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//===== Cronus Script ========================================

//= Izlude Arena lvl 70


//===== Por: =================================================
//= SinSloth
//===== Verso Atual: ========================================
//= 1.1b
//===== Comentrios Adicionais: ==============================
//= 1.0 First version.
//= 1.1 Replaced effect numerics with constants. [Samuray22]
//= 1.1a Traduzido. [Sirius]
//= 1.1b Revisado. [RoM]
//============================================================
arena_room,52,42,7
end;

script Sala de Espera nv 70

124,{

OnInit:
waitingroom "Individual; nv 70 ou superior",50,"Sala de Espera nv 70::On
StartArena",1;
enablewaitingroomevent;
end;
OnStartArena:
enablenpc "ArenaFee#70";
warpwaitingpc "force_3-1",99,12;
donpcevent "arena#70::Onstart";
disablewaitingroomevent;
end;
Onstart:
enablewaitingroomevent;
end;
}
force_3-1,99,12,1

script ArenaFee#70

139,1,1,{

OnInit:
disablenpc "ArenaFee#70";
end;
OnTouch:
set Zeny,Zeny -1000;
disablenpc "ArenaFee#70";
end;
}
force_3-1,99,20,4
end;

script Cadillac#arena 124,{

OnInit:
set $@mapcount70, 0;
end;
Onstart:
initnpctimer;
set $arena_min70st,gettime(2);
set $arena_sec70st,gettime(1);
end;
OnTimer3000:

mapannounce "force_3-1","Bom dia! Meu nome Cadillac, o guia da Batalha C


ontra o Tempo para nvel 70!",0;
end;
OnTimer4000:
mapannounce "force_3-1","Lembre-se, a certa deciso sua vai lhe poupar mui
to tempo!",0;
end;
OnTimer7000:
mapannounce "force_3-1","Para atingir o objetivo desta batalha, voc deve
comear na esquerda do ponto mais longe desta sala em direo ao ponteiro. Por favor,
v at o ponto esquerdo mais longe desta sala. Voc tem 7 minutos a partir de agora.",
0;
end;
OnTimer60000:
set $@mapcount70, getmapusers ("force_3-1");
if ($@mapcount70 == 0) {
donpcevent "Cadillac#arena::Onfailclearstage";
}
mapannounce "force_3-1","Tempo Restante : 6 minutos ",0;
end;
OnTimer120000:
set $@mapcount70, getmapusers ("force_3-1");
if ($@mapcount70 == 0) {
donpcevent "Cadillac#arena::Onfailclearstage";
}
mapannounce "force_3-1","Tempo Restante : 5 minutos ",0;
end;
OnTimer180000:
set $@mapcount70, getmapusers ("force_3-1");
if ($@mapcount70 == 0) {
donpcevent "Cadillac#arena::Onfailclearstage";
}
mapannounce "force_3-1","Tempo Restante : 4 minutos ",0;
end;
OnTimer240000:
set $@mapcount70, getmapusers ("force_3-1");
if ($@mapcount70 == 0) {
donpcevent "Cadillac#arena::Onfailclearstage";
}
mapannounce "force_3-1","Tempo Restante : 3 minutos ",0;
end;
OnTimer300000:
set $@mapcount70, getmapusers ("force_3-1");
if ($@mapcount70 == 0) {
donpcevent "Cadillac#arena::Onfailclearstage";
}
mapannounce "force_3-1","Tempo Restante : 2 minutos ",0;
end;
OnTimer360000:
set $@mapcount70, getmapusers ("force_3-1");
if ($@mapcount70 == 0) {
donpcevent "Cadillac#arena::Onfailclearstage";
}

mapannounce "force_3-1","Tempo Restante : 1 minuto ",0;


end;
OnTimer420000:
mapannounce "force_3-1","Seu tempo acabou. Espero que voc tenha se divert
ido~",0;
end;
OnTimer425000:
OnTimer426000:
OnTimer427000:
OnTimer428000:
OnTimer429000:
OnTimer430000:
OnTimer431000:
OnTimer432000:
OnTimer433000:
OnTimer434000:
mapwarp "force_3-1","prt_are_in",126,87,0,0;
end;
OnTimer435000:
mapwarp "force_3-1","prt_are_in",126,87,0,0;
donpcevent "Cadillac#arena::Onfailclearstage";
end;
Ontimeroff:
stopnpctimer;
end;
Onfailclearstage:
donpcevent "cast#70::Ontimeover1";
mapwarp "force_3-1","prt_are_in",126,87,0,0;
donpcevent "Cadillac#arena::Ontimeroff";
donpcevent "arena#70::Onreset_all";
donpcevent "alloff#70::Onon";
donpcevent "Sala de Espera nv 70::Onstart";
end;
On01_start:
mapannounce "force_3-1","Para completar esta etapa, voc precisa matar tod
os os Kobolds!",0;
end;
On01_end:
mapannounce "force_3-1","Uma porta ao norte da sala est aberta!",0;
end;
On02_start:
mapannounce "force_3-1","Para completar esta etapa, voc precisa matar tod
os os Horongs e fugir!",0;
end;
On02_end:
mapannounce "force_3-1","Uma porta ao norte da sala est aberta!",0;
end;
On03_start:
mapannounce "force_3-1","Para completar esta etapa, voc precisa matar tod
os exceto as Pessegueiras Encantadas!",0;

