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Background Skills
INACTIVE
INACTIVE
Uncanny Dodge
Trap Sense +5 You'll need to clear this region ma
Improved Uncanny Dodge Try Copy/Pasting the white region
Damage Reduction 3/-
Greater Rage
Indomitable Will
Fast movement
EFFECT TABLE
Armor Class Saving Throws Ability Scores Melee Ranged Magic Extra Attack Relative Speed Skil
Buff or Effect Type Active? Size
AC Nat Fort Ref Will Str Dex Con Int Wis Cha AttackDmg OHD 2HD 1stA AttackDmg 1stA CL TWFMeleeRangeChangeBase Fly SwimBurrowClimb All Specifie
TOTAL: 4 0 5 5 8 6 0 8 0 0 0 -2 25 -4 4 0 0 0 0 0 0 0 0 0 40 0
Semi-Permanent or Miscellaneous Effects:
Base Move Speeds Size ACTIVE 40
<-- Make as many copies of this box as you need for your character!
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Class Features columns with space to spare!
<-- This longer resource tracker is the correct size to overwrite the
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this sheet!
^-- Note how easy it is to write custom formulas for pool-based abilities now!
lear this region manually rather than using the script on the Welcome Page.
ng the white region below to easily overwrite the Hero Point etc. formatting
BACKGROUND / PERSONALITY
How were you raised? Do you have any close family?
Skill Checks Ragnar foi criado por uma comunidade nas selvas de Sargavan. Sua família foi
massacrada pelo Aspis Consortium quando desmataram seu território de
Specified Skills & Initiative origem para criar terras agrícolas para sua colônia.
- Where/From whom did you learn your skills?
Ragnar trabalhou muitos anos como o único ferreiro de sua comunidade e
sua força e treinamento foram adquiridos a duras penas defendendo sua vila.
What are your personal life goals? What challenges do you seek?
> Vingança sobre as companhias malignas - principalmente as que destruíram
sua terra natal.
> Estabelecer o controle sobre um vasto território de sua origem e o proteger
de incursões inimigas.
List your three most important personal beliefs:
> Sobrevivência do mais apto
> O lar é um espaço sagrado e inviolável para todas as criaturas.
> Uma matilha que caça junto é mais forte do que qualquer lobo solitário
What character flaw(s) is/are most likely to cause trouble for you?
> agressividade extrema em face de ameaças percebidas, principalmente
contra orcs, goblinóides e gigantes.
> violento, apenas semi-racional para quase todos
What do you secretly fear, even in times of easygoing peace?
Ragnar teme que sua nova "família" de confiança (party) não pretenda mantê-l
Ragnar teme que sua nova "família" de confiança (party) não pretenda
mantê-lo com eles e que um dia fique tão vulnerável novamente quanto no
dia em que sua família foi morta.
For GMs: How to build a whole campaign around backstories
Initiative +2
Monstrous HD (Bestiary)
[Region 4 Start] HD BAB Multiplier Fort Ref Will Skills
Monstrous Aberration 8 0.75 Poor Poor Good 4
Monstrous Animal 8 0.75 Good Good Poor 2
Monstrous Construct 10 1 Poor Poor Poor 2
Monstrous Dragon 12 1 Good Good Good 6
Monstrous Fey 6 0.5 Poor Good Good 6
Monstrous Humanoid 8 0.75 Poor Good Poor 2
Monstrous Magical bea 10 1 Good Good Poor 2
Monstrous Monstrous 10 1 Poor Good Good 4
