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Paradox Wikis Personal tools


Pesquisa

Sociedades
As sociedades são associações de personagens que
compartilham um interesse comum. Cada sociedade Ajude a verificar ou atualizar as seções mais
permite habilidades especiais, missões e interações antigas deste artigo.

entre os membros. A maioria das sociedades exige a Pelo menos alguns foram verificados pela
expansão dos Monges e Místicos .
última vez para a versão 3.0.

DLC Sociedade Segredo Atributo Requisitos Descrição

Atividades religiosas,
Ordem Monástica Aberto Varia
podem alternar o celibato

Experimentação científica,
Mais de 10
Sociedade Hermética Aberto aumento de estatísticas
Aprendendo aprendendo
intergeracionais

Muçulmano ou Defenda o Islã xiita por


Os assassinos Segredo Intriga perto de um meio de intimidação e
governante xiita assassinato

Pelo menos um Habilidades poderosas ao


Adoradores de Demônios Segredo Intriga dos sete vícios custo de uma possível
ou cínico corrupção da alma

Tribal, nômade ou Vantagens de combate


Warrior Lodge Aberto
Marcial pagão contra inimigos

Depende Promova sua religião


Culto Secreto Segredo Religião secreta
da religião Diplomacia secreta

Monastic Order
As Ordens Monásticas tratam de aprender e ensinar virtudes, removendo traços perversos e
convertendo a religião do reino. É prática comum ter tutores dessas sociedades, já que seus pupilos
recebem bônus de atributos e virtudes. A classificação de nível 4 dá alguns bônus estratégicos sérios
ao personagem.

Foco teológico
Realizar caridade
Ajude a construir novos templos
Faça peregrinações
Envolva-se em oração ou meditação
Incentive outros personagens em seu reino a acabar com seus caminhos pecaminosos
Faça um voto de celibato (Oblatus)
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Faça um voto de celibato (Oblatus)
Traduzido
Renuncie voto para: (Oblatus)
de celibato Português Mostrar o original Opções ▼

Convide um asceta para o tribunal (Comissus)


Bônus de estatística permanente para Wards por meio de eventos
Converter província
On mission success, the member may receive one of the virtuous traits Chaste ,
Temperate , Charitable , Diligent , Patient , Kind , Humble (also Content ,
Honest , or Kind ), or have one of sinful traits Lustful , Gluttonous , Greedy ,
Slothful , Wroth , Envious , Proud (also Ambitious , Cruel , Deceitful , or
Cynical ) removed. This is very helpful in order to reach the conditions of Sainthood.

Variations

Pare! Hora do biscoito

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Monastic
Religion Attribute Description Notes
order

The Benedictine Order is an old monastic


community with 'Ora et Labora', meaning 'pray
Stewardship
Benedictine and labor', as their motto. Often recognized by
Stewardship bonus unlike
Order their black habits, they worship God and find
other orders.
purpose in prayer and quiet contemplation as
well as scholarly work.

The Dominican Order are able to listen to the


confessions of any Christian – dressed in
white and black, they lead the holy inquisition,
Dominican Bonus to
Learning charged with a mission to identify heretics. As
Order Learning stat.
a lay member of their Order you are expected
to not pursue material wealth, but strive to be
a seeker of truth.

The followers of Saint Basil lead an ascetic


life, finding purpose in prayer as well as work, Megaloschemos
Community often in the name of aiding their fellow men get higher
of Saint Learning and women. A lay member of the Order is not incomes from
Basil required to take on the life of a hermit – religious
instead focus should be placed on helping the vassals.
members of your community.

The order of Abraham the Great follow the


monastic rules set by Abraham of Kashkar.
Members swear to observe to strict obedience
and to spread the word of the three great Megaloschemos
Community Nestorian doctors, Nestorius, Diodore of get higher
of Saint Learning Tarsus, and Theodore of Mopsuestia. Only the incomes from
Abraham literate may join the order and strict celibacy religious
is required. Study and proselytism are the vassals.
corner pillars of the order and as a member
you are expected to spread the Nestorian faith
ever eastwards.

The Community of Saint Anthony follows the


oldest of monastic rules, set originally by
Saint Anthony of Egypt, Saint Paul of Thebes,
Megaloschemos
Saint Macarius and Saint Pachomius. In the
Community get higher
spirit of the Great Fathers of Egypt's deserts
of Saint Learning incomes from
we value simplicity, submission and humility.
Anthony religious
It is the duty of Miaphysite monks to work to
vassals.
spread the word of Christ, building on the
oldest Christian monastic tradition in the
world.

The Monks of the Hindu Mathas aim to be an


Pare! Hora do biscoito integrative and supporting force in society.
Monks can seek to achieve spiritual
Give fertility and
Adavita
We use cookies (sadly not the edible ones) toenlightenment through meditation
personalise content and and
Learning health bonus as
Matha scriptural studies or through charity and
ads, to provide social media features and to analyse our traffic. We Acharya.
participating in the local economy. The Manage
Mathas cookies
also share information about your use of our are
sitehonored
with ourand
social
often patronized by the rulers
of India.
media, advertising and analytics partners who may combine it with ACCEPTED
other information that you've provided to themMembers of Buddhist monasteries are
or that they've Diplomacy
expected to follow a strict set of rules aiming focus instead of
collected from your use of their services. You consent to our cookies if
Savaka- to attain Nirvana through a simple and learning. Overall
Diplomacy
you continue
Sangha to use this website. meditative life. Foreswearing all physical risk of revolt
property except the bare necessities Bhikkus greatly reduced
vow to live only of what others give them. as Arhat.

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Sravaka- Learning Jain monks swear to abide by a number of Acharya get a


SamghaTraduzido para: Português Mostrar
vows, oregulations,
original essential duties and Opções ▼
high relationship
restrictions. They dispose of all personal bonus towards
property, seeking purification and self- all dharmic
realization. religions.

Must be created
The Hellenic School of Stoicism is based on
by decision

the shunning of excesses and passions in


Also allows
favor of a balanced and rational approach to
Christians,
Stoic life, centered around the virtues of Wisdom,
Learning Jews, Bon
Intelligentsia Courage, Temperance, and Justice. Most
pagans, and
Stoics believe that happiness can be achieved
Buddhists to
by studying philosophy and leading a virtuous
join with Roman
life.
culture.

Monastic orders can change religion since they always follow the main religion if heresies exist.

Monastic Society Currency

Each Trait gives you +Devotion (society currency) and +Member Score%.

Benedictine Dominican Remaining Adavita Savaka- Sravaka- Stoic


Order Order Christian Matha Sangha Samgha Intelligentsia

Primary
Stewardship Learning Learning Learning Diplomacy Learning Learning
Stat

+3 +30% +1 +10% +1 +10% +0 +0% +1 +10% +1 +10% +1 +10%

+3 +30% +1 +10% +1 +10% +1 +10% +1 +10% +1 +10% +4 40%

+1 +10% +1 +10% +1 +10% +1 +10% +1 +10% +1 +10% +1 +10%

+3 +30% +1 +20% +1 +20% +1 +10% +1 +10% +1 +10% +4 40%

+1 +10% +1 +10% +1 +10% +1 +10% +3 +30% +3 +30% +1 +10%

+1 +10% +1 +10% +1 +10% +1 +10% +3 +30% +3 +30% +1 +10%

+1 +10% +1 +10% +1 +10% +1 +10% +1 +10% +1 +10% +1 +10%

+3 +30% +2 +20% +2 +20% +0 +0% +1 +10% +1 +10% +1 +10%

+1 +10% +3 +30% +1 +10% +0 +0% +0 +0% +0 +0% +0 +0%

+1 +10% +1 +10% +1 +10% +1 +10% +1 +10% +1 +10% +1 +10%


Pare! Hora do biscoito
+1 +10% +1 +10% +1 +10% +3 +30% +0 +0% +0 +0% +3 +30%
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media, advertising and analytics partners who may combine it with ACCEPTED

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to use this website. +0 +0% +0 +0% +0 +0% +0 +0% +0 +0%

+0 +0% +0 +0% +0 +0% +3 +30% +3 +30% +3 +30% +0 +0%

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Monastic Society Details

Abilities

Ability Society Level Cost Target Effects

Court chaplains who are members of the Dominican Order


Hunt Dominican receive significant boosts to hunting apostates. This is
1 Free Passive
Apostates Order based on the court chaplain's own membership, and not
the liege's.

- Sravaka-
Dharmic Samgha
Makes you lose wicked traits and gain pious ones over
1 Free Self
Wisdom - Savaka- time.
Sangha

All except

Wisdom of - Sravaka- Your wards have a chance to gain increased attribute


<Society Samgha
1 Free Ward points during their education and upon reaching adulthood
Saint> - Savaka- have a chance to lose wicked traits and gain pious ones.
Sangha

Take a vow Enables you to become celibate by using decision in the


All 2 Free Decision
of Celibacy Intrigue Screen.

Renounce
Enables you to stop being celibate by using decision in the
vow of All 2 Free Decision
Intrigue Screen.
Celibacy

- realm
landed
Enables you to right-click on landed characters within your
Give characters

realm, relatives, or fellow society members, in order to


Spiritual All 2 300 - relatives

remove one of their vices. You can only remove a vice that
Guidance - fellow
you don't have yourself.
society
members

Invite Holy Enables you to invite a learned ascetic member of the


All 3 300 Decision
Ascetic order to your court.