end;
On03_end:
mapannounce "force_3-1","Uma porta no lado leste est aberta!",0;
end;
On04_start:
mapannounce "force_3-1","Para completar esta etapa, voc precisa matar tod
os os Talos de Vermes enquanto Barthorys lhe atacam!",0;
end;
On04_end:
mapannounce "force_3-1","Uma porta no lado leste est aberta!",0;
end;
On05_start:
mapannounce "force_3-1","Para completar esta etapa, voc precisa matar tod
os os Argiopes!",0;
end;
On05_end:
mapannounce "force_3-1","Uma porta no lado sul abriu!",0;
end;
On06_start:
mapannounce "force_3-1","Para completar esta etapa, voc precisa matar tod
os os Goblins!",0;
end;
On06_end:
mapannounce "force_3-1","Uma porta no lado sul abriu!",0;
end;
On07_start:
mapannounce "force_3-1","Para completar esta etapa, voc precisa matar tod
os as Alices no centro!",0;
end;
On07_end:
mapannounce "force_3-1","Feito! Uma porta no oeste est aberta!",0;
end;
On08_start:
mapannounce "force_3-1","Por favor corra para a sada norte!",0;
end;
On09_start:
mapannounce "force_3-1","Para completar esta etapa, voc precisa matar tod
os o Kobolds Lderes e todos os Kobolds!",0;
end;
On09_end:
mapannounce "force_3-1","Feito! - Uma porta ao norte est aberta. Obrigado
.",0;
end;
}
force_3-1,10,56,4

script arena#70

139,{

Onreset_01:
donpcevent "force_01ex#70::Onreset";
donpcevent "force_02start#70::Onon";
enablenpc "force_01_02#70";
end;
Onreset_02:
donpcevent "force_02ex#70::Onreset";
donpcevent "force_03start#70::Onon";
enablenpc "force_02_03#70";
end;
Onreset_03:
enablenpc "force_03_04#70";
donpcevent "force_04start#70::Onon";
donpcevent "force_03ex#70::Onreset";
end;
Onreset_04:
enablenpc "force_04_05#70";
donpcevent "force_05start#70::Onon";
donpcevent "force_04ex#70::Onreset";
end;
Onreset_05:
enablenpc "force_05_06#70";
donpcevent "force_06start#70::Onon";
donpcevent "force_05ex#70::Onreset";
end;
Onreset_06:
enablenpc "force_06_07#70";
donpcevent "force_07start#70::Onon";
donpcevent "force_06ex#70::Onreset";
end;
Onreset_07:
enablenpc "force_07_08#70";
donpcevent "force_07ex#70::Onreset";
donpcevent "force_08start#70::Onon";
end;
Onreset_08:
donpcevent "force_09start#70::Onon";
enablenpc "force_08_09#70";
end;
Onreset_09:
enablenpc "force_exit#70";
end;
Onstart:
disablenpc
disablenpc
disablenpc
disablenpc
disablenpc
disablenpc
disablenpc
disablenpc

"force_01_02#70";
"force_02_03#70";
"force_03_04#70";
"force_04_05#70";
"force_05_06#70";
"force_06_07#70";
"force_07_08#70";
"force_08_09#70";

disablenpc "force_exit#70";
donpcevent "Cadillac#arena::Ontimeroff";
donpcevent "force_09mob#70::Ontimeroff";
donpcevent "force_01mob#70::Onreset";
donpcevent "force_02mob#70::Onreset";
donpcevent "force_03mob#70::Onreset";
donpcevent "force_04mob#70::Onreset";
donpcevent "force_05mob#70::Onreset";
donpcevent "force_06mob#70::Onreset";
donpcevent "force_07mob#70::Onreset";
donpcevent "force_08mob#70::Onreset";
donpcevent "force_09mob#70::Onreset";
donpcevent "force_01ex#70::Onreset";
donpcevent "force_02ex#70::Onreset";
donpcevent "force_03ex#70::Onreset";
donpcevent "force_04ex#70::Onreset";
donpcevent "force_05ex#70::Onreset";
donpcevent "force_06ex#70::Onreset";
donpcevent "force_07ex#70::Onreset";
donpcevent "force_08ex#70::Onreset";
donpcevent "force_09ex#70::Onreset";
enablenpc "force_08_01#70";
donpcevent "force_01start#70::Onon";
donpcevent "Cadillac#arena::Onstart";
end;
Onreset_all:
donpcevent
donpcevent
donpcevent
donpcevent
donpcevent
donpcevent
donpcevent
donpcevent
donpcevent
donpcevent
donpcevent
donpcevent
donpcevent
donpcevent
donpcevent
donpcevent
donpcevent
end;

