_SUB_ADJ_EXTRA_DAMAGE": "Fury",
"S_SUB_ADJ_ACCURACY": "Accuracy",
"S_SUB_ADJ_ATTACK_SPEED": "Rapid",
"S_SUB_ADJ_ARMOR_CLASS": "Stiff",
"S_SUB_ADJ_MOVE_SPEED": "Flying",
"S_SUB_ADJ_MAGIC_SHIELD": "Shield",
"S_SUB_ADJ_PHY_DMG_REFLECTION": "Rebound",
"S_SUB_ADJ_MAG_DMG_REFLECTION": "Anti-Magic",
"S_SUB_ADJ_KNOCKBACK": "Knockback",
"S_SUB_ADJ_CURSE": "Curse",
"S_SUB_ADJ_SLOW": "Snail",
"S_SUB_ADJ_BREAK_ARMOR": "Break",
"S_SUB_ADJ_LIFE_STEAL": "Leech",
"S_SUB_ADJ_ABSORB_MP": "Imp",
"S_SUB_ADJ_ABSORB_CON": "Barbarian",
"S_SUB_ADJ_ABSORB_STR": "Wolverine",
"S_SUB_ADJ_ABSORB_DEX": "Assassin",
"S_SUB_ADJ_ABSORB_INT": "Warlock",
"S_SUB_ADJ_INDESTRUCTIBLE": "Unbreakable",
"S_SUB_ADJ_STUN_RESIST": "Steady",
"S_SIZE_TINY": "Tiny",
"S_SIZE_SMALL": "Small",
"S_SIZE_MEDIUM": "Medium",
"S_SIZE_LARGE": "Large",
"S_SIZE_HUGE": "Huge",
"S_MAGIC_DESC_1": "At most {0} magic arrows appear simultaneously and shoot
at all enemies within {1} units, randomly causing physical damage which equals to
{2}% of the caster's intellect.",
"S_MAGIC_DESC_2": "A meteorite falls from the sky, randomly causing all
enemies within {1} units fire damage which equals to {2}% of the caster's
intellect.",
"S_MAGIC_DESC_3": "At most {0} icicles simultaneously attack all enemies
within {1} units, randomly causing ice damage which equals to {2}% of the caster's
intellect.",
"S_MAGIC_DESC_4": "A chain lightning bounce on {0} enemies at most, randomly
causing lightning damage which equals to {4}% of the caster's intellect. Every time
the lightning bounces, {2}% damage drops.",
"S_MAGIC_DESC_5": "At most {0} crowds of bees simultaneously attack all
enemies within {1} units, randomly causing poison damage which equals to {2}% of
the caster's intellect.",
"S_MAGIC_DESC_101": "Heal the targeted teammate, randomly restoring HP which
equals to {2}% of the caster's intellect",
"S_MAGIC_DESC_102": "A healing beam bounces on {0} teammates at most,
randomly restoring HP which equals to {4}% of the caster's intellect. {2}% of
healing drops with every bouncing.",
"S_MAGIC_DESC_103": "Rejuvenate the teammate, randomly restoring HP which
equals to {2}% of the caster's intellect and lasting for 3 seconds.",
"S_MAGIC_DESC_104": "Resurrect the targeted teammate and restore {2}% of
their HP and MP.",
"S_MAGIC_DESC_201": "Summon {0} bats to assist in combat, among which the bat
of highest level is {2}% of the summoner. The bats last for {3} seconds.",
"S_MAGIC_DESC_202": "Summon {0} imps to assist in combat, among which the imp
of highest level is {2}% of the summoner. The imps last for {3} seconds.",
"S_MAGIC_DESC_203": "Summon {0} hellhounds to assist in combat, among which
the hellhound of highest level is {2}% of the summoner. The hellhounds last for {3}
seconds.",
"S_MAGIC_DESC_204": "Summon {0} dragons to assist in combat, among which the
fire dragon of highest level is {2}% of the summoner. The fire dragons last for {3}
seconds.",
"S_SKILL_1": "Berserk",
"S_SKILL_2": "Invisible",
"S_SKILL_3": "Illusion",
"S_SKILL_4": "War Roar",
"S_SKILL_5": "War Stomp",
"S_SKILL_6": "Dragon Shout",
"S_SKILL_7": "Taunt",
"S_SKILL_8": "Charm",
"S_SKILL_101": "Weapon Mastery",
"S_SKILL_102": "Armor Mastery",
"S_SKILL_103": "Batter",
"S_SKILL_104": "Fear",
"S_SKILL_105": "Angel's Bless",
"S_SKILL_106": "Healer",
"S_SKILL_107": "Warlock",
"S_SKILL_108": "Summoner",
"S_SKILL_109": "Mighty Aura",
"S_SKILL_110": "Dodge Aura",
"S_SKILL_111": "Speed Aura",
"S_SKILL_112": "Anger",
"S_SKILL_113": "Bloodlust",
"S_SKILL_901": "Shadow Clone",
"S_SKILL_902": "Dragon Fist",
"S_SKILL_903": "Shock Cry",
"S_SKILL_904": "Mass Chaos",
"S_SKILL_905": "Multiple Shoot",
"S_SKILL_906": "Whirl Attack",
"S_SKILL_DESC_1": "For {1} seconds after casting the skill, movement and
attack speed are increased with {2}%. CD: {0} seconds.",
"S_SKILL_DESC_2": "Become invisible and unattackable for {1} seconds. CD: {0}
seconds.",
"S_SKILL_DESC_3": "3 shadows are summoned to deceive the enemy. CD: {0}
seconds.",
"S_SKILL_DESC_4": "Grant teammates nearby {2}% more physical damage, which
lasts for {1} seconds. CD: {0} seconds.",
"S_SKILL_DESC_5": "Stun all enemies nearby with {2}% chance to stun enemies
for {1} seconds. CD: {0} seconds.",
"S_SKILL_DESC_6": "Reduce armor class of all enemies nearby by {2}%, which
lasts {1} seconds. CD: {0} seconds.",
"S_SKILL_DESC_7": "Taunt all enemies nearby to attack you. CD: {0} seconds.",
"S_SKILL_DESC_8": "Charm an enemy into attacking its teammate in {1} seconds.