- realm
landed
Enables you to right-click on landed characters within your
characters

Teach realm, relatives, or fellow society members, in order to give


All 3 500 - relatives

Virtue them a new virtue. You can only add a virtue that you have
- fellow
yourself.
society
members

Upon reaching rank 4, you will be approached by a fellow


Benedictine Benedictine
Pare! Hora
Diligence do biscoito
Order
4 Free Self member of the Benedictine Order who will help you to
become more diligent.
We use cookies (sadly
All except
not the edible ones) to personalise content and
Convert Enables right-clicking the title shield of a county to convert
- Stoicsocial media
ads, to provide 4 1000 and
features County
to analysethe
our traffic. We to your religion.
County local population Manage cookies
Intelligentsia
also share information about your use of our site with our social
Civilize Stoic
media, advertising and analytics partners who may Enables
combineright-clicking
it with the title shield of aACCEPTED
county to convert
4 1000 County
Province Intelligentsia the local population to your culture.
other information that you've provided to them or that they've
collected from your use of their services. You consent to our cookies if
Ranks
you continue to use this website.

Common effects
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Society Level Effects

+0.05 Monthly Piety

All 1
-15% Fertility

+0.1 Monthly Piety

All 2 +1 Attribute

-15% Fertility

+0.2 Monthly Piety

+2 Attribute

All 3
-15% Fertility

-0.25 Temple build cost modifier

+0.5 Monthly Piety

+3 Attribute

All 4
-15% Fertility

-0.5 Temple build cost modifier

Order specific effects

Society Level Effects

Common Effects Lvl 4

Dominican Order 4
Significant boost in court chaplain's ability to convert province religion

Common Effects Lvl 4

Community of Saint Basil 4


+10% Clergy Vassal Tax

Common Effects Lvl 4

Community of Saint Abraham 4


+10% Clergy Vassal Tax

Common Effects Lvl 4

Community of Saint Anthony 4


+10% Clergy Vassal Tax

Common Effects Lvl 4 except Fertility

Adavita Matha 4 +15% Fertility

+1 Health

Common Effects Lvl 4

Savaka-Sangha 4
-8% National Revolt Risk

Common Effects Lvl 4

+30 Same Religion Opinion

Sravaka-Samgha 4
+15 Hindu Opinion

+15 Buddhist Opinion

Common Effects Lvl 3 except Attributes and Temple build cost

+1 Learning

Stoic Intelligentsia 3
+1 Diplomacy

-0.25 City build cost modifier


Pare! Hora do biscoito
Common Effects Lvl 4 except Attributes and Temple build cost

+2 Learning

StoicWe use cookies (sadly not


Intelligentsia 4 the edible ones) to personalise content and
+1 Diplomacy

ads, to provide social media features


-0.50and
City to analyse
build our traffic. We
cost modifier Manage cookies
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Hermetic Society
other information that you've provided to them or that they've
collected from your use of their services. You consent to our cookies if
"Hermetics believe that there are deeply hidden secrets about this world that only the
you continue to use this website.
worthy can uncover. As a member of the Hermetics you will seek the truth in the stars
and planets, through diligent experimentation, and by careful interpretation of
ancient texts and symbols."
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ancient texts and symbols.
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While being Hermetist incurs a moderate opinion penalty of -10 with all clergy members, its
benefits are numerous. It is available to all Christian, Jewish, Muslim, and Mazdan religions, as well
as Taoists, Zunists, Hellenics, and religions with the Astrology doctrine.

Entry into the society can be made as long as the character is adult, has 10 Learning and follows one
of the religions aforementioned. It is instantaneous.
You can not join if you have a Tribal or Nomadic
government.

Upon entry, your character will start at the lowest rank. Apart from a +1 bonus to Learning, and a -10
malus for clergy opinion, no special powers are associated with this rank.

The minor title of Apprentice becomes available, granting +15 opinion with the holder. Your
Apprentice will help you on your missions and suggest some of them to you. After several years at
your service, he will be able to become a Hermetist by himself, granting you 300 Esoteric Knowledge.

Missions

Upon joining, various missions will be available for you. They will be suggested to you by either your
Mage or a fellow Hermetist. There are 4 categories:

Infiltrate Laboratory

A fellow Hermetist will ask you to help him infiltrate a rival's laboratory. If you accept, you will
receive an event chain several weeks later. You will then choose between a safe and a risky
infiltration, with risky having potentially more rewards.

After choosing between sabotaging and stealing, the outcome of the mission will be known. If you
succeed, you will gain 200-300 Esoteric Knowledge, depending on the risks. The victim will have to
pay reparations, and lose 100 Esoteric Knowledge.

If you fail, one will either escape or (more probably) be imprisoned. The event chain will continue,
and a choice will be offered by the captor. The imprisoned character will either surrender part of his
knowledge (and lose 300 Esoteric Knowledge), and be freed, or decline and start a rivalry with the
captor, thus impeding any liberation or ransoming. The character imprisoned is then very likely to
end his life in prison, which can be catastrophic if he is an independent ruler.

Build a laboratory

Once a member reaches rank 2, he will be offered the opportunity to construct a laboratory. A special
decision will then become available, triggering an event chain. The member will then have to finance
the materials (for a total cost of ~150, if he pays all) and to decide whether to prioritise security over
Pare! Hora do biscoito
efficiency.

At theWe
enduse
ofcookies (sadly
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chain, theedible ones)will
character to personalise content and modifier which grants +1 or +2
receive a permanent
Learning
ads, and a small
to provide amount
social media of Prestige
features andeach month
to analyse our(around
traffic. We0.10). The mission will be completed
Manage cookies
and the character
also will be granted
share information 200-300
about your Esoteric
use of our Knowledge
site with our social depending on how impressive his new
laboratory
media,is. This mission
advertising can only
and analytics be completed
partners once, unless
who may combine it with your laboratory is infiltrated and
ACCEPTED
destroyed, in which case it will eventually be offered again.
other information that you've provided to them or that they've
collected
Search for afrom
textyour use Hermetists
of the of their services. You consent to our cookies if
you continue to use this website.
At any rank, and with no limit to the number of times it may be done, a member can be solicited to go
on a quest for lost knowledge. After accepting the mission, a Hermetist will be presented a choice on
th l t
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the place to go:
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Go for a search in the ruins of "...". The risk varies with the Learning of the venturer, but usually
hovers around a 60% chance of success. The reward for completion is 300 Esoteric Knowledge.

Go in search of a book in an antiquary in "...". This option has good chances of success (~80%)
and is more cost-effective, as upon success the venturer will earn 200 Esoteric Knowledge.

Go in search of a parchment in your local library. This option is far less expensive, as it costs only
100 wealth or so, and is almost certain to succeed. However, one will only gain 100 Esoteric
Knowledge upon completion.

Note: Critical success in the first option may add a lost tablet to your treasure vault. For instance,
the Emerald Tablet can be found, granting + 2 Learning, 5% Technology spread rate, and 1.00
monthly Prestige. If such a thing happens, you will also gain 1000 Esoteric Knowledge. The
Emerald Tablet can only be found in Alexandria. The level of learning of both characters in the
event increases the chance of success. Failure may make you and your mission-giver rivals.

Study the Stars

One last mission type is to study the stars. Once accepted, an Event chain will start, and the
Hermetist will receive a modifier adding 0.05 monthly Prestige. Seven types of events may occur
from there.

Firstly, the Hermetist can receive a decision. If he is a ruler, he will have the choice between firing
a council member and replacing his modifier by another to grant +0.05 more monthly Prestige; and
losing Prestige but keeping his Council member. Firing the council member increases insight, a
modifier which increases the odd of good outcome to this mission.

Second, he will receive another decision, involving his wife. He will either dismiss her complaints
and replace his modifier with a better one, but have a -35 opinion hit with his wife, or gain nothing
but only incurring a -15 opinion loss.

Third, his Steward may complain that he is neglecting his realm. Again, the Hermetist will have to
choose between losing one month of income, acquiring a bad "Neglected Comptability" modifier
and improving his old one with + 0.05 Prestige; or accepting their prompt to dedicate more time to
governance, neither gaining nor losing anything.

Fourth, the Hermetist may randomly improve his modifier without losing anything.

Fifth, the Hermetist may use ingredients to increase the modifier.

Sixth, the Hermetist may choose to ignore a friend for a modifier.

Seventh, the Hermetist may upset his child (or use ingredients to calm his child) for a modifier.
Pare! Hora do biscoito
After each decision, the Hermetist will have to choose between continuing or concluding his research.
Once Wethe use cookiesreaches
modifier (sadly not the monthly
0.20 edible ones) to personalise
Prestige, he willcontent
only beand
able to conclude. A last event will
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The character will have discovered a new star,and has to choose between naming it after himself,
other information
a child, his wife orthat you'veThe
a friend. provided
one heto them or that
chooses they've
will receive the "Named after a star" modifier,
gaining 1 diplomacy and some monthly Prestige. If heour
collected from your use of their services. You consent to cookies himself,
chooses if he will also gain the
Proud
you trait. The mission succeeds, and he gains 200 Esoteric Knowledge.
continue to use this website.

The character may have calculated a date for a rain of falling stars. He has to choose between
i i t
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organising an event, or remaining silent. If he chooses to organise the event, either he will be
Traduzido
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Knowledge Mostrar o original
or he will fail, and lose Prestige. Opções ▼
Intrigue menu decisions

A Hermetist will have a set of decisions at his disposal to gain Esoteric Knowledge.

Search for ingredients . Upon choosing this decision, the player chooses whether to search for
herbs, animal parts, or miscellaneous ingredients (this costs money). The player character goes
for a venture with his apprentice to gather ingredients and gains 100-300 Esoteric Knowledge
depending on the amount they find. The amount of ingredients/Esoteric Knowledge is dependent
on how successful the search is. The following characteristics of both the player and their
apprentice can help in increasing one's chances: for finding herbs high Stewardship &
Gardener is best; for animal parts high Martial & Hunter ; and high Diplomacy &
Gregarious serve best in finding miscellaneous ingredients. The failure chance for finding
ingredients is increased if either character is a Drunkard . If a character fails to find any herbs,
there is a chance he may become poisoned or ill. If a character fails to find any animal parts, he
will lose 25 Prestige and gain the Failed Hunt modifier. Regardless of how a search for
miscellaneous ingredients ends, the character will lose money, but successful searches will cost
more.