"force_01mob#70::Onreset";
"force_02mob#70::Onreset";
"force_03mob#70::Onreset";
"force_04mob#70::Onreset";
"force_05mob#70::Onreset";
"force_06mob#70::Onreset";
"force_07mob#70::Onreset";
"force_09mob#70::Onreset";
"force_01ex#70::Onreset";
"force_02ex#70::Onreset";
"force_03ex#70::Onreset";
"force_04ex#70::Onreset";
"force_05ex#70::Onreset";
"force_06ex#70::Onreset";
"force_07ex#70::Onreset";
"force_08ex#70::Onreset";
"force_09ex#70::Onreset";

}
force_3-1,62,26,1

script force_08_01#70 45,1,1,{

OnTouch:
donpcevent "Cadillac#arena::On01_start";
warp "force_3-1",40,26;
end;
}
force_3-1,25,44,1
OnTouch:

script force_01_02#70 45,1,1,{

donpcevent "Cadillac#arena::On02_start";
warp "force_3-1",25,69;
end;
}
force_3-1,25,134,1

script force_02_03#70 45,1,1,{

OnTouch:
donpcevent "Cadillac#arena::On03_start";
warp "force_3-1",25,159;
end;
}
force_3-1,44,174,1

script force_03_04#70 45,1,1,{

OnTouch:
donpcevent "Cadillac#arena::On04_start";
warp "force_3-1",69,174;
end;
}
force_3-1,134,174,1

script force_04_05#70 45,1,1,{

OnTouch:
donpcevent "Cadillac#arena::On05_start";
warp "force_3-1",159,174;
end;
}
force_3-1,174,155,1

script force_05_06#70 45,1,1,{

OnTouch:
donpcevent "Cadillac#arena::On06_start";
warp "force_3-1",174,130;
end;
}
force_3-1,174,65,1

script force_06_07#70 45,1,1,{

OnTouch:
donpcevent "Cadillac#arena::On07_start";
warp "force_3-1",174,40;
end;
}
force_3-1,155,26,1

script force_07_08#70 45,1,1,{

OnTouch:
donpcevent "Cadillac#arena::On08_start";
warp "force_3-1",132,26;
enablenpc "force_08_09#70";
end;
}

force_3-1,99,54,1

script force_08_09#70 45,1,1,{

OnTouch:
donpcevent "Cadillac#arena::On09_start";
warp "force_3-1",99,82;
end;
}
force_3-1,99,124,1

script force_exit#70

45,1,1,{

OnTouch:
donpcevent "Cadillac#arena::Ontimeroff";
donpcevent "#arn_timer_70::Onon";
mapwarp "force_3-1","prt_are_in",22,87,0,0;
end;
}
force_3-1,1,1,1 script force_01start#70
Onon:
donpcevent "force_01mob#70::Onon";
end;

-1,{

}
force_3-1,10,56,4

script force_01mob#70 139,{

Onon:
monster "force_3-1",25,36,"Kobold",1545,1,"force_01mob#70::OnMobDeath";
monster "force_3-1",20,36,"Kobold",1545,1,"force_01mob#70::OnMobDeath";
monster "force_3-1",25,20,"Kobold",1546,1,"force_01mob#70::OnMobDeath";
monster "force_3-1",30,36,"Kobold",1547,1,"force_01mob#70::OnMobDeath";
monster "force_3-1",28,15,"Kobold",1547,1,"force_01mob#70::OnMobDeath";
set $force_01_70,5;
end;
Onreset:
killmonster "force_3-1","force_01mob#70::OnMobDeath";
end;
OnMobDeath:
set $force_01_70,$force_01_70 -1;
if ($force_01_70 < 1) {
donpcevent "Cadillac#arena::On01_end";
donpcevent "arena#70::Onreset_01";
}
end;
}
force_3-1,1,1,1 script force_02start#70

-1,{

Onon:
donpcevent "force_02mob#70::Onon";
end;
}
force_3-1,10,56,4

script force_02ex#70

139,{

Onreset:
killmonster "force_3-1","force_02ex#70::OnMobEx";
end;
Onsummonmob2:
monster
MobEx";
monster
MobEx";
monster
MobEx";
monster
monster
monster
monster
monster
monster
monster
monster
monster
end;