CD: {0} seconds.",
"S_SKILL_DESC_101": "Familiarity of all weapons levels up.",
"S_SKILL_DESC_102": "Protection for putting on all armor is increased by
{2}%.",
"S_SKILL_DESC_103": "In every attack, there is {2}% chance to strike one more
time.",
"S_SKILL_DESC_104": "Every time the target is hit, it suffers {2}% chance to
run away because of fear.",
"S_SKILL_DESC_105": "When a monster dies, he has {2}% chance to revive with
full HP/ MP.",
"S_SKILL_DESC_106": "Cast all healing spells with a {2}% healing bonus.",
"S_SKILL_DESC_107": "Cast all destructive spells with {2}% damage
increased.",
"S_SKILL_DESC_108": "Cast all summoning spelles. The summonned creatures are
of levels {2}% higher.",
"S_SKILL_DESC_109": "All nearby teammates do {2}% increased physical
damage.",
"S_SKILL_DESC_110": "All nearby teammates increase dodge rate by {2}%.",
"S_SKILL_DESC_111": "All nearby teammates have {2}% increased movement
speed.",
"S_SKILL_DESC_112": "Once get hurt, the monster's basic attributes will be
increased by {2}% till 50% maximum.",
"S_SKILL_DESC_113": "Every time a target is hit, physical damage will be
increased by {2}%, up to 50%.",
"S_SKILL_DESC_901": "Summon 3 ghosts to join fight for {1} seconds. CD: {0}
seconds.",
"S_SKILL_DESC_902": "Create a tornado and cause {2}% of physical damage for
{1} seconds. CD: {0} seconds.",
"S_SKILL_DESC_903": "Hurt and knockback all nearby enemies and cause {2}% of
physical damage. CD: {0} seconds.",
"S_SKILL_DESC_904": "Make all nearby enemies being in a state of chaos for
{1} seconds. CD: {0} seconds.",
"S_SKILL_DESC_905": "Move to a random position quickly and shoot {2} arrows 3
times. CD: {0} seconds.",
"S_SKILL_DESC_906": "Hurt all nearby enemies and cause {2}% of physical
damage for {1} seconds. CD: {0} seconds.",
"S_TALENT_1": "Constitution",
"S_TALENT_2": "Strength",
"S_TALENT_3": "Dexterity",
"S_TALENT_4": "Intelligence",
"S_TALENT_5": "Fire Damage",
"S_TALENT_6": "Ice Damage",
"S_TALENT_7": "Lightning Damage",
"S_TALENT_8": "Poison Damage",
"S_TALENT_9": "Fire Resist",
"S_TALENT_10": "Ice Resist",
"S_TALENT_11": "Lightning Resist",
"S_TALENT_12": "Poison Resist",
"S_TALENT_13": "Magic Resist",
"S_TALENT_14": "Destructive Magic",
"S_TALENT_15": "Healing Magic",
"S_TALENT_16": "Summon Magic",
"S_TALENT_17": "Life Steal",
"S_TALENT_18": "Absorb MP",
"S_TALENT_19": "Absorb CON",
"S_TALENT_20": "Absorb STR",
"S_TALENT_21": "Absorb DEX",
"S_TALENT_22": "Absorb INT",
"S_TALENT_23": "Accuracy",
"S_TALENT_24": "Attack Speed",
"S_TALENT_25": "Critical Hit",
"S_TALENT_26": "Stun",
"S_TALENT_27": "Curse",
"S_TALENT_28": "Slow",
"S_TALENT_29": "Fear",
"S_TALENT_30": "Break Armor",
"S_TALENT_31": "Knockback",
"S_TALENT_32": "Armor Class",
"S_TALENT_33": "Dodge",
"S_TALENT_34": "Move Speed",
"S_TALENT_35": "Regenerate HP",
"S_TALENT_36": "Regenerate MP",
"S_TALENT_37": "Phy. Dmg Reflection",
"S_TALENT_38": "Mag. Dmg Reflection",
"S_TALENT_39": "Magical Shield",
"S_TALENT_DESC_1": "The basic CON +{0}%.",
"S_TALENT_DESC_2": "The basic STR +{0}%.",
"S_TALENT_DESC_3": "The basic DEX +{0}%.",
"S_TALENT_DESC_4": "The basic INT +{0}%.",
"S_TALENT_DESC_5": "Fire damage +{0}.",
"S_TALENT_DESC_6": "Ice damage +{0}.",
"S_TALENT_DESC_7": "Lightning damage +{0}.",
"S_TALENT_DESC_8": "Poison damage +{0}.",
"S_TALENT_DESC_9": "Fire resist +{0}%.",
"S_TALENT_DESC_10": "Ice resist +{0}%.",
"S_TALENT_DESC_11": "Lightning resist +{0}%.",
"S_TALENT_DESC_12": "Poison resist +{0}%.",
"S_TALENT_DESC_13": "All elemental resist +{0}%.",
"S_TALENT_DESC_14": "Cast all destructive spells with {0}% damage
increased.",
"S_TALENT_DESC_15": "Cast all healing spells with a {0}% healing bonus.",
"S_TALENT_DESC_16": "Cast all summoning spelles. The summonned creatures are
of levels {0}% higher.",
"S_TALENT_DESC_17": "Life steal +{0}.",
"S_TALENT_DESC_18": "Absorb MP +{0}.",
"S_TALENT_DESC_19": "Absorb CON +{0}.",
"S_TALENT_DESC_20": "Absorb STR +{0}.",
"S_TALENT_DESC_21": "Absorb DEX +{0}.",
"S_TALENT_DESC_22": "Absorb INT +{0}.",
"S_TALENT_DESC_23": "Accuracy +{0}%.",
"S_TALENT_DESC_24": "Attack speed +{0}%.",
"S_TALENT_DESC_25": "Critical Hit +{0}%.",
"S_TALENT_DESC_26": "Stun chance +{0}%.",
"S_TALENT_DESC_27": "Curse effect +{0}%.",
"S_TALENT_DESC_28": "Slow effect +{0}%.",
"S_TALENT_DESC_29": "Fear chance +{0}%.",
"S_TALENT_DESC_30": "Break armor +{0}.",
"S_TALENT_DESC_31": "Konckback chance +{0}%.",
"S_TALENT_DESC_32": "Armor class +{0}.",
"S_TALENT_DESC_33": "Dodge chance +{0}%.",
"S_TALENT_DESC_34": "Move speed +{0}%.",
"S_TALENT_DESC_35": "Regenerate HP +{0}.",
"S_TALENT_DESC_36": "Regenerate MP +{0}.",
"S_TALENT_DESC_37": "Phy. Dmg Reflection +{0}%.",
"S_TALENT_DESC_38": "Mag. Dmg Reflection +{0}%.",
"S_TALENT_DESC_39": "Magical Shield +{0}.",
"S_PLAYER_SKILL_ARCHEOLOGY": "Archeology",
"S_PLAYER_SKILL_FRIENDSHIP": "Friendship",
"S_PLAYER_SKILL_WOODCUTTER": "Woodcutter",
"S_PLAYER_SKILL_MINER": "Miner",
"S_PLAYER_SKILL_HERBALIST": "Herbalist",
"S_PLAYER_SKILL_LUCK": "Luck",
"S_PLAYER_SKILL_ADVENTURER": "Adventurer",
"S_PLAYER_SKILL_PICKER": "Picker",
"S_PLAYER_SKILL_BLACKSMITH": "Blacksmith",
"S_PLAYER_SKILL_ARMORER": "Armorer",
"S_PLAYER_SKILL_ALCHEMIST": "Alchemist",