Write a theorem paper . The character starts working on a theorem. He can decide to make a
normal effort, or an exceptional one and lose money and prestige, as well as a chance to acquire
the Stressed trait. His article will have a certain quality, and then has to be approved. Approval
depends on the raters' opinion of you and the quality of the paper. If there are too few Hermetists in
diplomacy range, the paper won't be approved (need 3 for approval). If it is approved, the
character will gain a modifier for 2 years, granting 2 Learning. He will also receive 200 Esoteric
Knowledge. With a high (15) intrigue skill, you can get the offer to copy another persons work,
which if found out can give large opinion penalties, and makes approval impossible, but probably
increases the quality of the paper. With a high (15) diplomacy, you can ask for help, providing a
bonus to the quality of the paper, without any penalty.

Hold a grand debate . This option is available only to those of Magus rank. A chain of Events will
start, and a hidden debate score is created for each debate participant. The debate score is
initially equal to each participant's Learning. A character's score is also raised by the traits
Gregarious , Socializer , and Attractive , but their score is reduced by Shy ,
Stutter , Lisp , and especially by Incapable . The events in the chain can further raise or
lower your debate score, can grant opinion bonuses or maluses between members, and include
the potential to gain the traits Patient , Poet , Gregarious , Shy , and Stressed . At
the end of the debate, characters are assigned rewards or penalties depending on a combination
of their debate scores and random chance. The end of debate rewards include upgrading a
character's
Pare! Hora education trait to the next level, gaining prestige, gaining the "Debater" (+2 Diplomacy,
do biscoito
+2 Learning) character modifier for 3 years, or granting 1 additional Learning. The end of debate
penalties include(sadly
We use cookies a lossnotofthe
prestige, or losing
edible ones) 1 Learning.
to personalise A high
content anddebate score will block random
chance from applying a penalty to that character but does not guarantee them any reward. A low
ads, to provide social media features and to analyse our traffic. We
debate score will likewise block chance from giving out the best rewards but may not
Manage cause any
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also share information about your use of our site with our social
penalty to be applied. Additionally, the winner will gain 300 Esoteric Knowledge, 100 gold and
media,
100 advertising
Prestige. andall
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provided to them or that they've
collected from your use of their services. You consent to our cookies if
you continue to use this website.
Diplomatic decisions

As a Hermetist a character has access to various Powers depending on his rank


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As a Hermetist, a character has access to various Powers depending on his rank.
Traduzido para: Português Mostrar o original Opções ▼

Esoteric
Power Rank Power Aim Effects!
needed

Prepare a Self, Removes Stressed , Depressed traits, Apathetic modifier. The


magic courtier, traits can randomly come back, along with the Apathetic modifier.
2 150
eudaimon direct Unhealthy Ingredients make "Apathetic" more likely, while healthy
brewage vassal Ingredients make this less likely.

The character tries to predict the future. Adds a good or a bad modifier to
the character, depending on the vision type and outcome. Another modifier
Scrying 2 150 Self
will be added after the prediction has realised itself or the character
concludes that it was a false vision.

Adds a modifier granting +1 to a specific ability, and -1 to its opposite. If


Make
3 150 Child Education Interest matches the predestination, the modifier will convert to
Horoscope
a +2 one, and skill level of child in the discipline likely to be very high.

Adds either the Mystic , Theologian or Scholar trait and


removes the 2 others if the character has any of them. Chance of
Choose permanent +1 to Learning , Shrewd or Erudite if choosing
Hermetic 4 200 Self
Art Scholar and second option, Diligent and a ten years +2 increases in
Learning with the first option (costs money if the character doesn't
have an observatory).

The character writes a great work of scholarship, focusing on a particular


theme. At the end of an event chain, they acquire a Magnum Opus on the
Write a chosen theme for their treasury. A ruler may only produce a single
150,
Magnum 4 Self Magnum Opus during their lifetime. Whoever inherits the work will receive
then 500
Opus its benefits as long as they are also a member of the Hermetic Society, or
have a sufficiently high learning attribute. Only a single Magnum Opus on
a given topic can be owned at any given time.

Note: Scrying can be made on Relationships, Warfare, and Realm management. Whether visions
have a bad outcome or a good one does not determine the future. If something in said domains
happens to you, if you receive a title, begin or end a relationship or get wounded in a battle for
instance, it will confirm, if both the vision and its result are good or bad. The character will then
gain a modifier granting +1 to all competences, and some Monthly Prestige. Repeating the
operation will improve the modifier if visions keep matching the reality. Even if visions don't pan
out, the character will be granted a smaller modifier.

Another Diplomatic Decision is also available to Hermetists:

Invite to study the stars . Every three years while at peace, a Hermetist can invite another one in
his palace,
Pare!triggering a chain of events that will grant opinion bonuses or penalties, give tech points
Hora do biscoito
(from 30 points to each area to 100 points to a random area) with a chance for getting Humble ,
We birth
and give use cookies (sadly not the
to a Friendship or edible ones)between
a Rivalry to personalise
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media, advertising and analytics partners who may combine it with failure risk isACCEPTED
doubled for bad
weather from the start of November to the end of February; the date of actual observation matters,
other information that you've provided to them or that they've
not the date of invitation.
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Beforeyou
thecontinue
observation, youwebsite.
to use this and your guest shall have a special activity granting (usually) an opinion
bonus of +5 for 2 years between the two participants. But it can give a penalty of -15 for 2 years. This
activity can be:
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Possessing an observatory will give access to a special option to invite the guest to your
observatory, pleasing scholar , mystic , theologian or ambitious guests, but
displeasing envious or arbitrary guests. This activity also greatly increases the satisfaction
of the guest (regardless of the temporary opinion buff/penalty), which leads to formation of
friendship.
Show equipment (if not having an observatory, but equipment bought with "choosing a hermetic
art"), having the same effect as an observatory.
Show a location (if having neither observatory or equipment) is welcomed by architect ,
gardener , or diligent guest, but frowned upon by slothful or paranoid guests.
Have a feast, pleasing gluttonous , hedonist , socializer , gregarious , drunkard
guests or a decadent Muslim guest, but displeasing temperate or shy guests, and
non-decadent Muslim guests.
Study together, pleasing erudite , content , scholar or patient guest, but displeasing
slothful , wroth or gregarious guest.

Events

A set of events can also trigger for a Hermetist, most of all for a Magus, distinct from fending off
saboteurs, approving others' articles and getting involved in debates.

Gather the most eminent Hermetists for an invention . Available to Hermetists of rank 2 and
above who have built a laboratory. This event will trigger a decision with fellow members on
whether to focus on Stewardship, Learning, Martial or Diplomatic inventions. The chance of
success of the reunion depends on the Learning of the members and the Influence of the Society.
The modifier Brilliant idea can randomly appear if the Learning of a character is high enough,
considerably increasing the chances of success. If successful, either one of six inventions
granting powerful bonuses in the chosen domain will be added to your vault, or a powerful
province modifier will be added to your capital for 100 years. The possible modifiers are a
Gigantic Crossbow (+25% local siege defense and +0.05 prestige/month), an Advanced Blast
Furnace (+10% local tax, -20% local build cost, and -20% local build time), and an Advanced
Wind Mill (+20% local tax).

Getting a new friend . You may randomly become friend with a fellow Hermetist.

Getting a new rival . You may randomly start rivaling a fellow Hermetist.

ThePare!
Assassins
Hora do biscoito

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known as theones) to personalise
Hashashin, are content
a secretand
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Shia Islam through intimidation and murder. To join, one must follow a Muslim Managefaith or Muslim
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Missions
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Kill an infidelTraduzido
. para: Português Mostrar o original Opções ▼

Convert a county to Shi'ism .

Train an apprentice . A prospect apprentice can be one of your not inheriting son or a street
ruffian. You can give deceitful, brave or diligent in one of three focus of training. The test will check
martial and intrigue stat (3 to 10, each level improves 10% the chance of good outcome).
Slow , Dull and Imbecile greatly increases the risk of failure-death. The medium
outcome will maim the apprentice. Both good and medium outcome will give Divine Power (good
gives more).

Occupy a holding .

Assassins abilities

Level Activity Effect

Get 50 gold from the society, or 250/500 gold in exchange of Divine Power. You cannot borrow
Borrow
money as the Grandmaster. You have to pay back in 1000 to 2000 days or on succession. You
money
1 can pay for a castle/a child if the holy order is active. If you refuse, other Assassins can get
from the
mission to get money from you (threaten you, someone dear to you, or a bad modifier to
Assassins
demesne).

Donate
money to
1 Give 200 gold to the society and gains 100 Divine Power.
the
Assassins

Attempt to imprison a character, with cost depending on their tier. Cannot abduct duke+
Attempt to
1 characters (unless they are landless), patricians, or children/spouses of the same court. Uses
Abduct
the same mechanics of Devil Worshipers.

Gives skills buff at the cost of 150 Divine Power. You may become addicted to hasish, with
increased chances if it is taken too often or in large doses. Good outcomes include losing
Use
Hashish Stressed Possessed Depressed Lunatic or curing any illness. In bad
1
from the outcomes you can get Gluttonous Paranoid Slothful Possessed . Having
Assassins
addiction increases the chances of bad outcomes, using high dosage doubles chances for both
the best and worst outcomes, while using small dose halves them.