"force_3-1",21,78,"Esqueleto Arqueiro",1420,1,"force_02ex#70::On
"force_3-1",22,93,"Esqueleto Arqueiro",1420,1,"force_02ex#70::On
"force_3-1",29,93,"Esqueleto Arqueiro",1420,1,"force_02ex#70::On
"force_3-1",25,101,"Mmia",1393,1,"force_02ex#70::OnMobEx";
"force_3-1",26,101,"Mmia",1393,1,"force_02ex#70::OnMobEx";
"force_3-1",27,101,"Mmia",1393,1,"force_02ex#70::OnMobEx";
"force_3-1",28,101,"Mmia",1393,1,"force_02ex#70::OnMobEx";
"force_3-1",24,104,"Carnial",1423,1,"force_02ex#70::OnMobEx";
"force_3-1",24,113,"Carnial",1423,1,"force_02ex#70::OnMobEx";
"force_3-1",29,120,"Carnial",1423,1,"force_02ex#70::OnMobEx";
"force_3-1",29,126,"Carnial",1423,1,"force_02ex#70::OnMobEx";
"force_3-1",30,110,"Carnial",1423,1,"force_02ex#70::OnMobEx";

OnMobEx:
end;
}
force_3-1,10,56,4

script force_02mob#70 139,{

Onreset:
killmonster "force_3-1","force_02mob#70::OnMobDeath";
end;
Onon:
monster "force_3-1",25,79,"Horong",1578,1,"force_02mob#70::OnMobDeath";
monster "force_3-1",29,114,"Horong",1578,1,"force_02mob#70::OnMobDeath";
donpcevent "force_02ex#70::Onsummonmob2";
set $force_02_70,2;
end;
OnMobDeath:
set $force_02_70,$force_02_70 -1;
if ($force_02_70 < 1) {
donpcevent "Cadillac#arena::On02_end";
donpcevent "arena#70::Onreset_02";
}
end;
}
force_3-1,1,1,1 script force_03start#70

-1,{

Onon:
donpcevent "force_03mob#70::Onon";
end;
}
force_3-1,10,56,4

script force_03ex#70

139,{

Onreset:
killmonster "force_3-1","force_03ex#70::OnMobEx";
end;

Onsummonmob_03:
monster "force_3-1",10,170,"Pessegueira Encantada",1550,1,"force_03ex#70
::OnMobEx";
monster "force_3-1",26,180,"Pessegueira Encantada",1550,1,"force_03ex#70
::OnMobEx";
end;
OnMobEx:
end;
}
force_3-1,20,56,4

script force_03mob#70 139,{

Onon:
donpcevent "force_03ex#70::Onsummonmob_03";
monster "force_3-1",23,174,"Parasita",1555,1,"force_03mob#70::OnMobDeath
";
monster "force_3-1",33,173,"Parasita",1555,1,"force_03mob#70::OnMobDeath
";
monster "force_3-1",26,166,"Borboleta Sanguinria",1526,1,"force_03mob#70:
:OnMobDeath";
set $force_03_70,3;
end;
Onreset:
killmonster "force_3-1","force_03mob#70::OnMobDeath";
end;
OnMobDeath:
set $force_03_70,$force_03_70 -1;
donpcevent "force_03ex#70::Onsummonmob_03";
if ($force_03_70 < 1) {
donpcevent "Cadillac#arena::On03_end";
donpcevent "arena#70::Onreset_03";
}
end;
}
force_3-1,1,1,1 script force_04start#70

-1,{

Onon:
donpcevent "force_04mob#70::Onon";
end;
}
force_3-1,10,56,4

script force_04ex#70

139,{

Onreset:
killmonster "force_3-1","force_04ex#70::OnMobEx";
end;
Onsummonmob_04:
monster
monster
monster
monster
monster
monster

"force_3-1",94,179,"Bathory",1525,1,"force_04ex#70::OnMobEx";
"force_3-1",110,179,"Bathory",1525,1,"force_04ex#70::OnMobEx";
"force_3-1",90,170,"Bathory",1525,1,"force_04ex#70::OnMobEx";
"force_3-1",100,170,"Bathory",1525,1,"force_04ex#70::OnMobEx";
"force_3-1",125,178,"Bathory",1525,1,"force_04ex#70::OnMobEx";
"force_3-1",125,169,"Bathory",1525,1,"force_04ex#70::OnMobEx";

end;
OnMobEx:
end;
}
force_3-1,22,56,4

script force_04mob#70 139,{

Onon:
donpcevent "force_04ex#70::Onsummonmob_04";
monster "force_3-1",87,174,"Rabo de Verme",1440,1,"force_04mob#70::OnMob
Death";
monster "force_3-1",103,174,"Rabo de Verme",1440,1,"force_04mob#70::OnMo
bDeath";
monster "force_3-1",96,170,"Rabo de Verme",1440,1,"force_04mob#70::OnMob
Death";
set $force_04_70,3;
end;
Onreset:
killmonster "force_3-1","force_04mob#70::OnMobDeath";
end;
OnMobDeath:
set $force_04_70,$force_04_70 -1;
if ($force_04_70 < 1) {
donpcevent "Cadillac#arena::On04_end";
donpcevent "arena#70::Onreset_04";
}
end;
}
force_3-1,1,1,1 script force_05start#70

