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Barbarian, 14 Outlander Travis Willingham


CLASSE E NÍVEL FUNDO NOME DO JOGADOR
Grog Strongjaw
Goliath Chaotic Neutral
NOME DO PERSONAGEM CORRIDA ALINHAMENTO PONTOS DE EXPERIÊNCIA

INSPIRAÇÃO
FORÇA
19 2 50
24 +5 BÔNUS DE PROFICIÊNCIA
ARMADURAS
AULA INICIATIVA VELOCIDADE

7 TRAÇOS DE PERSONALIDADE

Ponto de vida máximo


192
● 12 Força
DESTREZA 2 Destreza

15 ● 10

-2
Constituição

Inteligência
PONTOS DE VIDA ATUAIS IDEAIS

2 0 Sabedoria

1 Carisma

CONSTITUIÇÃO SALVANDO JOGOS


PONTOS DE VIDA TEMPORÁRIOS TÍTULOS

20 14d12
2 Acrobacias(Dex) Total SUCESSOS
5 5 Manejo de Animais(Sab)

FALHAS
-2 Arcano(Internet)
DADOS DE Acerto A MORTE SALVA IMPERFEIÇÕES

INTELIGÊNCIA ● 12 Atletismo(Str)

Decepção(Cha)
6 1

-2 História(Internet)
NOME DANO/TIPO DE BÔNUS DE ATQ
Stone's Endurance (subtract 1d12+Con from damage
Great Axe +12 d12 + 10 slash taken (once per short/long rest))
0
-2 Entendimento(Sab)

Powerful Build (count as one size larger for carrying


● 6 Intimidação(Cha) Firebrand Warhammer +13 d10+11 bludge+d6 fire
capacity and the weight you can push, drag, or lift)
SABEDORIA -2 Investigação(Internet)
Bloodaxe +14 d12+12 slash+d6 necro Feat: Tough
0 Medicamento(Sab) - Your hit point maximum increases by an amount
10 -2 Natureza(Internet) **Great Axe - Damage bonus is Rage
equal to twice your level when you gain this feat.
- Whenever you gain a level thereafter, your hit
Bonus + Strength Mod point maximum increases by an additional 2 hit points.
0 Percepção(Sab)
0
1 Desempenho(Cha) Feat: Mobile
**Warhammer - Damage bonus is Rage - Your speed increases by 10 feet.
1 Persuasão(Cha) Bonus + Strength Mod + Magic Mod (+1) - When you use the Dash action, difficult terrain
CARISMA doesn't cost you extra movement on that turn.
-2 Religião(Internet) - When you make a melee attack against a
**Bloodaxe - Damage bonus is Rage Bonus
13 2 Prestidigitação(Dex) + Strength Mod + Magic Mod (+2)
creature, you don't provoke opportunity attacks from
that creature for the rest of the turn, whether you hit or
2 Furtividade(Dex) not.
1 Belt of Dwarvenkind (+2 con, adv. on persuasion with
● 5 Sobrevivência(Sab)
dwarves, darkvision (60 ft.), poison resistance, adv. on
HABILIDADES ATAQUES E FEITIÇOS poison saves)

Feat: Great Weapon Master


10 SABEDORIA PASSIVA (PERCEPÇÃO)
Chain of Returning - When you score a critical hit with a
CP melee weapon or reduce a creature to 0 hit points with
Lightning Javelin one, you can make one melee weapon attack as a
bonus action.
SP Boots of Levitation - Before you make a melee attack with a heavy
Light armor, medium armor, Belt of Dwarvenkind weapon that you are proficient with, you can choose to
take a -5 penalty to the attack roll. If the attack hits,
shields, simple weapons, EP
Bag of Holding you add +10 to the attack's damage.
martial weapons Dust of Tracelessness
GP
Titanstone Knuckles
Common, Giant, Dwarvish
(spoken only) PP

OUTRAS PROFICIÊNCIAS E IDIOMAS EQUIPAMENTO RECURSOS E CARACTERÍSTICAS

TM & © 2014 Wizards of the Coast LLC. É concedida permissão para fotocopiar este documento para uso pessoal.
Unknown 8' 7" 640 lbs.
IDADE ALTURA PESO
Grog Strongjaw
Black Gray None
NOME DO PERSONAGEM OLHOS PELE CABELO

Slayers' Take NOME

SÍMBOLO

APARÊNCIA DO PERSONAGEM ALIADOS E ORGANIZAÇÕES

Rage (5 per long rest; +3 extra damage)


Right, listen up. If you have ale, then you
Unarmored Defense (AC = 10+ Dex + Con)
have a friend in Grog Strongjaw. A goliath
of towering height and size, this barbarian Reckless Attack
has an appetite for the two great loves in
his life: Combat, women, and ale. Wait... Danger Sense

Primal Path: Berserker


Easily the brains of the group, Grog is - Frenzy
often consulted for his vast knowledge of - Mindless Rage
shapes, colors, and shiny things. Also ale. - Intimidating Presence
- Retaliation
In his early years, armed with his
two-handed great axe, Grog often enjoyed Extra Attack
proving his might amongst the ranks of his Fast Movement (+10 speed)
family's wandering herd. But after coming
upon an unsuspecting elderly gnome in Feral Instinct (adv. on init)
the woods, he objected to the killing of
such an innocent life. A creature of Brutal Critical (2 dice)
impulse, Grog felt only pity for this terrified Relentless Rage (if raging and drop to 0 HP, can make a DC10 Con save to drop to 1 HP instead)
little thing. His disobedience cost him
dearly. Beaten bloody and banished by RECURSOS E CARACTERÍSTICAS ADICIONAIS
the herd leader, his uncle Kevdak, Grog
was abandoned and left to die.

Exiled from his herd, It was then that the


very relative of the gnome he fought to
save, saved him. It was the kindness of a
gnome cleric named Pike that healed
Grog, bringing him back from death's
edge. And they have remained close
friends ever since.

Most nights, Grog can be found


challenging entire taverns to wrestling
matches! Or accompanying Scanlan to the
nearest house where you pay for lady
favors. Also ale.

HISTÓRIA DO PERSONAGEM TESOURO

TM & © 2014 Wizards of the Coast LLC. É concedida permissão para fotocopiar este documento para uso pessoal.

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