"S_PLAYER_SKILL_SWORD_MASTER": "Sword Master",
"S_PLAYER_SKILL_AXE_MASTER": "Axe Master",
"S_PLAYER_SKILL_BOW_MASTER": "Bow Master",
"S_PLAYER_SKILL_STAFF_MASTER": "Staff Master",
"S_PLAYER_SKILL_MAUL_MASTER": "Maul Master",
"S_PLAYER_SKILL_SPEAR_MASTER": "Spear Master",
"S_PLAYER_SKILL_DAGGER_MASTER": "Dagger Master",
"S_PLAYER_SKILL_CROSSBOW_MASTER": "Crossbow Master",
"S_PLAYER_SKILL_BODY_MASTER": "Armor Master",
"S_PLAYER_SKILL_HELM_MASTER": "Helm Master",
"S_PLAYER_SKILL_PAULDRON_MASTER": "Pauldron Master",
"S_PLAYER_SKILL_BRACER_MASTER": "Bracer Master",
"S_PLAYER_SKILL_BELT_MASTER": "Belt Master",
"S_PLAYER_SKILL_PANTS_MASTER": "Pants Master",
"S_PLAYER_SKILL_BOOTS_MASTER": "Boots Master",
"S_PLAYER_SKILL_SHIELD_MASTER": "Shield Master",
"S_PLAYER_SKILL_POTION_MASTER": "Potion Master",
"S_PLAYER_SKILL_REPAIRER": "Repairer",
"S_PLAYER_SKILL_FAME": "Fame",
"S_PLAYER_SKILL_SPEECHER": "Persuasion",
"S_PLAYER_SKILL_SALESMAN": "Salesman",
"S_PLAYER_SKILL_MONITOR": "Monitor",
"S_PLAYER_SKILL_CALM": "Calm",
"S_PLAYER_SKILL_WEAPON_RETAILER": "Weapon Retailer",
"S_PLAYER_SKILL_ARMOR_RETAILER": "Armor Retailer",
"S_PLAYER_SKILL_POTION_RETAILER": "Potion Retailer",
"S_ANALYTSIS_KILL_COUNT": "Kills",
"S_ANALYTSIS_DEAD_COUNT": "Deaths",
"S_ANALYTSIS_STEAL_COUNT": "Items stolen",
"S_QUALITY": "Quality",
"S_DAMAGE":"Damage",
"S_ATTACK_RANGE": "Attack Range",
"S_ATTACK_SPEED": "Attack Speed",
"S_MULTI_ATTACK": "Multi-Attacks: 1 ~ {0}",
"S_AC": "Armor Class",
"S_RESIST": "Resist",
"S_PHYSICAL_RESIST": "Physical Resist",
"S_EFFECT": "Effect",
"S_EFFECT_TIME": "Effect Time",
"S_INCR_DMG": "Increase Damage",
"S_INCR_ACCURACY": "Increase Accuracy",
"S_INCR_CRITICAL_HIT": "Increase Critical Hit",
"S_INCR_AC": "Increase AC",
"S_INCR_DODGE": "Incr Dodge Rate",
"S_INCR_FIRE_RESIST": "Incr Fire Resist",
"S_INCR_ICE_RESIST": "Incr Ice Resist",
"S_INCR_LIGHTNING_RESIST": "Incr Lightning Resist",
"S_INCR_POISON_RESIST": "Incr Poison Resist",
"S_RESTORE_HP": "restore HP",
"S_RESTORE_MP": "restore MP",
"S_INCR_HP": "increase max HP",
"S_INCR_MP": "increase max MP",
"S_INCR_CON": "increase CON",
"S_INCR_STR": "increase STR",
"S_INCR_DEX": "increase DEX",
"S_INCR_INT": "increase INT",
"S_POTION_RESURRECT_DESC": "Drink this potion and you shall revive from
death.",
"S_POTION_TRANSFORM_DESC": "Drink this potion and you will transform into a
pit fiend for some time.",
"S_POTION_GIANT_DESC": "Drink this potion and you will become bigger
physically for a time being. All basic attributes will be 1.5 times more.",
"S_TEMPORARY": "Temporarily",
"S_PERMANENT": "Permanently",
"S_MATERIALS": "Materials",
"S_PRICE": "Price",
"S_CRAFT_COST": "Craft Cost",
"S_REPAIR_COST": "Repair Cost",
"S_INCR_MAX_DUR_COST": "Incr Max Dur. Cost",
"S_UPGRADE_COST": "Upgrade Cost",
"S_ENCHANT_COST": "Enchant Cost",
"S_SELLING_PRICE": "Sale",
"S_LEVEL": "Level",
"S_DREAM_WEAPON": "Dream Weapon",
"S_EMPLOYEE_ABILITY_STAMINA": "Stamina",
"S_EMPLOYEE_ABILITY_MOVE_SPEED": "Walk Speed",
"S_EMPLOYEE_ABILITY_CASHIER": "Cashier",
"S_EMPLOYEE_ABILITY_CRAFT": "Craft",
"S_EMPLOYEE_ABILITY_REPAIR": "Repair",
"S_EMPLOYEE_ABILITY_SOLICIT": "Solicit",
"S_EMPLOYEE_JOBS": "Jobs",
"S_EMPLOYEE_JOB_CASHIER": "Cashier",
"S_EMPLOYEE_JOB_CRAFT": "Craft",
"S_EMPLOYEE_JOB_REPAIR": "Repair",
"S_EMPLOYEE_JOB_SOLICIT": "Solicit",
"S_EMPLOYEE_DEFAULT_FIRST_NAME_1": "Howard",
"S_EMPLOYEE_DEFAULT_FIRST_NAME_2": "Edward",
"S_EMPLOYEE_DEFAULT_FIRST_NAME_3": "Joe",
"S_EMPLOYEE_DEFAULT_FIRST_NAME_4": "Andrew",
"S_EMPLOYEE_DEFAULT_FIRST_NAME_5": "Arthur",
"S_EMPLOYEE_DEFAULT_FIRST_NAME_6": "Hank",
"S_EMPLOYEE_DEFAULT_FIRST_NAME_7": "Stan",
"S_EMPLOYEE_DEFAULT_FIRST_NAME_8": "Eric",
"S_EMPLOYEE_DEFAULT_FIRST_NAME_9": "Kenny",
"S_EMPLOYEE_DEFAULT_FIRST_NAME_10": "Steven",
"S_EMPLOYEE_DEFAULT_LAST_NAME_1": "Jackson",
"S_EMPLOYEE_DEFAULT_LAST_NAME_2": "Johnson",
"S_EMPLOYEE_DEFAULT_LAST_NAME_3": "Jordan",
"S_EMPLOYEE_DEFAULT_LAST_NAME_4": "Smith",
"S_EMPLOYEE_DEFAULT_LAST_NAME_5": "Jones",
"S_EMPLOYEE_DEFAULT_LAST_NAME_6": "Davis",
"S_EMPLOYEE_DEFAULT_LAST_NAME_7": "Miller",
"S_EMPLOYEE_DEFAULT_LAST_NAME_8": "Taylor",
"S_EMPLOYEE_DEFAULT_LAST_NAME_9": "Thomas",
"S_EMPLOYEE_DEFAULT_LAST_NAME_10": "Martin",
"S_ACH_WEAPON_MAKER_NAME": "Blacksmith",
"S_ACH_ARMOR_MAKER_NAME": "Armorer",
"S_ACH_POTION_MAKER_NAME": "Alchemist",
"S_ACH_WEAPON_MASTER_NAME": "Weapon Apprentice",
"S_ACH_ARMOR_MASTER_NAME": "Armor Apprentice",
"S_ACH_POTION_MASTER_NAME": "Potion Apprentice",
"S_ACH_WEAPON_GRANDMASTER_NAME": "Weapon Grandmaster",
"S_ACH_ARMOR_GRANDMASTER_NAME": "Armor Grandmaster",
"S_ACH_POTION_GRANDMASTER_NAME": "Potion Grandmaster",
"S_ACH_SPEECHER_NAME": "Great Speecher",
"S_ACH_SALESMAN_NAME": "Best Salesman",
"S_ACH_MERCHANT_NAME": "Merchant",
"S_ACH_THIEF_CATCHER_NAME": "Thief Catcher",
"S_ACH_PISSED_CUSTOMER_CATCHER_NAME": "Security Master",
"S_ACH_GOOD_RATING_NAME": "Nice Shop",
"S_ACH_POPULAR_SHOP_NAME": "Popular Shop",
"S_ACH_EPIC_ITEM_MAKER_NAME": "Epic Forger",
"S_ACH_ENCHANTER_NAME": "Enchanter",
"S_ACH_REPAIRER_NAME": "Repairer",
"S_ACH_UPGRADER_NAME": "Upgrader",
"S_ACH_ADVENTURER_NAME": "Adventurer",
"S_ACH_EXPLORER_NAME": "Explorer",