Intimidate
2 ruler for Gain a favor with the target. Higher society level make it more successful.
favor

3 Hire ships Raise 45 ships with no maintenance cost at the cost 300 Divine Power. You must be at war.

Raise army
Raise 2500 Light Infantry, 1500 Archers and 1000 Light Cavalry with 7'75 cost maintenance at
4 of
the cost of 500 Divine Power. You must be at war.
Assassins
Pare! Hora do biscoito
Mark for
4 Mark someone for assassination to encourage other members to go after your mark.
Death
We use cookies (sadly not the edible ones) to personalise content and
4 ads,(Obedience) Passive:
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traffic. agree to your diplomatic requests.
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Events
other information that you've provided to them or that they've
collected from
Challenge your use
another of their services.
Assassin You consent
. Uses Intrigue to our cookies
or Personal Combatif to determine victory. Good
physical traits to
you continue such
use as
thisStrong
website. are also beneficial. Can lead to friendship/rivalry.

Getting a new friend . You may randomly become friend with a fellow Assassin.
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Getting a new rival . You


Traduzido para: may randomly Mostrar
Português start rivaling a fellow Assassin.
o original Opções ▼

Demon Worshippers
The Demon Worshippers is without contest the largest secret society. Its members have at their
disposal a number of instruments to kill or maim their enemies.

To enter this society, one has to have one of the 7 Sins traits: Lustful , Gluttonous , Greedy ,
Slothful , Wroth , Envious , Proud , or one of the traits: Cannibal , Cynical ,
Drunkard , Hedonist , Impaler , Lunatic , or Possessed . He can then be contacted by
Demon Worshippers, or let hear that he is interested in joining them.

AI characters can also join and be recruited if they have a bad priest trait.

A chain of Events will then start. The character will get Wounded in the process, and meet a
charming adept of the opposite sex (or same sex, if Homosexual ) that will teach them the ways of
the society.

Note: While a member of the Demon Worshippers society, you will suffer from a persistent effect
that periodically makes roll with a small chance of giving you bad personality traits such as
Arbitrary , or Cruel , and sometimes even negative genetic mutations like Lisp ,
Hunchback , or Clubfooted , among others not listed here. You will suffer an additional roll
attempt each time you use a Demon Worshipper targeted ability, and the overall probability of a
negative outcome increases as you accumulate corruption from using too many abilities or
participating in too many demonic events within a given timespan.

Missions
An adept, once he enters, will have to complete a number of missions in order to progress
hierarchically. It is especially important to complete all of them, as opportunities to gain Dark Power
are rare.

Sacrifice a holy person. In order to succeed at this mission, the demon worshipper will have to
sacrifice to his evil god (Iblis, Tchernobog, Satan...) any person that is an ascetic or a priest. In
order to do so, they must be in your prison so you will have to kidnap, arrest or capture the target
before sacrificing them.

Sacrifice a ruler. Same thing as sacrificing a holy person, except that this time the victim must be
a Feudal, Tribal or Nomadic ruler.

Corrupt a priest.
Pare! Hora This time, the evil worshipper will have to find a priest that has any Sin traits,
do biscoito
and then attempt via a diplomatic action to corrupt him. Success depends on the option one
chooses: in order(sadly
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not the priest ones)
that istoLustful
personalise, you willand
content need to choose the sex orgy option.
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towards We freed my depravation. You will
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also
alsoearn
share300 Dark Power.
information about your use of our site with our social
media, advertising and analytics partners who may combine it with ACCEPTED
Desecrate a temple. Once this mission is accepted, one will receive a series of Events after
other information that you've provided to them or that they've
selecting the temple he wishes to desecrate, and upon success gain 200-300 Dark Power. The
temple willfrom
collected gainyour
the use of their services.
Desecrated templeYou consent
modifier, to our
and the cookies if moral authority is reduced by
religion's
you continue to use this website.
1%.

Sacrifice a child. This time, the mission's goal is to sacrifice a child, who has to be kidnapped or
t d It i ll hi hl
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d d ith 300 D k P t th l t i h 13/31
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captured. It is usually highly rewarded, with 300 Dark Power at the least, as massacring such a
Traduzidosoul
young and innocent para:pleases
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the Dark Gods.o original Opções ▼

Powers

The Demon Worshippers have a number of powers, allowing them to carve the world as they wish.

Level Power Effect

Sacrifice to Sacrifice prisoner for Dark Power. Youth, religiousness and rank affect the amount of Power
1
Satan earned.

Attempt to Attempt to imprison a character, with cost depending on their tier. Cannot abduct duke+
1
Abduct characters (unless they are landless), patricians, or children/spouses of the same court.

Summon
2 Can choose to summon a Cat, Wolf, Owl, or Raven with different stat bonuses.
Familiar

Tainted
2 A Health Curse, which will affect the victim with a random illness, from Plague to Influenza.
Touch

Demonic Let demon possess your Vassals, Courtiers, and Rivals. Increase their relationship toward you
2
Possession by +50 with the Loyal Servant modifier, but also grant them the Possessed trait.

3 Dark Divorce Your spouse will be no more, and die in atrocious suffering.

3 Dark Healing Heals any disease and can regenerate a missing limb on success.

Invite
3 Disciple of Invite member of this society to join you at your court.
Satan

Absorb
4 Kill your child and gain a health modifier for 10 years.
Lifeforce

Unholy
4 Impregnates a female member of your society with a bastard child.
Impregnation

4 (Obedience) Passive: lower ranking members are very likely to agree to your diplomatic requests.

Notes

The Familiar will be hidden for the rest of the world, unlike other Company animals modifiers. The
choices include:
Cat (+3 intrigue)
Wolf (+1 intrigue, +2 martial)
Owl (+1 intrigue, +2 learning)
Raven (+1 intrigue, +2 stewardship)
Council members under Demonic Possession will vote the same as their liege during council
Pare! Hora do biscoito
votes, as if they were loyalist. However, their "badge" will not change to reflect this.
We use cookies (sadly not the edible ones) to personalise content and
ads, to provide social media features and to analyse our traffic. We
Events Manage cookies
also share information about your use of our site with our social
A number
media,of events will
advertising take place
and analytics withwho
partners or may
around a demon
combine it with worshipper. Each ACCEPTED
of them can be
repeatable.
other information that you've provided to them or that they've
collected from your use of their services. You consent to our cookies if
Go on a venture
you continue to use this website.
The demon worshipper will receive an invitation for a crazy onslaught from a Demon Worshipper
courtier, usually the one that initiated him. Once accepted, the two will leave the castle for a wicked
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night.
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Occasionally, they will encounter a house of peasants living in happy and harmonious ways. A choice
will then be offered, where the worshippers under disguise will either dismiss them, or pay them a
visit.

If they decide to visit the happy family, they will go for a terrible onslaught, and recover the bones
and the blood of their victims or their dark rituals. One may get the Impaler or Cruel trait
afterwards.

Sometimes, the demon worshippers will enter a temple, and steal the priest's clothes and riches. This
will cause the apparition of a Peasant trouble modifier in a foreign county.

At the end of the night, the two worshippers will end up in a bar, and drink a lot. Often, one of them
will attempt to drug the other, which can result in the Frail , Possessed , Dull or Robust
traits for instance.

A Grand Summoning

The demon worshipper can find an ancient clay tablet with the missing incantation, and try to invoke
a certain demon to get power.

If succeed, one can get power from one of the demons below:

Baalberith, the demon prince of murder and chief secretary of Hell, blessed one with overflowing
coffers.(+0.2 global tax modifier)
Azazel, the Fallen Angel of War, blessed one with martial prowess. (+3 Martial)
Avnas, the great demon, blessed one with secret knowledge. (+3 Learning)
Belial, the Demon Prince of Trickery, blessed one with charm and a glib tongue. (+3 Diplomacy)
Mammon, Prince of Hell, blessed one with business acumen. (+3 Stewardship)
Vetis, the Tempter of the Holy, blessed one with a devious mind. (+3 Intrigue)

In a special impromptu orgy, one can also get power from Satyrs or Lilith (+25% Fertility,+10 Sex
appeal opinion), depending on one's gender.

However, if something wrong happened when inkvoking demon, one may get Bad traits.

A Dark Dream

One morning, one may wake up with the distinct memory of a dream, that warned him about another
Demon Worshipper. He can then decide whether to dismiss it, or to act and prevent it from
happening.
Pare!
A ritual willHora
thendobebiscoito
organised, involving candelabres, bronze cows and boiling wax. Usually, the
victim will die, and the author of this terrible act will earn 200-300 Dark Power.
We use cookies (sadly not the edible ones) to personalise content and
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However, provide social
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victimfeatures
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the torturer receives a box with the head of a
Manage cookies
child also
or a share
wife in it, with aabout
information letter from
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of our In such
site with case, an intense rivalry starts between the
our social
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media, advertising and analytics partners who may combine it with ACCEPTED
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Soul corruption
collected from your use of their services. You consent to our cookies if
After you
practising
continuea to
number
use this of dark rituals, the soul of someone will be corrupted. Bad traits, such as
website.
Cruel , Possessed or Arbitrary are very likely to appear randomly.

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Hiding
While being part of the Demon Worshippers while independent only incurs in most times Suspicions
to belong to a Secret Society, a small modifier taking away -0.50 monthly Prestige, being a Satanist
vassal is highly risky when the liege isn't one himself.

If the Court Chaplain is assigned to the Track down Apostates mission, he will discover about one
satanist a year. If a vassal is discovered to belong to a Secret Society, he will get the Known Satanist
modifier, which will deal a massive -30 general opinion and -20 liege and vassal opinion.

Such a modifier is very likely to trigger a rebellion, or to cause the liege to revoke his titles.
Banishment is also likely to happen. If one is lucky, the liege will also be a Satanist, which will protect
his society from being the aim of the Court Chaplain.

Other events can also lead to a terrible fate for the Demon Worshippers. For instance, after a
prolonged period of epidemy in a ruler's capital, he can decide under the pressure of his peasants to
track down Demon Worshippers.

Three or random people with the Suspicions to belong to a secret society modifier will be arrested,
and are very likely to be executed afterwards. With a bit of luck, they will be spared, but they will be
forced to leave the Demon Worshippers and won't be able to enter it again for 6 months, due to the
Renewed Faith modifier.