-1,{

Onon:
donpcevent "force_05mob#70::Onon";
end;
}
force_3-1,10,56,4

script force_05ex#70

139,{

Onreset:
killmonster "force_3-1","force_05ex#70::OnMobEx";
end;
Onsummonmob_05:
set $@randmonster70,rand(1,2);
switch($@randmonster70) {
case 1:
monster "force_3-1",174,174,"Rideword",1478,1,"force_05ex#70::On
MobEx";
break;
case 2:
monster "force_3-1",173,173,"Louva-a-Deus",1457,1,"force_05ex#70
::OnMobEx";
break;
}
end;
OnMobEx:

end;
}
force_3-1,24,56,4

script force_05mob#70 139,{

Onon:
monster "force_3-1",164,183,"Argiope",1429,1,"force_05mob#70::OnMobDeath
";
monster "force_3-1",168,158,"Argiope",1429,1,"force_05mob#70::OnMobDeath
";
monster "force_3-1",175,174,"Argiope",1429,1,"force_05mob#70::OnMobDeath
";
monster "force_3-1",176,179,"Argiope",1429,1,"force_05mob#70::OnMobDeath
";
monster "force_3-1",183,160,"Argiope",1429,1,"force_05mob#70::OnMobDeath
";
set $force_05_70,5;
end;
Onreset:
killmonster "force_3-1","force_05mob#70::OnMobDeath";
end;
OnMobDeath:
set $force_05_70,$force_05_70 -1;
if ($force_05_70 < 1) {
donpcevent "Cadillac#arena::On05_end";
donpcevent "arena#70::Onreset_05";
}
else donpcevent "force_05ex#70::Onsummonmob_05";
end;
}
force_3-1,1,1,1 script force_06start#70

-1,{

Onon:
donpcevent "force_06mob#70::Onon";
end;
}
force_3-1,10,56,4

script force_06ex#70

139,{

Onreset:
killmonster "force_3-1","force_06ex#70::OnMobEx";
end;
Onsummonmob_06:
monster
monster
monster
monster
monster
monster
monster
monster
monster
monster
end;

"force_3-1",176,99,"Goblin",1534,1,"force_06ex#70::OnMobEx";
"force_3-1",170,86,"Goblin",1535,1,"force_06ex#70::OnMobEx";
"force_3-1",176,97,"Goblin",1535,1,"force_06ex#70::OnMobEx";
"force_3-1",170,108,"Goblin",1535,1,"force_06ex#70::OnMobEx";
"force_3-1",176,112,"Goblin",1536,1,"force_06ex#70::OnMobEx";
"force_3-1",173,120,"Goblin",1536,1,"force_06ex#70::OnMobEx";
"force_3-1",177,74,"Goblin",1536,1,"force_06ex#70::OnMobEx";
"force_3-1",173,118,"Goblin",1538,1,"force_06ex#70::OnMobEx";
"force_3-1",171,101,"Goblin",1538,1,"force_06ex#70::OnMobEx";
"force_3-1",174,118,"Goblin",1538,1,"force_06ex#70::OnMobEx";

OnMobEx:
end;
}
force_3-1,18,56,4

script force_06mob#70 139,{

Onon:
donpcevent "force_06ex#70::Onsummonmob_06";
monster "force_3-1",173,90,"Goblin",1537,1,"force_06mob#70::OnMobDeath";
monster "force_3-1",173,79,"Goblin",1537,1,"force_06mob#70::OnMobDeath";
monster "force_3-1",172,70,"Goblin",1537,1,"force_06mob#70::OnMobDeath";
monster "force_3-1",175,70,"Goblin",1537,1,"force_06mob#70::OnMobDeath";
monster "force_3-1",171,118,"Goblin",1537,1,"force_06mob#70::OnMobDeath"
;
set $force_06_70,5;
end;
Onreset:
killmonster "force_3-1","force_06mob#70::OnMobDeath";
end;
OnMobDeath:
set $force_06_70,$force_06_70 -1;
if ($force_06_70 < 1) {
donpcevent "Cadillac#arena::On06_end";
donpcevent "arena#70::Onreset_06";
}
end;
}
force_3-1,1,1,1 script force_07start#70

-1,{

Onon:
donpcevent "force_07mob#70::Onon";
end;
}
force_3-1,12,56,4

script force_07ex#70

139,{

Onreset:
killmonster "force_3-1","force_07ex#70::OnMobEx";
end;
Onsummonmob_07:
monster
monster
monster
monster
monster
monster
monster
monster
monster
monster
monster
monster
monster
OnMobEx:

"force_3-1",168,26,"Pesadelo",1427,1,"force_07ex#70::OnMobEx";
"force_3-1",186,23,"Pesadelo",1427,1,"force_07ex#70::OnMobEx";
"force_3-1",160,23,"Pesadelo",1427,1,"force_07ex#70::OnMobEx";
"force_3-1",188,33,"Pesadelo",1427,1,"force_07ex#70::OnMobEx";
"force_3-1",174,13,"Raydric",1453,1,"force_07ex#70::OnMobEx";
"force_3-1",163,15,"Farmiliar",1419,1,"force_07ex#70::OnMobEx";
"force_3-1",164,15,"Farmiliar",1419,1,"force_07ex#70::OnMobEx";
"force_3-1",163,16,"Farmiliar",1419,1,"force_07ex#70::OnMobEx";
"force_3-1",164,16,"Farmiliar",1419,1,"force_07ex#70::OnMobEx";
"force_3-1",187,13,"Farmiliar",1419,1,"force_07ex#70::OnMobEx";
"force_3-1",187,14,"Farmiliar",1419,1,"force_07ex#70::OnMobEx";
"force_3-1",186,14,"Farmiliar",1419,1,"force_07ex#70::OnMobEx";
"force_3-1",186,14,"Farmiliar",1419,1,"force_07ex#70::OnMobEx";

end;
}
force_3-1,18,56,4

script force_07mob#70 139,{

Onon:
donpcevent "force_07ex#70::Onsummonmob_07";
monster "force_3-1",174,25,"Alice",1521,1,"force_07mob#70::OnMobDeath";
set $force_07_70,1;
end;
Onreset:
killmonster "force_3-1","force_07mob#70::OnMobDeath";
end;
OnMobDeath:
set $force_07_70,$force_07_70 -1;
if ($force_07_70 < 1) {
donpcevent "Cadillac#arena::On07_end";
donpcevent "arena#70::Onreset_07";
}
end;
}
force_3-1,1,1,1 script force_08start#70

-1,{

Onon:
donpcevent "force_08ex#70::Onon";
end;
}
force_3-1,18,56,4

script force_08ex#70

139,{

Onon:
donpcevent "arena#70::Onreset_08";
end;
}
force_3-1,1,1,1 script force_09start#70

-1,{

Onon:
donpcevent "force_09mob#70::Onon";
end;
}
force_3-1,10,56,4

script force_09ex#70

139,{

Onreset:
killmonster "force_3-1","force_09ex#70::OnMobEx";
end;
Onsummonmob_09:
monster
monster
monster
monster
monster
monster
monster
monster

"force_3-1",93,100,"Familiar",1419,1,"force_09ex#70::OnMobEx";
"force_3-1",94,100,"Familiar",1419,1,"force_09ex#70::OnMobEx";
"force_3-1",93,99,"Familiar",1419,1,"force_09ex#70::OnMobEx";
"force_3-1",85,114,"Familiar",1419,1,"force_09ex#70::OnMobEx";
"force_3-1",87,114,"Familiar",1419,1,"force_09ex#70::OnMobEx";
"force_3-1",89,114,"Familiar",1419,1,"force_09ex#70::OnMobEx";
"force_3-1",91,114,"Familiar",1419,1,"force_09ex#70::OnMobEx";
"force_3-1",93,114,"Familiar",1419,1,"force_09ex#70::OnMobEx";

monster
monster
monster
monster
monster
monster
end;

"force_3-1",95,114,"Familiar",1419,1,"force_09ex#70::OnMobEx";
"force_3-1",85,112,"Familiar",1419,1,"force_09ex#70::OnMobEx";
"force_3-1",85,110,"Familiar",1419,1,"force_09ex#70::OnMobEx";
"force_3-1",85,108,"Familiar",1419,1,"force_09ex#70::OnMobEx";
"force_3-1",85,106,"Familiar",1419,1,"force_09ex#70::OnMobEx";
"force_3-1",85,104,"Familiar",1419,1,"force_09ex#70::OnMobEx";

OnMobEx:
end;
}
force_3-1,16,56,4

script force_09mob#70 139,{

Onon:
monster "force_3-1",99,99,"Lder Kobold",1548,1,"force_09mob#70::OnMobDeat
h";
monster "force_3-1",98,99,"Kobold",1545,1,"force_09mob#70::OnMobDeath";
monster "force_3-1",100,99,"Kobold",1546,1,"force_09mob#70::OnMobDeath";
monster "force_3-1",99,98,"Kobold",1547,1,"force_09mob#70::OnMobDeath";
donpcevent "force_09ex#70::Onsummonmob_09";
set $force_09_70,4;
end;
Onreset:
killmonster "force_3-1","force_09mob#70::OnMobDeath";
end;
OnMobDeath:
set $force_09_70,$force_09_70 -1;
if ($force_09_70 < 1) {
donpcevent "Cadillac#arena::On09_end";
donpcevent "arena#70::Onreset_09";
donpcevent "arena#70::Onreset_all";
set $arena_min70end,gettime(2);
set $arena_sec70end,gettime(1);
}
end;
}
prt_are_in,129,83,3