"S_ACH_KILLER_NAME": "Human Slayer",
"S_ACH_SCAVENGER_NAME": "Scavenger",
"S_ACH_GOLD_COLLECTOR_NAME": "Gold Collector",
"S_ACH_ITEM_COLLECTOR_NAME": "Item Collector",
"S_ACH_WOODCUTTER_NAME": "Woodcutter",
"S_ACH_MINER_NAME": "Miner",
"S_ACH_GATHERER_NAME": "Gatherer",
"S_ACH_UNLOCK_CREATURE_NAME": "Monster Identifier",
"S_ACH_UNLOCK_MATERIAL_NAME": "Material Identifier",
"S_ACH_HEADHUNTER_NAME": "Headhunter",
"S_ACH_RICHMAN_NAME": "Richman",
"S_ACH_JEWELER_NAME": "Jeweler",
"S_ACH_VILLAGE_ASSAULTER_NAME": "Village Assaulter",
"S_ACH_GAMBLER_NAME": "Super Gambler",
"S_ACH_STOCK_BROKER_NAME": "Stock Broker",
"S_SPEAK_INVITE_ENTER_SHOP_1": "Welcome!",
"S_SPEAK_INVITE_ENTER_SHOP_2": "We have many goodies on display~ Come and
take a look!",
"S_SPEAK_INVITE_ENTER_SHOP_3": "I'm begging you... please come buy
something...",
"S_SPEAK_INVITE_ENTER_SHOP_4": "If the weapon doesn't serve you well, I'll
refund you every penny!",
"S_SPEAK_INVITE_ENTER_SHOP_5": "Our products are all hand-made and we provide
fair prices for everyone!",
"S_SPEAK_INVITE_ENTER_SHOP_6": "Closing sales! Only 3 days left!",
"S_SPEAK_INVITE_ENTER_SHOP_7": "Come and try our special potion. I assure you
no diarrhea!",
"S_SPEAK_INVITE_ENTER_SHOP_8": "The brand new weapon of the 7th generation,
only for the true connoisseur.",
"S_SPEAK_INVITE_ENTER_SHOP_9": "Take it if you like it, or regret it later!",
"S_SPEAK_INVITE_ENTER_SHOP_10": "Free adjustment based on your requirements!
Comfort and fitness guaranteed!",
"S_SPEAK_RECOMMEND_ITEM": "Would you like me to recommend some products?",
"S_SPEAK_THANK_RECOMMEND": "Thank you! Mr. Goblin~",
"S_SPEAK_CANT_MOVE_THERE": "I can't go there...",
"S_SPEAK_CANT_MOVE_TO": "Mr Goblin...I can't go to the {0}.",
"S_SPEAK_OKAY": "Sure!",
"S_SPEAK_NO": "Nope!",
"S_SPEAK_COME_BACK": "Come back!",
"S_SPEAK_COMPLAIN_1": "Nah!",
"S_SPEAK_COMPLAIN_2": "You are so annoying!",
"S_SPEAK_COMPLAIN_3": "I'm just looking around.",
"S_SPEAK_CANNOT_CHECKOUT": "Mr. Goblin, do you still want to run the shop?
There is no checkout counter!",
"S_SPEAK_CHECKOUT": "Thank you! Please come again!",
"S_SPEAK_CANNOT_AFFORD": "Oh! I am not able to afford some items...",
"S_SPEAK_ANNOYED_1": "You are so annoying!",
"S_SPEAK_ANNOYED_2": "You done clicking yet?",
"S_SPEAK_ANNOYED_3": "I don't have money with me~",
"S_SPEAK_ANNOYED_4": "................",
"S_SPEAK_ANNOYED_5": "Could you please do something? Duh!",
"S_SPEAK_IDLE_1": "I have nothing to do...",
"S_SPEAK_IDLE_2": "I wonder how the business has been recently...",
"S_SPEAK_IDLE_3": "Be a good spoiled brat and spend all your parents'
retirement fund here!",
"S_SPEAK_IDLE_4": "Why the damned shoplifters keep coming?",
"S_SPEAK_IDLE_5": "So many mosquitos...",
"S_SPEAK_BLAME_EMPLOYEE": "Don't sleep!",
"S_SPEAK_PAY_SALARY": "Hi guys, come to get your salary.",
"S_SPEAK_EMPLOYEE_THANK_BOSS": "Thanks! I will do my best to improve my
ability.",
"S_SPEAK_GET_OUT": "Get out!",
"S_SPEAK_STRATEGY_PROMOTION": "Come on! Get in and take a look! We have a
discount on all items!",
"S_REVIEW_MSG_POOR_1": "I bought this {0} here few days ago and it's
competely broken. I completely regret paying for this piece of junk!",
"S_REVIEW_MSG_POOR_2": "The {0} is too damn heavy! I can't fight in the
battle wearing this crap. Dammit!",
"S_REVIEW_MSG_POOR_3": "WTH!? I have never seen any potion like this one, and
what a disgusting smell!",
"S_REVIEW_MSG_POOR_4": "This shop sells only the most useless crap. Never
ever enter this shop!",
"S_REVIEW_MSG_POOR_5": "I'll never come back to this lousy shop! @#!$%^",
"S_REVIEW_MSG_POOR_6": "What a second-rate shop this is!!",
"S_REVIEW_MSG_POOR_7": "All the equipment here is junk...",
"S_REVIEW_MSG_POOR_NO_PURCHASE_1": "There is nothing to buy here. I have been
lied to!",
"S_REVIEW_MSG_POOR_NO_PURCHASE_2": "Who told me to come to this shop? Waste
of time!",
"S_REVIEW_MSG_POOR_NO_PURCHASE_3": "Sigh~ The shop owner is probably going
out of business anyway.",
"S_REVIEW_MSG_POOR_NO_CHECKOUT_1": "The storekeeper has an awful attitude.",
"S_REVIEW_MSG_POOR_NO_CHECKOUT_2": "It seems the storekeeper intentionally
refuses to sell me anything... #@%&!",
"S_REVIEW_MSG_POOR_NO_CHECKOUT_3": "It takes forever to pay...",
"S_REVIEW_MSG_POOR_TRAINING": "I have learned absolutely nothing... #@%&!",
"S_REVIEW_MSG_POOR_MAGIC_TRAINING": "I have learned no magic at all... #@
%&!",
"S_REVIEW_MSG_POOR_DIY": "You have crafted a crappy piece of {0}!",
"S_REVIEW_MSG_GOOD_1": "I bought a pretty good {0} and I believe I can kill
many enemies with it. Wonderful!",
"S_REVIEW_MSG_GOOD_2": "The {0} seems fashionable and sturdy. I like it!",
"S_REVIEW_MSG_GOOD_3": "This {0} smells good. I hope it works equally well.",
"S_REVIEW_MSG_GOOD_4": "I see many interesting items in this shop. It's worth
a visit.",
"S_REVIEW_MSG_GOOD_5": "If you want to buy weapons or armor, this is where
you should come.",
"S_REVIEW_MSG_GOOD_6": "It's a decent shop.",
"S_REVIEW_MSG_GOOD_7": "The shop owner is a kind and friendly goblin.",
"S_REVIEW_MSG_GOOD_TRAINING": "I've gained some experience. Not bad!",
"S_REVIEW_MSG_GOOD_MAGIC_TRAINING": "{0} levels up. Oh yay!",