Demon child events

Although preexisting the Monks and Mystics DLC, the demon child event chain is linked to the Secret
Societies. Instead of waiting for the event to fire randomly, it is also possible to create a demon child
though Unholy Impregnation power. Once he/she becomes adult, the demon child will automatically
become the leader of the Demon Worshippers. From then, his influence within the society is limitless.

The Obedience of the worshippers will be total, which allows him to vassalise Demon Worshipping
Kings for instance, if he is an emperor, and even independent rulers that aren't even close to his
borders. His high skills will undoubtedly lead to the creation of a devil worshipping Empire up until
his death, and even afterwards.

Names

This society has received various names depending on the religion of its followers. Originally,
"Lucifer's Own" was intended to be called "The Satanists", while "The Fellowship of Hel" was
originally named "The Trollcrafters".

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Manage cookies
also share information about your use of our site with our social
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Name Description Religions

Orthodox , Nestorian

, Miaphysite ,
Those who serve the Great Adversary hide in our midst,
dedicating their depravities and perfidies to their Lord Catholic , Fraticelli ,
Satan. Every transgression is a hymn, every murder a
and other Christian Heresies,
roar of defiance against the word of
Lucifer's Own
[Root.Religion.GetHighGodName]. Lucifer rewards such Sunni , Shi'a , Ibadi
dark sacraments handsomely – witches are said to be
gifted with unnatural lifespans and all manner of , and their heresies,
demonic powers.
Zoroastrian , Zunist

, Jewish

The Cult of Kali Purusha worship the demonic aspect of


Kali, and refuse the shackles of conventional belief as
The Cult of they see no fault in acts committed out of selfishness.
Hindus
Kali Their spirituality is instead centered around personal
gain and lustful endeavors, condemning them in the
eyes of traditional believers.

The Cold Ones believe that certain people are born with
witch's blood and it is their blessing to be able to turn to
Chernobog, the Black God, to gain power and wealth. Romuva , Suomenusko
The Cold
They are frowned upon by traditional believers, who
Ones
would rather call them cursed, as they are rumored to , Slavic
sacrifice humans and commit heinous acts in order to
achieve their goals.

The Fellowship of Hel are a secret society devoted to


the study of dark sorcery and the veneration of the Hel,
The the giantess ruler of Helheim. Members believe in the
Fellowship of power of destruction and will attempt to use dark magic Germanic
Hel to sate their greed and thirst for death. At Ragnarök they
hope to join the forces of Hel and Loke in the fight
against the other gods.

The Plaguebringers worship what traditional believers


would call evil spirits, as they curse their enemies with
The disease and turn to the Erlik, the God of Death, to
Tengri
Plaguebringers achieve their personal goals. Most unsettling are the
rumors that they carry very little qualms in regards to
how this dark favor is gained...

Soul Eaters are said to be damned people cursed by


witches to forever roam the desert, sustaining
Pare! Hora do biscoito themselves upon the souls of unwary travelers. Holding
The Soul
powers beyond the comprehension of ordinary men, African
Eaters
We use cookies (sadlythese creatures
not the edible can
ones)occasionally find their
to personalise way into
content andthe
dark corners of civilized societies, appearing in
ads, to provide social media features
semblance and to
of mortals toanalyse our traffic.
deceive their victims.We Manage cookies
also share information about your use of our site with our social
media, advertising andTheanalytics partners who mayhascombine Hellenic

secretive cult of Bacchus alwaysitbeen


with a ACCEPTED

other information plague to


that you've the civilized
provided society
to them of Ancient
or that they'veRome. Also available for characters in
Bacchus'
Members of this cult gather at night to perform obscene
collected from your use of their services. You consent to our cookies if
Mystery the Roman Empire (after
rituals to satisfy their most primal instincts, dabbling in
you continue to use this website.
sorcery, cannibalism and bestiality. the Roman Renaissance has
started) or with Roman culture

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Warrior Lodges
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Warrior Lodges are societies specifically tailored for Pagans, Tribals and Nomads - focusing on the
hardy warrior lives these people live. These societies revolve around waging war, being rowdy,
proving your might through feats of strength, personal combat and camaraderie. Being part of such a
society should feel as if you’re surrounded by friends, fellow soldiers and fierce rivals - unlike other
societies, these statuses mean a lot and are interwoven with the various abilities and events that make
up the society.

There exists one Warrior Lodge per Pagan Faith (Non-Reformed and Reformed share the same
Lodge) with minor variations, primarily in text. The Aztec religion is the only pagan faith lacking
access to a Warrior Lodge. The following religions have Warrior Lodges:

Pare! Hora do biscoito

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Manage cookies
also share information about your use of our site with our social
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Name Description Availability

The Wolf Warriors, or Úlfhéðnar as they call themselves, consist of ferocious


Germanic
The Wolf men and women fighting for honor and recognition on the battlefield, as well as
Warriors an ideal of bravery and companionship. In honor of Odin the Allfather, they
wear their pelts into battle, and favor a spear in personal combat.

Worshiped by hunters and warriors alike, Medeina is the huntress goddess of


the forest. Her followers wear wolf-pelts in her image and hold hares holy, as Romuva
The Band
Medeina is known to send the animal out to lure away the unworthy, out of her
of Medeina
domain. The warriors of Medeina have one simple calling: to protect the
forest, their home and true legacy of their ancestors.

The valiant Champions of Perun, the Slavic god of thunder, strive to uphold an
The ideal of honor and guard their fellow men and women from wrongdoing. Their
Champions families are known to hang protective symbols of arrows and bolts by their Slavic
of Perun houses, to grant their heroes luck on the battlefield and shield them from
storms.

The Suomenusko Followers of Otso do not even utter the name of the sacred
The animal, but draw strength from worshiping the bear, calling it 'the King of the Suomenusko
Followers Forest'. After hunting one, a complex ritual must take place, wherein the bear
of Otso is convinced that it was not slain, but died due to fault of its own, so that its
hunters may don themselves in its fur.

Tengri

Also
The Eagle Warriors of the steppe carry on the ancient tradition of training and
available for
The Eagle hunting with birds, the most prestigious type being the golden eagle. The
Nomadic
Warriors hunters, also known as 'berkutchi', are said to only need three things in life: a
fast horse, a faithful dog, and an eagle.
characters of
any religion

Occasionally spotted leaving offerings in the rain, the Children of the Storm
The African
fight and train in the name of Dongo, the father of storms and god of thunder.
Children of
When charging into battle, they wear blue and are known to carry small fetish
the Storm
symbols close to their heart.

The Sentinels are the boon of a society of warrior clans surrounding the many
The Bön monasteries. Possessing a discipline as harsh as the environment of the
Sentinels mountainous plateau they inhabit, these fighters are from a superstitious Bon
of Light community and will always make certain to perform the appropriate rites and
sacrifices, before each battle.

The Zun always watching, the Keepers of the Flame vow to be a strong as
The
their scorching god in the sky. Spending long hours training and practicing with
Keepers of Zunist
each other, clad in the colors of flame, they are known for their cool
the Flame
determination on the battlefield.
Pare! Hora do biscoito
The Olympian Champions train hard and maintain an expert physique, not only
The Hellenic
for the purpose of battle, but for games of sport – participating is prestigious,
Olympian
We use cookies and the
(sadly not most skillfulones)
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andeveryone, commoner
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and noble alike.
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You do not necessarily have to follow a pagan religion to join a lodge, although pagans will always be
media, advertising and analytics partners who may combine it with ACCEPTED
able to join their own religion's associated society, regardless of government type. If not of the right
other
religion, information
you that to
are allowed you've
join provided
a warriortolodge
them or that fulfill
if you they'vethe following conditions:
collected from your use of their services. You consent to our cookies if
Have Tribal orto useNomadic
you continue Government
this website.

NOT Zealous
H l li
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Have a vassal, liege, or neighboring pagan ruler of the religion associated with the society you
Traduzido
want to join (this tendspara: Português
to exclude Mostrar
Irish tribes, foro example)
original Opções ▼

The warrior lodge has at least 10 members

This applies to both non-pagans and pagans trying to join another religion's warrior lodge.

Becoming Zealous while in a Warrior Lodge while not of the correct pagan faith will get you expelled
from the society. If you change faith while in a Warrior Lodge, you are allowed to stay. Note that you
will not be able to Holy War characters who are of the faith associated with the Warrior Lodge you’re
in (though they can attack you). If you join a warrior lodge while not following a pagan faith, you'll
gain the Sympathy for Pagans trait.

These societies tend to have more AI rulers in them than other societies.

Powers

Level Power Effect

1 Duel The duel interaction becomes available.

Appoint sisters or daughters as Shieldmaidens, allowing them to be appointed as


1 Shieldmaiden
commander or marshal.

1 Survivor More likely to survive injuries.

Lifetime of
1 Gain access to more battlefield events while leading troops.
War

Your child must be at least 12 and not a member of a (non-secret) society. Unless you are
1 Recruit child recruiting for a quest, you must be tribal/nomadic and your child must be
landless/tribal/nomadic.

Battlefield Women who are warrior lodge members can be appointed as commander (but not marshal) by
1
equality a same-religion liege.

When leading armies and sieging holdings, you have a greater chance of capturing enemies
2 Reaver
and looting artifacts.

Warrior Spend renown to give yourself a unique Commander trait. These vary by lodge, and do not
2
Training replace any traits you already have.

Summon
2 Lodge Spend renown to summon a courtier with high martial and a unique Commander trait.
Commander

Inspire
3 Spend renown to refill the garrison and levy of your holding.
Warriors

3 War Sacrifice Spend renown to gain a temporary buff to your troops.

4 Pare! Hora do biscoito


Indomitable You can no longer suffer lethal injuries on the battlefield.