script Equipe#70-1

67,{

mes "[Equipe]";
mes "Voc fez um bom trabalho.";
mes "Mesmo que voc tenha falhado em completar uma Batalha Contra o Tempo,
eu irei lhe recompensar com uma pequena quantidade de pontos de arena.";
next;
if (arena_point == 30000) {
mes "[Equipe]";
mes "Uh huh!";
mes "Voc j tem pontos arena suficientes.";
mes "Por favor, gaste algum desses pontos. Quando nos encontrarm
os denovo, eu lhe darei os pontos.";
next;
}
else set arena_point, arena_point + 1;
mes "[Equipe]";
mes "Deixe-me lev-lo para fora. Espero que voc tenha se divertido.";
close2;
specialeffect2 EF_EXIT;

warp "arena_room",100,75;
end;
}
prt_are_in,25,84,3

script Staff#70-2

67,{

if($arena_min70end < $arena_min70st)


{
if($arena_sec70end < $arena_sec70st)
{
set @record_min70,60 - $arena_min70st + $arena_min70end
-1;
set @record_sec70,60 - $arena_sec70st + $arena_sec70end;
}
else
{
set @record_min70,60 - $arena_min70st + $arena_min70end;
set @record_sec70,$arena_sec70end - $arena_sec70st;
}
}
else
{
if($arena_sec70end < $arena_sec70st)
{
set @record_min70,$arena_min70end - $arena_min70st -1;
set @record_sec70,60 - $arena_sec70st + $arena_sec70end;
}
else
{
set @record_min70,$arena_min70end - $arena_min70st;
set @record_sec70,$arena_sec70end - $arena_sec70st;
}
}
set @gap70,(60 * $top_70min + $top_70sec) - (60 * @record_min70 + @recor
d_sec70);
mes "[Equipe]";
mes "Wow, voc fez um bom trabalho~ ";
mes "Seu nome ... ^3131FF" + strcharinfo(0) +"^000000, correto?";
mes "^3131FF"+ strcharinfo(0) +"^000000, - tempo total gasto para comple
tar a batalha";
next;
mes "[Equipe]";
mes "foi de "+@record_min70+" minutos e "+@record_sec70+" segundos.";
mes "Parabns!";
next;
mes "[Equipe]";
mes "O jogador mais rpido entre as pessoas que completaram a arena nvel 70
no modo de tempo foi ^3131FF"+$arena_70topn$+"^000000.";
next;
mes "[Equipe]";
mes "O tempo de ^3131FF"+$arena_70topn$+"^000000 foi de ^3131FF"+$top_70
min+"^000000 minutos e ^3131FF"+$top_70segs+"^000000 segundos.";
next;
if (@gap70 < 0) {
mes "[Equipe]";
mes "Apesar de voc ter falhado em fazer um novo recorde, eu esper
o que voc tenha mais sorte na prxima vez.";
next;
if (arena_point > 29980) {
mes "[Equipe]";

mes "Deixe-me recompensar voc com alguns pontos.";


mes "A quantidade de pontos que voc tem excedeu o mximo pe
rmitido. Eu no posso lhe dar mais pontos se voc no gastar alguns.";
next;
mes "[Equipe]";
mes "Voc pode ver quantos pontos voc tem na Sala de Espera
.";
next;
mes "[Equipe]";
mes "Espero que voc tenha se divertido e deixe-me guia-lo
at a entrada da arena.";
mes "Obrigado.";
close2;
}
else
{
set arena_point, arena_point + 20;
mes "[Equipe]";
mes "Deixe-me recompens-lo com alguns pontos.";
mes "Se voc quiser ver quantos pontos voc possui, fale com
o ^3131FFVendigos^000000 na arena de entrada.";
next;
mes "[Equipe]";
mes "Deixe-me gui-lo at a entrada da arena.";
mes "Vejo voc depois~";
close2;
}
specialeffect2 EF_EXIT;
donpcevent "cast#70::Onnomal1";
warp "arena_room",100,75;
donpcevent "#arn_timer_70::Onstop";
donpcevent "alloff#70::Onon";
donpcevent "Sala de Espera nv 70::Onstart";
end;
}
else
{
emotion e_omg;
mes "[Equipe]";
mes "Wow! Voc bateu o recorde! timo trabalho!";
next;
mes "[Equipe]";
mes "Voc foi o jogador mais rpido entre as pessoas que completaram
a ^FF0000Batalha Contra o Tempo na arena de nvel 70^000000, ^3131FF"+strcharinfo
(0)+"^000000.";
set $top_70min, @record_min70;
set $top_70sec, @record_sec70;
set $arena_70topn$,strcharinfo(0);
donpcevent "Vendigos::Onlinerec_70";
next;
if (arena_point > 29970) {
mes "[Equipe]";
mes "Deixe-me recompens-lo com alguns pontos.";
mes "A quantidade de pontos que voc tem excedeu o mximo pe
rmitido. Eu no posso lhe dar mais pontos se voc no gastar alguns.";
next;
mes "[Equipe]";
mes "Voc pode ver quantos pontos voc tem na Sala de Espera
.";
next;