"S_REVIEW_MSG_GOOD_DIY": "The crafted {0} is not bad at all.",
"S_STRATEGY_PROMOTION": "Promotion",
"S_EQUIPMENT_TARGET_FIELD": "Target",
"S_EQUIPMENT_TARGET_ALL": "All",
"S_EQUIPMENT_TARGET_VIP": "VIP",
"S_EQUIPMENT_TARGET_NORMAL": "Passenger",
"S_STORY_BOSS_4_BEGIN_1": "@#%^%&@!#%!",
"S_STORY_BOSS_4_BEGIN_2": "Dude, what are you talking about?",
"S_STORY_BOSS_4_BEGIN_3": "... $%^&!@^#",
"S_STORY_BOSS_4_BEGIN_4": "I still don't understand him and have no idea
where he is from... Nevermind, I'll just ignore him and continue mining...",
"S_STORY_BOSS_4_BEGIN_5": "Dee@!#$$%^&%@* death!",
"S_STORY_BOSS_4_END": "#@&^%$@, waaaah! @#&*(",
"S_STORY_BOSS_4_MERCY": "@!@!@!^^%#!^*&@ bow",
"S_STORY_BOSS_DEMO_1": "Excuse me? We are still in the demo version and you
already kick ass here... Dang!",
"S_STORY_BOSS_DEMO_2": "The game designer whispered in my ears that I shall
not allow you to pass here.",
"S_STORY_BOSS_DEMO_3": "Haha! Let's see what I got for you!",
"S_TUTORIAL_1": "Hey, kid, I heard you are planing on opening a shop, aren't
you?",
"S_TUTORIAL_2": "Hi grandpa! Yes, I want to open a shop; selling weapons,
armor and potions to others.",
"S_TUTORIAL_3": "Oh really? Alright, let me show you something... (too
proud)",
"S_TUTORIAL_4": "To begin, click this button to see what materials you
have.",
"S_TUTORIAL_5": "What? nothing!? What makes you think you can open a shop?",
"S_TUTORIAL_6": "Sigh... Nevermind. You can have the materials and gold I
have. (The younger generation makes absolutely no plans at all!)",
"S_TUTORIAL_7": "Okay, so now you should have enough material and money.",
"S_TUTORIAL_8": "First, you must build a furnace, so you can forge weapons.",
"S_TUTORIAL_9": "Besides the furnace, we also need a shelf to display
products, and a checkout counter so customers can pay.",
"S_TUTORIAL_10": "Click this button to open the buying-and-selling window for
facilities.",
"S_TUTORIAL_11": "Purchase a {0} and a {1}.",
"S_TUTORIAL_12": "Next, place the piece we just purchased into the store.
Click on this button to enter the editing mode.",
"S_TUTORIAL_13": "Drag the facility onto the shopping floor area.",
"S_TUTORIAL_14": "Click here to leave editing mode.",
"S_TUTORIAL_15": "Good, now all the facilities we require are ready. Now
click on the furnace and forge a weapon.",
"S_TUTORIAL_16": "Let's forge an axe. Click on the axe.",
"S_TUTORIAL_17": "Click the hammer icon in the upper right corner to start
crafting.",
"S_TUTORIAL_18": "When a product is completed, it will be stored on the
proper shelf for display automatically.",
"S_TUTORIAL_19": "If there is no proper shelf, or no space on the shelf, then
the product will be stored in the chest or be dropped on the ground.",
"S_TUTORIAL_20": "While crafting an item, if you realize you have chosen the
wrong product, you can click on yourself, and then click on cancel.",
"S_TUTORIAL_21": "If you'd like to check the information of the item you just
crafted, click on the pause button. ",
"S_TUTORIAL_22": "If you'd like to check the information of the item you just
crafted, just long press the display shelf.",
"S_TUTORIAL_22_PC": "If you'd like to check the information of the item you
just crafted, just right click on the display shelf.",
"S_TUTORIAL_23": "Then click on the item to view its information.",
"S_TUTORIAL_24": "If you want to craft armor or brew potions, remember to
make time for these two facilities to the right of the furnace. Proper display
shelves must be ready as well.",
"S_TUTORIAL_25": "Very well, so now we have products for sale. Next, we'll
need to find customers.",
"S_TUTORIAL_26": "Click here to enter the plaza.",
"S_TUTORIAL_50": "Click on the tavern.",
"S_TUTORIAL_51": "In the tavern, monsters show up from time to time. You can
invite them to become your VIP customers as long as you give them some gems as a
gift.",
"S_TUTORIAL_52": "Here, take a few gems and invite a potential customer to
your shop.",
"S_TUTORIAL_53": "Now you can start making money! Let's go back to our
shop.",
"S_TUTORIAL_54": "The customer you invite will come back randomly, walking
past your shop ever so often.",
"S_TUTORIAL_55": "Whenever you see a potential customer walk by, you can
click on him to try to talk him into buying something in your shop. But they don't
always do what you want them to do...",
"S_TUTORIAL_56": "Click this button to see the list of VIP customers.",
"S_TUTORIAL_57": "Oh, there's one thing you should remember: If a customer
selects something but waits for too long, they might get upset and leave.",
"S_TUTORIAL_58": "Once a customer gets angry, they might leave a negative
review. If your shop has a bad reputation, it is unlikely anyone would ever want to
step inside.",
"S_TUTORIAL_59": "Therefore, you must work hard to maintain the positive
image of your shop. This is the only way to truly succeed in business!",
"S_TUTORIAL_60": "Also, if you are in urgent need of gems, you can click on
the crystal ball on the counter to view a future vision.",
"S_TUTORIAL_61": "Watch the vision till it ends and you will be rewarded with
gems. Isn't that amazing?",
"S_TUTORIAL_62": "I suppose that's all. It's about time I go home and rest.
