Escolar Documentos
Profissional Documentos
Cultura Documentos
Pero.. Cunto-cuntos?
La emulsin digital
Medicin Objetiva
Brillo y Contraste
Blanco y Negro Lift & Gain
Medicin Subjetiva
Medicin Subjetiva
Optical Black
Crossed Curves
Medicin Subjetiva
Medicin Subjetiva
Barras de Color
Barras de Color
Zone VIII White with minimal texture: bright snow or sand, clouds Zone VII Zone VI Zone V Zone IV Zone III Zone II Light or off white objects with full texture and detail Normal caucasian skintone, average lighting The midrange. Gray. Average of scenic elements Darker skintones. Softer, diffuse shadows Average shadows and darker scene elements Deeper shadows & dark recesses with defined detail
Zone I
Zone 0
Correlacin de Exposicin
16 IRE = .3ND = 50% = 2to1 = 1 f/stop = +6dbV = 0.8Z IRE Density Tr% F f/stop Gain Zone 100 0.0 100 1 0 0 dbV 9 96 White 0.3 50 2 1 6 db 8 84 0.6 25 4 2 12 db 7
68
52 36 20 9 7.5
Fleshtone
0.9
1.2 1.5 1.8 2.0 2.1
12.5
6.25 3.12 1.56 1 0.78
8
16 32 64 100 128
3
4 5 6 6 2/3 7
18 db
24 db 30 db
6
5 4 3 1+2 0
Cartas-R-Us
Variations on a Theme
Balance de Color
Red
Green Blue
CTO/85B CTB/80A = = +131 131 Mired shift or 6db R Blue &G loss Color Temperature change = 6500K to 3200K
Master
Red
Yellow
Green
Cyan
Blue
Magenta
CC10-30 B
R
Y
G
C
B
M
10
20 30 B .
Light Language
QUANTITY COLOR SOFTNESS SHAPE Power, Efficacy, Area, Volumen Temperature, Perception, Psychology Size & Distance, Contrast, Diffusion, Specularity Contour, Gradient, Pattern, Texture, Umbra
DIRECTION Bearing, Time, Place, Dimension & Depth MOVEMENT Motivation, Revelation, Story Value
Luminous Efficacy
Incandescent Flourescent
30 lm 60 lm
Metal Halide
80 lm
Example: 400sf room with 3 walls at 200sf Length * Width * Surfaces = Area
400 + (3 * 200) = 1000sf total light volume Set Area/sf * Base Illuminance/fc = Power/P
Efficacy lm/w
A * fc / lm = P
1000sf * 250fc = 8,333 watts incandescent
30 lm/w
CTO 85B
R
Y
G
C
B
M
CTB 80A
G C