Monstrous Ooze 8 0.75 Poor Poor Poor 0
Monstrousw Fortitude) 10 1 Poor Good Good 6
Monstrous(Low Reflex) 10 1 Good Poor Good 6
Monstrousn (Low Will) 10 1 Good Good Poor 6
Monstrous Plant 8 0.75 Good Poor Poor 2
Monstrous Undead 8 0.75 Poor Poor Good 4
Monstrous Vermin 8 0.75 Good Poor Poor 0
[Region 4 End]
128
Psychic
Psion, Cryptic,
Warrior,
Tactician, Dread, Marksman, Powers
PP / Day Vitalist, Psion Cryptic, Marksman Vitalist
Psychic Aegis Known Dread,
Wilder Warrior
Tactician
1 2 1 1 1 3 1 0 2
2 6 2 2 2 5 2 1 2
3 11 4 3 3 7 3 2 3
4 17 6 5 4 9 4 2 3
5 25 8 7 5 11 5 3 4
6 35 12 9 6 13 6 4 4
7 46 16 11 7 15 7 5 5
8 58 20 14 8 17 8 5 5
9 72 24 17 9 19 9 6 6
10 88 28 20 10 21 10 7 6
11 106 36 24 11 22 11 8 7
12 126 44 28 12 24 12 8 7
13 147 52 32 13 25 13 9 8
14 170 60 37 14 27 14 9 8
15 195 68 42 15 28 15 10 9
16 221 80 47 16 30 16 10 9
17 250 92 52 17 31 17 11 10
18 280 104 58 18 33 18 11 10
19 311 116 64 19 34 19 12 11
20 343 128 70 20 36 20 12 11
Unchained) Notes:
spells known Do not add or move any columns to/on this sheet; it will probably break
Spellbook
DO feel free to add rows, though! So long as you stick to the format exa
Divine
don't add any rows near the top of the sheet (leave 2-30 alone), it shoul
— Alphabetical Order is not necessary. If you edit anything here, you'll also
$O$314 new row (for a new class) / change an existing row (to alter a class) on t
—
Divine HD Filters Main Sheet
Divine Base 1st Class 2nd Class 3rd Class
— Hybrid Alchemist Arcanist Aberration
— Occult Antipaladin Brawler Animal
$O$314 Monstrous Barbarian Bloodrager Construct
Spellbook Paizo Prestige Bard Hunter Dragon
— Eberron Prestige Cavalier InvestigatorFey
— NPC Cleric Shaman Humanoid
$O$268 3PP-Psionics Druid Skald Magical beast
Divine 3PP-Martial Fighter Slayer Monstrous Humanoid
Divine Gunslinger SwashbucklOoze
— Inquisitor Warpriest Outsider / Eidolon (Low F
— Magus Outsider / Eidolon (Low R
— Monk Outsider / Eidolon (Low W
$O$268 Ninja Plant
$O$314 Oracle Undead
— Paladin Vermin
Familiar Other Ranger
Spellbook Rogue
— Samurai
— Shifter
— Sorcerer
$O$314 Summoner
Vigilante
Witch
Wizard
spells known Barbarian (Unchained)
Spellbook Monk (Unchained)
— Rogue (Unchained)
$N$406 Summoner (Unchained)
Divine
Spellbook
Divine
$O$314
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spells known
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Special
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spells known
Divine http://www.d20pfsrd.com/classes/npc-classes/adept
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Psion,
Wilder Aegis
Psionic Vitalist, Wilder
Dread,
Marksman
Power Tactician Psychic
Level Warrior
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lls Known
Address
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7th 8th 9th
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AcrobatApprai BluffClimb Craft: Craft: DiplomDisableDisguisEscapeFly Handle
Trained Only Trained Only
Dex Int Cha Str Int Int Cha Dex Cha Dex Dex Cha
BASE CLASSES Armor Penalty Armor Penalty Armor PenaltyArmor Penalty
Armor Penalty
Alchemist X X X X X
Antipaladin X X X X X
Barbarian X X X X X
Bard X X X X X X X X X
Cavalier X X X X X X
Cleric X X X X
Druid X X X X X
Fighter X X X X