My knees hurt...",
"S_TUTORIAL_100": "Uh-oh! You barely have any material left...",
"S_TUTORIAL_101": "If you want to obtain more material, you need to venture
into human territories.",
"S_TUTORIAL_102": "Click here to open the adventure map.",
"S_TUTORIAL_103": "Click here to open the window of information for the
territory.",
"S_TUTORIAL_104": "Click the + button to invite monsters to join your team.",
"S_TUTORIAL_105": "You can invite up to 4 teammates by paying them just a
small fee(except for the first one). Of course, you can always go by yourself, but
then you might get killed quickly.",
"S_TUTORIAL_106": "Besides, investing in your teammates will pay off
eventually. The money you pay them they will come back to you when they make a
purchase in your shop. This is a wonderful way to boost the economy, isn't it?",
"S_TUTORIAL_107": "Now, choose at least one monster as your teammate.",
"S_TUTORIAL_108": "When you are done choosing, click here.",
"S_TUTORIAL_109": "Click this button to start your adventure.",
"S_TUTORIAL_150": "Finally we are in the open field. Being the weakling that
you are, you are not strong enough to attack any human soldier, and instead must
rely on your teammates to kill for you.",
"S_TUTORIAL_151": "Please, remember that to live on is more important than
anything else. If you die, you'll be forced out of the territory and lose some of
what you gathered.",
"S_TUTORIAL_152": "Watch out for suspicious shadows around you. Once you spot
a human, run! Hide behind your teammates. Sigh... There is nothing we can do. As a
goblin, all we can do is run...",
"S_TUTORIAL_153": "In the open field, you can click on a tree to chop it for
wood, click on boulders to obtain ore, or pick up herbs you find on the ground.",
"S_TUTORIAL_154": "If you are lucky enough, you might bump into random
treasure chests, in which you can find many materials and even recipes for new
items.",
"S_TUTORIAL_155": "During an adventure, you might encounter some monsters who
seem to be confused. You can click on the monster to try and talk to them.
Afterwards, they might join your team. But once the adventure ends, they will
leave.",
"S_TUTORIAL_156": "Next, let me show you some controlling tips. Click on your
teammate and swipe to another place, and then you can give him orders, forcing him
to move to the appointed location. Try it.",
"S_TUTORIAL_157": "Well-done! Now check out the button on the upper right
corner of the screen. Click on it to switch between orders to your teammates,
including following, fighting, and holding. Now try to click on it.",
"S_TUTORIAL_158": "In following mode, your teammates will stay within a short
distance from you; in fighting mode, they will try their best to attack enemies; in
holding mode, they will stay wherever they are.",
"S_TUTORIAL_159": "If you want to go back home safely, find a sign that says
'EXIT'.",
"S_TUTORIAL_160": "That's all. I'm too old to travel far, so I'm heading home
now. Good luck!",
"S_TUTORIAL_RICHMAN_1": "Look! Can you see the money flowing out of that
chump? He carries tons of gold coins with him so hurry up and click on him. Try to
sell more items to him.",
"S_TUTORIAL_ARENA_1": "Hey! Kid, have you come here to watch the arena
games?",
"S_TUTORIAL_ARENA_2": "Yup! I have heard that arena was recently completed.",
"S_TUTORIAL_ARENA_3": "So, do you have a plan to register an arena team to
join the competition? It seems that you're antiquated with many monsters now,
aren't you?",
"S_TUTORIAL_ARENA_4": "I guess so, but I still don't know how to enter into
the arena's competition.",
"S_TUTORIAL_ARENA_5": "That's easy! Let me teach you! First, you'll have to
register an account in the main menu and then login.",
"S_TUTORIAL_ARENA_6": "Then come back here and find that fierce orc who sits
behind the table and tell him you want to register a team.",
"S_TUTORIAL_ARENA_7": "You'll choose the rules and category, pay a fee (if it
is required), then create your own team for an arena game.",
"S_TUTORIAL_ARENA_8": "The arena association will copy your team data to
their roster and adjust opposing monsters' attributes for a fair match.",
"S_TUTORIAL_ARENA_9": "Next, you can select one of your opponents from the
list to fight with in each game.",
"S_TUTORIAL_ARENA_10": "Finally, press the 'Fight' button. Your team and
opponent's team will start fighting automatically.",
"S_TUTORIAL_ARENA_11": "If all the monsters of a team are dead, the other
team will be declared the winner.",
"S_TUTORIAL_ARENA_12": "If time is up and both teams are still standing, the
winner will be determined by the higher remaining HP percentage of both sides.",
"S_TUTORIAL_ARENA_13": "BTW, the monsters that fight in the arena won't gain
EXP. Also, if their equipment durability decreases, it won't carry over to the real
character.",
"S_TUTORIAL_ARENA_14": "And that's it, did you get all that?",
"S_TUTORIAL_ARENA_15": "Err, I think so... Thanks grandpa!",
"S_TUTORIAL_ARENA_16": "You're welcome! (Just remember to slip me a portion
of the prize money if your team wins, hahaha!) ",
"S_TUTORIAL_SLOT_MACHINE_BET": "Bet",
"S_TUTORIAL_SLOT_MACHINE_DO_BET": "Click the blocks to bet",
"S_TUTORIAL_SLOT_MACHINE_ODDS": "Odds",
"S_TUTORIAL_SLOT_MACHINE_RESTART": "Restart with the same bet",
"S_TUTORIAL_SLOT_MACHINE_TRANSFER": "Transfer money",
"S_TUTORIAL_SLOT_MACHINE_START": "Click here to start",
"S_TIP_1": "Tip 1: When a customer request checkout, you can click on the
dialog or his body to process.",
"S_TIP_2": "Tip 2: You can try recommending an item to a customer inside the
shop by clicking on them.",
"S_TIP_3": "Tip 3: If a customer walks by your shop with a cloud above his
head, the cloud refers to the kind of products he is looking for.",
"S_TIP_4": "Tip 4: You can earn better reviews from customers by selling them
what they want, such as a dream weapon. Customers will also give better reviews if
they don't have to wait too long.",
"S_TIP_5": "Tip 5: Sometimes, a customer will steal from the shop. Click on