Spend renown to gain a reinforcing stack of troops from your lodge, as well as access to
4 WeCall
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Choose Manage cookies
Spend renown to give yourself one of three military lifestyle traits: Strategist , Duelist
4 alsoMilitary
share information about your use of our site with our social
Aspect , or Hunter .
media, advertising and analytics partners who may combine it with ACCEPTED

other information that you've provided to them or that they've


Legendary
4 Begin building a Legend in the hope of establishing a Warrior Lodge bloodine.
Gathering
collected from your use of their services. You consent to our cookies if
you continue to use this website.
In addition, some powers are tied to being the correct religion in that religion's warrior lodge

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Lodge-Specific Powers
Traduzido para: Português Mostrar o original Opções ▼

Level Power Lodge Effect

Bön

1 Toughness
Spend renown to remove physical injuries
The Sentinels of
Light

Germanic
Go berserk, losing patient, wroth, and defensive leader traits, gaining
1 Go Berserk aggressive leader and potentially the berserker traits (or potentially

harming others). Can be used to try to escape out of prison.


The Wolf Warriors

Tengri
If Nomadic, gives 1000 Population and 500 manpower.

Call of the
2

Steppe

If Non-Nomadic, get a bonus to levy reinforcement rate.


The Eagle Warriors

Slavic

Stand Summons a landless Slavic lodge member to lead a band of warriors in


2

Together an ongoing war.


The Champions of
Perun

Zunist

Reduce fertility and health for a bonus to Center flank command,


2 Battle Trance

Personal Combat Skill, or Morale Defence and Offence.


The Keepers of the
Flame

Suomenusko
Summon
3 Warriors of
Calls for warriors to assist in an ongoing war.
Suomenusko The Followers of
Otso

Romuva

3 Baltic Holds
Instantly builds fortifications in settlements for renown cost.
The Band of
Medeina

African

4 Create Fetish
Gain a powerful Fetish artifact.
The Children of the
Storm

Secret Cult
Pare! Hora do biscoito
"Sow seeds of the true faith in the darkness until you have enough followers to
We emerge
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from(sadly not the edible ones) to personalise content and
the shadows"
ads, to provide social media features and to analyse our traffic. We
Manage cookies
Some characters
also share haveabout
information a secret
your religion,
use of ourmeaning that
site with our they falsely profess faith in one religion
social
while media, advertising
privately and analytics
believing partners
in another. Such whocharacters
may combine it with
have ACCEPTED
the option of creating or joining a
corresponding "secretthat
other information cult" and provided
you've attempting to promote
to them their true faith.
or that they've
collected from your use of their services. You consent to our cookies if
Members get missions and powers to induce Sympathy for their real religion in other characters in
you continue to use this website.
the realm as well as the population in the counties.
At the highest rank, the ruler can organize a mass
conversion of realm cultists. With careful groundwork, an extremely powerful religious revolt can be
staged
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staged.
Traduzido para: Português Mostrar o original Opções ▼

On the flip side, players can become members of a religious cult to undermine it from within, by
keeping track of cultists with major titles within their realms.

Cultist abilities

Devotion Visibility
Level Ability Target Description Requirements
Cost effect

Invite a character who shares your


+5 (+2 if
1 Recruit Adult secret religion to become a fellow cult 10y cooldown Free
grandmaster)
member

Child is at least
8 years old.
Induct Try to secretly convert your son, +5 (+2 if
1 Child Must be parent Free
child daughter, or ward. grandmaster)
or educator.

6y cooldown

Target follows
another religion
group (and does 50 (free if
Evoke Try to give the character sympathy for +2 (+0 if
1 Adult not secretly quest
sympathy your true religious group. grandmaster)
follow your target)
exact religion).

10y cooldown

If the target
Try to secretly convert any adult in the
follows a religion
realm.
150 (50 if
in another group,
Induct
target is +5 (+2 if
2 Adult they must have
adult If successful, you may also invite them not a grandmaster)
sympathy for
to join the cult without further visibility ruler)
your true group.

cost.
10y cooldown

Try to create a secret religious


Control the
community in a province.

province (or at

least control a
Prepare More likely to succeed in demesne 300 (free +5 (+2 if
3 County barony and be in
grounds counties and with high diplomacy skill. for AI) grandmaster)
the same top
If successful, the province will be ready
realm as the
to flip instantly when you openly
count?)
convert.

All members of the cult switch their


public religion. Non-members with the
same secret religion get an option to do
the same, as do characters with
sympathy for the religion group. Rulers
Pare! Hora
Openly do biscoito
immediately convert demesne
provinces that had successfully Must be at 500 (free No longer a
4 adopt None
Wefaith prepared grounds.

use cookies (sadly not the edible ones) to personalise content peace.
and for AI) cultist!

ads, to provide social media


Note:features and of
any follower to aanalyse our traffic. We
secret religion
Manage cookies
may decide
also share information about your useto make
of ourit site
theirwith
public
our social
religion, but only this expensive ability
media, advertising and analytics partners who may combine it with
causes other cultists to automatically
ACCEPTED
other information that you've
do theprovided
same. to them or that they've
collected from your use of their services. You consent to our cookies if
you continue to use this website.
Variations

Generic names for secret cults use the "(secret religion) Faithful" format
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Generic names for secret cults use the (secret religion) Faithful format.
Traduzido para: Português Mostrar o original Opções ▼

Corresponding
Society Description
religion

Ever since its humble roots, Christians have marked themselves by their refusal to
abandon their faith in the face of persecution. So it is that a rich tradition of martyrs
Society of
and underground parishes can give hope to groups of believers in even the darkest of
Jesus
times, no matter what they are outwardly forced to profess. To each other they can
profess their true faith in God, and their God is love.

Catharism is a Gnostic sect centered around a dualistic doctrine. The Good


Good Christians', as the Cathar faithful calls themselves, believe in two Gods - the good
Cathar
Christians God who is the creator of the heavenly spiritual realm and the evil God who created
the physical world with all its temptations and suffering.

Ever since its humble roots, Christians have marked themselves by their refusal to
abandon their faith in the face of persecution. So it is that a rich tradition of martyrs
Fraticelli
Fraticelli and underground parishes can give hope to groups of believers in even the darkest of
Faithful
times, no matter what they are outwardly forced to profess. To each other they can
profess their true faith in God, and their God is love.

Ever since its humble roots, Christians have marked themselves by their refusal to
abandon their faith in the face of persecution. So it is that a rich tradition of martyrs
Lollard
Lollard and underground parishes can give hope to groups of believers in even the darkest of
Faithful
times, no matter what they are outwardly forced to profess. To each other they can
profess their true faith in God, and their God is love.

Ever since its humble roots, Christians have marked themselves by their refusal to
abandon their faith in the face of persecution. So it is that a rich tradition of martyrs
Waldensian
Waldensian and underground parishes can give hope to groups of believers in even the darkest of
Faithful
times, no matter what they are outwardly forced to profess. To each other they can
profess their true faith in God, and their God is love.

Seeing themselves as walking in the footsteps of the Apostles who first built the
Church in the name of Christ, there are Christians who will not give up their faith,
Old
even when circumstance has forced them to renounce their words. They continue the
Christians
good work, building their faith and their church, knowing in their hearts that they are
doing God's will.

Bogomilism is a Gnostic sect centered around a dualistic doctrine. Its members


Bogomilist
Bogomilist believe in two Gods - the good God who is the creator of the heavenly spiritual realm
Faithful
and the evil God who created the physical world with all its temptations and suffering.

Seeing themselves as walking in the footsteps of the Apostles who first built the
Church in the name of Christ, there are Christians who will not give up their faith,
Monothelite
Monothelite even when circumstance has forced them to renounce their words. They continue the
Faithful
good work, building their faith and their church, knowing in their hearts that they are
doing God's will.

Seeing themselves as walking in the footsteps of the Apostles who first built the
Church in the name of Christ, there are Christians who will not give up their faith,
Breaker of
Iconoclasm even when circumstance has forced them to renounce their words. They continue the
Idols Pare! Hora do biscoito
good work, building their faith and their church, knowing in their hearts that they are
doing God's will.
We use cookies (sadly not the edible ones) to personalise content and
Paulicianism is a Gnostic sect centered around a dualistic doctrine. Its members
Paulician
ads, to provide social mediabelieve
features andGods
to analyse ourGod
traffic.
Paulician in two - the good whoWeis the creator of the heavenly spiritual realm
Faithful Manage cookies
also share information aboutand the use
your evil God who
of our created
site the social
with our physical world with all its temptations and suffering.
media, advertising and analytics
Seeingpartners
themselveswhoasmay combine
walking in theitfootsteps
with of the Apostles who ACCEPTED
first built the
Church in the name of Christ, there
other information that you've provided to them or that they've are Christians who will not give up their faith,
Miaphysite
even when circumstance has forced them to renounce their words. They continue the
Faithful
collected from your use of their
goodservices. You their
work, building consent
faith to our
and cookies
their church,if knowing in their hearts that they are
doing God's will.
you continue to use this website.
Monophysite Monophysite Seeing themselves as walking in the footsteps of the Apostles who first built the
Faithful Church in the name of Christ, there are Christians who will not give up their faith,
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even when circumstance has forced them to renounce their words. They continue the
Traduzido para: Português Mostrar o original Opções ▼

good work, building their faith and their church, knowing in their hearts that they are
doing God's will.

Seeing themselves as walking in the footsteps of the Apostles who first built the
Church in the name of Christ, there are Christians who will not give up their faith,
Nestorian
even when circumstance has forced them to renounce their words. They continue the
Faithful
good work, building their faith and their church, knowing in their hearts that they are
doing God's will.

The Messalians, 'the ones who pray', are a Christian sect. They believe that
Messalian perfection can only be attained by perceiving God as He reveals Himself to the carnal
Messalian
Faithful senses. To bring forth such revelations, the only path is prayer - neither the church,
baptism or any other sacrament can drive the desires from the soul and invite God.