Gunslinger X X X X X X
Inquisitor X X X X X X
Magus X X X X
Monk X X X X X
Ninja X X X X X X X X X X
Oracle X X X
Paladin X X X X
Ranger X X X X
Rogue X X X X X X X X X X
Samurai X X X X X X
Sorcerer X X X X X
Summoner X X X X
Witch X X X
Wizard X X X X
Vigilante X X X X X X X X X X
Shifter X X X X X X
Barbarian (Unchained) X X X X X
Monk (Unchained) X X X X X
Rogue (Unchained) X X X X X X X X X X
Summoner (Unchained) X X X X
NPC CLASSES
Adept X X X
Aristocrat X X X X X X X
Commoner X X X X
Expert
Warrior X X X X
HYBRID CLASSES
Arcanist X X X X
Bloodrager X X X X X
Brawler X X X X X
Hunter X X X
Investigator X X X X X X X X X X
Shaman X X X X X
Skald X X X X X X X X X
Slayer X X X X X X
Swashbuckler X X X X X X X
Warpriest X X X X X
EBERRON PRESTIGE CLASS AcrobatApprai Bluff Climb Craft: Craft: DiplomDisableDisguisEscapeFly Handle
Argent Fist X X X X X
Atavist
Black Dog X X X X X
Blade of Orien X
Bone Knight X
Cabinet Trickster X X X
Cannith Scout X X
Cataclysm Mage
Cyran Avenger X X X
Dark Lantern X X X X X X
Deneith Warden X X X X
Diamond Dragon X X X
Dragon Prophet X X
Dragonmark Heir X X X
Duraak'ash X X X X X
Elemental Scion X
Escalation Mage X
Gatekeeper Mystagogue X X X
Heir of Siberys
High Elemental Binder X
Illumine Soul X X
Impure Prince X X X X
Knight Phantom
Medani Prophet X
Moonspeaker X
Nosomatic Chirurgeon X X
Planar Shepherd X
Primal Scholar X
Quori Mindhunter X
Renegade Mastermaker X X
Revenant Blade X X
Shadow Hunter X X X X X
Silver Key X X X X X X X
Silver Pyromancer X
Singer of Concordance X
Sovereign Speaker X
Spellcarved Soldier X X
Storm Sentry X X X X
Thief of Life X X X X X X X
Thunder Guide X X X X
Unbound Scroll X X X
Vadalis Beastkeeper X X
Warforged Juggernaut X
Weretouched Master X X X
Windwright Captain X X X X X X X
3PP PATH OF WAR AcrobatApprai Bluff Climb Craft: Craft: DiplomDisableDisguisEscapeFly Handle
Stalker X X X X X X X
Warder X X X X X
Warlord X X X X
HOMEBREW AND SHIT AcrobatApprai Bluff Climb Craft: Craft: DiplomDisableDisguisEscapeFly Handle
Other
Other
Other
Heal Intimid Kn. Ar Kn. Du Kn. EngKn. GeKn. HisKn. LocKn. NatKn. NobiKn. PlaKn. RelLinguisPerceptPerformPerform
rained Only TrainedTrained
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Prof: Prof: Ride Sense Sleight SpellcraStealthSurvivaSwim Use Ma(Custom
(Custom
ArtistryLore: C. Acro
TrainedTrained
Only Only TrainedTrained
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Wis Wis Dex Wis Dex Int Dex Wis Str Cha Int Int Dex
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C. AthleC. FineC. Infl C. NatuC. PercC. Per C. Reli C. SociC. SpellC. SteaC. Survival
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Rolled HP Example: Barbarian 3 / Sorcerer 2 / Dragon Disciple 5.
Delete my rolls in the yellow before entering your own! Hit Points (Main Sheet)
Class 1: Barbarian Class 2: Class
(Custom
3: Class or Mythic Path)
SUM: 179 5 31 0 Sum
CON * Level: 150 0 0 0 Class 1
1 12 Class 2
2 1 Class 3
3 4 Custom Class
4 6
5 11
6 8
7 12
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WIS to hit, ST 14 37
WIS to hit, WIS 14 26
Types of Bonuses
Alchemical
Armor
Circumstance (stacks)
Competence
Deflect/Enhance/Resist
Dodge (stacks)
Insight
Luck
Morale
Precision Damage
Sacred / Profane