the shoplifter to make them drop whatever they stole.",
"S_TIP_5_PC": "Tip 5: In certain scenes, you can press 'Space' key to pause
game. press 'ESC' key to close dialog or leave current scene. press 'F1' key to
view hotkey. press 'F5' key to save current data immediately.",
"S_TIP_6": "Tip 6: Check reports often to see what customers need, and
restock accordingly.",
"S_TIP_7": "Tip 7: A monster must have at least 0.5 Stars of INT to learn
magic.",
"S_TIP_8": "Tip 8: You can pause the game first, then click the facility to
open information dialog.",
"S_TIP_8_PC": "Tip 8: In adventure scene, you can move goblin not only by
mouse clicking, but also by W, S, A, D key.",
"S_TIP_9": "Tip 9: If you don't want to sell a high quality item to just
anyone, you can store it in the chest and wait to recommend it to a customer you
like.",
"S_TIP_10": "Tip 10: The VIP list contains 30 customers at most. When you
reach the limit, unwanted customers must be removed before new ones are added.",
"S_TIP_11": "Tip 11: In the window right before an adventure, an icon
displays the territory as a plain, forest, hill, or swamp. In a forest you will
find more wood, in hills more ore, and herbs in a swamp.",
"S_TIP_12": "Tip 12: While using the equipment enhancer, the quality of the
equipment put into the right side won't affect the end result.",
"S_TIP_13": "Tip 13: If you feel it's not smooth in adventure, you can go to
main menu scene and select 'Settings' -> 'Adventure' to un-check some effects to
speedup performance.",
"S_TIP_14": "Tip 14: The pissed customer will mess up everywhere if he enter
shop. You have better to kick him out quickly.",
"S_TIP_15": "Tip 15: If your employee occupy a facility, you can drag him to
move to another position. And then click the facility to make yourself working
there.",
"S_TIP_16": "Tip 16: The maximum of the connected devices of each account is
3. If you want to login your account in another new device, please logout from the
original device first.",
"S_TIP_17": "Tip 17: If a monster's current weapon familiarity has reached
the maximum(favorite), he won't use weapon training room any more.",
"S_TIP_18": "Tip 18: A potion will decay by time elapsed. When its durability
become zero, it will be gone.",
"S_TIP_19": "Tip 19: If you want to increase the familiarity of making an
item. You have to assign Mr. Goblin to craft the item, not an employee.",
"S_TIP_20": "Tip 20: You are able to hire one more employee when the level of
Mr. Goblin increases 15 every time. The maximum number of employee is 5.",
"S_TIP_21": "Tip 21: The pictures which are downloaded from the model shop
only can be applied in the same type of monster. To apply the customized model,
open the VIP list dialog. Select one of your customer, then click the 'mirror'
button on the left-top corner.",
"S_TIP_22": "Tip 22: When a customer is shopping in the shop, he will visit
the closest facility or shelf first.",
"S_TIP_23": "Tip 23: When a customer is shopping in the shop, the decoration
effect points where he stand will affect the will of visiting next one.",
"S_TIP_24": "Tip 24: In the shop edit mode, you can long press a facility /
shelf / decoration to switch display direction.",
"S_TIP_24_PC": "Tip 24: In the shop edit mode, you can right click a facility
/ shelf / decoration to switch display direction.",
"S_TIP_25": "Tip 25: You can long press a facility or a shelf to open the
information dialog in non-paused mode in shop scene.",
"S_TIP_25_PC": "Tip 25: You can right click a facility or a shelf to open the
information dialog in non-paused mode in shop scene.",
"S_TIP_26": "Tip 26: In shop scene, you can click on the three buttons on the
right-top corner to switch camera following, solicit-able and recommendable.",
"S_TIP_27": "Tip 27: Don't adjust the system time of device to cheat. It will
make your saved data keep being recalled. And, you will not be able to login
account normally.",
"S_TIP_28": "Tip 28: If the status bar is partially blocked by the mobile
phone border, you can long-press the hammer icon to trigger adjusting position
function. Then, drag the status bar to the position you want.",
"S_TIP_28_PC": "Tip 28: You can change the position of window dialog by
dragging the toolbar on the top of it.",
"S_TIP_29": "Tip 29: If you got any suggestion or bug report, you can send
private message on our Facebook page.",
"S_TIP_29_PC": "Tip 29: When selecting multiple items to dismantle or dump,
you can press Ctrl key and click any item to select all items at once. If press Alt
key instead, it will select all items which are the same quality category. If press
Shift key instead, it will select all items which are the same type.",
"S_EVENT_1": "",
"S_EVENT_2": "",
"S_EVENT_101": "",
"S_EVENT_102": "",
"S_EVENT_103": "",
"S_EVENT_104": "",
"S_EVENT_9001": "Hi! Mr. Goblin, thanks for selling me such a wonderful item.
To show my appreciation, I'd like to teach you a new enchantment recipe.",
"S_EVENT_80000": "Hello~ Mr. Goblin, I heard there's a super fun game named
'{0}'. Would you like to download it and try it out? If you download it now, you'll
receive {1} gems as reward!",
"S_EVENT_80001": "Hello~ Mr. Goblin, I heard there's a super fun game named
'{0}'. Would you like to download it and try it out? Once downloaded the app and
finish the tutorials, go to setting, select 'send message', input the code: 'Goblin
Greetings'. Then you will gain a gift!",
"S_EVENT_DESC_1": "",
"S_EVENT_DESC_2": "",
"S_EVENT_DESC_9001": "Learned a new enchantment for attribute: \n{0}.",
"S_COMMAND_FOLLOW": "Follow",
"S_COMMAND_FIGHT": "Fight",
"S_COMMAND_HOLD": "Hold",
"S_DIFFICULTY": "Difficulty",
"S_DIFFICULTY_0": "Normal",
"S_DIFFICULTY_1": "Nightmare",
"S_DIFFICULTY_2": "Hell",
"S_MODE_LIST_SORTING": "Sorting",
"S_MODE_LIST_SORTING_BY_TIME": "by Time",
"S_MODE_LIST_SORTING_BY_DOWNLOAD": "by Download",
"S_MODE_LIST_CATEGORY": "Category",
"S_MODE_LIST_CATEGORY_ALL_WORKS": "All",