The Sunnis secretly follow the teachings of the Quran, believed to have been verbally
Islamic
recited to Muhammed by God. They will proclaim that Muhammed is chosen by God,
Brotherhood
as prophet and the first Imam.

The Zikris follow the teachings of the Quran, believed to have been verbally recited to
Zikri Faithful Zikri Muhammed by God. They will proclaim that Muhammed is chosen by God, as
prophet and the first Imam.

The Yazidis believe that God created the world and tasked seven holy angels with its
Children of
Yazidi care. The first of the angels is the ambivalent Melek Taus, the Peacock Angel, a
Angels
ruler who causes both good and bad to befall his mortal subjects.

The Shiites secretly follow the teachings of the Quran, believed to have been verbally
recited to Muhammed by God. They will proclaim that Muhammed is chosen by God,
Party of Ali as prophet and the first Imam. They spread their belief that God, through
Muhammed, chose Ali as his successor, and thus the first caliph of the state of
Islam. They will stand by what they believe to be the true word of god.

The Druze follow the teachings of the Epistles of Wisdom, which includes the Old
Testament, the Qur'an and the philosophical works by Plato. The faithful believe that
The Wise Druze God is the whole of existence, unlimited and omnipresent. To unite with the Cosmic
Mind and reach ultimate happiness, a Druze must live through many successive
reincarnations.

The Hurufi follow the teachings of the Quran, believed to have been verbally recited
to Muhammed by God. They will proclaim that Muhammed is chosen by God, as
Hurufi
Hurufi prophet and the first Imam. They spread their belief that God, through Muhammed,
Faithful
chose Ali as his successor, and thus the first caliph of the state of Islam. They will
stand by what they believe to be the true word of God.

TBD Note: the Qarmatian secret society is fully functional despite lacking flavor
TBD Qarmatian
text.

The Ibadi faith is said to predate both the Sunni and Shia schools of Islam. There are
Ibadi several doctrinal differences between these later branches and the orthodox Ibadi, for
Faithful examples, the Ibadi do not believe there has to be one leader for all of the Muslim
communities. However, their fervent faith in Allah is the same.
Pare! Hora do biscoito The Khawariji follow the teachings of the Quran, believed to have been verbally
recited to Muhammed by God. Unlike many other Muslim groups, they believe that
The
Kharijite any edible
We use cookies (sadly not the righteous and to
ones) pious Muslim can
personalise become
content caliph, and that is is their duty to revolt
and
Exchangers
against any ruler who deviates from their interpretation of Islam. Martyrdom and dying
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Hidden Jewish communities have organized under oppression ever since the time of
media, advertising and analytics partners captivity.
the Babylonian who mayThese
combine it with
groups welcome both those forcedACCEPTED
to convert away
God's
other information that of provided
you've Judaism, the
to Anusim,
them or and they've
that those who have secretly become righteous converts,
Faithful
the ger tzedek. A community always cares for its own, knowing that as ages pass,
collected from your use of their services. You consent to our cookies if
true faith is worth persevering for. God will provide.
you continue to use this website.
The Samaritans believe that they follow the true religion of the Israelites, as it was
Children of before the Babylonian Captivity. Their tenants are similar to those of Judaism, but
Samaritan
Israel they have their own version of the Torah and pray facing Mount Gerizim, which they
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y p y g y
believe is the one true sanctuary chosen by God.
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The Readers Karaite Hidden Karaite communities have organized under oppression ever since the time of
the Babylonian captivity. These groups welcome both those forced to convert away
of Judaism, the Anusim, and those who have secretly become righteous converts,
the ger tzedek. A community always cares for its own, knowing that as ages pass,
true faith is worth persevering for. God will provide.

Believing themselves to be the protectors of understanding and knowledge in a world


under the spell of Ahriman's ignorance, Zoroastrians organizing in secret spread the
truth and light of Ahura Mazda's wisdom. Charged by their prophet with protecting the
Loyal Magi
water, earth, fire and air, they enlighten others about the struggle between destructive
chaos and the good of creation. Even when forced into secrecy there is yet hope, for
Zoroaster told of the inevitability of Ahura Mazda's victory.

The Mazdaki believe that there are two original principles of the universe - the good
Light and the evil Darkness. By a cosmic accident, the two has been mixed, and
Mazdaki
Mazdaki everything is tainted but God. Mankind's purpose is to spread the wisdom of their
Faithful
benevolent God and releasing their own inner Light through good conduct and kind
actions.

The Manicheans believe that there are two original principles of the universe - the
good Light and the evil Darkness. By a cosmic accident, the two has been mixed,
Manichean
Manichean and everything is tainted but God. Mankind's purpose is to spread the wisdom of their
Faithful
benevolent God and releasing their own inner Light through good conduct and kind
actions.

The Khurmazta believe that there are two original principles of the universe - the good
Light and the evil Darkness. By a cosmic accident, the two has been mixed, and
Khurmazta
Khurmazta everything is tainted but God. Mankind's purpose is to spread the wisdom of their
Faithful
benevolent God and releasing their own inner Light through good conduct and kind
actions.

Followers of Hinduism believe it to be The Eternal Way, and even when forced to
utter the blessings of another spirit, some know that in the samsara all things will
Santana
come to pass, and the natural order of things will return. In the cycle of destruction
Dharma
and creation, death and rebirth, endings and beginnings, no other truth will stand
victorious for long.

Those who secretly follow the teachings of Buddha focus on asceticism and
distancing themselves of worldly possessions as much as they can without notice. A
Eightfold belief in rebirth into the wheel of life and death makes them distance themselves of
Path all cravings, which bring only pain. There are those who would rather plant a good
karmic seed through rebirth than renounce these teachings, as an open profession of
faith is not always needed to grow closer to Nirvana.

To conquer all inner passions is to become Jina. The Jains take five vows of self-
discipline and asceticism in their search of spiritual development. Ahmisa: to love
and cause no harm to other living beings. Satya: to always speak the truth. Asteya:
Harmless to never take that which is not willingly offered. Brahmacharya: to adopt chastity or
celibacy. Aparigraha: the renunciation of worldly possessions. To be Jain is to never
break such vows, even when doing so is in itself a secret that tries Satya to its very
limits.
Pare! Hora do biscoito
Followers of Taoism revere Tao, the underlying natural order of the Universe – the
Taoist
active
We use cookies (sadly not the expression
edible ones) toof personalise
Tao for an individual
contentisand
Te, the inner virtue. Adherents seek to
Faithful
strengthen their Te and prepare for the day they no longer need to stay hidden.
ads, to provide social media features and to analyse our traffic. We
Knowing of the inevitable coming of Ragnarok, as foretold in Manage cookies
their saga scriptures,
also share information about your use of our site with our social
Norse believers will work even in secret to prepare the world for the snowy hell of the
media, advertising and analytics partners
Fimbulvetr and thewhogreat
maybattles
combine it with
of all-consuming ACCEPTED
fire it presages. Practicing their
Oathkeepers
secret rituals in the name of the
other information that you've provided to them or that they've Allfather, they will accept any kind of warrior who can
stand with them in the struggle against the chaos and desolation that other faiths
collected from your use of their services. You consent to our cookies if
seem intent on bringing upon the world.
you continue to use this website.
Oathkeepers Knowing of the inevitable coming of Ragnarok, as foretold in their saga scriptures,
of Old Norse believers will work even in secret to prepare the world for the snowy hell of the
Fimbulvetr and the great battles of all-consuming fire it presages. Practicing their
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secret rituals in the name of the Allfather, they will accept any kind of warrior who can
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stand with them in the struggle against the chaos and desolation that other faiths
seem intent on bringing upon the world.

Their identities marked by hidden axe amulets illustrating their devotion to Perun,
underground Slavic curates pray in wild storms, their voices consumed by the
Perun's True
thunder. In time they know that those who hunt them will be as powerless against the
coming of Perun as the oak is against the lightning.

Their identities marked by hidden axe amulets illustrating their devotion to Perun,
Warriors of underground Slavic curates pray in wild storms, their voices consumed by the
Perun thunder. In time they know that those who hunt them will be as powerless against the
coming of Perun as the oak is against the lightning.

No matter how far you travel, and no matter what unbelievers say, you are always
under the Heavenly Father, and standing upon the Earth Mother. This is how the
Riders of the followers of Tengri can be so certain in their faith that they follow it even in the face
Blue Sky of persecution. All they have to do to prove their faith is to lift their eyes towards
Tengri of the Blue Sky above, feel the protection nature provides, and let their Wind
Horses ride in prayer to a better place.

No matter how far you travel, and no matter what unbelievers say, you are always
under the Heavenly Father, and standing upon the Earth Mother. This is how the
Arrows of followers of Tengri can be so certain in their faith that they follow it even in the face
Tengri of persecution. All they have to do to prove their faith is to lift their eyes towards
Tengri of the Blue Sky above, feel the protection nature provides, and let their Wind
Horses ride in prayer to a better place.

As children of Dievas, the hidden followers of the Baltic faith know that everything is
connected through the divine spirit, even those who oppress them. So it is that they
Children of
continue their work unabated, spreading the words of the High Priest even among
Dievas
those who are at first unwilling to listen. Through the divine commonality of
Perkunas, Saule or Daugava, they believe anyone can find a home with them.

As children of Dievas, the hidden followers of the Baltic faith know that everything is
connected through the divine spirit, even those who oppress them. So it is that they
Chosen of
continue their work unabated, spreading the words of the High Priest even among
Dievas
those who are at first unwilling to listen. Through the divine commonality of
Perkunas, Saule or Daugava, they believe anyone can find a home with them.

Even under the rule of another religion, the Suomenusko faith lives strong in some
people. Communing with nature, they find their gods in the quiet places of the world.
Speakers of Among the trees, the brooks and the light of the moon, where they worship their
Ukko divine kings in secret. But silence does not last forever, and it will soon be shattered
by the storming in of Ukko on his chariot of thunder, his bolts of lightning striking the
faithless to ash.