Size
Untyped (stacks)
Experience Chart
XP Chart Slow Medium Fast
1— — —
2 3000 2000 1300
3 7500 5000 3300
4 14000 9000 6000
5 23000 15000 10000
6 35000 23000 15000
7 53000 35000 23000
8 77000 51000 34000
9 115000 75000 50000
10 160000 105000 71000
11 235000 155000 105000
12 330000 220000 145000
13 475000 315000 210000
14 665000 445000 295000
15 955000 635000 425000
16 1350000 890000 600000
17 1900000 1300000 850000
18 2700000 1800000 1200000
19 3850000 2550000 1700000
20 5350000 3600000 2400000
Size Modifiers
Key Number Size Attack / AC CMB / CMD Fly Skill Stealth Skill Carrying Capacity
F Fine 8 -8 8 16 0.125
D Diminutive 4 -4 6 12 0.25
T Tiny 2 -2 4 8 0.5
S Small 1 -1 2 4 0.75
M Medium 0 0 0 0 1
L Large -1 1 -2 -4 2
H Huge -2 2 -4 -8 4
G Gargantuan -4 4 -6 -12 8
C Colossal -8 8 -8 -16 16
Armor TabAC Bonus Max Dex Penalty Spell Failure Type Category
~~Magic Armors~~
Mage Armor (Sp 4 Unarmored Special
Bracers of Armo 0 Unarmored Special
Clothing 0 0 0% Unarmored Standard
~~Light Armors~~ Eastern
Armored Kilt 1 6 0 0% Light Standard
Haramaki 1 0 0% Light Eastern
Padded Cloth 1 8 0 5% Light Standard
Quilted Cloth 1 8 0 10% Light Standard
Silken Ceremon 1 0 0% Light Eastern
Lamellar Cuiras 2 4 0 5% Light Eastern
Leather 2 6 0 10% Light Standard
Rosewood Armo 2 6 0 10% Light Standard
Hide Shirt 3 4 1 15% Light Standard
Leaf Armor 3 5 0 15% Light Standard
Parade Armor 3 5 1 15% Light Standard
Studded Leathe 3 5 1 15% Light Standard
Wooden 3 3 1 15% Light Standard
Celestial Armor 6 8 3 15% Light Standard
Leather Lamella 4 3 2 20% Light Eastern
~~Medium Armors~~ Standard
Eastern
Armored Coat 4 3 2 20% Medium Standard
Hide 4 4 3 20% Medium Standard
Do-Maru 5 4 4 25% Medium Eastern
Horn Lamellar 5 3 4 25% Medium Eastern
Kikko Armor 5 4 3 20% Medium Eastern
Scale Mail 5 3 4 25% Medium Standard
Agile Breastplat 6 3 4 25% Medium Standard
Breastplate 6 3 4 25% Medium Standard
Chainmail 6 2 5 30% Medium Standard
Four-Mirror Arm 6 2 5 30% Medium Eastern
Mountain Patte 6 3 4 30% Medium Eastern
Steel Lamellar 6 3 5 25% Medium Eastern
~~Heavy Armors~~ Standard
Eastern
Banded Mail 7 1 6 35% Heavy Standard
Field Plate 7 1 5 35% Heavy Standard
Iron Lamellar 7 0 7 40% Heavy Standard
Kusari Gusoku 7 1 7 35% Heavy Eastern
Splint Mail 7 0 7 40% Heavy Standard
Tatami-Do 7 3 6 35% Heavy Eastern
Agile Half-Plate 8 0 7 40% Heavy Standard
Half-Plate 8 0 7 40% Heavy Standard
O-Yoroi 8 2 6 35% Heavy Eastern
Stone Coat 8 0 7 40% Heavy Eastern
Full Plate 9 1 6 35% Heavy Standard
Shield TabAC Bonus Max Dex Penalty Spell Failure Type
(no shield) Shield
Buckler 1 1 5% Buckler Shield
Klar 1 1 5% Light Shield
Madu 1 2 5% Light Shield
Light Shield 1 1 5% Light Shield
Heavy Shield 2 2 15% Heavy Shield
(Spell) Shield 4 0 0% Force Shield
Tower Shield 4 2 10 50% Tower Shield
Armor Mate
AC Bonus Max Dex Penalty Spell Failure Type Special Notes
Adamantine Plate/Chain DR 1/-
Angelskin Leather Masks Evil alignment
Armored Kilt 1 -1 -1 Leather
Armored Kilt Plate/Chain
Bone -1 Plate/Chain Fragile
Bronze Plate/Chain Fragile
Darkleaf Cloth 2 3 -10% Leather
Darkwood 2 - Non-metallic
Dragonhide Plate/Chain Impervious to E
Dragonhide Leather Impervious to Element
Eel Hide 1 Leather Electricity Resist 2
Elysian Bronze Plate/Chain DR 1/- vs. Beasts/Humanoids