mes "[Equipe]";
mes "Espero que voc tenha se divertido e deixe-me gui-lo a
t a entrada da arena.";
mes "Obrigado.";
close2;
}
else
{
mes "[Equipe]";
mes "Deixe-me recompensa-lo com alguns pontos.";
mes "Como voc tambm bateu o recorde, lhe darei uma quantid
ade extra de pontos.";
next;
set arena_point, arena_point + 50;
mes "[Equipe]";
mes "Se voc quiser ver quantos pontos voc possui, fale com
o ^3131FFVendigos^000000 na arena de entrada.";
next;
mes "[Equipe]";
mes "Espero que voc tenha se divertido e deixe-me gui-lo a
t a entrada da arena.";
mes "Obrigado.";
close2;
}
specialeffect2 EF_HIT5;
donpcevent "cast#70::Onnomal2";
warp "arena_room",100,75;
donpcevent "#arn_timer_70::Onstop";
donpcevent "alloff#70::Onon";
donpcevent "Sala de Espera nv 70::Onstart";
end;
}
}
prt_are_in,14,195,3

script #arn_timer_70

139,{

Onon:
initnpctimer;
end;
OnTimer2000:
mapannounce "prt_are_in","Essa mensagem informa a restrio para arenas de nv
el 70.",0,0xFFCE00;
end;
OnTimer3000:
mapannounce "prt_are_in","Para um jogo tranquilo, o portal de sada ser ati
vado em 1 minuto.",0,0xFFCE00;
end;
OnTimer4000:
mapannounce "prt_are_in","Por favor, v para a batalha o quanto antes para
no ficar em desvantagem. Obrigado pela cooperao.",0,0xFFCE00;
end;
OnTimer60000:
donpcevent
donpcevent
donpcevent
donpcevent

"cast#70::Ontimeover2";
"arn_warp_70::Onout";
"#arn_timer_70::Onstop";
"alloff#70::Onon";

donpcevent "Sala de Espera nv 70::Onstart";


end;
Onstop:
stopnpctimer;
end;
}
prt_are_in,1,1,1

script arn_warp_70

-1,{

Onout:
areawarp "prt_are_in",22,183,20,20,"arena_room",100,75;
end;
}
force_3-1,10,55,4
script cast#70 139,{
Ontimeover1:
mapannounce "force_3-1","A arena ser
na batalha.",0,0xFFCE00;
end;
Ontimeover2:
mapannounce "force_3-1","A arena ser
na Sala de Espera.",0,0xFFCE00;
end;
Onnomal1:
mapannounce "force_3-1","A arena ser
end;
Onnomal2:
mapannounce "force_3-1","A arena ser
end;
}
force_3-1,100,60,3

script alloff#70

reativada devido a um erro ocorrido

reativada devido a um erro ocorrido

reativada",0,0xFFCE00;
reativada",0,0xFFCE00;

139,{

Onon:
mapwarp "force_3-1","prt_are_in",126,190,0,0;
donpcevent "force_01mob#70::Onreset";
donpcevent "force_02mob#70::Onreset";
donpcevent "force_03mob#70::Onreset";
donpcevent "force_04mob#70::Onreset";
donpcevent "force_05mob#70::Onreset";
donpcevent "force_06mob#70::Onreset";
donpcevent "force_07mob#70::Onreset";
donpcevent "force_08mob#70::Onreset";
donpcevent "force_09mob#70::Onreset";
donpcevent "force_01ex#70::Onreset";
donpcevent "force_02ex#70::Onreset";
donpcevent "force_03ex#70::Onreset";
donpcevent "force_04ex#70::Onreset";
donpcevent "force_05ex#70::Onreset";
donpcevent "force_06ex#70::Onreset";
donpcevent "force_07ex#70::Onreset";
donpcevent "force_08ex#70::Onreset";
donpcevent "force_09ex#70::Onreset";
donpcevent "Cadillac#arena::Ontimeroff";
disablenpc "Cadillac#arena";
disablenpc "force_01_02#70";
disablenpc "force_02_03#70";
disablenpc "force_03_04#70";

disablenpc "force_04_05#70";
disablenpc "force_05_06#70";
disablenpc "force_06_07#70";
disablenpc "force_07_08#70";
disablenpc "force_08_09#70";
disablenpc "force_exit#70";
disablenpc "arena#70";
donpcevent "#arn_timer_70::Onstop";
enablenpc "Cadillac#arena";
enablenpc "arena#70";
end;
OnInit:
if(!$top_70min && !$top_70sec) set $top_70min,7;
end;
}

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