"S_MODE_LIST_CATEGORY_THE_PURCHASED": "Purchased",
"S_MODE_LIST_CATEGORY_YOUR_WORKS": "Your works",
"S_MODE_LIST_CATEGORY_THE_BY_AUTHOR": "By Author",
"S_MP_COST": "MP",
"S_GEMS": "{0} gems",
"S_GOLD_COINS": "{0} gold coins",
"S_COMPANIONS": "Companions",
"S_BASIC_ATTRIBUTES": "Basic Attributes",
"S_POTENTIAL_ATTRIBUTES": "Potential Attributes",
"S_WEAPON_FAMILIAR": "Familiarity",
"S_PROTOTYPE_FAMILIAR": "Familiarity",
"S_CRITICAL_HIT": "Critical Hit",
"S_MISS": "Miss",
"S_DODGED": "Dodged",
"S_STUNNED": "Stunned",
"S_REMAIN_TIME": "Remain Time",
"S_NEXT_WAVE": "Wave {0}",
"S_LEARNED_MAGIC": "Has Learned Magic",
"S_LETS_GO": "Let's Go!",
"S_TOUCH_TO_CONTINUE": "Click anywhere to continue... ",
"S_COMMISSION": "Commission",
"S_ORDER": "Order",
"S_REWARD": "Reward",
"S_REWARD_2": "Reward",
"S_TERRITORY_ENEMIES": "Enemies",
"S_TERRITORY_RESOURCES": "Resources",
"S_TERRITORY_NEW_MONSTER": "New Monster",
"S_TOTAL_ADVENTURE_COST": "Total Cost",
"S_CODE": "Code",
"S_NEXT_TIP": "Next",
"S_DISABLE_TIP": "Disable",
"S_SKIP": "Skip",
"S_INFO": "Info",
"S_STASH": "Stash",
"S_DECORATION": "Decoration",
"S_GRID_AREA_TITLE": "Drag here",
"S_PRODUCTION_SPEED": "Production Speed",
"S_EPIC_WEAPON_CHANCE": "Epic Chance",
"S_EPIC_ARMOR_CHANCE": "Epic Chance",
"S_EPIC_POTION_CHANCE": "Epic Chance",
"S_EXTRA_WEAPON_QUALITY": "Extra Quality",
"S_EXTRA_ARMOR_QUALITY": "Extra Quality",
"S_EXTRA_POTION_QUALITY": "Extra Quality",
"S_WEAPON_MAKER_NAME": "Furnace",
"S_ARMOR_MAKER_NAME": "Armor Maker",
"S_POTION_MAKER_NAME": "Alchemy Table",
"S_BOSS_ITEM_AXE_NAME": "Axe",
"S_BOSS_ITEM_PICKAXE_NAME": "Pickaxe",
"S_BOSS_ITEM_GLOVE_NAME": "Glove",
"S_BOSS_ITEM_AXE_DESC": "Chopping speed: {0}%",
"S_BOSS_ITEM_PICKAXE_DESC": "Mining speed: {0}%",
"S_BOSS_ITEM_GLOVE_DESC": "Rate of finding extra herbs: {0}%",
"S_QUEST": "Quest",
"S_REFRESH": "Refresh",
"S_TALENT": "Talent",
"S_SKILL": "Skill",
"S_SKILL_SPECIAL": "Special",
"S_SKILL_ACTIVE": "Active",
"S_SKILL_PASSIVE": "Passive",
"S_CUSTOMER_WEAPON_ANALYTICS": "Analysis chart of the dream weapons for
customers",
"S_CUSTOMER_ARMOR_ANALYTICS": "Analysis chart of armor possessed by
customers",
"S_OVERALL_ANALYTICS": "Overall Analytics",
"S_INCREASE": "Increase",
"S_INCREASE_SHORT": "Incr.",
"S_EQUIPMENT": "Facility",
"S_PAUSED": "Paused",
"S_PER_LEVEL": "per level",
"S_NONE": "None",
"S_UNKNOWN": "Unknown",
"S_ADVENTURE_RESULT_MONSTER": "Kills {0} humans, gains {1} EXP.",
"S_ADVENTURE_RESULT_MONSTER_2": "Kills {0} humans, shares {1} EXP.",
"S_DAY_N": "Day {0}",
"S_CLAIM": "Claim",
"S_CLAIMED": "Claimed",
"S_CLAIM_REWARD": "Claim Reward",
"S_YOUR_ANSWER": "Your answer?",
"S_QUIZ_ANSWER": "What's your answer?",
"S_TEAM": "Team",
"S_SOMEONE_S": "'s ",
"S_STAMINA": "Stamina",
"S_REQ_STAMINA": "Req. Stamina",
"S_EQUIPMENT_VISIT_COUNT": "Visit Count",
"S_EQUIPMENT_INCOME": "Overall Income",
"S_TRANSFORMER_TARGET": "Target Item",
"S_TRANSFORMER_ADDITIVE": "Materials",
"S_START": "Start",
"S_CHOOSE": "Choose",
"S_SAVE_TIME": "Save Time:\n{0}",
"S_BACKUP_TIME": "Backup Time:\n{0}",
"S_DEVICE_HAS_REGISTER_ACCOUNT": "You have registered an account in this
device.",
"S_BOSS_WILL_SHOW_UP": "BOSS!!",
"S_DEVICE_CONNECTED": "The device has connected with your account. If you
want to transfer game record to another device, please remember to logout your
account here.\n\nBTW, the game record won't be sent to server automatically, you
have to click the backup button in the main menu to do that.",
"S_EDIT_USER_INFO": "User Info",
"S_NOTIFY_USER_INFO_WEB_PAGE": "BTW, you can connect browser to the following
URL (or click the 'User Info' button in setting) to modify your player information
or reset password.\n\nPlease remember to verify your email, in case you forget the
account or password.\n\n{0}",
"S_TEAMMATE": "Teammate",
"S_GIVE_UP_ARENA": "Dismiss",
"S_ARENA_RECORD": "Records:\nW:{0} L:{1}",
"S_ARENA_RANKING": "Ranking",
"S_NO_DATA": "No Data",
"S_NO_ITEMS": "No Items",
"S_ARENA_SCORE": "Score",
"S_ARENA_HISTORY_RESULT": "Result",
"S_YOU": "You",
"S_GRANT_ACCESS": "Grant Access",
"S_GRANT_ACCESS_DESC": "This game requires extra storage permission to save
data.\n\nPlease click the below button to request permission.",
"S_GRANT_ACCESS_DESC_GO_SETTINGS": "This game requires extra storage
permission to save data.\n\nPlease change permission in the settings to proceed.",
"S_EXIT_APP": "Exit",
"S_GO_SETTINGS": "Settings >",
"S_ARENA_REWARD_TITLE": "Get the {1} place in a {0} game.",
"S_EXTRA": "Extra",
"S_CHANCE": "Chance",
"S_DOWNLOAD": "Download",
"S_NOT_NOW": "Not now",
"S_REQUEST_PERMISSION": "Request Permission",
"S_PLEASE": "Please...",
"S_ARENA": "Arena",
"S_ONLY_FULL_VERSION": "Full Version Only!",
"S_CONNECTED_WITH_OTHER_DEVICE_ERROR": "Error: Connected with other device",
"S_FORGET_ACCOUNT_OR_PASSWORD": "Forget account or password",
"S_BLACKLIST": "Blacklist",
"S_ACCOUNT_EMAIL": "The email of account",
"S_TRAVELLING": "Travelling",
"S_FORCE": "Force",
"S_HAS_RETURNED": "Returned",
"S_SALARY": "Salary",
"S_INCR_ABILITY": "Incr Ability",
"S_REMAIN_POINTS": "Remain Pts",
"S_FIRE_EMPLOYEE": "Fire",
"S_TOTAL_SALARY": "Total Salary",
"S_TOTAL_MONEY": "Total Gold",
"S_TOTAL_REWARD": "Total Reward",
"S_COLLECT_PERCENT": "Collect",
"S_AMOUNT": "Amount",
"S_THE_STOCK": "this stock",
"S_ANSWER_ALL_CORRECT": "All of the above",
"S_ANSWER_ALL_INCORRECT": "None of the above",
"S_BGM": "BGM",
"S_SCREEN_RESOLUTION": "Resolution",
"S_PURCHASED": "Purchased",
"S_DOWNLOADED": "Has downloaded.",
"S_NEW_DOWNLOADS": "New Downloads",
"S_REPORT": "Report",
"S_TOTAL_PICKED_GEMS": "You have collected <color='#f56d6d'>{0}</color>
gems.",
"S_AND": "And",
"S_FULLSCREEN": "Full screen",
"S_CUSTOMER": "Customer",
"S_OFFEROR": "Offeror",
"S_PROGRESS": "Progress",
"S_CLASS": "Class",
"S_CHALLENGE_CREATOR": "Creator",
"S_CHALLENGE_LEADER": "Captain",
"S_CHALLENGE_RECORDS": "Challenger - Total Damage",
"S_CHALLENGE_COMPANIONS": "Companions",
"S_CHALLENGE_FIGHTER_NUMBER": "There are {0} players had joined this
challenge.",