Fire-forged steel Plate/Chain Fire Resist 2
Frost-forged steel Plate/Chain Cold Resist 2
Greenwood - Self-Repairs in
Griffon mane Leather +2 Fly
Horacalcum Plate/Chain +1 Initiative
Leather / Hide Leather
Living steel Plate/Chain Self-Repairs in
Mithral 2 2 -10% Plate/Chain Counts as Silve
Mithral + Armore 1 2 1 -10% Plate/Chain Counts as Silver
Steel Plate/Chain
Wood -
Confused
Cowering -7
Dazed
Dazzled
Deafened
Entangled -4
Exhausted -6 -6
Fascinated
Fatigued -2 -2
Frightened
Grappled -4
Invisible
Nauseated
Panicked
Paralyzed -999 -999
Pinned -9
Prone
Shaken
Sickened
Staggered
Stunned -2
Light Encumbrance
Medium Encumbrance
Heavy Encumbrance
Overencumbered
Unchained Wou 0
Negative Levels
Acrobatics, Appraise, Bluff, Climb, Diplomacy, Disable Device, Disguise, Escape Artist, Fly, Handle Animal, Heal, I
Points (Main Sheet)Average Average round up
Average (1st level Max)Average round up(1st level max) Maximum Custom Rolled
247 268 255 260 330 215
247.5 268 255 260 330 179
0 0 0 0 0 5
0 0 0 0 0 31
0 0 0 0 0 0
Shield
Shield
ious to Element
city Resist 2
vs. Beasts/Humanoids
Shield
Shield
Shield -1
s as Silver 0
Shield
Shield
CHA Fort Save Ref Save Will Save Melee Attack Melee Damage Ranged Attack
-1 -1
-2 -2
-2 -2 -2 -2 -2
2 2
-2 -2 -2
-4
-2 -2 -2 -2 -2
-2 -2 -2 -2 -2 -2
0 0 0 0 0
0 0 0 0 0
st, Fly, Handle Animal, Heal, Intimidate, Kn. Arcana, Kn. Dungeoneering, Kn. Engineering, Kn. Geography, Kn. History, Kn. Local, Kn. Natu
Combat Maneuver 1 Magic 1 Monk Flurry
STR to hit (Sta 27 #DIV/0! Caster Level Ch 15 #DIV/0! STR/STR Monk M
DEX to hit (Wea 20 #DIV/0! Concentration C 27 #DIV/0! STR/STR*1.5 Mon
WIS to hit (Gui 16 #DIV/0! ~~~~~~~~~~
~~~~~~~~~~ DEX/STR Monk M
STR + Maneuver 27 #DIV/0! DEX/DEX Monk M
DEX + Maneuver 20 #DIV/0! ~~~~~~~~~~~
WIS + Maneuver 16 #DIV/0! WIS/STR Monk Me
~~~~~~~~~~~ WIS/STR*1.5 Mon
Spell-Based (CL 27 #DIV/0! WIS/WIS Monk Me
-----------
DEX/--- Monk Ra
DEX/STR Monk R
DEX/DEX Monk R
STR/STR Monk Ra
WIS/STR Monk R
WIS/WIS Monk R
OwXVIKTyPZtdJNI3piG08pEWhMNuTqdmWDFyk0bxytg/edit?usp=sharing
PC
Perception -1
Initiative, Perception -4
x0.5 0 0
x0.5 0 0
0 0
-2
0 0
0 0
-2
-2
-2 -2
0.5 0
0 0
0
0 0
n. History, Kn. Local, Kn. Nature, Kn. Nobility, Kn. Planes, Kn. Religion, Linguistics, Perception, Ride, Sense Motive, Sleight of Hand, Spellc
3 Single Attack 1 Natural Attacks (Searches attack name for # of
25 37 Melee: STR to h 25 37 STR/STR*1.5 Sin 25
25 41 Melee: STR to 25 47 STR/STR Primary 25
STR/STR Primary 25
18 37 Melee: DEX to 18 37 STR/STR*0.5 Sec 25
18 30 Melee: DEX to h 18 30 ~~~~~~~~~~
Melee: DEX to 18 36 DEX/STR*1.5 Sin 18
14 37 DEX/STR Primary 18
14 41 Melee: WIS to 14 37 DEX/STR Primary 18
14 26 Melee: WIS to h 14 26 DEX/STR*0.5 Sec 18
~~~~~~~~~~ ~~~~~~~~~~~
20 0 Ranged: DEX to 20 0 DEX/DEX*1.5 Sin 18
20 12 Ranged: DEX to 20 12 DEX/DEX Primary 18
20 5 Ranged: DEX to 20 5 DEX/DEX Primary 18
27 12 Ranged: STR to 27 12 DEX/DEX*0.5 Sec 18
16 12 Ranged: WIS to 16 0
16 1 Ranged: WIS to 16 12
Ranged: WIS to 16 1
atics, Climb, Disable Device, Escape Artist, Fly, Ride, Stealth, Swim, Sleight of Hand -4
e, Perception -4
Motive, Sleight of Hand, Spellcraft, Stealth, Survival, Swim, Use Magic Device, Artistry:, Craft:, Lore:, Perform:, Prof:,
