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KJAX 220119Z 01013G26KT 6SM BR OVC015 14/12 A3007 RMK AO2 PK WND 01026/0112 RAE09
P0000 T01390122
Este guia deve ajudá-lo a tomar decisões sobre o impacto visual em relação ao
impacto da CPU / GPU no simulador. Observe que as diferenças de hardware podem
resultar em respostas de desempenho diferentes para a mesma configuração, mesmo
assim isso deve ser o suficiente para lhe dar uma ideia geral.
#### Buildings
* **Recomendado: Medium (low end), Ultra (high end)
* **Na CPU**
* **Low - 64.5 FPS
* **Medium - 61 FPS (redução de 6%)
* **High - 60 FPS (redução de 7,5%)
* **Ultra - 59 FPS (redução de 9%)
* **Na GPU**
* **Low - 24.6 FPS
Medium at 22.7 FPS (8% reduction)
High at 22.4 FPS (10% reduction)
Ultra at 21.4 FPS (15% reduction)
Visual Impact:
Performance Impact:
Visual Impact:
Performance Impact:
Visual Impact:
The density and render distance of the grass changes as the settings increase.
Performance Impact:
Visual Impact:
This controls the render distance of the LODS of various objects in the world, such
as traffic.
Volumetric Clouds
Low
Low
Low
1920×1080 2.64 MB
Medium
Medium
Medium
1920×1080 2.64 MB
High
High
High
1920×1080 2.64 MB
Ultra
Ultra
Ultra
1920×1080 2.64 MB
Recommended Setting: Medium (low end), High (mid range), Ultra (High end)
Performance Impact:
No impact to CPU performance.
Visual Impact:
Texture Resolution
Low
Low
Low
1920×1080 2.99 MB
Ultra
Ultra
Ultra
1920×1080 3.19 MB
Recommended Setting: Ultra*
Performance Impact:
Setting had no impact to CPU or GPU performance.
If you run out VRAM on your GPU, consider lowering this setting.
Visual Impact:
Performance Impact:
No impact to CPU performance
Visual Impact:
Performance Impact:
No impact on CPU performance.
No impact on VRAM usage.
Visual Impact:
Almost impossible to distinguish with AF 16x, main difference with AF off
Can result in blurry distant textures when on a lower settings
Ground textures at a distance become sharper / clearer / smoother as setting
increases
Texture Synthesis
Screenshots to be taken…
Performance Impact:
No impact on GPU performance.
Water Waves
Low
Low
Low
1920×1080 2.77 MB
Medium
Medium
Medium
1920×1080 3.03 MB
High
High
High
1920×1080 3.36 MB
Recommended Setting: Medium
Performance Impact:
No impact to CPU performance.
Visual Impact:
Performance Impact:
No impact to CPU performance
Visual Impact:
Performance Impact:
No impact on CPU performance.
Visual Impact:
The screenshots were taken at very similar time of day.
The shadow sharpness and therefore accuracy increases as the setting increases.
Contact Shadows
Off
Off
Off
1920×1080 3.87 MB
Low
Low
Low
1920×1080 3.98 MB
Medium
Medium
Medium
1920×1080 4 MB
High
High
High
1920×1080 3.97 MB
Ultra
Ultra
Ultra
1920×1080 3.97 MB
Recommended Setting: Ultra
Performance Impact:
Visual Impact:
Performance Impact:
No impact on CPU performance.
Visual Impact:
Raindrops become more dense and smaller at higher settings.
Low seemingly renders no raindrops on windshield.
Ultra adds SSRT reflections to windshield.
Ambient Occlusion
Off
Off
Off
1920×1080 3.3 MB
Low
Low
Low
1920×1080 3.3 MB
Medium
Medium
Medium
1920×1080 3.29 MB
High
High
High
1920×1080 3.29 MB
Ultra
Ultra
Ultra
1920×1080 3.28 MB
Off
Off
Off
1920×1080 3.54 MB
Low
Low
Low
1920×1080 3.54 MB
Medium
Medium
Medium
1920×1080 3.54 MB
High
High
High
1920×1080 3.54 MB
Ultra
Ultra
Ultra
1920×1080 3.53 MB
Recommended Setting: High
Performance Impact:
No impact on CPU performance.
Visual Impact:
Performance Impact:
No impact to CPU performance
Visual Impact:
Performance Impact:
No impact to CPU performance
Visual Impact:
Performance Impact:
Off gave 20.7 FPS
On gave 20.5 FPS (1% reduction)
Visual Impact:
Performance Impact:
Visual Impact:
Depth of field seems to only be visible in drone camera and in main menu hangar
Depth of field is not present when setting is off.
Increasing the setting seems to increase the “intensity” of the DOF (dkm, I’m not a
camera nerd)
Motion Blur
No visual demonstration can be provided due to difficulties with video compression
Performance Impact:
Visual Impact:
Intensity of motion blur increases at higher setting
Lens Correction
Off
Off
Off
1920×1080 212 KB
On
On
On
1920×1080 195 KB
Recommended Setting: User Preference
Performance Impact:
No visible impact to CPU or GPU performance.
Visual Impact:
Removes fisheye distortion caused by high camera FOV in certain situations.
Lens Flare
Off
Off
Off
1920×1080 2.13 MB
On
On
On
1920×1080 2.13 MB
Recommended Setting: On
Performance Impact:
Simulates a camera lens artifact when looking at bright objects such as the sun.
Traffic
AI Airliners Traffic Density
Ex.
airliner example
airliner example
1920×1080 212 KB
Recommended Setting: 50
Performance Impact:
This setting mainly impacts CPU performance as it is increased. Likely a higher GPU
performance hit at night.
Visual Impact:
Increasing this setting increases the amount of AI-controlled airliners in
airspace.
Performance Impact:
This setting mainly impacts CPU performance as it is increased. Likely a higher GPU
performance hit at night.
Visual Impact:
Increasing this setting increases the amount of airport vehicles on the ground.
Performance Impact:
This setting impacts both the CPU and GPU performance as it is increased. Likely a
higher GPU performance hit at night.
Visual Impact:
Increasing this setting increases the amount of airport vehicles on the ground.
Wishlist to Asobo:
Comparison images between Low and Ultra built directly into the sim (see Ghost
Recon Wildlands, Watch Dogs 2)
More descriptive advanced settings
Ability to adjust post process shaders currently applied in the sim (such as
sharpening, eye adaptation, bloom strength, film grain. Currently only possible by
editing configuration files.)
Loose tips on potential CPU / GPU impact on performance (see Forza Horizon 4).
Faster / Smoother SSR accumulation - Dev Snapshot, In Progress
Made possible by help from:
@OddSobriquet - Thread Formatting
@DeferredGull247 - Light Rays implementation
@nxtherLOL - Quality Assurance
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Aug '20
last reply
Oct '20
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TheOriginalBabu
Local Guide
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Aug '20
Reserved Post.
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Pieter1982NL
Forum Moderator Team
Aug '20
Discussion thread here 3.5k
2 MONTHS LATER
TheOriginalBabu
Local Guide
2
Oct '20
Thread Changelog:
10/28/2020
Updated wishlist
Added description to terrain vector data
Added forewarning to different hardware behaviour
3/16/2021
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