Even under the rule of another religion, the Suomenusko faith lives strong in some
people. Communing with nature, they find their gods in the quiet places of the world.
Axes of Among the trees, the brooks and the light of the moon, where they worship their
Ukko divine kings in secret. But silence does not last forever, and it will soon be shattered
by the storming in of Ukko on his chariot of thunder, his bolts of lightning striking the
Pare! Hora do biscoito faithless to ash.
As preachers proselytize, there are those who play their part, but in secret turn to the
We use cookies (sadly not the edible ones) to personalise content and
forces around them. No other gods have shown them the small miracles of the world,
Spirit
ads, to provide social mediaorfeatures
the sheerand to analyse
divinity ourexistence.
of life and traffic. WeThey tell each other stories of how faith
Keepers
does not reside in some otherworldly
also share information about your use of our site with our social realm, but in the treesManage cookies
around them, the rocks
by their feet, and the waters they drink of.
media, advertising and analytics partners who may combine it with ACCEPTED
As preachers proselytize, there are those who play their part, but in secret turn to the
other information that you've provided to them or that they've
forces around them. No other gods have shown them the small miracles of the world,
Spiritcollected from your use of their services. You consent to our cookies if
or the sheer divinity of life and existence. They tell each other stories of how faith
Warriors
does not reside in some otherworldly realm, but in the trees around them, the rocks
you continue to use this website.
by their feet, and the waters they drink of.

Zun's Living The secret followers of Zun have little need for foreign faiths. The answer to every
Fi th l i l h ll d t f d bt i i ht i th k b th
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Fire theological challenge and every moment of doubt is right in the sky above them,
Traduzido para: every day, withoutMostrar
Português fail. It is what brings life and hope, deserving of every
o original prostration.
Opções ▼

Just as Zun never fails to bring warmth to the earth and drive the night away, his
followers will rise on the other side of their own long night.

The secret followers of Zun have little need for foreign faiths. The answer to every
theological challenge and every moment of doubt is right in the sky above them,
Flames of
every day, without fail. It is what brings life and hope, deserving of every prostration.
Zun
Just as Zun never fails to bring warmth to the earth and drive the night away, his
followers will rise on the other side of their own long night.

The faithful Aztecs bravely worship their high God, the warrior Huitzilopochtli, despite
Children of being surrounded by enemies on every side. If they stay true and send him human
the Sun sacrifices as gifts, he will lead them to a new dawn, a glorious conquest of fire and
blood.

The faithful Aztecs bravely worship their high God, the warrior Huitzilopochtli, despite
Hidden being surrounded by enemies on every side. If they stay true and send him human
Flame sacrifices as gifts, he will lead them to a new dawn, a glorious conquest of fire and
blood.

Followers of Hellenism worship the old gods of the ancient Greeks and Romans.
The
Adherents sacrifice animals and calculate the future through astrology, believing their
Hellenes
deities to be fickle and passionate beings, largely indifferent to the affairs of mortals

Followers of Hellenism worship the old gods of the ancient Greeks and Romans.
The
Adherents sacrifice animals and calculate the future through astrology, believing their
Hellenes
deities to be fickle and passionate beings, largely indifferent to the affairs of mortals.

Followers of the Bön religion worship many gods and spirits. Adherents seek Great
The Bön Perfection through the Dzogchen, which is one of the Nine Vehicles (or paths) of the
Faithful Bön faith. In secret, the Bön Faithful continue to sacrifice animals made of barley
flour to appease the higher powers.

Followers of the Bön religion worship many gods and spirits. Adherents seek Great
The Bön Perfection through the Dzogchen, which is one of the Nine Vehicles (or paths) of the
Faithful Bön faith. In secret, the Bön Faithful continue to sacrifice animals made of barley
flour to appease the higher powers.

Short guide
All these events are random for AI characters, but they are weighted by various things.
It should be
noted that Evoke Sympathy and Induct into Faith (but not Induct Child) are not possible if you
have the permanent "Branded Apostate" modifier, which anyone (including Emperors) can get if they
use the cult's powers too frequently - if you see you have the "Highly Suspicious" modifier, consider
lying low for a bit, and not using any Society powers.

Furthermore, while a character with the Zealous trait is almost impossible to Induct into Faith,
they are only slightly harder to Evoke Sympathy in - and if you successfully evoke sympathy in a
Pare!they
character, Horalose
do biscoito
the Zealous trait, meaning Zealous characters need not be dismissed as
potential converts entirely - though easier to convert characters should be prioritised unless the
We use cookies (sadly not the edible ones) to personalise content and
zealous character would make a particularly useful convert.
ads, to provide social media features and to analyse our traffic. We
Manage cookies
If youalso
areshare
the information
leader of about
one of
yourthese Cults,
use of you
our site withwill often receive an event where a (normally
our social
Stressed ) fellow cultist
media, advertising comes to
and analytics you expressing
partners their worries
who may combine it with and their desire to leave - you will
ACCEPTED
be able to try
other and convince
information themprovided
that you've to stay to
bythem
talking about
or that devotion or solidarity, or just let them leave.
they've
Assuming you want them to stay, it is highly advisable
collected from your use of their services. You consent to ourto getcookies
the Gregarious
if trait, since this gives
you anyou
extra, almost
continue always
to use successful option to convince them to stay, which also has a good chance
this website.
of removing their Stressed trait.

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Traduzido para: Português Mostrar o original Opções ▼

Also note that other cultists can and will induct other characters into the cult, and use "Prepare
Grounds" in their own counties, where applicable. They are also much more likely to succeed if they
have high Diplomacy. This means that (as a general rule) the more members in a society, the
faster new members are recruited - if you start such a society, then, your early efforts should be on
inducting new (preferably high Diplomacy) members, and only once you have a number of fellow
cultists should you use "Prepare Ground" (especially given that while you can use Prepare Ground on
any county in your realm, it is only guaranteed to work in your Demesne Counties, and seems to
otherwise only work in counties whose Rulers are also members of your Cult).

Finally, make sure your Court Chaplain (or other religious equivalent) is not hunting for apostates, as
they may discover members of your society!

Evoke Sympathy

Base chances:

Condition Success chance Failure chance

Base chance 60% 40%

Target Kind x3

Target Just x2

Target Trusting x2

Target Patient x1.5

Target Charitable x1.5

Target is religious head x0

Cultist Diplomacy 12+ x1.4

Cultist Diplomacy 14+ x1.3

Cultist Diplomacy 16+ x1.2

Target Zealous x5

Target Cruel x3

TargetPare! Hora
Arbitrary do biscoito x3

TargetWe use cookies (sadly not the edible ones)


is priest x2to personalise content and
ads, to provide social media features and to analyse our traffic. We
Cultist Diplomacy 7- x2 Manage cookies
also share information about your use of our site with our social
Targetmedia,
baron+advertising and analytics partners who
x1.2 may combine it with ACCEPTED

Targetother information that you've provided to them


duke+ x1.4 or that they've
collected from your use of their services. You consent to our cookies if
Target king+ x1.7
you continue to use this website.
Target emperor+ x2

Th t ill i
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The event will give you a choice about how you want to evoke the sympathy of the target. Picking a
Traduzido
choice that affects para:will
the target Português Mostrar
give you a x3 bonus.o original Opções ▼

Option Traits Educations Other

Talk
about Gregarious
friends has friend, has lover, has child with 35+ opinion
and Socializer Kind
family

Talk Craven Kind


about injured, weak, disability, mental disorder, bad genes
trauma Scarred

Greedy Ambitious
Talk Cynical
about Smart (Genius , Quick , Shrewd )
profit Administrator
Diligent

Talk Target must have least 15+ opinion of you. 50+ is sufficient
about by itself. Otherwise must be friend, lover, liege (direct or not)
personal
or close relative, or you must have 15+ Diplomacy.
interest

Induct adult

Base chances:

Pare! Hora do biscoito

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also share information about your use of our site with our social
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Traduzido para: Português Mostrar o original Opções ▼

Condition Success chance Failure chance

Base chance 60% 40%

Target Trusting x2

Target is religious head x0

Cultist Diplomacy 12+ x1.4

Cultist Diplomacy 14+ x1.4

Cultist Diplomacy 16+ x1.3

Cultist Diplomacy 18+ x1.3

Cultist Diplomacy 20+ x1.2

Cultist Diplomacy 22+ x1.2

Target is priest x4

Target Paranoid x10

Target Zealous x100

Cultist Diplomacy 7- x2

Target baron+ x2

Target count+ x3

Target duke+ x4

Target king+ x16

Target emperor+ x32

The event will give you a choice about how you want to try to convert target. Picking a choice that
affects the target will give you a x3 bonus.

Option Traits Education or lifestyle Other

War Brave Is marshal

Community Gregarious
Pare! Hora do biscoito Has friend, lover, or child with 35+ opinion

We use cookies
Philosophy Erudite (sadly not the edible ones) to personalise content and
ads, to provide social media features and to analyse our traffic. We
Just
Ruleralso share Ambitious Manage cookies
information about your use of our site with our social
media, advertising and analytics partners who may combine it with ACCEPTED
other information that you've provided to them or that they've
External guide
collected from your use of their services. You consent to our cookies if
you continue to use this website.
Guide for converting people to a secret cult (https://www.reddit.com/r/CrusaderKings/comments/6
b0exk/guide_for_converting_people_to_a_secret_cult/dhju0ua/)

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See also Traduzido para: Português Mostrar o original Opções ▼

Society modding

Notes and references

Disponível em “https://ck2.paradoxwikis.com/index.php?title=Societies&oldid=43401”

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Esta página foi modificada pela última vez em 7 de dezembro de 2021, às 21h34min.

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