ches attack name for # ofOther 1
47 Alchemist Bomb 20 0
37 Alchemist Bomb 20 0
37 ~~~~~~~~~~
31 Witch Prehensile 13 25
White Witch Hai 25 25
47 White Witch Hai 18 25
37 White Witch Ha 13 #DIV/0!
37 ~~~~~~~~~~~
31 Kineticist Rang 20 10
Kineticist Rang 20 5
36 Kineticist Mele 18 10
30 Kineticist Mele 18 5
30 Kineticist Mele 25 35
27 Kineticist Mele 25 30
Changelog
Aug 10th-ish
PF2 v1 Expect a link here for the PF2 Autosheet when Paizo releases the second edition playtest
2018 -- Added a "Clear Cells" script to the Welcome Page
-- A bug involving Class Skills near the bottom of the list has been fixed
v6.2.1 11 Jul 2018 -- A bug ainvolving
Fixed series ofextra skill ranks
problems for multiclass
with Monk Flurry characters has been fixed
-- A bug in "Average, 1st level Max" hp calculations has been corrected for multiclass characters
v6.2 16 Mar 2018
-- Added
-- Negative Levels Unleashed
Psionics now adjust options
Max HP, toCL,
the and
SkillsInitiative
section, as well as advice on the Welcome Page
v6.1 (BETA) 30 Dec 2017 -- Fixed a bugisthat
Darkwood
there. resulted
no longer in a Max
a valid Armor Dex Bonus and
material, to AC of 0 when
provides the acorrect
shield Shield
was not equipped. Also a
benefit
--
-- Created
Medium the changelog
Spells/Day and and automatic
Spells Known notification/linking
added. Apparently tothey
it from thestandard
aren't WelcomeTertiary
Page for all futu
casters likb
v6.1 (BETA) 19 Dec 2017 --
-- Fixed
Added anotes
bug where
to Armor Page
Welcome materialand was applying the
Autocasting v4 opposite
to reflect benefit/penalty
an error which that it should
appears due have
to shee
-- "Medium
Major (Archmage/Heirophant
layout tweaks Mode)" has been added as a class, with Secondary Caster spel
v6.1 (BETA) 15 Dec 2017 --
--
Fixed an errorpage
supplementary in Mithral
Added a "Spellcasting does armor
not have
Light"
material
region
that caused
permission
on the Mainto access it toanother
Sheet so
give extra
that the
Armor Check
spreadsheet, its Penalty reductio
IMPORTRANGE
separate AutoCasting v4 shee
reduction.
errors.
v6.1 ### Full rebuild
-- added from scratch
Vigilante (becauseof v5 apparently I forgot to do that months ago) and Shifter (because it just c
-- dramatically
-- Changed
Fixed (or thereduced
name to
attempted to more
load
fix) accurately
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all and lagreflect
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separating
bugs and fact that bugs
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v5 into separatethreat.
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v6 October 2017
-- condensed
Updated layout
v5.2.4 of
with Main
a link Sheet
to this for enhanced
document utility and aesthetics
The most stable and long-running edition of the autosheet thus far. Still has a few esoteric bugs, bu
v5.2.4 Dec 2015 -- dramatically simplified behind-the-scenes formulas for easier access
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some help, and nothing on the internet could really do what I needed.